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{{Realworld}}
{{Status|RealWorld}}
Certain Affinity is a American video game developer studio. It was founded in 2006 by [[Max Hoberman]] and a small number of other ex-[[Bungie| Bungie]] employees and other industry veterans.
{{Wikipedia}}
{{Infobox/Developer
|name=Certain Affinity
|image=[[File:CA logo.png|300px]]
|founded= [[2006]]
|dissolved=
|founder= [[Max Hoberman]]
|leader= Max Hoberman
|parent=
|subsidiaries=
|headquarters= Austin, Texas, USA
|locations=
|website=[http://www.certainaffinity.com/ www.certainaffinity.com]
|halogames= *[[Halo 2]]
*[[Halo: Reach]]
*[[Halo 4]]
*[[Halo: The Master Chief Collection]]
*[[Halo Infinite]]
|othergames=
}}
'''Certain Affinity''' is a video game development studio based in [[Wikipedia:Austin, Texas|Austin, Texas]] in the [[United States of America|USA]]. It was founded in [[2006]] by ex-[[Bungie]] employee [[Max Hoberman]]. In addition to staff from Bungie, it also includes ex-members of companies such as [[Microsoft]], Red Storm, Origin, EA, Digital Anvil and NCSoft. The studio has worked closely with Bungie and [[343 Industries]], having worked on ''[[Halo 2]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo: The Master Chief Collection]]'' and, most recently, ''[[Halo Infinite]]''.


==History==  
== List of projects related to the Halo franchise ==
Certain Affinity's creation was announced in December 2006. The studio was formed by ex [[Bungie]] employee Max Hoberman. In addition to staff from Bungie it also includes ex-members of companies such as [[Microsoft]], Red Storm, Origin, EA, Digital Anvil and NCSoft.
*''[[Halo 2]]''
**[[Blastacular Pack]] ([[2007 (real world)|2007]])<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=certainaffinitymaps '''Bungie.net''': ''New Halo 2 Maps Revealed!'']</ref>
*[[Cancelled Certain Affinity Halo game|Cancelled ''Halo'' game project]] (C.2008-2009, unreleased){{Ref/Site|Id=VICE|URL=https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history|Site=VICE|Page=The Complete, Untold History of Halo: An Oral History|D=10|M=10|Y=2021}}
*''[[Halo Waypoint]]'' ([[2009]])<ref>[http://certainaffinity.com/waypoint/ '''Certain Affinity''': ''Halo Waypoint'']</ref>
*''[[Halo: Reach]]''
**[[Defiant Map Pack]] ([[2011]])<ref>[http://majornelson.com/archive/2011/02/14/announcing-the-halo-reach-defiant-map-pack.aspx '''Major Nelson''': ''Announcing the Halo: Reach Defiant Map Pack'']</ref>
**[[Anniversary Map Pack]] (2011)<ref>[http://blogs.halowaypoint.com/Headlines/post/2011/11/09/The-Halo-Bulletin-11911-.aspx The Halo Bulletin: 11/9/11]</ref>
*''[[Halo 4]]''
**''Halo 4''<nowiki />'s [[Forge]] ([[2012]])<ref>[http://www.gamespot.com/halo-4/videos/exclusive-halo-4-forge-mode-details-6397629/ '''GameSpot''': ''Exclusive Halo 4 Forge Mode Details'']</ref>
**[[Majestic Map Pack]] ([[2013]])<ref>[http://www.certainaffinity.com/games/halo-4-majestic-map-pack/ '''Certain Affinity''': ''Halo 4 Majestic Map Pack'']</ref>
**[[Castle Map Pack]] (2013)<ref>[http://www.youtube.com/watch?v=TmQiUABDlDY '''Halo 4 Castle Map Pack Strategy: Daybreak''']</ref>
**[[Bullseye Map Pack]] (2013)<ref name="promo">[https://pbs.twimg.com/media/BOg483dCcAARLko.jpg:large '''Champions Bundle''' ''promotional picture'']</ref>
*''[[Halo 2: Anniversary]]''<nowiki />'s [[multiplayer]] ([[2014]])<ref name="RTX 2014">[https://www.youtube.com/watch?v=E1a1FzQ3bdQ '''YouTube''': ''RTX 2014 - 343 Industries panel'']</ref>
*''[[Halo Infinite]]''<nowiki>'</nowiki>s multiplayer ([[2021 (real world)|2021]])


The studio's first work was in creating two additional multiplayer levels for the popular [[Xbox]], [[Xbox Live]], and [[wikipedia:Windows Vista|Windows Vista]] game [[Halo 2]]. These maps, called Tombstone and Desolation, are remakes of levels that were in the original [[Halo CE|Halo]] game called [[Hang 'Em High]] and [[Derelict]] respectively. They were released for Halo 2 over the Xbox Live (Silver and Gold) service on April 17, 2007. Certain Affinity worked closely with members of [[Bungie]] and [[Microsoft]] during the development of these two maps.
==Sources==
{{Ref/Sources}}
 
== External links ==
*[http://www.certainaffinity.com/ '''Certain Affinity''' ''homepage'']
 
[[Category:Companies]]

Latest revision as of 18:08, April 15, 2024

Wikipedia.png
There is more information available on this subject at Certain Affinity on the English Wikipedia.
Certain Affinity
CA logo.png
Company information

Date founded:

2006

Founder(s):

Max Hoberman

Leader(s):

Max Hoberman

Headquarters:

Austin, Texas, USA

Website:

www.certainaffinity.com

Development information

Halo titles developed:

 

Certain Affinity is a video game development studio based in Austin, Texas in the USA. It was founded in 2006 by ex-Bungie employee Max Hoberman. In addition to staff from Bungie, it also includes ex-members of companies such as Microsoft, Red Storm, Origin, EA, Digital Anvil and NCSoft. The studio has worked closely with Bungie and 343 Industries, having worked on Halo 2, Halo: Reach, Halo 4, Halo: The Master Chief Collection and, most recently, Halo Infinite.

List of projects related to the Halo franchise[edit]

Sources[edit]

External links[edit]