Talk:Non-playable character: Difference between revisions

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NPC in no way means youre vital to the storyline. A regular marine is considered an NPC.--[[User:JohnSpartan117|JohnSpartan117]] 07:06, 10 November 2006 (UTC)
NPC in no way means youre vital to the storyline. A regular marine is considered an NPC.--[[User:JohnSpartan117|JohnSpartan117]] 07:06, 10 November 2006 (UTC)
ED, this was a stupid idea, you have nothing to back this up with.--JohnSpartan117 [http://installation07.uk.to] 06:29, 15 December 2006 (UTC)
Anyone?--[[User:JohnSpartan117]] [http://installation07.uk.to] 09:01, 20 December 2006 (UTC)
:The term ''NPC'' has stood for multiple things over the years. The term itself predates Halo, back to the early days of computer games. In Warcraft II for example, an NPC was a "Non-Playable Character" and only "hero" units were NPCs. Despite this, the NPCs would be under control of the player the entire game. The difference was just that they were special units.
:This was because, at the time, AI scripts for computer bots were not advanced enough, in most cases, for the computer AI to be able to distignuish player from enemy. It wasn't until games like Goldeneye 007 came out that NPC came to stand for "Non Player Character" because at this point Computer bots could be programmed to do more than just attack the player.
:All this to say, the term NPC was around before games like Halo, where you have characters you can't control aid you. I stick to the original term because standard "unimportant" allies (Like marines) could simply be called "bots." there really is a diference between the standard bot and the special in-game characters. Still, ammend the article if you wish. Just putting in my two cents. -[[User:ED|ED]] 20:57, 20 December 2006 (UTC)
I have always wanted to play as other NPCs for a try. But nowadays, the only way to do that is to mod... :) -[[User:Blemo|Blemo]]
Ah, but that could be an opinion ED. Also I dont see why this Article is important at all, it tells me nothing of the Halo Universe. Thats why I call for a '''DELETE'''--[[User:JohnSpartan117]] 03:27, 27 April 2007 (UTC)
==Halo: Combat Evolved==
Isn't Sergeant Johnson a NPC? If so shouldn't he be listed in the article? [[User:58.178.213.36|58.178.213.36]] 13:14, 6 December 2007 (UTC)
:actually you can swap weapons with AI allies in halo reach so there is a mistake on this page[[User talk:Butthead4|Butthead4]] 18:56, 2 April 2011 (EDT)butthead4
::Yes - ''AI'' allies. The NPCs don't work the same as your standard AIs - they lack death animations or any level of health and cannot trade weapons.-- '''[[User:Forerunner|<font color="blue">Fore</font>]]''[[User talk:Forerunner|<font color="green">run</font>]]''[[Special:Contributions/Forerunner|<font color="red">ner</font>]]''''' 19:24, 2 April 2011 (EDT)
==NPC vs. Bot==
[[User:ChristianBethel|ChristianBethel]] ([[User talk:ChristianBethel|talk]]) 15:37, November 11, 2022 (EST)I think this has been brought up previously, but NPCs and bots are not the same thing. Someone needs to change this page to reflect this.

Latest revision as of 15:38, November 11, 2022

NPC in no way means youre vital to the storyline. A regular marine is considered an NPC.--JohnSpartan117 07:06, 10 November 2006 (UTC)

ED, this was a stupid idea, you have nothing to back this up with.--JohnSpartan117 [1] 06:29, 15 December 2006 (UTC)

Anyone?--User:JohnSpartan117 [2] 09:01, 20 December 2006 (UTC)

The term NPC has stood for multiple things over the years. The term itself predates Halo, back to the early days of computer games. In Warcraft II for example, an NPC was a "Non-Playable Character" and only "hero" units were NPCs. Despite this, the NPCs would be under control of the player the entire game. The difference was just that they were special units.
This was because, at the time, AI scripts for computer bots were not advanced enough, in most cases, for the computer AI to be able to distignuish player from enemy. It wasn't until games like Goldeneye 007 came out that NPC came to stand for "Non Player Character" because at this point Computer bots could be programmed to do more than just attack the player.
All this to say, the term NPC was around before games like Halo, where you have characters you can't control aid you. I stick to the original term because standard "unimportant" allies (Like marines) could simply be called "bots." there really is a diference between the standard bot and the special in-game characters. Still, ammend the article if you wish. Just putting in my two cents. -ED 20:57, 20 December 2006 (UTC)

I have always wanted to play as other NPCs for a try. But nowadays, the only way to do that is to mod... :) -Blemo

Ah, but that could be an opinion ED. Also I dont see why this Article is important at all, it tells me nothing of the Halo Universe. Thats why I call for a DELETE--User:JohnSpartan117 03:27, 27 April 2007 (UTC)

Halo: Combat Evolved[edit]

Isn't Sergeant Johnson a NPC? If so shouldn't he be listed in the article? 58.178.213.36 13:14, 6 December 2007 (UTC)

actually you can swap weapons with AI allies in halo reach so there is a mistake on this pageButthead4 18:56, 2 April 2011 (EDT)butthead4
Yes - AI allies. The NPCs don't work the same as your standard AIs - they lack death animations or any level of health and cannot trade weapons.-- Forerunner 19:24, 2 April 2011 (EDT)

NPC vs. Bot[edit]

ChristianBethel (talk) 15:37, November 11, 2022 (EST)I think this has been brought up previously, but NPCs and bots are not the same thing. Someone needs to change this page to reflect this.