Flood stalker form: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{ | {{Center|''Were you looking for the [[Jiralhanae]] rank, the [[Jiralhanae Stalker|Brute Stalker]]?''}} | ||
{{Flood | {{Flood infobox | ||
|name=Stalker Form | |name=Stalker Form | ||
|image=[[ | |image=[[File:Stalkerform.png|350px]] | ||
|height= | |height=Approximately 1 meter (3 ft 3 in) | ||
|distinctions=* | |distinctions=*Quadrupedal | ||
*Can run | *Can climb walls, run at high speeds and jump long distances | ||
* | *Mutates between Tank and Ranged forms at will | ||
|species=[[Flood]] | |species=[[The Flood|Flood]] | ||
|attacks=Melees with | |attacks=Melees with claws | ||
}} | }} | ||
[[ | The '''Flood Stalker Form'''<ref>http://www.thefinalfight.com/forums/index.php?showtopic=2394</ref> is a [[The Flood|Flood]] [[Flood pure form|Pure Form]] that specializes in stealth and agility. They will frequently mutate into either a [[Flood ranged form|Ranged Form]] or a [[Flood tank form|Tank Form]] when the need arises. | ||
==Description== | |||
Stalker Forms are constructed from pure Flood biomatter, calcium and scavenged bones. They have two forelimbs with bladed claws, as well as powerful hind limbs that allow the Stalker to leap great distances. They are able to crawl on walls and ceilings with ease. Stalker Forms tend to shy away from combat, and normally prefer to seek out strategic positions before mutating into one of two other Pure Forms, a Ranged or Tank Form. They lack potent offensive capabilities, and are easier to dispatch than Tank or Ranged forms. | |||
==Player Tactics== | |||
*Stalker forms are fairly weak, with a single blast from a Shotgun, a simple melee, a slash from an [[Type-1 Energy Weapon/Sword|Energy Sword]], or a few bursts from an Assault Rifle capable of bringing one down. | |||
== Tactics == | *To make up for their fragility they are incredibly fast and agile, so great accuracy is needed. Any weapon will do, but grenades do it much better, because their spindly physique makes them harder to hit. Just don't do it when they jump up on the wall or come near you. | ||
Stalker forms are | *Stalkers tend to attempt to rugby tackle their foes on higher difficulties, although this does not increase the damage received compared to a normal attack. | ||
*When playing on higher difficulties, they have a habit of mutating when they're stuck with a plasma grenade. The grenade appears to be absorbed but does not detonate, making it useless. If you hit them with an [[Orgudam Workshop firebomb|Incendiary Grenade]] or a [[m7057/Defoliant Projector|flamethrower]], they will instantly jump away and scream, then they will die after a few seconds of burning. | |||
*The name "Stalker" is represented quite well on both [[Cortana (level)|Cortana]] and [[Floodgate]], as they blend in quite well with the surrounding [[The Flood|Flood]]-ridden walls. It is easier to kill them at close range with the sword before they transform into the much more powerful [[Flood tank form|Tank Form]]. | |||
==Trivia== | ==Trivia== | ||
* | *Stalker forms can be killed while mutating. As a result, the corpse left behind usually takes the appearance of the Stalker and the Ranged or Tank forms merged. Occasionally, they will have a very extended appearance with strange physical properties in-game.{{citation needed}} | ||
*The Stalker Forms rarely attack the player. When it does, it doesn't cause as much damage as it does not possess the skill set (strength, weapon compatibility, shooting needles) that the other [[The Flood|Flood]] forms have. Stalker Forms are more likely to mutate into one of the other [[Flood pure form|Pure Forms]] than to attack in open combat against a player. | |||
*The | *On the ''Halo 3'' level [[Halo (Halo 3 level)|Halo]], there seems to be an endless supply of Stalker Forms travelling up the sloped shaft in the center. | ||
*On [[The Covenant (level)|The Covenant]], the allied Flood Tank Forms will sometimes mutate into Stalkers in order to attack Jump Pack Brutes. When a Brute is directly overhead, the Stalker will jump a great height in order to attack it. Though it is rarely successful, upon success, the Brute's jump pack will immediately deactivate, sending the Brute and the Stalker crashing to the ground, or down the bottomless pit. | |||
* | *What may also be noted is Stalker Forms have a habit of destroying equipment, namely the [[Deployable Cover]]. This can be quite annoying on higher difficulties where the player must deploy equipment to survive against other Flood forms, notably [[Flood ranged form|Ranged forms]], especially on the level [[Cortana (level)|Cortana]]. | ||
==Gallery== | ==Gallery== | ||
<gallery widths="150" orientation="landscape"> | |||
File:FloodSchleicher.png|A render of the Stalker. | |||
File:H3 Stalker Attack.jpg|A Stalker on the attack. | |||
File:H3_Stalker_Climb.jpg|Stalker Forms can crawl along the walls like a spider when needed. | |||
File:HTMCC Avatar StalkerForm.png|Render of the Stalker in ''[[Halo: The Master Chief Collection]]''. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Halo 3]]'' {{1st}} | |||
*''[[Halo 3: ODST]]'' {{MCCo}} | |||
*''[[Halo Legends]]'' | |||
**''[[Origins]]'' | |||
== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Flood}} | {{Flood}} | ||
[[Category:Flood forms]] | |||
[[Category: |
Latest revision as of 21:06, November 16, 2023
The Flood Stalker Form[1] is a Flood Pure Form that specializes in stealth and agility. They will frequently mutate into either a Ranged Form or a Tank Form when the need arises.
Description[edit]
Stalker Forms are constructed from pure Flood biomatter, calcium and scavenged bones. They have two forelimbs with bladed claws, as well as powerful hind limbs that allow the Stalker to leap great distances. They are able to crawl on walls and ceilings with ease. Stalker Forms tend to shy away from combat, and normally prefer to seek out strategic positions before mutating into one of two other Pure Forms, a Ranged or Tank Form. They lack potent offensive capabilities, and are easier to dispatch than Tank or Ranged forms.
Player Tactics[edit]
- Stalker forms are fairly weak, with a single blast from a Shotgun, a simple melee, a slash from an Energy Sword, or a few bursts from an Assault Rifle capable of bringing one down.
- To make up for their fragility they are incredibly fast and agile, so great accuracy is needed. Any weapon will do, but grenades do it much better, because their spindly physique makes them harder to hit. Just don't do it when they jump up on the wall or come near you.
- Stalkers tend to attempt to rugby tackle their foes on higher difficulties, although this does not increase the damage received compared to a normal attack.
- When playing on higher difficulties, they have a habit of mutating when they're stuck with a plasma grenade. The grenade appears to be absorbed but does not detonate, making it useless. If you hit them with an Incendiary Grenade or a flamethrower, they will instantly jump away and scream, then they will die after a few seconds of burning.
- The name "Stalker" is represented quite well on both Cortana and Floodgate, as they blend in quite well with the surrounding Flood-ridden walls. It is easier to kill them at close range with the sword before they transform into the much more powerful Tank Form.
Trivia[edit]
- Stalker forms can be killed while mutating. As a result, the corpse left behind usually takes the appearance of the Stalker and the Ranged or Tank forms merged. Occasionally, they will have a very extended appearance with strange physical properties in-game.[citation needed]
- The Stalker Forms rarely attack the player. When it does, it doesn't cause as much damage as it does not possess the skill set (strength, weapon compatibility, shooting needles) that the other Flood forms have. Stalker Forms are more likely to mutate into one of the other Pure Forms than to attack in open combat against a player.
- On the Halo 3 level Halo, there seems to be an endless supply of Stalker Forms travelling up the sloped shaft in the center.
- On The Covenant, the allied Flood Tank Forms will sometimes mutate into Stalkers in order to attack Jump Pack Brutes. When a Brute is directly overhead, the Stalker will jump a great height in order to attack it. Though it is rarely successful, upon success, the Brute's jump pack will immediately deactivate, sending the Brute and the Stalker crashing to the ground, or down the bottomless pit.
- What may also be noted is Stalker Forms have a habit of destroying equipment, namely the Deployable Cover. This can be quite annoying on higher difficulties where the player must deploy equipment to survive against other Flood forms, notably Ranged forms, especially on the level Cortana.
Gallery[edit]
Render of the Stalker in Halo: The Master Chief Collection.
List of appearances[edit]
- Halo 3 (First appearance)
- Halo 3: ODST (Halo: The Master Chief Collection-only)
- Halo Legends
Sources[edit]
|