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{{Era|H3|HW|H3R}}
{{Status|Canon}}
{{Ratings}}
{{Disambig header|the vehicle introduced in ''Halo 3''|other vehicles in the Elephant family|Elephant}}
{{Ship
{{Vehicle infobox
|image=[[Image:Elephant 1up.jpg|300px]]
|name=
|name=Elephant
|image=[[File:Halo3-M313HRV-Elephant1.png|300px]]
|manufacturer=[[Jotun Heavy Industries]]<ref>http://halo.wikia.com/wiki/File:Jotun-Oliphant.jpg</ref>
|manufacturer=[[JOTUN Heavy Industries]]{{Ref/Book|Id=visual|EVG|Page=55}}{{Ref/Book|Id=Enc22|Enc22|Page=145}}
|line=
|line=[[Elephant]]
|model=M312 Elephant HRV<ref>''The Art of Halo 3'', page 41</ref>
|model=
|class=Mobile Assault, Support and Recovery Platform
|cost=
|length=
|length={{Convert|84.3|ft|m|disp=flip|sp=us}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Book|Id=Enc09|Enc09|Page=236}}{{Ref/Book|Id=Enc11|Enc11|Page=246}}
|width=
|width={{Convert|44.5|ft|m|disp=flip|sp=us}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}
|height=
|height={{Convert|37.9|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}}
|mass=
|mass={{Convert|186|MT}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|max accel=Slow (around 1 meter/sec)
|max speed-title=Range
|max speed space=
|max speed={{Convert|466|mi|km|disp=flip|sp=us}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|max speed air=
|engine=
|engine=
|slipspace drive=
|hull=Ultra high density armor plating{{Ref/Reuse|screen1}}
|slipspace speed=
|armament=
|poweroutput=
*1 [[12.7×99mm Armor-Piercing|12.7mm]] [[M41 Vulcan]] light anti-aircraft gun with 260<sup>o</sup> FOV{{Ref/Game|Id=screen1|H3|[[:File:H3 Sandtrap ElephantScreen 1.png|Elephant readout]]}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|power=
*2 [[7.62x51mm|7.62mm]] [[AIE-486H machine gun]]s{{Ref/Book|Halo 3: The Official Guide|Page=192}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|shield gen=
|crew=
|hull=
*1 driver{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}
|sensor=
*2 gunners{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|target=
|navigation=
|avionics=
|countermeasures=
|armament=*''[[Halo 3]]''
**[[M41 Light Anti-Aircraft Gun]] (1)
**[[AIE-486H Heavy Machine Gun]] (2) (optional)<ref>''[[Halo 3: The Official Guide]]'', page 192</ref>
*''[[Halo Wars]]''
**[[M41 Light Anti-Aircraft Gun]] (3)
**[[M247 GPMGT Autocannon]] (1) (once upgraded)
|complement=
|complement=
|crew=*Driver (1)
*12-16 passengers{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
*Personnel (12-16)
*Up to 6 [[Mongoose]]s (1 standard){{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
*Gunner (2)
::or
|skeleton=
:2 [[Warthog]]s{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|passengers=*Personnel (12-16)
|capacity=*[[Mongoose]] (6)
*[[Warthog]] (2)(Forge Only)
*[[Scorpion]] (1 ([[Forge]] Only)
*[[Type-25 Assault Gun Carriage|Wraith]] (1 (Forge Only)
*[[Chopper]] (2 (Forge Only)
*[[AV-14 Attack VTOL|Hornet]] (1 (Forge Only)
*[[Banshee]] (1  Forge Only)
|consumables=
|consumables=
|othersystems=*Crane
|othersystems=
*Crane system
*Mobile launch pad for high speed recon and recovery vehicles{{Ref/Reuse|screen1}}
|firstuse=
|firstuse=
|role=*Mobile command
|service=[[Human-Covenant War]] <br> [[Post-Covenant War conflicts]]
*Search & Recovery
|role=
*Recon & Patrol
*Mobile command base
*Troop Deployment
*Mobile recovery platform
*Mobile Mini-Base
*Troop deployment platform
|era=[[Human-Covenant War]]
|affiliation=[[United Nations Space Command]]
|affiliation=[[United Nations Space Command Marine Corps]]}}
}}
The '''M313 Heavy Recovery Vehicle'''{{Ref/Book|Id=H3Art|AoH3|Page=41}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}{{Ref/Reuse|visual}} is a vehicle in the '''[[Elephant]]''' line of heavy Mobile Assault, Support, and Recovery (MASR) platforms built by [[JOTUN Heavy Industries]] and employed by the [[United Nations Space Command]].{{Ref/Game|Id=H3|H3|Elephant in-game vehicle}} Sometimes referred to as the '''Behemoth-class Troop Transport''',{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}} the vehicle is one of the largest ground vehicles employed by the UNSC for ground-based operations, though since the end of the [[Human-Covenant War]] in 2552 it has been surpassed in size by the [[M510 Mammoth]].


The '''M312 Elephant HRV'''<ref>''[[Art of Halo 3]]'', page 192</ref>, otherwise known as the '''Elephant''', is a heavy [[UNSC Marine Corps]] Mobile Assault, Support, and Recovery Platform. <ref>''[[Halo 3]]'', ops display underneath the driver's section</ref> It appears in ''[[Halo 3]]'' on the [[multiplayer]] [[map]] "[[Sandtrap]]" and as a unit in ''[[Halo Wars]]''. At least a few wrecked Elephants can be found in ''[[Halo 3: ODST]]''. The Elephant has two [[AIE-486H Heavy Machinegun|turrets]], a detachable one on the side and one that is similar to the LRV [[Warthog]]'s stationary [[M41 Light Anti-Aircraft Gun]] that cannot be detached from its position. The ''Behemoth''-class also houses a [[Mongoose]] in its lower bay, but can be made to hold three Mongooses in the front with two in the back with two [[Warthogs]]. The Elephant seems to serve a similar role to the [[Shadow]] of ''[[Halo 2]]'', albeit much slower, sturdier, larger, damage resistant, and less maneuverable.  
==Overview==
[[File:ElephantSizeComparison.jpg|thumb|left|The size of the Elephant in comparison to other vehicles and a real Elephant.]]
===Design details===
[[File:H3 Sandtrap ElephantScreen 1.png|thumb|left|The Elephant's readout screen.]]
The Elephant is a large, multi-level vehicle driven by eight sets of treads - used to move the vehicle's massive bulk across terrain. The aft of the vehicle is an open-bed cargo bay, featuring a ramp to allow access for personnel and small reconnaissance vehicles (such as [[Mongoose]]s).  The cargo bed contains a readout screen that displays status information on the vehicle and surrounding environment, alongside several [[List of UNSC crates|equipment crates]] built into the external walls, including [[M52B body armor]], [[CH252 helmet]]s, an AIE-486H chaingun and several crates marked [[:File:H3 NerveGas.png|NT/B with a biohazard symbol]].{{Ref/Reuse|H3}} Another ramp leads from the cargo bed up to a small gantry with access to the fore-mounted cockpit and operator's stations, and a number of mounting points for the vehicle's defensive armaments. A Vulcan LAAG turret overwatch station at the top of the vehicle provides a surrounding view of the area, allowing the Elephant to perform its MASR functions with some defensive options available.{{Ref/Reuse|Enc22}}


==Specifications==
The chassis of the vehicle is heavily-armoured, allowing it to traverse the front lines to transport troops, light vehicles, and cargo to and from the battlefield. The cargo bed is capable of housing up to 16 infantry personnel, and up to six [[Mongoose]] recon ATVs or two [[Warthog]] FAVs. The vehicle's heavy armour and advanced electronic communications systems (capable of operating in conditions that would hinder most other [[UNSC battle network|network systems]]) also allows it to be deployed into the front lines as a mobile command post for front-line officers.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
[[Image:ElephantSizeComparison.jpg|thumb|left|The size of the Elephant in comparison to other vehicles and a real Elephant.]]
Like its [[M312 Elephant|M312 cousin]], the M313 Elephant is designed to safely transport troops, equipment and light vehicles to and from the frontlines. However unlike its previous model, the M313 Elephant features only one [[M41 Light Anti-Aircraft Gun]] with 260 degrees rotation{{Ref/Reuse|screen1}} as its armament, though this can be improved with two additional [[AIE-486H Heavy Machine Gun]]s. It also features numerous firing ports and elevated positions for defending it. Its chassis is also as wide as it is high, providing stability. The vehicle's rear bay lacks the protective armour that is available on the M312 Elephant, thus increasing the vulnerability of its carriage.
[[Image:Screenshot 6 preview.jpg|thumb|left|Marines deploy from an early Elephant variant.]]
The Elephant is a mobile command base and repair [[vehicle]] and is able to pull an entire [[Shaw-Fujikawa Translight Engine]] by itself. It can hold as many soldiers as you want to ride in it, and a Mongoose spawns in its forward hold. It is armed with a forward [[Elephant - M41 LAAG|M41 LAAG]] on the top right and a [[AIE-486H Heavy Machine Gun]] on the mid left.<ref>''[[Halo 3 Epsilon]]''</ref> It is a three-story vehicle <ref>http://www.1up.com/do/newsStory?cId=3161595</ref> with the bottom story, the respawn locale that opens out into the rear cargo tray, the second story, a walkway around the cargo ramp and leads onto the driver's cabin then a small, elevated third story where the M41 LAAG is assembled. It features a crane, numerous firing ports and elevated positions for defending it.<ref>''Famitsu Magazine''</ref> It has four tracks set up on each side of the chassis. Its chassis is as high as they are wide, providing stability. An IGN video shows its top speed, driver's cabin and turrets. Its maximum speed is 2.24 MPH (Based on the one meter/second figure).{{Verify_source}}


In multiplayer, it can spawn troops, and holds crucial points of objective gametypes. Therefore, in CTF you can actually bring the Capture Point to the enemy flag, although this makes it easier for the enemy to steal yours. The Elephant is one of the best weapons on huge battles, since it is basically a drivable fortress, though it is not very effective with only a few people. The Elephant cannot be destroyed, however it can be flipped if one places enough explosives underneath the vehicle or crash two into each other and go full speed and eventually one will flip. In addition to the Elephant's indestructibility, it also grants the driver a few advantages. Due to the indestructible nature of the Elephant, the driver is immune to damage from frontal fire, though rarely [[Spartan Laser]] blasts may penetrate the driver's window and kill him. However, the pilot is not immune to damage and any shots from behind will hurt him as they would normally, and he can be easily assassinated. The pilot is however, still immune to any explosion attacks such as rockets or grenades regardless of what position he/she is attacked from. In [[Forge]], the Elephant cannot be picked up, removed or spawned by the Monitor. However, through modding, one can pick up the Elephant and read the information on the vehicle. By doing this, it shows that there is a limit of 255 Elephants and the cost of each is $255 Forge dollars.{{fact}} In another variant of "Sandtrap", called "[[Sand Tarp (Level)|Sand Tarp]]", Bungie removed the Elephants from the map.
The Elephant features a large crane mounted to the starboard side of the vehicle, which is capable of lifting, refuelling, and recover any standard ground vehicle in the UNSC fleet.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}


==Appearances==
===Background===
===Halo Wars===
Designed and manufactured by [[JOTUN Heavy Industries]], the Elephants were initially used in the utility and farming industries during the early colonial expansion periods.{{Ref/Reuse|visual}} After several decades serving in the civilian market, JOTUN was contracted by the UNSC to develop the Elephants and build them as [[wikipedia:armoured recovery vehicle|armored repair and recovery vehicles]].{{Ref/Reuse|visual}} As time has progressed, the Elephant has been modified into several variants and upgrades, though the Elephant's versatility remains unchanged.
[[image:Burningcritters.jpg|300px|thumb|right|An Elephant Prototype deploys Marines into combat.]]
The Elephant also appears in ''[[Halo Wars]]'' as an Armored Personnel Carrier and mobile infantry barracks, capable of creating troops in the field and/or deploying them while defending itself. The Elephant still has a crane, though the vehicle looks ill suited&nbsp;for repair and recovery as it now mounts three M41 LAAG weapons, one on the top of the driver's cabin and two at the rear on each side of the troop bay. These appear to be remotely operated. The troop bay is enclosed and features a rear dropping ramp. The front also has an enclosed ramp along with deployable support struts. To&nbsp;operate as a&nbsp;barracks, the vehicle&nbsp;must first deploy.<ref>http://www.halowarsaddict.com/halo-wars-units</ref> It will also, if upgraded, sport a roof mounted cannon. Like other ''Halo Wars'' units this vehicle has been dimensionally altered, particularly as the bay on the rear has been shrunk (two people high to one person high) and the bogeys are now the same size. This unit can be only used when the player chooses [[Captain Cutter]] as their Leader Character in online play or skirmish.


Note that after the "defense turret" upgrade, quotes by the Elephant are removed, save for "right away" (when moving or deploying), and "firing" (when ordered to attack an enemy).
The Elephant's versatility and commonality means that its basic design template is shared across many other vehicles including the aforementioned colonial vehicles, and even relatively mundane functions such as the [[Oliphant]] refuse collection vehicle used in the urban metroplex of [[New Mombasa]].{{Ref/Reuse|Enc22}}
 
====Halo Wars Stat====
*Costs: 400 Resource units and requires two Population Cap. and zero energy units
*Capable of building [[SPARTAN|SPARTAN-II's]] and other infantry.
Upgrades:
*"Twin Engine": Increases the Elephant's speed.
*"Defense Turret": Adds a [[M247 GPMGT Autocannon]] defending the Elephant in deploy mode.
*"Ceramic Armor": The Elephant can now take 25% more damage.
 
====Strategies====
An Elephant is a prime tool to use&nbsp;in performing the rush technique commonly used in real-time strategy games. Rushing is the act of using weak and cheap units to cripple an enemy early in the game. What one must do is build 1-2 reactors and devote the rest of their&nbsp;building slots&nbsp;to supply pads. The next step is to build turrets and an Elephant, it generally helps to research the upgrades for the elephant and lock the base first, so the Elephant is garrisoned inside and will be safe until needed. When the upgrades&nbsp;have been researched, unlock the base and lock the elephant down next to the base, then train three Spartans and fill the rest of your army with Marines and [[Hellbringers]]. After the units have trained and you have sufficient defense to protect the base while you are gone, order the troops to attack the enemy base (the destruction of the base will go faster if you spam the Marines' Grenade ability). If this is all done correctly, and the [[Station]] is not destroyed while you attack, a win should be guaranteed.
 
===Halo 3: ODST===
[[Image:94606581-Full.jpg|250px|thumb|right|An Olifant, as it appears in ''[[Halo 3: ODST]]''.]]
The '''Olifant''' is a civilian version of the Elephant that has been modified for the purposes of waste management. [[New Mombasa Waste Management]] owned and operated these vehicles, using them as&nbsp;garbage trucks. In the meta-game ''[[Sadie's Story]]'', [[Vergil]] used one to save [[Sadie Endesha]] from [[Kinsler|Police Commissioner Kinsler]] by slamming it into his [[D77H-TCI Pelican Dropship|Pelican]], then proceeding to dump its payload of garbage on him.&nbsp;The Olifant&nbsp;was then used by Sadie and [[Mike Branley]] to move through [[Covenant]]-occupied [[New Mombasa]], in an attempt to rescue Sadie's [[Dr. Endesha|father]]. It was later destroyed by a [[Type-25 Assault Gun Carriage|Wraith]] after a [[Tom Uberti|salesman]], who was also hiding in the Olifant, opened the top hatch and attempted to surrender.&nbsp;Olifants are&nbsp;seen several times in "[[Mombasa Streets (Level)|Mombasa Streets]]".&nbsp; [[Veronica Dare]] and [[Vergil]] use&nbsp;an Olifant&nbsp;as an APC in the level "[[Coastal Highway]]".&nbsp; This particular Olifant&nbsp;moves very fast and features shields, unlike&nbsp;other Elephants/Olifants, because of Vergil's modifications. ''Olifant'' is the [[wikipedia:Afrikaans|Afrikaans]] word for Elephant. The name is also similar to the word "'''Oliphant'''", a creature similar to (though larger than) an elephant in ''The Lord of the Rings''


==Known Elephants==
==Known Elephants==
*'''E-2073 46833-S'''<ref>''EGM Magazine'', September 2007 issue</ref><ref>http://www.1up.com/do/slideshow?pager.offset=44&p=&g=&tr=&mt=0&cId=3144308</ref><ref>http://www.1up.com/do/slideshow?pager.offset=48&p=&g=&tr=&mt=0&cId=3144308</ref> - UNSC Elephant stationed on "[[Sandtrap]]" (it is interesting to note that both Elephants on the level "Sandtrap" are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth", while the other is called the "Leviathan", and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.
*'''E-2073 46833-S''' - UNSC Elephant stationed on Sandtrap (it is interesting to note that both Elephants on the level Sandtrap are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth", while the other is called the "Leviathan", and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.{{Ref/Reuse|H3}}


*'''Recon Team Lima''' - Commanded by Sergeant Forge in 2531, took part in the [[Battle of the Flood-controlled Shield World]].
==Gameplay==
At the launch of ''Halo 3'' and ''[[Halo: The Master Chief Collection]]'', the Elephant was exclusively available for play on the multiplayer map [[Sandtrap]], located at each end of the map. With the [[Forge/Halo 3|updates]] given to the [[Forge]] mode of ''Halo 3'' for its launch on PC, the Elephant has been made available for placement on other maps including [[Avalanche]].{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-may-2020|Site=Halo Waypoint|Page=MCC Development Update - May 2020}} It is completely invincible, and open-topped, unlike [[M312 HRV|its counterpart]] in ''[[Halo Wars]]''. The open roof is probably due to the fact that it is a service and repair station, not a troop carrier.


*'''[[Recon Team India]]''' - Accompanied Lima onto the surface of the [[Flood-controlled Shield World]], before being captured by the Flood and rescued by Forge and [[Red Team]].
Inside the Elephant is a large screen which contains information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. While the vehicle itself cannot be destroyed, its slow speed and lack of armor for gunners render them quite vulnerable. Killing the driver must be attempted from behind, ideally in a vehicle like a [[Banshee]]. In objective-based games, the elephant also serves as a mobile bomb plant/spawn site and flag stand.


*'''[[Recon Team Echo]]''' - Accompanied Lima onto the surface of the [[Flood-controlled Shield World]], before being captured by the Flood and rescued by Forge and [[Red Team]].
In ''Halo: Spartan Strike'', the Elephant is armed with twin cannon and twin missile pods. In [[Mission 4: Reversal of Fortune|Mission A-4]], a Zealot Elite hijacks an Elephant, destroying the vehicle from inside out to retrieve the [[Conduit]].


==Trivia==
==Trivia==
===Easter Eggs===
===General===
*An [[Wikipedia:Elephant|elephant]] is a large, grey mammal native to [[Africa]] and southern Asia, in keeping with the UNSC's tradition of naming ground-based vehicles after real animals.
[[Image:WaitWhat-ElephantFlip.jpg|200px|thumb|A player flips an Elephant, initiating the Easter Egg.]]
*If the player goes to the bottom level of the Elephant, there is a screen which gives details about the vehicle's specifications, as well as information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. There are phrases visible such as '''Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts'''. It is interesting to note that it says there are two mobile turrets (that can be ripped off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite the one that is present.
*If by some chance you do manage to flip over an Elephant , the usual "''Hold RB to flip [vehicle name}]''" script dialog is replaced with "''Hold RB to flip...wait, what? How did you do that?''", referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped, even by [[SPARTAN-II]]s, or [[Elite]]s, but when you press RB the Elephant is flipped over to it's normal state. For more information, see [[Elephant Flipping]].
*The Elephant is the only drivable vehicle that can have turrets placed on it without them moving/falling when the vehicle drives off. If a player (in [[Forge]]) places a crate or two in the cargo bay of the Elephant, places a turret on top of them and then deletes the crates, then players can drive the Elephant with the turret keeping place over the Elephant.
*The windshield in front of the driver is capable of protecting him from any kind of attack (except [[Spartan Laser]]s) without damage; this is probably a balancing action, because the Elephant is a very slow vehicle. In addition, the driver can only be attacked from the back; all other sides are completely protected.
*The Elephant was removed from [[Sandtrap#Variant: Sand Tarp|Sand Tarp]], a variant of "Sandtrap", by Bungie.
*On the left-hand side of the Red Team's Elephant there is spray-painted graffiti with text that reads "BEHEMOTH" and a red cartoon picture of a woolly mammoth. On the Blue Team's Elephant it says "LEVIATHAN" and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two scriptural creatures that are enormous in stature and girth.


*On the left hand side of the Red Team's Elephant there is a spray-paint graffiti with text that reads "BEHEMOTH" and a red cartoon picture of a woolly mammoth. On the Blue Team's Elephant it says "LEVIATHAN" and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two scriptural creatures that are enormous in stature and girth. The Elephant's size is probably what gave them these call signs.
===Easter eggs===
{{Main|Elephant flipping}}
[[File:H3 Elephant Flip Message.jpg|200px|thumb|A player flips an Elephant, initiating the Easter Egg.]]
If by some chance the player does manage to flip over an Elephant, the usual “''Hold RB to flip [vehicle name]''” string entry is replaced with “''Hold RB to flip… wait, what? How did you do that?'', referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped.


===Glitches===
===Glitches===
*There are many methods of achieving the flight of an Elephant on the mutiplayer map "[[Sandtrap]]" in ''Halo 3''. The first, is the well known technique of filling the hull with explosives, set to instant respawn, and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more information, see [[Flying Elephant]].
*There are many methods of achieving the flight of an Elephant on the multiplayer map [[Sandtrap]] in ''Halo 3''. The first is the well-known technique of filling the hull with explosives—set to instant respawn—and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more, see [[Flying Elephant]].
*If you place a Covenant hover vehicle like a ghost or prowler on top of the cockpit, and then drive to the center of the Elephant, the vehicle will stay floating as if there were an invisible floor on top of the elephant. This same glitch (or a similar one) is present in ''Halo 2'', although with the Scarab instead of the Elephant.<ref>[http://www.youtube.com/watch?v=xJIdIX4hIMQ YouTube: ''Halo 3 - Invisible Floor On "Sandtrap" Glitch'']</ref>
*If you place a Covenant hover vehicle like a {{Pattern|Karo'etba|Ghost}} or [[Qavardu Workshop Prowler]] on top of the cockpit, and then drive to the center of the Elephant, the vehicle will stay floating as if there were an invisible floor on top of the Elephant. This same glitch (or a similar one) is present in ''Halo 2'', although with the Scarab instead of the Elephant.{{Ref/YouTube|xJIdIX4hIMQ|Generalkidd|Halo 3 - Invisible Floor On "Sandtrap" Glitch}}
*Despite being a vehicle, the Elephant is not powered down by the effects of the plasma pistol, for obvious reasons.
*[[Lag]] from [[Cheating#Standbying|standbying]] can allow a player to directly manipulate an Elephant in [[Forge]]. In some cases, lag on map variants [[modding|with a lot of Elephants]] can have the same effect.
*[[Lag]] from [[Cheating#Standbying|standbying]] can allow a player to directly manipulate an Elephant in [[Forge]].<ref>[http://www.youtube.com/watch?v=_DCIb1y6cNk '''YouTube:''' Halo 3 Picking Up Elephant Forge Tutorial]</ref> In some cases, lag on map variants [[modding|with a lot of Elephants]] can have the same effect.
*Even though the Elephant is indestructable, a [[spike grenade]] can and will penetrate the cockpit and kill the driver if thrown in just the right way from the front.
 
===Miscellaneous===
*If you go to the bottom level of the Elephant, there is a screen which details about the vehicle's specification such as '''Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts'''. It is interesting to note that it says there are two mobile turrets (that you can rip off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite of the other.
 
*The name "Elephant" is a possible reference to [[Wikipedia:Fred Saberhagen|Fred Saberhagen]]'s classic science fiction book ''Empire of the East'', in which the protagonist defeats an oppressive empire in a post-apocalyptic future using a giant nuclear-powered tank known as the Elephant.
 
*The Elephants are capable of fitting a single [[Scorpion]] inside when the tank is being carried in Forge. This can allow you to wedge the tank inside and pick up the Elephant - unfortunately a little less gracefully than most vehicles.
 
*The Elephant is the only drivable vehicle where you can place turrets on it without them moving when you drive off. If you placed a crate or two in the cargo bay of the Elephant and place a turret on top of them and then delete the crates, then you can drive the Elephant with the turret keeping place over the Elephant.
 
*''[[w:c:Gearsofwar:Gears of War 2|Gears of War 2]]'''s [[w:c:gearsofwar:Derrick|Derrick]] looks a lot like the Elephant. Similarly, it bears a slight resemblance to the [[w:c:starwars:Sandcrawler|Jawa Sandcrawler]] from ''Star Wars''.
 
*The windshield in front of the driver is capable of protecting him from any kind of attack (except [[Spartan Laser]]s) without damage; this is probably a balancing action, because the Elephant is so slow. In addition, the driver can only be attacked from the back; all other sides are completely protected.
 
*In ''[[Halo Wars]]'', the Elephant serves as a mobile barracks; however it appears to have a closed roof with indoor lighting, and a larger ramp. In a way it is similar to an Armored Personnel Carrier.
 
*The Olifant that is driven by [[Vergil]] on the level "[[Coastal Highway]]" in ''Halo 3:ODST'' (along with all others in the game) have the number 49 printed on their sides. This is another reference to Bungie's favorite number, as the square root of 49 is [[seven]].
 
*An Elephant can produce infantry by itself, instead of a barracks. However, the upgrades for the infantry have to be done at a barracks and can not be done within the elephant itself. For example, upgrading the marine infantry to RPG ability.
*Soda God from Machinima stated that the only amazing thing about the Elephant is the amount of other vehicles it can hold.
*In the movie Avatar, the demolition machines appear similiar to the Elephant, except they are remote controlled and yellow coloured


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:H3 Elephant Sharpened2.jpg|An Elephant being engaged on "[[Sandtrap]]".
File:Elephant.gif|A render of the Elephant from the side.
File:HWElephant.JPG|A ''Halo Wars'' Elephant taking fire, and returning it with its three machine guns and a roof-mounted autocannon.
File:Halo Wars Flood.jpg|Flood biomass and tentacles ensnare an Elephant.
File:Leviathan.jpg|Leviathan insignia on the Blue Team's Elephant.
File:Leviathan.jpg|Leviathan insignia on the Blue Team's Elephant.
File:Beh.jpg|Behemoth insignia on the Red Team's Elephant.
File:Beh.jpg|Behemoth insignia on the Red Team's Elephant.
File:Concept garbage oliphant.png|A render of the civilian Elephant, seen at Bungie's PAX Panel.
File:H3_Sandtrap_Elephant.jpg|An unoccupied Elephant in Halo 3.
File:Civele render1.png|A render of the Olifant, a variant of the Elephant.
File:Halo3-M313HRV-Elephant2.png|Another angle of the Elephant.
File:H3-M313HRV-Profile.png|A profile view of the Elephant from ''Halo 3''.
File:H3 ElephantFlipPrepared.jpg|The rear of the Elephant, showing the cargo ramp leading to the driver's cabin.
File:H3 Sandtrap ElephantScreen 2.png|The viewscreen of the vehicle on Sandtrap, showing a readout of the map's atmosphere and related info.
File:Escape from Faraday.png|An Elephant in the briefing for the ''Halo: Spartan Assault'' mission [[Mission 19: Escape from Faraday|Escape from Faraday]].
File:H3 Avalanche Thorage.jpg|An Elephant on Avalanche in the updated ''Halo 3'' Forge mode.
</gallery>
</gallery>
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Strike]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
==Links==
===Internal===
*[[Shadow]] - [[Covenant]] equivalent in ''[[Halo 2]]''.


{{UNSC Vehicles}}
{{Human vehicles}}
[[Category:UNSC Vehicles]]
[[Category:Halo 3]]
[[Category:Halo 3: ODST]]
[[Category:Halo Wars]]
[[Category:Vehicles]]
[[Category:Drivable Vehicles]]

Latest revision as of 12:30, August 19, 2024

This article is about the vehicle introduced in Halo 3. For other vehicles in the Elephant family, see Elephant.
M313 Elephant
A cropped screenshot of the M313 Elephant in Halo 3, with a player mounting the M41 Vulcan turret.
Production information

Manufacturer:

JOTUN Heavy Industries[1][2]

Product line:

Elephant

Technical specifications

Length:

25.7 meters (84.3 ft)[1][2][3][4]

Width:

13.6 meters (44.5 ft)[1][2]

Height:

11.6 meters (37.9 ft)[2]

Mass:

186 metric tons (183 LT; 205 ST)[1][2][3][4]

Range:

750 kilometers (466 mi)[3][4]

Other system(s):

  • Crane system
  • Mobile launch pad for high speed recon and recovery vehicles[5]

Hull:

Ultra high density armor plating[5]

Armament:

Crew:

Complement:

or
2 Warthogs[3][4]
Usage

In service:

Human-Covenant War
Post-Covenant War conflicts

Role(s):

  • Mobile command base
  • Mobile recovery platform
  • Troop deployment platform

Affiliation:

United Nations Space Command

 

The M313 Heavy Recovery Vehicle[7][3][4][1] is a vehicle in the Elephant line of heavy Mobile Assault, Support, and Recovery (MASR) platforms built by JOTUN Heavy Industries and employed by the United Nations Space Command.[8] Sometimes referred to as the Behemoth-class Troop Transport,[3][4] the vehicle is one of the largest ground vehicles employed by the UNSC for ground-based operations, though since the end of the Human-Covenant War in 2552 it has been surpassed in size by the M510 Mammoth.

Overview[edit]

A size comparison between a Scorpion, Wraith, a real elephant, and a UNSC Elephant.
The size of the Elephant in comparison to other vehicles and a real Elephant.

Design details[edit]

One of two vehicle viewscreens on the M313 Elephant on Sandtrap, showcasing a readout of the vehicle's status (including that of the M274 Mongoose).
The Elephant's readout screen.

The Elephant is a large, multi-level vehicle driven by eight sets of treads - used to move the vehicle's massive bulk across terrain. The aft of the vehicle is an open-bed cargo bay, featuring a ramp to allow access for personnel and small reconnaissance vehicles (such as Mongooses). The cargo bed contains a readout screen that displays status information on the vehicle and surrounding environment, alongside several equipment crates built into the external walls, including M52B body armor, CH252 helmets, an AIE-486H chaingun and several crates marked NT/B with a biohazard symbol.[8] Another ramp leads from the cargo bed up to a small gantry with access to the fore-mounted cockpit and operator's stations, and a number of mounting points for the vehicle's defensive armaments. A Vulcan LAAG turret overwatch station at the top of the vehicle provides a surrounding view of the area, allowing the Elephant to perform its MASR functions with some defensive options available.[2]

The chassis of the vehicle is heavily-armoured, allowing it to traverse the front lines to transport troops, light vehicles, and cargo to and from the battlefield. The cargo bed is capable of housing up to 16 infantry personnel, and up to six Mongoose recon ATVs or two Warthog FAVs. The vehicle's heavy armour and advanced electronic communications systems (capable of operating in conditions that would hinder most other network systems) also allows it to be deployed into the front lines as a mobile command post for front-line officers.[3][4] Like its M312 cousin, the M313 Elephant is designed to safely transport troops, equipment and light vehicles to and from the frontlines. However unlike its previous model, the M313 Elephant features only one M41 Light Anti-Aircraft Gun with 260 degrees rotation[5] as its armament, though this can be improved with two additional AIE-486H Heavy Machine Guns. It also features numerous firing ports and elevated positions for defending it. Its chassis is also as wide as it is high, providing stability. The vehicle's rear bay lacks the protective armour that is available on the M312 Elephant, thus increasing the vulnerability of its carriage.

The Elephant features a large crane mounted to the starboard side of the vehicle, which is capable of lifting, refuelling, and recover any standard ground vehicle in the UNSC fleet.[3][4]

Background[edit]

Designed and manufactured by JOTUN Heavy Industries, the Elephants were initially used in the utility and farming industries during the early colonial expansion periods.[1] After several decades serving in the civilian market, JOTUN was contracted by the UNSC to develop the Elephants and build them as armored repair and recovery vehicles.[1] As time has progressed, the Elephant has been modified into several variants and upgrades, though the Elephant's versatility remains unchanged.

The Elephant's versatility and commonality means that its basic design template is shared across many other vehicles including the aforementioned colonial vehicles, and even relatively mundane functions such as the Oliphant refuse collection vehicle used in the urban metroplex of New Mombasa.[2]

Known Elephants[edit]

  • E-2073 46833-S - UNSC Elephant stationed on Sandtrap (it is interesting to note that both Elephants on the level Sandtrap are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth", while the other is called the "Leviathan", and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.[8]

Gameplay[edit]

At the launch of Halo 3 and Halo: The Master Chief Collection, the Elephant was exclusively available for play on the multiplayer map Sandtrap, located at each end of the map. With the updates given to the Forge mode of Halo 3 for its launch on PC, the Elephant has been made available for placement on other maps including Avalanche.[9] It is completely invincible, and open-topped, unlike its counterpart in Halo Wars. The open roof is probably due to the fact that it is a service and repair station, not a troop carrier.

Inside the Elephant is a large screen which contains information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. While the vehicle itself cannot be destroyed, its slow speed and lack of armor for gunners render them quite vulnerable. Killing the driver must be attempted from behind, ideally in a vehicle like a Banshee. In objective-based games, the elephant also serves as a mobile bomb plant/spawn site and flag stand.

In Halo: Spartan Strike, the Elephant is armed with twin cannon and twin missile pods. In Mission A-4, a Zealot Elite hijacks an Elephant, destroying the vehicle from inside out to retrieve the Conduit.

Trivia[edit]

General[edit]

  • An elephant is a large, grey mammal native to Africa and southern Asia, in keeping with the UNSC's tradition of naming ground-based vehicles after real animals.
  • If the player goes to the bottom level of the Elephant, there is a screen which gives details about the vehicle's specifications, as well as information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. There are phrases visible such as Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts. It is interesting to note that it says there are two mobile turrets (that can be ripped off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite the one that is present.
  • The Elephant is the only drivable vehicle that can have turrets placed on it without them moving/falling when the vehicle drives off. If a player (in Forge) places a crate or two in the cargo bay of the Elephant, places a turret on top of them and then deletes the crates, then players can drive the Elephant with the turret keeping place over the Elephant.
  • The windshield in front of the driver is capable of protecting him from any kind of attack (except Spartan Lasers) without damage; this is probably a balancing action, because the Elephant is a very slow vehicle. In addition, the driver can only be attacked from the back; all other sides are completely protected.
  • The Elephant was removed from Sand Tarp, a variant of "Sandtrap", by Bungie.
  • On the left-hand side of the Red Team's Elephant there is spray-painted graffiti with text that reads "BEHEMOTH" and a red cartoon picture of a woolly mammoth. On the Blue Team's Elephant it says "LEVIATHAN" and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two scriptural creatures that are enormous in stature and girth.

Easter eggs[edit]

Main article: Elephant flipping
A Spartan player in Halo 3's Multiplayer map Sandtrap attempts to flip an Elephant that had been thrown onto its side using a glitch. Rather than the standard vehicle-flipping message ("Hold RB to flip Elephant."), the game is showing an Easter Egg message: Hold RB to flip... wait, what? How did you do that?
A player flips an Elephant, initiating the Easter Egg.

If by some chance the player does manage to flip over an Elephant, the usual “Hold RB to flip [vehicle name]” string entry is replaced with “Hold RB to flip… wait, what? How did you do that?”, referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped.

Glitches[edit]

  • There are many methods of achieving the flight of an Elephant on the multiplayer map Sandtrap in Halo 3. The first is the well-known technique of filling the hull with explosives—set to instant respawn—and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more, see Flying Elephant.
  • If you place a Covenant hover vehicle like a Karo'etba-pattern Ghost or Qavardu Workshop Prowler on top of the cockpit, and then drive to the center of the Elephant, the vehicle will stay floating as if there were an invisible floor on top of the Elephant. This same glitch (or a similar one) is present in Halo 2, although with the Scarab instead of the Elephant.[10]
  • Lag from standbying can allow a player to directly manipulate an Elephant in Forge. In some cases, lag on map variants with a lot of Elephants can have the same effect.

Gallery[edit]

List of appearances[edit]

Sources[edit]