CQB-class Mjolnir: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{ | {{Armor infobox | ||
|name=CQB | |||
|image={{tabcontainer|title3=GEN1 Mark VI|content3=[[File:HTMCC H3 CQB Crop.png|250px]]|title4=GEN1 Mark V|content4=[[File:HR CQB Helmet Icon.png|250px]]}} | |||
|manufacturer=[[Beweglichkeitsrüstungsysteme]]{{Ref/Book|Id=EVG|EVG|Page=39}}{{Ref/Game|Id=h3shoulder|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=CQB - Shoulder Description|Quote=Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.}}{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=CQBfiction|Site=Bungie.net|Page=Spartan Variant: C.Q.B.|D=24|M=5|Y=2013}}{{Ref/Game|Id=HR|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQB - Helmet Description|Quote=Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center.}} | |||
|testsite=[[Special Warfare Center Essen]], [[Unified German Republic|Deutschland]] (developed){{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Game|Id=h3helmet|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=CQB - Helmet Description|Quote=The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater.}} | |||
[[Special Warfare Center Seongnam]], [[Korea|Hanguk]] (tested){{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}} | |||
|type=MJOLNIR (GEN1) | |||
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]{{Ref/Reuse|EVG}}{{Ref/Reuse|HR}} | |||
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}} | |||
[[MJOLNIR (GEN2)]] {{C|Compatible}}{{Ref/Game|Id=H5G|H5G|Armor permutations (Halo 5: Guardians)|Spartan Appearance Customization|Detail=CQB - Helmet Description|Quote=Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.}} | |||
<br>[[MJOLNIR (GEN3)]] {{C|Compatible}}{{Ref/Generic|Id=ANG|[[A New Generation]]}} | |||
|role=Close quarters combat{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}{{Ref/Game|Id=h3body|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=CQB - Body Description|Quote=The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility. | |||
}} | |||
}} | |||
The '''MJOLNIR Powered Assault Armor/C variant''', colloquially known as the '''Close Quarters Battle''' ('''CQB''') armor, is a variant of the [[MJOLNIR Powered Assault Armor]] manufactured by [[Beweglichkeitsrüstungsysteme]].{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}} | |||
==GEN1 overview== | |||
===Design details=== | |||
The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have an improved field of view.{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|h3body}} | |||
Although CQB surpasses [[CQC-class Mjolnir|CQC]] in overall integration, the variant's ability to allow ''ad hoc'' modifications is limited in comparison.{{Ref/Reuse|EVG}}{{Ref/Book|Id=EVGCQC|EVG|Page=40}} The helmet is compatible with the [[AN/PCK-221 FARNDALE]] Command Network Module, the [[AN/PZY-990T STARLIGHT]] and [[PZY-955SSA WILLOW]] remote sensors and the [[UA/Type C1|Type C1]] UA module. | |||
<gallery class=center> | |||
File:HR CQB armor ref.jpg|Turnaround reference of the CQB helmet on the Mark V armor. | |||
File:HR CQB Hel Ref.jpg|Turnaround reference of the Mark V CQB helmet. | |||
File:HR CQB Attach Ref.jpg|Mark V CQB helmet with HU/RS/CNM and UA/HUL attachments. | |||
File:H3 CQB ref.jpg|Overview of the Mark VI CQB variant. | |||
File:H3 CQB Armor close up.png|Close-up of the Mark VI CQB variant. | |||
</gallery> | |||
===Development history=== | |||
As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-a-time-to-give-tanks|Site=Halo Waypoint|Page=Canon Fodder: A Time to Give Tanks|D=28|M=7|Y=2021}}{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37|Site=Halo Waypoint|Page=About that Fall of Reach Animated Series Trailer|D=28|M=7|Y=2021}} [[Samuel-034]] used such a variant during the [[Battle of Chi Ceti]]{{Ref/Film|TFoRAS}} and [[Daisy-023]] used a similar variant.{{Ref/Film|Homecoming}} | |||
When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based [[Beweglichkeitsrüstungsysteme]] proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's [[Battle of Jericho VII|campaign]] on [[Jericho VII]], that focus was to further improve the survivability in close quarter engagements.{{Ref/Reuse|EVG}}{{Ref/Reuse|h3shoulder}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}}{{Ref/Reuse|EVGCQC}}{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=CQB - Helmet Description|Quote=Beweglichkeitsrüstungsysteme did not resign the original CQB pattern, but their improvements and upgrades following the Jericho VII campaign made the connection inseparable.}} | |||
Field-tested at the [[Special Warfare Center Essen]], in [[Germany|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Korea]], CQB was ultimately launched as a successor to CQC{{Ref/Game|Id=HRCQC|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQC - Helmet Description|Quote=Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades.}} on the [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] platform.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}} Its advances were eventually incorporated into the [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] series.{{Ref/Reuse|EVG}}{{Ref/Reuse|bnet}}{{Ref/Reuse|HR}}{{Ref/Reuse|h3helmet}} | |||
[[ | By [[2558]], the GEN1 CQB helmet could be requisitioned by [[Spartan Operations|Spartans]] for use with their GEN2 Mjolnir suits.{{Ref/Reuse|H5G}} As late as [[2560]], the GEN1 CQB helmet could still be requisitioned by Spartans, upgraded to be roughly equivalent to GEN3.{{Ref/Site|Id=CFParallel|URL=https://www.halowaypoint.com/en-us/news/parallel-threads|Site=Halo Waypoint|Page=Canon Fodder - Parallel Threads|D=25|M=6|Y=2021}} | ||
<gallery class=center> | |||
File:HTFORTAS-Blue.jpg|Samuel-034 wearing CQB-like Mjolnir Mark IV during the Battle of Chi Ceti. | |||
File:HTFORTAS Mark IV CQB-like Mjolnir.png|Close up of the CQB-like Mark IV armor worn by Samuel-034. | |||
File:HL Homecoming CQB-like variant.jpg|Daisy-023 in her CQB-like armor during the [[Human-Covenant War]]. | |||
File:H5G CQB Helmet Icon.png|GEN2 compatible CQB helmet circa October 2558. | |||
</gallery> | |||
== | ===Usage=== | ||
The CQB armor was used successfully throughout 2552.{{Ref/Reuse|EVG}} | |||
The | ==In-game information== | ||
===''Halo 3'' - Mark VI GEN1=== | |||
The CQB [[Armor customization (Halo 3)|armor permutation]] is one of the default unlocked armor sets available in ''Halo 3''. In the ''[[Halo: The Master Chief Collection]]'' edition of ''Halo 3'', the CQB armor (like all ''Halo 3'' permutations) is unlocked by default. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Armor | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo 3'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|rowspan=4|[[File:HTMCC H3 CQB Menu Render.png|100px]]<br/>CQB | |||
|align="left"|'''Helmet:''' The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater. | |||
|rowspan=4|Unlocked by default. | |||
|rowspan=4|Unlocked by default. | |||
|- align="center" | |||
|align="left"|'''Shoulder:''' Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility. | |||
|- align="center" | |||
|align="left"|'''Chest:''' The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility. | |||
|- align="center" | |||
|align="left"|'''MCC:''' CQB variants of the Mjolnir Mark VI have enhanced kinetic dispersal layers and improved joint mobility. | |||
|} | |||
=== | ===''Halo: Reach'' - Mark V GEN1=== | ||
The helmet is | The CQB helmet is available as an unlockable helmet [[Armor customization (Halo: Reach)|armor permutation]] in ''Halo: Reach''. Alongside the [[MP-class Mjolnir|Military Police]] helmet and [[Armor accessories/UA|UA/Base Security <nowiki>[W]</nowiki>]] chest, it cannot be unlocked in ''Halo: Reach'' through regular in-game means. Instead, it is unlocked by completing [[achievement]]s for ''Halo 3'' and ''[[Halo 3: ODST]]'' and [[career milestones]] on ''Halo Waypoint''. Following the shutdown of [[Xbox 360]] ''Halo'' online services in December [[2021]], this achievement will no longer be attainable.{{Ref/Site|Id=shutdown|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/sunsetting-halo-xbox-360-game-services-in-2021|Site=Halo Waypoint|Page=Sunsetting Halo Xbox 360 Game Services in 2021}} | ||
=== | The helmet is unlockable as part of [[Season 1: Noble]] in ''[[Halo: The Master Chief Collection]]''. | ||
The | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Helmet | |||
! style="width: 40%"|Description | |||
! style="width: 30%"|Unlock requirements<br/>(''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR CQB Helmet Icon.png|75px]]<br/>CQB | |||
|align="left"|The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively.<br>Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center. | |||
|Reach ''[[Halo Waypoint]]'' [[Career milestones|Career Milestone 20]] and [[Folks Need Heroes...]] achievement. | |||
|[[Series 1: Noble|Series 1]], Tier 1 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR CQB HURS Helmet Icon.png|75px]]<br/>CQB ([[Hardened uplink/remote sensor package|HU/RS]]/[[Command Network Module|CNM]]) | |||
|align="left"|Hardened uplink/remote sensor package with command network module. | |||
|Reach ''Halo Waypoint'' Career Milestone 25 and complete the [[Campaign Complete: Heroic (Halo 3: ODST achievement)|Campaign Complete: Heroic]] achievement in ''Halo 3: ODST''. CQB must already be unlocked. | |||
|[[Series 1: Noble|Series 1]], Tier 6 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR CQB UAHUL Helmet Icon.png|75px]]<br/>CQB ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL]]) | |||
|align="left"|Up-armored variant with hardened uplink module for MILINT acquisition. | |||
|Reach ''Halo Waypoint'' Career Milestone 30 and complete the [[Campaign Complete: Legendary (Halo 3 achievement)|Campaign Complete: Legendary]] achievement in ''Halo 3'' and [[Gods Must Be Strong]] achievement in ''Halo: Reach''. CQB HU/RS/CNM must already be unlocked. | |||
|[[Series 1: Noble|Series 1]], Tier 10 ({{SeasonPoint|1}}) | |||
|} | |||
=== | ===''Halo 5: Guardians'' - Upgraded GEN1=== | ||
The CQB helmet was one of a number of ''Reach''-themed helmets and armors added into ''[[Halo 5: Guardians]]'' via the [[List of REQ cards/REQ Packs|Classic Helmet REQ Pack]]. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Helmet | |||
! style="width: 70%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo 5: Guardians'') | |||
|- align="center" | |||
|[[File:H5G REQ Helmets CQB Rare.png|100px]] | |||
|align="left"|Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets. | |||
|align="left"| | |||
*Rare [[List of REQ cards|REQ card]] | |||
*Unlock the [[List of REQ cards/REQ Packs|Classic Helmet REQ Pack]] for {{RP|1,250}} | |||
|} | |||
= | ===''Halo Infinite'' - Upgraded GEN1=== | ||
The CQB helmet and its attachments are available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] in ''[[Halo Infinite]]''. The CQB knee pads are available on the [[B-class Mjolnir|Mark V [B] armor core]]. | |||
{| class="wikitable" style="width: 75%;" | |||
! scope="col" style="width: 15%" |Helmet | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 45%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 15%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF CQB Helmet Icon 01.png|75px]]<br/>CQB | |||
|Beweglichkeitsrüstungsysteme | |||
|Beweglichkeitsrüstungsysteme did not design the original CQB pattern, but their improvements and upgrades following the [[Jericho VII]] campaign made the connection inseparable. | |||
|Rare | |||
|[[Winter Update]] Battle Pass level 10 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA Type CQB Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/Type CQB<br/> | |||
|Beweglichkeitsrüstungsysteme | |||
|Supplemental leg armor. | |||
|Epic | |||
|[[Noble Intention]] [[Event]] Pass level 3 (Free) | |||
|} | |||
==Trivia== | ==Trivia== | ||
*According to a survey taken by Bungie around 14 March 2008, the CQB chest was the most used Spartan chestpiece in ''Halo 3'', and the helmet was the fourth most used.{{Ref/Site|URL=https://halo.bungie.net/News/content.aspx?cid=13368|Site=Bungie.net|Page=Bungie Weekly Update: 3/14/08|D=13|M=10|Y=2014}} | |||
*According to a survey taken by Bungie, the CQB chest | |||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR CQB}} | |||
===''Halo 3''=== | |||
<gallery> | <gallery> | ||
File:H3 Concept CQB Armor.png|Concept art for the CQB variant for ''[[Halo 3]]''. | |||
File:H3B - CQB armor.png|CQB in the ''[[Halo 3 Beta]]''. | |||
File:H3 CQB.png|The CQB armor in the final build of ''Halo 3''. | |||
File:H3 CQB holding a rocket launcher.png|Render of CQB holding a [[M41 SPNKR]]. | |||
File: | File:H3 CQB Spartan holding smgs.jpg|Render of a Spartan-II in orange Mark VI CQB armor. | ||
File:H3 CQB overview.jpg|Close-up of the CQB Mark VI variant. | |||
File:HTMCC-H3 CQB Closeup.jpg|A Spartan-II clad in full CQB armor. | |||
File:HTMCC-H3 CQB Closeup2.jpg|A Spartan-II clad in full CQB armor. | |||
</gallery> | </gallery> | ||
{{ | ===''Halo: Reach''=== | ||
<gallery> | |||
File:HR Concept CQB helmet.jpg|Concept art of the CQB helmet for ''[[Halo: Reach]]''. | |||
File:HR CQB.png|The CQB helmet on the Mark V armor. | |||
File:HR CQB Helmet.jpg|Mark V CQB helmet in ''Halo: The Master Chief Collection''. | |||
File:HR CQB HU RS CNM.jpg|Mark V CQB helmet with HU, RS and CNM attachments in ''Halo: The Master Chief Collection''. | |||
File:HR CQB UA HUL.jpg|An up-armored CQB helmet with HUL attachment in ''Halo: The Master Chief Collection''. | |||
</gallery> | |||
===''Halo 5: Guardians''=== | |||
<gallery> | |||
File:H5G-CQBhelmetmodels.jpg|Models of the CQB helmet. | |||
File:H5G-CQB.jpg|A Spartan-IV wearing CQB. | |||
File:H5G-CQBvsDynast.png|CQB in comparison to [[DYNAST-class Mjolnir]], its post-war replacement. | |||
</gallery> | |||
===''Halo Infinite''=== | |||
<gallery> | |||
File:HINF_Multiplayer Reveal 2021-4.png|A CQB-clad Spartan alongside [[LUMU]] in the [[A New Generation]] trailer. | |||
File:HINF CQB.png|A Spartan wearing the CQB helmet. | |||
File:HINF Spartan CQB 01.jpg|A Spartan with the CQB helmet and UA/Type CQB knee pads. | |||
File:HINF Spartan CQB 02.jpg|A CQB-clad Spartan on [[Behemoth]]. | |||
File:HINF - Winter Update - CQB promo.jpg|Promotional image featuring CQB. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Halo 3]]'' {{1st}} | |||
*''[[Halo: Reach]]'' | |||
*''[[Halo Legends]]'' | |||
**''[[Homecoming]]'' {{C|Possible appearance}} | |||
*''[[Halo: The Fall of Reach - The Animated Series]]'' {{C|Possible appearance}} | |||
*''[[Halo 5: Guardians]]'' | |||
*''[[Halo Infinite]]'' | |||
== Sources == | == Sources == | ||
{{Ref/Sources}} | |||
[[Category: | |||
[[Category: | {{Armor/Permutation|H3|HR|H5G|HI}} | ||
[[Category: | {{Navbox/Universe/Mjolnir|Overview|GEN1}} | ||
[[Category:MJOLNIR armor]] | |||
[[Category:Halo Infinite multiplayer armor permutations]] | |||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | |||
[[Category:Halo: Reach multiplayer armor permutations]] | |||
[[Category:Halo 3 multiplayer armor permutations]] |
Latest revision as of 04:25, October 20, 2023
CQB | |
---|---|
Production overview | |
Manufacturer(s): |
|
Testing site(s): |
Special Warfare Center Essen, Deutschland (developed)[1][2][3][4][5] Special Warfare Center Seongnam, Hanguk (tested)[1][2][3][4][5] |
Type: |
MJOLNIR (GEN1) MJOLNIR (GEN2) (Compatible)[6]
|
Role(s): |
|
The MJOLNIR Powered Assault Armor/C variant, colloquially known as the Close Quarters Battle (CQB) armor, is a variant of the MJOLNIR Powered Assault Armor manufactured by Beweglichkeitsrüstungsysteme.[1][2][3][4]
GEN1 overview[edit]
Design details[edit]
The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have an improved field of view.[1][2][3][8]
Although CQB surpasses CQC in overall integration, the variant's ability to allow ad hoc modifications is limited in comparison.[1][9] The helmet is compatible with the AN/PCK-221 FARNDALE Command Network Module, the AN/PZY-990T STARLIGHT and PZY-955SSA WILLOW remote sensors and the Type C1 UA module.
Development history[edit]
As early as 2525 developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.[10][11] Samuel-034 used such a variant during the Battle of Chi Ceti[12] and Daisy-023 used a similar variant.[13]
When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based Beweglichkeitsrüstungsysteme proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's campaign on Jericho VII, that focus was to further improve the survivability in close quarter engagements.[1][2][3][4][5][9][14]
Field-tested at the Special Warfare Center Essen, in Deutschland, and integrating feedback gathered from the Special Warfare Center Seongnam, in Korea, CQB was ultimately launched as a successor to CQC[15] on the Mark V platform.[1][3] Its advances were eventually incorporated into the Mark VI series.[1][3][4][5]
By 2558, the GEN1 CQB helmet could be requisitioned by Spartans for use with their GEN2 Mjolnir suits.[6] As late as 2560, the GEN1 CQB helmet could still be requisitioned by Spartans, upgraded to be roughly equivalent to GEN3.[16]
Daisy-023 in her CQB-like armor during the Human-Covenant War.
Usage[edit]
The CQB armor was used successfully throughout 2552.[1]
In-game information[edit]
Halo 3 - Mark VI GEN1[edit]
The CQB armor permutation is one of the default unlocked armor sets available in Halo 3. In the Halo: The Master Chief Collection edition of Halo 3, the CQB armor (like all Halo 3 permutations) is unlocked by default.
Halo: Reach - Mark V GEN1[edit]
The CQB helmet is available as an unlockable helmet armor permutation in Halo: Reach. Alongside the Military Police helmet and UA/Base Security [W] chest, it cannot be unlocked in Halo: Reach through regular in-game means. Instead, it is unlocked by completing achievements for Halo 3 and Halo 3: ODST and career milestones on Halo Waypoint. Following the shutdown of Xbox 360 Halo online services in December 2021, this achievement will no longer be attainable.[17]
The helmet is unlockable as part of Season 1: Noble in Halo: The Master Chief Collection.
Helmet | Description | Unlock requirements (Halo: Reach) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
CQB |
The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively. Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center. |
Reach Halo Waypoint Career Milestone 20 and Folks Need Heroes... achievement. | Series 1, Tier 1 ( 1) |
CQB (HU/RS/CNM) |
Hardened uplink/remote sensor package with command network module. | Reach Halo Waypoint Career Milestone 25 and complete the Campaign Complete: Heroic achievement in Halo 3: ODST. CQB must already be unlocked. | Series 1, Tier 6 ( 1) |
CQB (UA/HUL) |
Up-armored variant with hardened uplink module for MILINT acquisition. | Reach Halo Waypoint Career Milestone 30 and complete the Campaign Complete: Legendary achievement in Halo 3 and Gods Must Be Strong achievement in Halo: Reach. CQB HU/RS/CNM must already be unlocked. | Series 1, Tier 10 ( 1) |
Halo 5: Guardians - Upgraded GEN1[edit]
The CQB helmet was one of a number of Reach-themed helmets and armors added into Halo 5: Guardians via the Classic Helmet REQ Pack.
Helmet | Description | Unlock requirements (Halo 5: Guardians) |
---|---|---|
Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets. |
|
Halo Infinite - Upgraded GEN1[edit]
The CQB helmet and its attachments are available for multiplayer Spartan armor customization in Halo Infinite. The CQB knee pads are available on the Mark V [B] armor core.
Helmet | Manufacturer | Lore | Rarity | Unlock Requirements |
---|---|---|---|---|
CQB |
Beweglichkeitsrüstungsysteme | Beweglichkeitsrüstungsysteme did not design the original CQB pattern, but their improvements and upgrades following the Jericho VII campaign made the connection inseparable. | Rare | Winter Update Battle Pass level 10 (Free) |
UA/Type CQB |
Beweglichkeitsrüstungsysteme | Supplemental leg armor. | Epic | Noble Intention Event Pass level 3 (Free) |
Trivia[edit]
- According to a survey taken by Bungie around 14 March 2008, the CQB chest was the most used Spartan chestpiece in Halo 3, and the helmet was the fourth most used.[18]
Gallery[edit]
Browse more images in this article's gallery page. |
Halo 3[edit]
Concept art for the CQB variant for Halo 3.
CQB in the Halo 3 Beta.
Render of CQB holding a M41 SPNKR.
Halo: Reach[edit]
Concept art of the CQB helmet for Halo: Reach.
Halo 5: Guardians[edit]
CQB in comparison to DYNAST-class Mjolnir, its post-war replacement.
Halo Infinite[edit]
A CQB-clad Spartan alongside LUMU in the A New Generation trailer.
A CQB-clad Spartan on Behemoth.
List of appearances[edit]
- Halo 3 (First appearance)
- Halo: Reach
- Halo Legends
- Homecoming (Possible appearance)
- Halo: The Fall of Reach - The Animated Series (Possible appearance)
- Halo 5: Guardians
- Halo Infinite
Sources[edit]
- ^ a b c d e f g h i j k l m Halo: The Essential Visual Guide, page 39
- ^ a b c d e f Halo 3, Spartan Armor Customization: CQB - Shoulder Description "Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility."
- ^ a b c d e f g h i j Bungie.net, Spartan Variant: C.Q.B. (Retrieved on May 24, 2013) [archive]
- ^ a b c d e f g Halo: Reach, Armory: CQB - Helmet Description "Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center."
- ^ a b c d Halo 3, Spartan Armor Customization: CQB - Helmet Description "The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater."
- ^ a b Halo 5: Guardians, Spartan Appearance Customization: CQB - Helmet Description "Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets."
- ^ A New Generation
- ^ a b Halo 3, Spartan Armor Customization: CQB - Body Description "The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility."
- ^ a b Halo: The Essential Visual Guide, page 40
- ^ Halo Waypoint, Canon Fodder: A Time to Give Tanks (Retrieved on Jul 28, 2021) [archive]
- ^ Halo Waypoint, About that Fall of Reach Animated Series Trailer (Retrieved on Jul 28, 2021) [archive]
- ^ Halo: The Fall of Reach – The Animated Series
- ^ Homecoming
- ^ Halo Infinite, Armor Hall: CQB - Helmet Description "Beweglichkeitsrüstungsysteme did not resign the original CQB pattern, but their improvements and upgrades following the Jericho VII campaign made the connection inseparable."
- ^ Halo: Reach, Armory: CQC - Helmet Description "Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades."
- ^ Halo Waypoint, Canon Fodder - Parallel Threads (Retrieved on Jun 25, 2021) [archive]
- ^ Halo Waypoint, Sunsetting Halo Xbox 360 Game Services in 2021 (Retrieved on Jun 1, 2020) [archive]
- ^ Bungie.net, Bungie Weekly Update: 3/14/08 (Retrieved on Oct 13, 2014) [archive]
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