AIE-486H machine gun: Difference between revisions
From Halopedia, the Halo wiki
Matoro3311 (talk | contribs) m (→Trivia) |
PatrickRus (talk | contribs) |
||
(463 intermediate revisions by more than 100 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Status|Canon}} | ||
{{Weapon infobox | |||
{{Weapon | |name=AIE-486H heavy machine gun | ||
| image=[[ | |image=[[File:AIE-486H HMG.jpg|300px]] | ||
| | |manufacturer=[[Misriah Armory]]{{Ref/Book|Id=Enc22|Enc22|Page=175}} | ||
| | |series= | ||
| | |type=[[Wikipedia:Rotary cannon|Rotary]] [[machine gun]] | ||
| type= | |cost= | ||
| cost= | |variant= | ||
| | |service=[[Human-Covenant War]] | ||
| | |length={{Convert|75.2|in|cm|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} | ||
| | |width= | ||
| | |height= | ||
| | |weight= | ||
| ammotype= | |ammotype=[[7.62x51mm|M118 7.62×51mm FMJ-AP]]{{Ref/Book|Id=Enc11|Enc11|Page=331}} | ||
| | |capacity= | ||
| | |feed=200 rounds/belt{{Ref/Reuse|Enc11}}{{Ref/Book|Id=H3Manual|Halo 3 manual|Page=14}} | ||
| | |operation= | ||
| | |rate= | ||
| | |velocity= | ||
| | |optics= | ||
| | |range={{Convert|382|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc11}} | ||
| | |||
}} | }} | ||
The '''AIE-486H | The '''AIE-486H heavy machine gun''', nicknamed '''the Yeller''',{{Ref/Reuse|Enc11}} is a tri-barrelled rotary machine gun manufactured by [[Misriah Armory]] in service with the [[United Nations Space Command]].{{Ref/Reuse|Enc22}}{{Ref/Site|Id=Beta|URL=http://halo.bungie.net/content.aspx?link=h3betaWeapons|Site=Bungie.net|Page=Halo 3 Beta Guide|D=17|M=01|Y=2021}} | ||
==Overview== | ==Overview== | ||
===Design details=== | |||
The AIE-486H heavy machine gun is a rugged design,{{Ref/Reuse|Enc22}} consisting of a body housing an electrical motor linked to three rotary barrels. The weapon is equipped with two forward-facing ballistic shields similar in design to those of the [[M41 Vulcan]] anti-air gun, and a 200 round magazine just below the rotary assembly connected to the receiver by a munitions belt.{{Ref/Reuse|Enc11}}{{Ref/Reuse|H3Manual}} The rear of the weapon contains two handles, allowing the weapon to be handled when deployed - typically atop a static tripod mount. The weapon has a large capacity, a high rate-of-fire and a fairly quick reloading process{{Ref/Reuse|Enc11}} - though it does require a short "spin up" time when firing before reaching its maximum fire rate.{{Ref/Game|H3|Chaingun in-game weapon}} | |||
The AIE-486H | |||
===Ammunition=== | |||
The AIE-486H has ammunition commonality with many other weapons in UNSC and [[Colonial Military Authority]] arsenals such as the [[MA5 series]] of assault rifles. It fires the [[7.62x51mm|M118 7.62x51mm Full Metal Jacket-Armour Piercing]] used in the MA5 alongside other weapons such as the [[M392 DMR]] or [[M739 SAW]] - among many others.{{Ref/Reuse|Enc11}}{{Ref/Reuse|Enc22}} These armour-piercing rounds make the HMG highly effective in use against [[Covenant]] forces - particularly [[Sangheili]] troops.{{Ref/Reuse|Enc11}} | |||
===Usage=== | |||
The AIE-486H is an older design, though fulfils the same combat role as more modern contemporaries such as the [[M247H machine gun]] or [[M49 Vulcan]].{{Ref/Book|Id=EVG|EVG|Page=115}} Its rugged, loud, and formidable battlefield presence has made it a favourite of [[UNSC Marine Corps]] units,{{Ref/Reuse|Enc22}} and has kept it in service in the Marines' primary arsenal.{{Ref/Reuse|EVG}} Two such weapons are deployed as a standard defensive armament on the [[M313 Elephant]] recovery vehicle,{{Ref/Book|Enc22|Page=145}} with one commonly equipped in the rear bay of the [[D77H-TCI Pelican]] dropship.{{Ref/Book|Enc22|Page=149}} | |||
== | ==Operational history== | ||
[[File:H3ODST_Alpha_Site_Defense.jpg|thumb|250px|ODSTs defending [[Alpha Site]] with an AIE-486H.]] | |||
The AIE-486H is an older design in UNSC arsenals, and was retained for use by the Marine Corps even after the [[UNSC Army]] and [[CMA Marine Corps]] adopted the [[M247H machine gun]].{{Ref/Reuse|Enc22}} | |||
[[ | AIE-486Hs saw usage from the earliest years of the [[Human-Covenant War]] through to its conclusion. They were in service in the hands of [[SPARTAN-II program|Spartan-IIs]] [[Alice-130]] and [[Team Omega]] in [[2531]], at which time they were used by Spartans operating in the [[Battle for Arcadia]] and [[Battle of Trove]].{{Ref/Level|HW|Arcadia Outskirts}} They later saw service in [[2547]] during the [[Battle of Skopje]],{{Ref/Anthology|Evo|Dirt}} and again in the war's [[2552|final year]]. In 2552, they were used by Spartan [[Joshua-029]] during the [[Fall of Reach]]{{Ref/Comic|FoRInv|Issue=3}} and by [[human]] defence forces on [[Earth]], including the [[New Mombasa Police Department]] and Marine Corps.{{Ref/Level|H3ODST|NMPD HQ}}{{Ref/Book|HM|Page=106}}{{Ref/Level|H3|Crow's Nest}} | ||
[[ | ==In-game information== | ||
===''Halo 3'' and ''Halo 3: ODST''=== | |||
The AIE-486H was introduced in ''[[Halo 3]]'' as the replacement for the [[M247 machine gun|M247 GPMG]] featured in ''[[Halo 2]]''. It serves as part of the newly-added class of [[Weapon types#Turret|turret weapons]], and can be used while mounted on a turret stand or detached and carried in mobile form. While mounted, the weapon has an infinite ammunition pool and does not need to reload, though once detached can be carried in a third-person view albeit with a limited ammo pool of 200 rounds.{{Ref/Reuse|H3Manual}} | |||
[[ | In ''[[Halo 3: ODST]]'', the weapon performs the same as its ''Halo 3'' counterpart, albeit with a slightly faster run speed while detached. | ||
[[ | ===''Halo Wars''=== | ||
In ''[[Halo Wars]]'', the AIE-486H is the signature weapon of [[Alice-130]] in the game's campaign. In [[Skirmish]], the Chaingun can be unlocked as the first upgrade available for the [[SPARTAN-II program|Spartan]] infantry unit. | |||
[[ | ==Non-canon and dubious canon appearances== | ||
===Silver Timeline=== | |||
{{Notice/Silver|category=no}} | |||
A [[Colonial Military Authority]] AIE-486H machine gun{{Ref/YouTube|Id=HTVIGN|F-j3ma0FiEE|IGN|Halo TV Series: Bringing Master Chief's Weapons to Life|Y=2022|M=3|D=14}} was used by [[John-117/Silver|John-117]] in a battle against the Covenant on [[Madrigal]].{{Ref/YouTube|Id=HTVOT|5KZ3MKraNKY|Paramount+|Halo The Series (2022) Official Trailer|Y=2022|M=1|D=30}} | |||
==Gallery== | |||
{{linkbox|gameplay=yes|gallery=yes}} | |||
===Development images=== | |||
<gallery> | |||
File:H3 ManualCover 3 Concept 1.jpg|Concept painting for the ''[[Halo 3 manual]]'' depicting [[John-117]] holding an AIE-486H. | |||
File:H3 ManualCover 3 Concept 2.jpg|Concept painting for the ''Halo 3 manual'' depicting John-117 holding an AIE-486H. | |||
File:HW2-Defending the particle cannon.jpg|UNSC Marines manning an AIE-486H in ''[[Halo Wars 2]]''. | |||
File:HTV UNSCMinigun Concept 1.jpg|Concept art for the minigun design featured in ''Halo: The Television Series''. | |||
File:HTV UNSCMinigun Concept 2.jpg|Concept art for the minigun design featured in ''Halo: The Television Series''. | |||
File:HTV UNSCMinigun Concept 3.jpg|Concept art for the minigun design featured in ''Halo: The Television Series''. | |||
File:HTV UNSCMinigun Concept 4.jpg|Concept art for the minigun design featured in ''Halo: The Television Series''. | |||
File:HTV UNSCMinigun Concept 5.jpg|Concept art for the minigun design featured in ''Halo: The Television Series''. | |||
</gallery> | |||
[[Spartans]] | ===Screenshots=== | ||
<gallery> | |||
File:H3-AIE486HHUD.png|HUD of the mounted AIE-486H in ''[[Halo 3]]''. | |||
File:H3-AIE486HHUD1.png|HUD of the detached AIE-486H. | |||
File:HTMCC-H3_Navigator_Closeup.jpg|A [[NAVIGATOR-class Mjolnir|Navigator]]-clad Spartan wielding an AIE-486H. | |||
File:H3 - Detached AIE-486.png|An angled view of a detached AIE-486H HMG. | |||
File:H3-AIE-486HMGSide.png|An in-game profile view of the AIE-486H HMG in ''Halo 3''. | |||
File:H3-MP-Spartan-HMG.jpg|A render of a [[Mark VI]]-clad Spartan-II holding an AIE-486. | |||
File:H3-AIE-486H-HMG-Turret.jpg|An AIE-486H HMG turret unmanned in Crow's Nest. | |||
File:63468010-Full.jpg|[[John-117]] using the AIE-486 on his way to the crashed Flood-controlled ''CCS''-class Battlecruiser in [[Voi]]. | |||
File:HW SpartanChaingun Concept.jpg|''Halo Wars'' concept art of a Spartan wielding the chaingun. | |||
File:HWSpartan.jpg|A [[Mark IV]]-clad Spartan-II wielding an AIE-468H HMG in ''[[Halo Wars]]''. | |||
File:HW-SpartanIIsAIE486Hs.png|A Trio of Spartans with AIE-468Hs. | |||
File:Firefight.jpg|An ODST wielding a dismounted turret, alongside his squadmates in ''[[Halo 3: ODST]]''. | |||
File:HTMCC-H3ODST Turret.jpg|[[Taylor Miles|Dutch]] firing a stationary AIE-468H in ''Halo 3: ODST''. | |||
File:HTMCC-H3ODST Turret Detached.jpg|Dutch firing a detached AIE-468H in ''Halo 3: ODST''. | |||
File:H3ODST PK NMPDHQ 1.jpg|Romeo firing a detached AIE- 468H in ''Halo 3: ODST''. | |||
File:FoR-Josh029&AIE486H.png|[[Joshua-029]] destroys a T-26A Banshee with an AIE-486H in ''[[Halo: Fall of Reach - Invasion]]''. | |||
File:HTV-H3turret.png|An AIE-486H machine gun in ''[[Halo: The Television Series]]''. | |||
</gallery> | |||
[[ | ==List of appearances== | ||
*''[[Halo 3]]'' {{1st}} | |||
*''[[Halo Wars]]'' | |||
*''[[Halo 3: ODST]] | |||
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | |||
**''[[Dirt]]'' | |||
*''[[Halo: Fall of Reach]]'' | |||
**''[[Halo: Fall of Reach - Invasion|Invasion]]'' | |||
*''[[Halo Mythos]]'' | |||
*''[[Halo Wars 2]]'' | |||
*''[[Halo: The Television Series]]'' | |||
**''[[Contact]]'' | |||
**''[[Reckoning]]'' | |||
**''[[Allegiance]]'' | |||
*''[[Halo: Venezian Sonata]] | |||
{{ | ==Sources== | ||
{{Ref/Sources}} | |||
{{UNSC support weapons}} | |||
[[Category:Machine guns]] | |||
[[Category: |
Latest revision as of 10:12, October 9, 2024
AIE-486H heavy machine gun | |
---|---|
Production overview | |
Manufacturer: |
|
Type: |
|
Specifications | |
Length: |
191 centimeters (75.2 in)[1] |
Ammunition type: |
|
Feed system: |
|
Effective range: |
116 meters (382 ft)[2] |
Service history | |
In service: |
|
The AIE-486H heavy machine gun, nicknamed the Yeller,[2] is a tri-barrelled rotary machine gun manufactured by Misriah Armory in service with the United Nations Space Command.[1][4]
Overview[edit]
Design details[edit]
The AIE-486H heavy machine gun is a rugged design,[1] consisting of a body housing an electrical motor linked to three rotary barrels. The weapon is equipped with two forward-facing ballistic shields similar in design to those of the M41 Vulcan anti-air gun, and a 200 round magazine just below the rotary assembly connected to the receiver by a munitions belt.[2][3] The rear of the weapon contains two handles, allowing the weapon to be handled when deployed - typically atop a static tripod mount. The weapon has a large capacity, a high rate-of-fire and a fairly quick reloading process[2] - though it does require a short "spin up" time when firing before reaching its maximum fire rate.[5]
Ammunition[edit]
The AIE-486H has ammunition commonality with many other weapons in UNSC and Colonial Military Authority arsenals such as the MA5 series of assault rifles. It fires the M118 7.62x51mm Full Metal Jacket-Armour Piercing used in the MA5 alongside other weapons such as the M392 DMR or M739 SAW - among many others.[2][1] These armour-piercing rounds make the HMG highly effective in use against Covenant forces - particularly Sangheili troops.[2]
Usage[edit]
The AIE-486H is an older design, though fulfils the same combat role as more modern contemporaries such as the M247H machine gun or M49 Vulcan.[6] Its rugged, loud, and formidable battlefield presence has made it a favourite of UNSC Marine Corps units,[1] and has kept it in service in the Marines' primary arsenal.[6] Two such weapons are deployed as a standard defensive armament on the M313 Elephant recovery vehicle,[7] with one commonly equipped in the rear bay of the D77H-TCI Pelican dropship.[8]
Operational history[edit]
The AIE-486H is an older design in UNSC arsenals, and was retained for use by the Marine Corps even after the UNSC Army and CMA Marine Corps adopted the M247H machine gun.[1]
AIE-486Hs saw usage from the earliest years of the Human-Covenant War through to its conclusion. They were in service in the hands of Spartan-IIs Alice-130 and Team Omega in 2531, at which time they were used by Spartans operating in the Battle for Arcadia and Battle of Trove.[9] They later saw service in 2547 during the Battle of Skopje,[10] and again in the war's final year. In 2552, they were used by Spartan Joshua-029 during the Fall of Reach[11] and by human defence forces on Earth, including the New Mombasa Police Department and Marine Corps.[12][13][14]
In-game information[edit]
Halo 3 and Halo 3: ODST[edit]
The AIE-486H was introduced in Halo 3 as the replacement for the M247 GPMG featured in Halo 2. It serves as part of the newly-added class of turret weapons, and can be used while mounted on a turret stand or detached and carried in mobile form. While mounted, the weapon has an infinite ammunition pool and does not need to reload, though once detached can be carried in a third-person view albeit with a limited ammo pool of 200 rounds.[3]
In Halo 3: ODST, the weapon performs the same as its Halo 3 counterpart, albeit with a slightly faster run speed while detached.
Halo Wars[edit]
In Halo Wars, the AIE-486H is the signature weapon of Alice-130 in the game's campaign. In Skirmish, the Chaingun can be unlocked as the first upgrade available for the Spartan infantry unit.
Non-canon and dubious canon appearances[edit]
Silver Timeline[edit]
This article contains information about the Silver Timeline, and is not a part of the established Halo canon. |
A Colonial Military Authority AIE-486H machine gun[15] was used by John-117 in a battle against the Covenant on Madrigal.[16]
Gallery[edit]
See our gameplay information related to AIE-486H machine gun on its gameplay page. | |
Browse more images in this article's gallery page. |
Development images[edit]
Concept painting for the Halo 3 manual depicting John-117 holding an AIE-486H.
UNSC Marines manning an AIE-486H in Halo Wars 2.
Screenshots[edit]
HUD of the mounted AIE-486H in Halo 3.
A Navigator-clad Spartan wielding an AIE-486H.
A render of a Mark VI-clad Spartan-II holding an AIE-486.
An ODST wielding a dismounted turret, alongside his squadmates in Halo 3: ODST.
Dutch firing a stationary AIE-468H in Halo 3: ODST.
Joshua-029 destroys a T-26A Banshee with an AIE-486H in Halo: Fall of Reach - Invasion.
An AIE-486H machine gun in Halo: The Television Series.
List of appearances[edit]
- Halo 3 (First appearance)
- Halo Wars
- Halo 3: ODST
- Halo: Evolutions - Essential Tales of the Halo Universe
- Halo: Fall of Reach
- Halo Mythos
- Halo Wars 2
- Halo: The Television Series
- Halo: Venezian Sonata
Sources[edit]
- ^ a b c d e f g Halo Encyclopedia (2022 edition), page 175
- ^ a b c d e f g h Halo Encyclopedia (2011 edition), page 331
- ^ a b c Halo 3 manual, page 14
- ^ Bungie.net, Halo 3 Beta Guide (Retrieved on Jan 17, 2021) [archive]
- ^ Halo 3, Chaingun in-game weapon
- ^ a b Halo: The Essential Visual Guide, page 115
- ^ Halo Encyclopedia (2022 edition), page 145
- ^ Halo Encyclopedia (2022 edition), page 149
- ^ Halo Wars, campaign level Arcadia Outskirts
- ^ Halo: Evolutions - Dirt
- ^ Halo: Fall of Reach - Invasion, issue 3
- ^ Halo 3: ODST, campaign level NMPD HQ
- ^ Halo Mythos, page 106
- ^ Halo 3, campaign level Crow's Nest
- ^ YouTube - IGN, Halo TV Series: Bringing Master Chief's Weapons to Life (Retrieved on Mar 14, 2022)
- ^ YouTube - Paramount+, Halo The Series (2022) Official Trailer (Retrieved on Jan 30, 2022)
|