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{{realworld}}{{Bstaff|O'Brien, William}}[[Image:Bill OBrien.jpg|thumb|Screenshot from [[ViDoc: Et Tu Brute]], camera opens on a table with four Bungie staff being Interviewed from left to right are [[Nathan Walpole]], John, [[Bill O'Brien]], and Jermey]]'''William O'Brien''' is an American animator, artist, and video game producer. He is also a current employee of [[Bungie Studios]]. Born and raised in Boston, Massachusetts, USA, he attended art school and majored in animation. He specializes in both 2D and 3D animation.
{{Status|RealWorld}}
{{Disambig header|the Bungie animator|other people with this name|William}}
[[File:Bill OBrien.jpg|thumb|350px|O'Brien in the ViDoc [[O Brave New World]].]]


He was credited as one of the animators for [[Halo 2]].
'''William O'Brien''', also known as '''Bill O'Brien''', is an American animator, artist and video game producer. He is also a current employee of [[Bungie]]. Born and raised in Boston, Massachusetts, [[United States of America|USA]], he attended art school and majored in animation. He specializes in both 2D and 3D animation.<ref>[http://halo.bungie.net/Inside/MeetTheTeam.aspx?Person=obrien '''Bungie.net''': ''Staff Bio - Bill O'Brien'']</ref>
 
O'Brien joined Bungie in [[2002]]. He was credited as one of the animators for ''[[Halo 2]]'', ''[[Halo 3]]'', and ''[[Halo 3: ODST]]''.<ref>'''[[Halo 2]]''' ''[[Halo 2 credits|credits]]''</ref><ref>'''[[Halo 3]]''' ''[[Halo 3 credits|credits]]''</ref><ref>'''[[Halo 3: ODST]]''' ''[[Halo 3: ODST credits|credits]]''</ref> In ''[[Halo Reach]]'', the game he claimed to be proudest of any game he has ever worked on,<ref>'''[[Bungie]] [[ViDoc]]''': ''[[O Brave New World]]''</ref> he worked as the animation lead.<ref>'''[[Halo: Reach]]''' ''[[Halo: Reach credits|credits]]''</ref>


== Trivia ==
== Trivia ==
*"Robt McLees is definitely the go-to guy for the gun stuff," says William O' Brien, part of Halo 2's animation team, "I wanted to come up with an animation for the sniper scope, an 'idle cycle'. If you activate the scope, and then sit too long without doing anything, the animation would kick in periodically, just to keep things interesting... Simple, right?... He replied, 'No way. If you adjust your scope in the field, you're dead. Snipers don't do that. That's how detailed his weapon designs are -- not just guns, but how they work, and how a sniper would fire them. Amazing."
O'Brien had [[O'Brien (Mombasa)|an ODST]] don his name in the short, ''[[Another Day at the Beach]]''. The ODST died in a [[Pelican]] crash during the events.
 
==Sources==
{{Ref/Sources}}


==Links==
{{DEFAULTSORT:O'Brien, William}}
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=obrien Bill O'Brien at Bungie.net]
[[Category:Bungie staff]]

Latest revision as of 11:20, April 12, 2023

This article is about the Bungie animator. For other people with this name, see William.
O'Brien in the ViDoc O Brave New World.

William O'Brien, also known as Bill O'Brien, is an American animator, artist and video game producer. He is also a current employee of Bungie. Born and raised in Boston, Massachusetts, USA, he attended art school and majored in animation. He specializes in both 2D and 3D animation.[1]

O'Brien joined Bungie in 2002. He was credited as one of the animators for Halo 2, Halo 3, and Halo 3: ODST.[2][3][4] In Halo Reach, the game he claimed to be proudest of any game he has ever worked on,[5] he worked as the animation lead.[6]

Trivia[edit]

O'Brien had an ODST don his name in the short, Another Day at the Beach. The ODST died in a Pelican crash during the events.

Sources[edit]