Shredder round: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
(This page is now defunct due to changes on the 7.62x51mm page. All valid information from this page was transferred over - a substantial amount of information from this page, however, was unsubstantiated by sources.)
Tag: New redirect
 
(52 intermediate revisions by 40 users not shown)
Line 1: Line 1:
'''Shredder rounds''' are special rounds designed to splinter on impact, tearing through light armor and making mince meat of flesh. They are usually fired from [[Assault Rifles]] as a replacement for [[Armour Piercing Rounds]]. However, shredder rounds have a severe lack of penetration power and they are all but useless against [[Covenant]] [[Shields#Covenant_Shielding|personal shields]].
#REDIRECT[[7.62x51mm#Shredder]]
 
This type of ammunition was often used by the [[Spartan-II|Spartan-II's]] when they ran out of AP ammunition, for example, in the [[Lambda Serpentis System]] in [[2535]], the Spartans of [[Blue Team]] switched to using shredder rounds after exhausting all of their AP rounds when gunning down a horde of [[Grunts]].<ref>[[Halo: The Fall of Reach]] page 3</ref> Another example, also in Fall of Reach, is when Blue team is at [[Cote d'Azur]]. The Spartans were in a firefight with two [[hunters]] in a museum and when they found out that the AP rounds were not affective against the Hunter's armor, [[Spartan 117]] ordered the team to switch to shredder rounds and shoot the floor beneath the Hunters. <ref>[[Halo: The Fall of Reach]] Page 208</ref>
 
== References ==
<references/>
 
[[Category: UNSC]]
[[Category: Ammunition]]

Latest revision as of 12:39, May 31, 2020

Redirect to: