Gameplay

Swinging Arbiter glitch: Difference between revisions

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{{Ratings}}
{{Status|Gameplay}}
{{Era|H2}}
{{disambig header|the glitch in Halo 2|other articles including "Arbiter"|Arbiter (disambiguation)}}
The '''swinging Arbiter glitch''' is a state-related [[glitch]] in the ''[[Halo 2]]'' [[Campaign]] level [[The Great Journey (Level)|The Great Journey]]. The glitch causes the [[Thel 'Vadamee|Arbiter]] to swing around while walking on the sand.


On the level of [[The Great Journey (Level)|The Great Journey]], you can have '''the [[Arbiter (Character)|Arbiter]] swinging around''' on the sand along with the [[Scarab]] without the player controlling him.
==Walkthrough==
During the ''Backseat Driver'' chapter, commandeer the [[Banshee]] that the [[Elites]] give you on the platform. Destroy the three {{Pattern|Zurdo|Wraith}}s that [[Johnson]]'s [[Protos-pattern Scarab|Scarab]] is targeting, and make sure that the Scarab will start moving after the tanks are destroyed. If it does not proceed, check the area and eliminate any additional enemies that you may have missed.


Please note that when the Scarab walks around, the entire vehicle will swing back and forth between steps. This observation is pretty crucial to the trick.
When the Scarab starts moving, land on it and wait until it reaches the middle of the canyon, with the huge rocks in the center. While you wait, note how your entire Banshee swings back and forth as the Scarab walks around. Jump off the Scarab, and make sure [[Fall Damage Reduction|you land on a slope of the rock in the middle of the canyon, so that you survive the fall]].


==Instructions==
The game will still think that you are on top of the Scarab, even though you are on the canyon floor. This is because the developers did not expect players to survive the fall from the Scarab. As a result, you will continue to sway and swing around as if you were still on the Scarab. Unfortunately, though, you will have little control over your movements in this state.
Commandeer either [[Banshee]] that the [[Elites]] give you on the platform, during the phase of the mission, "Backseat Driver".


Destroy the three [[Wraith]] tanks that the Scarab is targeting and make sure the Scarab will start moving, after the tanks are destroyed. If not, check the area if there are more enemies hampering the Scarab's way.
After you are on the canyon floor, your survival is not guaranteed, for [[Brute]]-controlled {{Pattern|Karo'etba|Ghost}}s and [[Wuzum-pattern patroller|Spectre]] will attack you, while you have little control of the Arbiter in his "swinging mode". If you wish to exit the "swinging mode", you should revert to the last checkpoint, because committing suicide with [[grenades]] is futile—you may not even hit yourself with a grenade in this state.


When the Scarab starts moving, set the [[Banshee]] down on [[Sergeant Johnson|Sergeant Johnson's]] Scarab and ride the Scarab until it reaches the middle of the canyon, with the huge rocks in the center. Jump off the Scarab and make sure you land on a slope of the rock, in the middle of the canyon, so that you survive the fall.
{{Glitches}}
The game will still think that you are on top of the Scarab, even if you are on the canyon floor, because you weren't meant to survive the fall on top of the Scarab. You will continue to sway and swing around the canyon floor along with the Scarab.
[[Category:Tricks and cheats]]
 
[[Category:Glitches]]
After you are on the canyon floor, your survival is not guaranteed, for [[Brute]]-controlled [[Ghosts]] and [[Spectres]] will attack you, while you have little control of the Arbiter in his "swinging mode". If you wish to exit the "swinging mode", you are recommended to revert to the last checkpoint, because committing suicide with [[grenades]] is futile. This is because if you pitch the grenade while are you swinging, you may not even hit yourself with the grenade, and reverting to last checkpoint is easier.
[[Category:Halo 2]]
 
[[Category:Halo 2 glitches]]
[[Category:Tricks and Cheats]][[Category:Glitches]]

Latest revision as of 16:11, August 26, 2022

This article is about the glitch in Halo 2. For other articles including "Arbiter", see Arbiter (disambiguation).

The swinging Arbiter glitch is a state-related glitch in the Halo 2 Campaign level The Great Journey. The glitch causes the Arbiter to swing around while walking on the sand.

Walkthrough[edit]

During the Backseat Driver chapter, commandeer the Banshee that the Elites give you on the platform. Destroy the three Zurdo-pattern Wraiths that Johnson's Scarab is targeting, and make sure that the Scarab will start moving after the tanks are destroyed. If it does not proceed, check the area and eliminate any additional enemies that you may have missed.

When the Scarab starts moving, land on it and wait until it reaches the middle of the canyon, with the huge rocks in the center. While you wait, note how your entire Banshee swings back and forth as the Scarab walks around. Jump off the Scarab, and make sure you land on a slope of the rock in the middle of the canyon, so that you survive the fall.

The game will still think that you are on top of the Scarab, even though you are on the canyon floor. This is because the developers did not expect players to survive the fall from the Scarab. As a result, you will continue to sway and swing around as if you were still on the Scarab. Unfortunately, though, you will have little control over your movements in this state.

After you are on the canyon floor, your survival is not guaranteed, for Brute-controlled Karo'etba-pattern Ghosts and Spectre will attack you, while you have little control of the Arbiter in his "swinging mode". If you wish to exit the "swinging mode", you should revert to the last checkpoint, because committing suicide with grenades is futile—you may not even hit yourself with a grenade in this state.