Canon

M6G magnum: Difference between revisions

From Halopedia, the Halo wiki

 
(650 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{Era|H3|UP}}
{{Status|Canon}}
 
{{Disambig header|M6G magnum introduced in ''[[Halo: Reach]]''|M6G variant introduced in ''[[Halo 3]]''|M6G2 magnum}}
{{Weapon
{{Weapon infobox
| name=M6G Magnum
|image=[[File:HReach-M6GMagnumPistol-LeftSide.png|300px]]
| image=[[Image:BnetH3pistol.jpg|300px]]
|manufacturer=[[Misriah Armory]]
| manufacturer=Misriah Armory
|series=[[M6 series]]
| model=Model 6G Personal Defense Weapon System ([[M6|M6 Series]])
|type=Magnum-caliber [[pistol]]
| type=Magnum Caliber Pistol
|cost=
| cost= cR. 1615
|variant=
| size=
|service=[[Human-Covenant War]]
*Handheld, One or Two-Handed (Dual Wieldable)
|affiliation=[[United Nations Space Command]]
*Dimensions:
|weight=
**Length (o/a):  26.70 cm (10.5 in.)
*{{Convert|1.8|kg|lb|sp=us}} {{C|Standard variant}}{{Ref/Book|Id=Enc11|Enc11|Page=321}}
**Length (barrel): 11.7 cm (4.6 in.)
*{{Convert|2.7|kg|lb|sp=us}} {{C|Up-sized variant}}{{Ref/Reuse|Enc11}}
*Weight:
|length=
**(empty): 2.7 kg (5.95 lbs)
*{{Convert|9|in|cm|disp=flip|sp=us}} {{C|Standard variant}}{{Ref/Book|Id=EVG|EVG|Page=116}}{{Ref/Reuse|Enc11}}
**(loaded): 2.95 kg (6.5 lbs)
*{{Convert|14|in|cm|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} {{C|Up-sized variant}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc11}}
| damage per hit=*High (shielded enemies)
|ammotype=12.7×40mm [[M225 Semi-Armor-Piercing High-Explosive]]/.50 Magnum caliber rounds
*Very High or instant kill* (flesh damage, *headshots)
|capacity=
*Overall Damage: Medium-High
|feed=8 rounds magazine
| magazine=8 Rounds
|operation=[[wikipedia:Recoil operation#Short recoil operation|Short recoil principle]]
| maxammo=
|rate=
*48 Rounds
|velocity=
*6 Magazines
|optics=
| fire=Semi-Automatic Only
|range=328-492 ft (100-150m) {{C|Depending on user}}{{Ref/Reuse|Enc11}}
| ammotype=12.7mm x 40mm [[M225 SAPHE]] (Semi Armor Piercing High Explosive)
| operation=Short Recoil Principle
| rate of fire=
*About 120 rnds/min (2 rnds/sec)
*Muzzle Velocity: 427 m/sec (1302.35 ft/sec)
| accuracy=Medium-High
| range= 50 meters (152.5 ft) (Close to Medium)
| era=
| counterpart=*Elite:[[Plasma Pistol]]
*Brute:[[Mauler]]
| counterwep=
*At Close Range: [[Shotgun]], [[Energy Sword]]
*At Medium Range: [[Covenant Carbine]], or [[BR55HB SR Battle Rifle]]
| affiliation=[[United Nations Space Command]]
}}
}}
{{quote|The M6G is either the world’s biggest pistol or the world’s smallest rifle—I’m not sure which.|Unnamed UNSC personnel}}
The '''M6G Personal Defense Weapon System''' ('''PDWS''') is a handgun in [[Misriah Armory]]'s [[M6 series]].{{Ref/Book|Id=Enc22|Enc22|Page=165}}
The '''M6G Personal Defense Weapon System'''<ref>http://www.bungie.net/projects/halo3/content.aspx?link=h3pistol</ref> (abbreviated '''M6G PDWS'''), more commonly known as the '''M6G Magnum''', is a [[United Nations Space Command]] infantry firearm and is is one of the variants of [[Misriah Armory]]'s [[M6]] sidearm series.


==Introduction==
==Overview==
The M6G PDWS is the [[dual wield]]able successor of the [[M6D Pistol]] and the [[M6C Magnum Sidearm|M6C Magnum]] seen, respectively, in [[Halo: Combat Evolved]] and [[Halo 2]] and is introduced in ''[[Halo 3]]'' as the standard UNSC sidearm. It is a good [[weapon]] on its own and is somewhat similar to the M6D from Halo: Combat Evolved, but with less power per shot, lower magazine capacity, a slower rate of fire, no scope, and slightly less range. The M6G has increased accuracy and per-hit damage as compared to the M6C Magnum, but it has a much slower rate of fire. Just like the M6D and the M6C, the M6G will kill any unshielded enemy in a single headshot.
===Design details===
The M6G PDWS is a semi-automatic, recoil-operated, magazine-fed, large-caliber handgun.{{Ref/Site|Id=BNet|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=25441|Site=Bungie.net|Page=Halo: Reach ordnance - Magnum|D=07|M=02|Y=2021}} The weapon has a polymer handle, along with a titanium alloy body and an electroless nickel-plate finish.{{Ref/Site|URL=http://halo.xbox.com/en-us/intel/theuniverse/tech/gallery/magnum/f4c403d6-269e-499a-ac14-9a696e0a5b27|Site=Halo Waypoint|Page=Magnum|D=20|M=09|Y=2011|LocalArchive=Archive:Halo Waypoint/2009 to 2014/Universe/Weapons#Magnum}} The sidearm fires the M225 SAP-HE (Semi-Armor Piercing, High Explosive) rounds from an 8 to 12-round magazine.{{Ref/Reuse|EVG}} In addition, the weapon can be issued with a [[KFA-2 x2]] optical, smart-linked scope.{{Ref/Reuse|BNet}}{{Ref/Reuse|EVG}}


==Summary==
The M6G has a higher rate of fire than the [[M6G2 magnum]] modification package, though its accuracy suffers slightly as a result. The slide is tapered at the rear and sports forward-facing, diagonal serrations. The magazine release is set above and parallel to the lower lip of the trigger; the magazine's lip is shaped like an irregular trapezoid. The striker juts farther from the slide, reminiscent of a hammer. This model is equipped with an underslung flashlight attachment or laser module.
The M6G Pistol is a semi-automatic, recoil-operated, magazine-fed, dual-wieldable, magnum caliber handgun. It fires 12.7mm x 40mm SAPHE (Semi-Armor Piercing High Explosive) rounds from an 8-round magazine at a velocity of 427 m/sec (1302.35 ft/sec) and has slightly less power than the M6D. It has a rather low rate of fire (being only about 2 rnds/sec or 120 rnds/min) with great accuracy and range (being 50 meters or 152.5 feet). It also does not have a scope. The M6G is the descendant of the earlier M6 models, combining the dual-wield aspect of the M6C, accuracy and per-shot damage between those two, and decent magazine capacity.


==Technical Specifications==
===Ammunition===
The M6G Pistol is a semi-automatic UNSC handgun designed in a conventional layout (magazine fits into the grip). It fires 12.7mm x 40mm SAPHE (Semi-Armor Piercing High Explosive), bullets and has an 8-round magazine which does not fit flush into the housing. The magazine is housed in the handle of the weapon as most semi-automatic handguns are.  
{{Main|M225 Semi-Armor-Piercing High-Explosive|l1=M225 SAP-HE}}
The M6G uses 12.7×40mm [[M225 Semi-Armor-Piercing High-Explosive|M225 SAP-HE]] (Semi-Armor Piercing, High Explosive) .50 caliber ammunition loads. These rounds have a jacket of copper or cupro-nickel around the projectile while the projectile itself is hollow and filled with an explosive compound and a delayed-detonation impact fuse. When the round impacts a target, the jacket will initially help the projectile maintain its shape, allowing it to travel into the target before detonating almost immediately after impact, causing massive tissue damage and system shock. Probable reasons for using semi-armor piercing rounds instead of armor piercing projectiles are both to prevent over-penetration of hostiles and decreasing the risk of friendly fire during CQB and urban combat, and their devastating efficacy against soft targets. The explosive properties of the rounds render them decently effective against personal shielding systems and are also capable of damaging lightly-armored vehicles.


The M6G has a polymer handle, making it comfortable in the user's hands, along with a titanium alloy body, and fires using the short recoil principle. The M6G must first be cocked before it can start firing. The slide, located on the top of the weapon, is used to chamber a round. Once the first round is fired, the recoil (gases from previous rounds) forces the slide to move back and forth until the magazine is empty. Once the mag is empty, the slide locks back and the magazine is dropped (using the mag drop button located on the handle). Once a new magazine is placed in the housing, the slide catch, located above the handle, is pushed down and the slide launches forward chambering a round (not shown in-game). The ejection port is located directly on top of the gun.
==In-game information==
[[Image:HaloArmsRace3.JPG|right|thumb|300px|A locker full of M6G sidearms, fresh from Misriah Mfg. Seen in "[[Halo: Arms Race]]".]]
{{Main
 
|1=Magnum#Halo:_Reach
The M6G has a rifled barrel that is 11.7 cm (4.6 inches) long and has an overall length of 26.70 cm (10.5 in.).
|l1=Magnum
 
}}
It is somewhat similar to the M6D and  the M6C. The M6G has a chrome top with a laser dot sight (although it doesn't seem to be functional); the barrel seem to be longer than both M6 models. It also has a rather large trigger guard that encompasses the entire handle and helps prevent dropping. The safety is located directly above the handle on both sides, allowing ambidextrous usage. This weapon, like the M6C, is dual-wieldable.
===Changes from ''Halo 3'' to ''Halo: Reach''===
 
*Features a 2× zoom function.
Like many other weapons, the M6G has writing on it, most notably a serial number such as "MMR7121978." It also has the name of the manufacturer, Misriah Armory, as well as the type of ammo.
*Has reticle bloom, like most weapons in ''Halo: Reach''.
 
*Nearly doubled rate of fire (though its rate of fire is identical when firing only at minimum bloom).
==Changes From The M6D And M6C==
*Different reloading and melee animations that are very similar to those of the M6D from ''Halo: Combat Evolved'', wherein the SPARTAN flips the weapon in the air after striking.
[[Image:M6G Pistol.jpg|thumb|right|250px|The Halo 3 Magnum, the M6G]]
*Dual-wieldable (unlike the M6D)
*No scope (M6D had a scope)
*Increased damage per hit (higher than M6C Magnum, less than M6D)
*Increased accuracy (from both)
*Lower rate of fire (than both)
*Reduced magazine capacity (8 rounds vs. 12 for the M6D & M6C)
*The coloring has changed from the M6D and now looks more like the M6C
 
==Observations==
The M6G is designed primarily for ruggedness and reliability. Some believe that weight and magazine capacity should have been higher on that list. This weapon is issued mainly to officers and vehicle/weapon crews. It is not considered a primary weapon.
 
==UNSC Remarks==
“The M6G is either the world’s biggest pistol or the world’s smallest rifle—I’m not sure which.”
 
“It’s strange. Normally a big bore means access to a greater variety of exotic munitions, but we just don’t see that variety in the field.” [1]
 
“The M6 has been around forever; the number of variants and configurations is dizzying… have you ever seen an M6J—the Army’s carbine variant?”
 
“The M6 has been in service for about a hundred and forty years… it’s amazing to think how little it has changed in all that time.”
 
“The longevity of the M6 has always been more about pork barrels and slipspace travel than reliability or the so-called brilliance of its design.


“The As and Bs are way more comfortable to shoot, but you don’t see many of them outside of civilian security forces anymore .
==Non-canon and dubious canon appearances==
===Silver Timeline===
{{Notice/Silver|category=no}}
M6G magnums are used by [[Silver Team/Silver|Silver Team]] and other UNSC personnel in battles against the Covenant.{{Ref/YouTube|Id=HTVOT|5KZ3MKraNKY|Paramount+|Halo The Series (2022) Official Trailer|Y=2022|M=1|D=30}}


==Trivia==
==Trivia==
*Like the M6D, the M6G has Asian calligraphy stamped on the barrel, but in this case, they are Korean hangul, not Japanese kanji.
*In ''Halo: Reach'', Spartans wielding M6Gs use a nearly identical melee animation to the M6D pistol in ''Halo: Combat Evolved''. Elites, however, use an animation similar to that used by both species in ''Halo 3''.
*This weapon has an additional melee attack but the same reload animation as the M6C.
*John-117 wields an M6G (''Halo: Reach'' version) in the cover art of ''[[Halo: Combat Evolved Anniversary]]'' in lieu of the M6D, which is featured in the game. The cover art was designed while the ''Reach'' M6G model was being used as a placeholder for the M6D during the development of the game and was not changed when the pistol's in-game model was replaced (ironically, by ''Halo 3''{{'}}s M6G2 model).
*The words Misriah Armory are written on the side.
*Much like the first level of Halo: Combat Evolved, in Halo 3, you start out with a [[MA5C]] [[Assault Rifle]], and a secondary weapon, the M6G.
*The M6G has a [[Marathon]] symbol on the grip near the back.
*Although Bungie has confirmed that there is no scope on the M6G, it does feature an unusable laser-dot sight.
*Since the M6G fires a .50 round similar to the .50 AE fired by the Desert Eagle (though not identical, the M6G fires a 12.7x40, while the Desert Eagle fires a 12.7x32) and the overall similar pistol size and design, the M6G and its predecessors the M6D and M6C are considered to be the 26th century equivalents of the Desert Eagle.
 
==Related Articles==
*[[M6|M6 Sidearm Series]]
*[[Misriah Armory]]
 
== Sources ==
<references/>
 
{{WepList}}
 


[[Category:UNSC]]
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
File:Deliverhopekatandarmy.jpg|[[Catherine-B320]] with an M6G during the [[Battle of Fumirole]] in ''[[Deliver Hope]]''.
File:HR_M6GMagnum_Concept.jpg|Concept art of the M6G for ''Halo: Reach''.
File:M6G Cropped.png|A view of the M6G for ''Halo: Reach''.
File:HReach-M6GMagnumPistol-SideViews.png|Side view of the M6G in ''Halo: Reach''
File:M6g ref.jpg|A turnaround reference of the M6G in ''Halo: Reach''
File:Reach M6G POV.png|A view of the M6G from a first-person perspective in ''Halo: Reach''.
File:Reach M6G Reload.png|The reloading animation with the slide forward in ''Halo: Reach''.
File:Reach M6G Reload 2.png|The empty reloading animation with the slide locked back in ''Halo: Reach''.
File:Halo- Reach - M6G Zoom.jpg|The 2× scope on the M6G when activated in ''Halo: Reach''.
File:HTFOR AS - Sam's last stand.jpg|Samuel-034 dual wielding M6Gs during the [[Battle of Chi Ceti]] in ''[[Halo: The Fall of Reach - The Animated Series]]''.
File:HFR_M6GPistol_Render_1.jpg|A render of the M6G for ''[[Halo: Fireteam Raven]]''.
File:HFR_M6GPistol_Render_2.jpg|Another render of the M6G in ''Halo: Fireteam Raven''.
File:HFR_M6GPistol_Render_3.jpg|Another render of the M6G in ''Halo: Fireteam Raven''.
File:HTV-Execution.png|[[John-117/Silver|John-117]] executes a Sangheili with a M6G magnum during [[Operation: DEFIANT GLASS]] in ''[[Halo: The Television Series]]''.
File:HTV-M6Gs.jpg|[[Silver Team/Silver|Silver Team]] with M6G magnums.
File:HTV-S2Weaponprops.jpg|M6G props for ''[[Halo: The Television Series Season Two]]''.
</gallery>


[[Category:Weapons]]
== List of appearances ==
{{Col-begin}}
{{Col-2}}
*''[[Remember Reach]]''
**''[[Deliver Hope]]'' {{1st}}
*''[[Halo: Reach]]''
*''[[Halo 4]]'' {{C|Forge Spawn Hologram only}}
*''[[Halo 2: Anniversary]]'' {{C|Forge Spawn Hologram only}}
*''[[Halo: Fleet Battles]]''
*''[[Halo: The Fall of Reach - The Animated Series]]''
*''[[Halo 5: Guardians]]'' {{C|Forge Spawn Hologram only}}
*''[[Halo: Ground Command]]''
*''[[Halo Mythos]]''
*''[[Halo: Retribution]]''
*''[[Halo: Collateral Damage]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo: Lone Wolf]]''
*''[[Halo: Outpost Discovery]]''
*''[[Halo Infinite]]'' {{C|Forge Spawn Hologram only}}
{{Col-2}}
*''[[Halo: The Television Series Season One]]''
**''[[Contact]]''
**''[[Unbound]]''
**''[[Homecoming (TV Series)|Homecoming]]''
**''[[Reckoning]]''
**''[[Solace (TV Series)|Solace]]''
**''[[Allegiance]]''
**''[[Transcendence]]''
*''[[Halo: The Television Series Season Two]]''
**''[[Sanctuary (TV Series)|Sanctuary]]''
**''[[Sword (TV Series)|Sword]]''
**''[[Visegrád (TV Series)|Visegrád]]''
{{Col-end}}


[[Category:Held Weapons]]
==Sources==
{{Ref/Sources}}


[[Category:Human Weapons]]
{{Navbox/Universe/HumanSidearms/M6Pistols}}
[[Category:Pistols]]

Latest revision as of 06:06, November 4, 2024

This article is about M6G magnum introduced in Halo: Reach. For M6G variant introduced in Halo 3, see M6G2 magnum.
M6G magnum
HReach-M6GMagnumPistol-LeftSide.png
Production overview

Manufacturer:

Misriah Armory

Model series:

M6 series

Type:

Magnum-caliber pistol

Specifications

Length:

  • 23 centimeters (9 in) (Standard variant)[1][2]
  • 36 centimeters (14 in)[3] (Up-sized variant)[1][2]

Weight:

  • 1.8 kilograms (4.0 lb) (Standard variant)[2]
  • 2.7 kilograms (6.0 lb) (Up-sized variant)[2]

Ammunition type:

12.7×40mm M225 Semi-Armor-Piercing High-Explosive/.50 Magnum caliber rounds

Feed system:

8 rounds magazine

Operation:

Short recoil principle

Effective range:

328-492 ft (100-150m) (Depending on user)[2]

Service history

In service:

Human-Covenant War

 

The M6G Personal Defense Weapon System (PDWS) is a handgun in Misriah Armory's M6 series.[3]

Overview[edit]

Design details[edit]

The M6G PDWS is a semi-automatic, recoil-operated, magazine-fed, large-caliber handgun.[4] The weapon has a polymer handle, along with a titanium alloy body and an electroless nickel-plate finish.[5] The sidearm fires the M225 SAP-HE (Semi-Armor Piercing, High Explosive) rounds from an 8 to 12-round magazine.[1] In addition, the weapon can be issued with a KFA-2 x2 optical, smart-linked scope.[4][1]

The M6G has a higher rate of fire than the M6G2 magnum modification package, though its accuracy suffers slightly as a result. The slide is tapered at the rear and sports forward-facing, diagonal serrations. The magazine release is set above and parallel to the lower lip of the trigger; the magazine's lip is shaped like an irregular trapezoid. The striker juts farther from the slide, reminiscent of a hammer. This model is equipped with an underslung flashlight attachment or laser module.

Ammunition[edit]

Main article: M225 SAP-HE

The M6G uses 12.7×40mm M225 SAP-HE (Semi-Armor Piercing, High Explosive) .50 caliber ammunition loads. These rounds have a jacket of copper or cupro-nickel around the projectile while the projectile itself is hollow and filled with an explosive compound and a delayed-detonation impact fuse. When the round impacts a target, the jacket will initially help the projectile maintain its shape, allowing it to travel into the target before detonating almost immediately after impact, causing massive tissue damage and system shock. Probable reasons for using semi-armor piercing rounds instead of armor piercing projectiles are both to prevent over-penetration of hostiles and decreasing the risk of friendly fire during CQB and urban combat, and their devastating efficacy against soft targets. The explosive properties of the rounds render them decently effective against personal shielding systems and are also capable of damaging lightly-armored vehicles.

In-game information[edit]

Main article: Magnum

Changes from Halo 3 to Halo: Reach[edit]

  • Features a 2× zoom function.
  • Has reticle bloom, like most weapons in Halo: Reach.
  • Nearly doubled rate of fire (though its rate of fire is identical when firing only at minimum bloom).
  • Different reloading and melee animations that are very similar to those of the M6D from Halo: Combat Evolved, wherein the SPARTAN flips the weapon in the air after striking.

Non-canon and dubious canon appearances[edit]

Silver Timeline[edit]

HTV-SilverTeam logo.png
This article contains information about the Silver Timeline, and is not a part of the established Halo canon.

M6G magnums are used by Silver Team and other UNSC personnel in battles against the Covenant.[6]

Trivia[edit]

  • In Halo: Reach, Spartans wielding M6Gs use a nearly identical melee animation to the M6D pistol in Halo: Combat Evolved. Elites, however, use an animation similar to that used by both species in Halo 3.
  • John-117 wields an M6G (Halo: Reach version) in the cover art of Halo: Combat Evolved Anniversary in lieu of the M6D, which is featured in the game. The cover art was designed while the Reach M6G model was being used as a placeholder for the M6D during the development of the game and was not changed when the pistol's in-game model was replaced (ironically, by Halo 3's M6G2 model).

Gallery[edit]

List of appearances[edit]

Sources[edit]