Real World

Peril: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
m (Text replacement - "\bthe the\b" to "the")
 
(60 intermediate revisions by 39 users not shown)
Line 1: Line 1:
{{Era|H2}}
{{Status|RealWorld}}
'''Peril''' is a piece of music featured in [[Halo 2]], and is present as track  three on Volume 1 of the [[Halo 2: Original Soundtrack|Halo 2 Soundtrack]]. The song's length is 2:47
{{Music infobox
|name= Peril
|yt= qXTbQ7mpF-w
|album=[[Halo 2: Original Soundtrack]]
|composer= [[Martin O'Donnell]] and [[Michael Salvatori]]
|length= 2:47
|last=[[Blow Me Away]]
|next=[[Ghosts of Reach]]
}}


The music is centered around use of strings, and provides a tense atmosphere during sporadic combat sequences.  
'''Peril''' is the third track in ''[[Halo 2: Original Soundtrack| Halo 2: Original Soundtrack, Volume 1]]''.


The song is heard around the start of [[Delta Halo (Level)|Delta Halo]] after the [[Master Chief]] has cleared the initial defenses around the landing zone and immediately prior to the arrival of the [[Phantom]]s. It is later heard as the Chief makes his way through the 'outdoor' areas of [[High Charity]] in the level [[Gravemind (Level)|Gravemind]].
==Overview==
The music was based on ''[[Perilous Journey]]'' from the ''[[Halo: Combat Evolved]]'' [[Halo: Original Soundtrack|soundtrack]], hence the name.{{Ref/YouTube|Mkn7DmM6xYY|The Act Man|A LEGENDARY Interview With Marty O' Donnell (Composer From Bungie, Halo, Destiny)|D=14|M=5|Y=2020}} The music is centered around use of strings, and provides a tense atmosphere during sporadic combat sequences.  


This song also appeared in 'Top Gear' on Sunday 23rd December 2007 on BBC 2 at 8pm. It was featured while James May was reviewing the Jaguar XF
The piece was arranged into ''[[Jeopardy]]'' in the ''[[Halo 2: Anniversary Original Soundtrack]]''.


[[Category:Halo Music|Halo 2]]
==Appearances==
The soundtrack can be heard:
*At the start of the level ''[[Delta Halo]]'', after the [[John-117]] has cleared the initial defenses around the landing zone and immediately prior to the arrival of the [[Phantom]]s.
*In the level of ''[[Gravemind (level)|Gravemind]]'', when John-117 makes his way through [[Valleys of Tears#Valley of Tears A|the first Valley of Tears]] in ''[[High Charity]]''.
 
==Trivia==
*This piece of music was featured in Series 10 Episode 10 of the British television series ''[[wikipedia:Top Gear (2002 TV series)|Top Gear]]'', while James May was reviewing the Jaguar XF.{{Ref/Site|URL=https://www.topgearbox.com/cars/entertainment/top-gear/episode-guides/series-10/series-10-episode-10/|Site=Top Gear Box|Page=Top Gear: Series 10, Episode 10|D=14|M=5|Y=2020}}
*''Peril'', along with ''[[Never Forget]]'', was covered by the [[Wikipedia:London Philharmonic Orchestra|London Philharmonic Orchestra]] in their 2012 album ''[[Wikipedia:The Greatest Video Game Music#Greatest Video Game Music 2|The Greatest Video Game Music, Volume 2]]''.{{Ref/Site|URL=http://www.amazon.com/Greatest-Video-Game-Music-Vol/dp/B009IF1462|Site=Amazon|Page=The Greatest Video Game Music, Vol 2|D=14|M=5|Y=2020}}
 
==Sources==
{{Ref/Sources}}
 
{{Soundtrack|H2}}

Latest revision as of 20:48, June 6, 2024

Peril

Album:

Halo 2: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

2:47

Previous:

Blow Me Away

Next:

Ghosts of Reach

 

Peril is the third track in Halo 2: Original Soundtrack, Volume 1.

Overview[edit]

The music was based on Perilous Journey from the Halo: Combat Evolved soundtrack, hence the name.[1] The music is centered around use of strings, and provides a tense atmosphere during sporadic combat sequences.

The piece was arranged into Jeopardy in the Halo 2: Anniversary Original Soundtrack.

Appearances[edit]

The soundtrack can be heard:

Trivia[edit]

Sources[edit]