Canon

Regenerator: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
mNo edit summary
 
(150 intermediate revisions by 95 users not shown)
Line 1: Line 1:
{{Era|H3|RVB}}
{{Status|Canon}}
{{ratings}}
{{Weapon infobox
{{Weapon
|name=Regenerator
| image=[[Image:mediaql8.jpg]]
|image=[[File:H3 - Regenerator.png|150px]]
| name=Regenerator
|manufacturer=[[United Nations Space Command]]{{Ref/Book|Id=EVG|EVG|Page=47|Detail=While the regenerator is explicitly noted as a UNSC technology near the bottom of the page, the top section also claims that all of ''Halo 3''{{'}}s equipment is derived from Covenant (and thus, Forerunner) sources.}}
| manufacturer=[[Office of Naval Intelligence]] (same technology as the Bubble Shield)
|series=
| type=[[Equipment]]
|type=[[Equipment]]
| size=Dimensions
|cost=
*Weight : 20.1 kilograms (44.3 pounds)<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576</ref>
|variant=
| affiliation=United Nations Space Command
|service=
|length=
|width=
|height=
|weight={{Convert|44.3|lb|kg|sigfig=4|disp=flip|sp=us}}{{Ref/Book|Id=Enc09|Enc09|Page=343}}{{Ref/Book|Id=Enc11|Enc11|Page=359}}
|ammotype=
|capacity=
|feed-title=Duration
|feed=15 seconds{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|operation=
|rate=
|velocity=
|optics=
|range={{Convert|20|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
}}
}}
The '''regenerator''' is a piece of [[equipment]] used and developed by the [[United Nations Space Command]].{{Ref/Reuse|EVG}}


The '''Regenerator''' is a piece of [[Equipment]] used in [[Halo 3]] <ref>''[[Halo 3]]''</ref>. In terms of function, it may be related to the [[Sterile Field Generator]].
==Overview==
===Design details===
The regenerator takes the form of a battlefield equipment implement similar in nature to the [[Z-4190 bubble shield]]. It consists of a quadrupedal base, atop which sits a green, diamond-shaped emitter module. When activated, the emitter spins, glows bright green and projects an energy field capable of recharging [[energy shielding]] for nearby troops - both friendly and enemy.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}} Regenerators generally self-destruct once their duration is finished,{{Ref/Game|H3|Regenerator in-game equipment}} though in at least some circumstances they are capable of being recharged and reused.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}


== Background ==
Although of [[human]] origin, the regenerator's operating function bears resemblance to many other battlefield technologies used by both humanity and various alien civilisations of [[Milky Way|the galaxy]]. Most deployable equipment created by humanity was reverse-engineered from captured [[Covenant]] technology, which was in itself reverse-engineered from [[Forerunner]] sources; something which presumably also applies to the regenerator.{{Ref/Reuse|EVG}}
[[Image:Regenerator in action.jpg|thumb|left|250px|A Regenerator in action.]]
The Regenerator functions just like the [[Bubble Shield]] even though it emits a small, green field of energy which restores a player's shield as well as anybody near you, including enemies, for 15 Seconds. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable, and you are vulnerable to weapons which can kill the player in one shot. It also is less effective if a lot of enemies are firing at you. It is the exact opposite of the [[Power Drain]] and when it is used in the same area as a Power Drain, the Power Drain overpowers the Regenerator. Other ways in which the Regenerator is dissimilar from the Power Drain is that the Regenerator remains rooted in the same spot where it is deployed while the Power Drain can move around.


== Trivia ==
Other similar equipment include the UNSC's own [[restoration drone]]s, [[Armor abilities|dome shield]] armour ability, and [[Repair Field]] equipment, alongside various Forerunner technologies - most pertinently the appropriately-named [[Forerunner Spire of Healing|Spire of Healing]]. The UNSC's [[Post-Covenant War conflicts|post-war]] [[M2705 regeneration field]] armour ability bears an almost identical operation to the regenerator, though whether the two have any explicit connection is unknown.


*[[Brutes]] have a tendency to throw out Regenerators to help repair the impact diffusion feature of their [[Power Armor]].
===Usage===
*If you stand near a Regenerator, you will hear your heart pulsating. The same applies in [[Halo: Combat Evolved]] where when you have one bar of health you can hear your rapid heartbeat.
As expected given its origin, the regenerator is commonly used by UNSC personnel - predominantly energy shield-equipped infantry such as Spartans. However, [[Jiralhanae]] troops were known to frequently capture and use regenerators to repair their own [[Jiralhanae power armor|power armor]] during the war.{{Ref/Reuse|EVG}}
*The regenerator along with the [[trip mine]] and the [[bubble shield]] are the only pieces of human equipment.
*When in a Regenerator with an opponent, [[melee]], don't shoot, it's a much more effective way to take down your opponents.
*If you stick a [[Spike Grenade]] to a Regenerator it will spin around with it.
*In [[Forge]], if you fix the respawn rate so that when you lay one down another automatically respawns, and if you keep laying them down, you will get practically unlimited health.
*Just like the Bubble Shield, the Regenerator is akin and adjacent to the Power Drain is usage.
*A bug with the Regenerator is to get your shields down (while inside the shield's 'current') and you'll hear a scream as if you died or got shot at when your shields are down.
*A well timed Regenerator can act as somewhat of an [[Invincibility]], but more like a lifeline than anything.
*You can still be killed with headshots from a [[Sniper Rifle]] or [[Beam Rifle]] inside the Regenerator's field, as well as from [[Spartan Laser]]/[[Rocket Launcher]]/[[Fuel Rod Gun]] and [[grenades]].
*The design of the Regenerator looks very similar to that of the Bubble Shield.
*Do not be mistaken that the Regenerator is equivelant to temporary immortality. A hail of accurate bullets will still kill you.


== Tactics ==
==In-game information==
===''Halo 3'' and ''Halo 3: ODST''===
The regenerator is similar in design to the [[Z-4190 bubble shield|bubble shield]], although instead of projecting a shield, it emits a green field of energy which restores a player's shield as well as those of anybody near the player, including enemies, for fifteen seconds. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable. Although players may be healed quickly and have a better chance at surviving a one-on-one battle, players can still be killed with a [[headshot]] (with a [[Sniper_Rifle#Halo_3_and_Halo_3:_ODST|Sniper Rifle]]) or at close range with a [[Shotgun]].


*Using the Regenerator in conjunction with short range weapons leaves you almost invincible.
Four melee strikes to the base of the regenerator will destroy it prematurely, alongside shooting at it with a weapon. If placed down in conjunction with a [[power drain]], the power drain's effects override the regenerator's, and the player will still lose their shields. However, if multiple regenerators are placed in [[Forge]], their effects will stack and effectively allow the player a brief form of invincibility.
*When you are being attacked with grenades, a Regenerator leaves you very hard to kill with grenades (except if you are directly stuck with a [[Plasma Grenade]] or Spike Grenade).
*Despite people thinking you are unbeatable within the Regenerator's green proximity glow you '''can''' be killed by a powerful weapon, such as a [[Battle Rifle]] or [[Covenant Carbine]]. The [[Spartan]] or [[Elite]] that deployed the Regenerator can withstand body shots by the covenant Carbine or Battle Rifle but can fall victim to straight headshots.
*When using the Regenerator to quickly recover from an instant shield dropping blow, if in teams its best to drop the Regenerator and have somebody drop a Bubble Shield. But if in Free For All, it would be smart to drop it in a hard to reach place, like one of the [[Shotgun]] corners in [[the Pit]].
*If you're being ambushed, using the Regenerator will probably save your life.


==Images==
In ''Halo 3: ODST'', the regenerator retains the same gameplay as it did in ''Halo 3'', though is now unuseable by the player.
<GALLERY>


Image:Regenerator.png|The Regenerator HUD icon.
==Gallery==
{{Linkbox|gameplay=yes}}
<gallery>
File:Regenerator-scantransparent.png|A scan of the Regenerator from the ''[[Halo Encyclopedia (2009 edition)]]''.
File:Regenerator in action.jpg|A Regenerator in action.
File:Regenerator icon.svg|The Regenerator HUD icon.
</gallery>


</GALLERY>
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo 3: ODST]]''


{{Equipment List}}
==Sources==
{{Ref/Sources}}
 
{{Navbox/Pickups/Gameplay}}
[[Category:Human technology]]
[[Category:Equipment]]
[[Category:Medicine]]
[[Category:Shield technology]]

Latest revision as of 21:56, January 30, 2024

Regenerator
H3 - Regenerator.png
Production overview

Manufacturer:

United Nations Space Command[1]

Type:

Equipment

Specifications

Weight:

20.09 kilograms (44.3 lb)[2][3]

Duration:

15 seconds[2][3]

Effective range:

6.1 meters (20 ft)[2][3]

 

The regenerator is a piece of equipment used and developed by the United Nations Space Command.[1]

Overview[edit]

Design details[edit]

The regenerator takes the form of a battlefield equipment implement similar in nature to the Z-4190 bubble shield. It consists of a quadrupedal base, atop which sits a green, diamond-shaped emitter module. When activated, the emitter spins, glows bright green and projects an energy field capable of recharging energy shielding for nearby troops - both friendly and enemy.[2][3] Regenerators generally self-destruct once their duration is finished,[4] though in at least some circumstances they are capable of being recharged and reused.[2][3]

Although of human origin, the regenerator's operating function bears resemblance to many other battlefield technologies used by both humanity and various alien civilisations of the galaxy. Most deployable equipment created by humanity was reverse-engineered from captured Covenant technology, which was in itself reverse-engineered from Forerunner sources; something which presumably also applies to the regenerator.[1]

Other similar equipment include the UNSC's own restoration drones, dome shield armour ability, and Repair Field equipment, alongside various Forerunner technologies - most pertinently the appropriately-named Spire of Healing. The UNSC's post-war M2705 regeneration field armour ability bears an almost identical operation to the regenerator, though whether the two have any explicit connection is unknown.

Usage[edit]

As expected given its origin, the regenerator is commonly used by UNSC personnel - predominantly energy shield-equipped infantry such as Spartans. However, Jiralhanae troops were known to frequently capture and use regenerators to repair their own power armor during the war.[1]

In-game information[edit]

Halo 3 and Halo 3: ODST[edit]

The regenerator is similar in design to the bubble shield, although instead of projecting a shield, it emits a green field of energy which restores a player's shield as well as those of anybody near the player, including enemies, for fifteen seconds. There is, however, a small delay before beginning the recharge, which means the player is still vulnerable. Although players may be healed quickly and have a better chance at surviving a one-on-one battle, players can still be killed with a headshot (with a Sniper Rifle) or at close range with a Shotgun.

Four melee strikes to the base of the regenerator will destroy it prematurely, alongside shooting at it with a weapon. If placed down in conjunction with a power drain, the power drain's effects override the regenerator's, and the player will still lose their shields. However, if multiple regenerators are placed in Forge, their effects will stack and effectively allow the player a brief form of invincibility.

In Halo 3: ODST, the regenerator retains the same gameplay as it did in Halo 3, though is now unuseable by the player.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d Halo: The Essential Visual Guide, page 47: While the regenerator is explicitly noted as a UNSC technology near the bottom of the page, the top section also claims that all of Halo 3's equipment is derived from Covenant (and thus, Forerunner) sources.
  2. ^ a b c d e Halo Encyclopedia (2009 edition), page 343
  3. ^ a b c d e Halo Encyclopedia (2011 edition), page 359
  4. ^ Halo 3, Regenerator in-game equipment