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{{Ratings}}
{{Status|Canon}}
{{Era|H1|H2|H3R|H3|}}
{{Unit infobox
{{Covenant Rank Infobox
|variant=Cov
|name=Jackal Major
|name=Major
|image=[[File:JackalMajor.png|300px]]
|image= [[File:Kig-Yar Major transparent.png|150px]]
|species=[[Kig-Yar]]
|species=[[Kig-Yar]] {{c|[[Ruuhtian]]}}
|weapons=*[[Plasma Pistol]]
|affiliation=*[[Covenant]]
*[[Plasma Rifle]]
*[[Covenant remnants]]
*[[Needler]]  
|authority=
|equipment = [[Kig-yar Point Defense Gauntlet|Kig-Yar Personal Arm Shield]]
|branch=
|vehicles =  
|mission=Ground assault, infiltration, defense
|missions = Ground Assault, Infiltration, Defense
|role=Infantry, support
|role = Infantry, Support
|size=
|affiliation = *[[Covenant Empire|Covenant]], later [[Covenant Loyalists]]
|armament=*[[Type-25 plasma pistol]]
*{{Pattern|Okarda'phaa|plasma rifle}}
*[[Type-33 needler]]  
|equipment=[[Kig-Yar Point Defense Gauntlet|Point-defense gauntlet]]s
|notable=
}}
}}
A '''Kig-Yar Major''' is a [[Kig-Yar#Rank Structure|rank]] for more experienced [[Kig-Yar]]. They are effectively equal in rank to the that of a [[United Nations Space Command|UNSC]] [[Corporal (UNSC)|Corporal]] or [[Sergeant (UNSC)|Sergeant]]. They are characterized by their orange (''H:CE'' & ''Halo 2''")/purple (''Halo 3'') personal arm shields, and don gold-brown combat harness, though this is not always the case.
{{Quote|Pecking order is earned via survival instincts alone.|A Kig-Yar Major's philosophy}}
The '''Kig-Yar Major''' is a [[Kig-Yar#Military structure|rank]] attainable by [[Kig-Yar]] in the [[Covenant military]]. They are characterized by their orange [[Kig-Yar Point Defense Gauntlet|point-defense gauntlets]], and have moderately greater stamina than [[Kig-Yar Minor]]s.<ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''pages 146-147''</ref><ref>'''[[Halo: The Essential Visual Guide]]''', ''page 100''</ref>


==Description==
==Description==
Similar like its [[Kig-Yar Minor|less experienced]] member, the Kig-Yar Majors are commonly seen in combat and are engaged as ''cannon fodder''. Because of this, they are seen in almost every engagement with other types of Covenant forces. Kig-Yar Majors simply devote their combat time to bombard the player with volleys of plasma bolts on the ground. At some point in an engagement, they are seen commanding Kig-Yar Minors and Unggoy Minors.  
Similar to their [[Kig-Yar Minor|less experienced]] brethren, Majors constitute a large part of the Covenant's mainstream infantry. They are seen in almost every engagement alongside other types of Covenant forces. Although higher in rank than Minors, they are still subject to the command of a lance leader, typically a [[Sangheili]] or [[Jiralhanae]]. Majors represent the highest rank within the standard infantry of the Kig-Yar contingent, often assuming leadership positions and specialized roles. Sometimes, a Kig-Yar Major leads a [[lance]] of low-ranking Kig-Yar and [[Unggoy]].<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[The Silent Cartographer]]''</ref>


==Combat==
Generally, Kig-Yar Majors operate better in small groups or in scouting parties. However, they can play the role of a precision marksman if it is deemed necessary.<ref name="library">'''[[Halo: Combat Evolved Anniversary]]''', [[Library (feature)|Library]]</ref>
Kig-Yar Majors are known for wielding Plasma Pistols as their standard weapon of choice. When engaging an enemy, they tend to overcharge their Plasma Pistols to eliminate its enemy's energy shield and release volleys of plasma bolts to quickly eliminate them. When engaged by an enemy, a Major will use its personal arm shield to block enemy fire.


When engaging a Kig-Yar Major from afar, it is best to use a precision weapon such as the [[M6 series|M6 Pistols]], [[Battle Rifle]] and [[Type-51 Carbine|Covenant Carbine]] and aim at their exposed left hand. From medium range, weapons such as the [[Type-25 Directed Energy Rifle|Plasma Rifle]], the [[M7/Caseless Submachine Gun|SMG]] and the [[MA5 series|Assault Rifle]] provide good suppressive fire against the Major as they will make the Kig-yar Major off guard and unable to fire its weapon, followed by a quick melee to kill it off. Alternatively, one can eliminate the Kig-yar's personal arm shield by firing an overcharged Plasma bolt from a Plasma Pistol. Once the personal arm shield collapses, the Kig-yar Major is open to all attacks.
==Equipment==
Kig-Yar Majors are better armed than their Minor subordinates. Since they are more experienced in combat, Majors are given better supplement equipment.{{Ref/Reuse|library}} They are mostly armed with [[Type-25 Directed Energy Pistol|plasma pistol]]s, {{Pattern|Okarda'phaa|plasma rifle}}s, and [[Type-33 Guided Munitions Launcher|Needler]]s.


On higher difficulties, it is advisable for players to utilize either long-range firing technique using a precision weapon or the overcharged plasma bolt.
Majors wield [[Kig-Yar point defense gauntlet|point-defense gauntlet]]s of greater energy output than those used by the [[Kig-Yar Minor]]s. The energy emitted by a Major's shield is typically shifted into the red spectrum, glowing orange, violet or red and shifting to blue as it takes fire. Majors occasionally sport additional armor as well, such as forearm gauntlets on both arms.


==Appearances==
==Gameplay==
In ''[[Halo 2]]'', they are the [[Thel 'Vadam|Arbiter]]'s allies only on the level [[Sacred Icon (Level)|Sacred Icon]] where they accompany the Arbiter on a mission to recover the "Sacred Icon", which is [[Installation 05]]'s [[Activation Index]].  
Kig-Yar Majors are known for wielding [[Type-25 Directed Energy Pistol|plasma pistols]] as their standard weapon of choice, though canonically they have also been known to utilize [[Type-33 Guided Munitions Launcher|Needler]]s. When engaging an enemy, they tend to overcharge their plasma pistols to eliminate enemy [[SPARTAN-II Program|SPARTAN]]'s energy shields and release volleys of plasma bolts to quickly eliminate them. When engaged by an enemy, a Major will use its personal arm shield to block enemy fire.
 
When engaging a Kig-Yar Major from afar, it is best to use a precision weapon such as an [[M6 series|M6 pistol]], [[Battle Rifle]], or [[Type-51 Carbine|Covenant Carbine]] and aim at their exposed left hand. From medium range, weapons such as the {{Pattern|Okarda'phaa|plasma rifle}}, the [[M7/Caseless Submachine Gun|SMG]] and the [[MA5 series|Assault Rifle]] provide good suppressive fire against the Major, as a hit on their body will cause the Kig-Yar to stumble, momentarily exposing it to a [[melee]] or [[headshot]]. Alternatively, one can eliminate the Kig-Yar's personal arm shield by firing a volley from a plasma rifle or an overcharged shot from a plasma pistol. Once the personal arm shield collapses, the Kig-Yar Major is open to all attacks.
 
On higher difficulties, it is advisable for players to utilize either a long-range firing technique using a precision weapon or the overcharged plasma bolt.


==Trivia==
==Trivia==
*In the PC ''[[Halo: Combat Evolved]]'', it looks like the textures, coloring and all-out graphics were never completed or they didn't transfer from the Xbox to the PC very well. So [[Jackal Minor|Jackal Minors]] and Jackal Majors have the same shield color (turquoise). In the Xbox version, the Jackal Majors have orange shields while Jackal Minors have blue shields.  
{{Linkbox|gallery=yes|gallerypage=Images of Kig-Yar Majors}}
*In the PC ''[[Halo: Combat Evolved]]'', it looks like the textures, coloring and all-out graphics were never completed, or they didn't transfer from the Xbox to the PC very well. This causes [[Kig-Yar Minor]]s and Majors to have the same shield color (turquoise). In the Xbox version, the Kig-Yar Majors have orange shields, while Minors have blue shields.
*In ''Halo: Combat Evolved'', Kig-Yar Majors are not only differentiated from Kig-Yar Minors by the color of their shields, but also the color of their skin. Majors have orange skin, while Minors have gray-green skin.
*In ''Halo 2'', Kig-Yar Majors have an orange combat suit, rather than the gray ones seen in the other games.
*In ''Halo: Reach'', Kig-Yar Majors appear to have bright red shields and wear added armor on the forearms and shoulders.
*In the Halo 2 level '[[Delta Halo]]', several Kig-Yar, including a Major, can be found wielding {{Pattern|Okarda'phaa|plasma rifle}}s. Also, near the end of ''Halo: Reach'', the player encounters a single Kig-Yar Major wielding a plasma rifle. These are the only instances, in any game, of non-sniper Kig-Yar wielding something other than a [[Type-25 Directed Energy Pistol|plasma pistol]] or [[Type-33 Guided Munitions Launcher|Needler]] by default.


==Gallery==
==Gallery==
<gallery>
<gallery>
Image:1212860634 0046c.jpg|A Jackal Major protecting itself with its energy shield.
File:MCC-CEJackalMajor.png|A Kig-Yar Major in ''[[Halo: Combat Evolved]]''
Image:Jackal Majors.jpg|Jackal Majors in ''[[Halo 3]]''.
File:MCC-CEJackalMajorhelmet.png|A Kig-Yar Major wearing a helmet.
Image:/Users/browneyez_grrl/Desktop/d2b5c876a9a16c88.jpeg
File:MCC-H2JackalMajors.png|Kig-Yar Majors in ''[[Halo 2]]''.
File:JackalMajor.png|Render of a Kig-Yar Major in ''[[Halo 3]]''.
File:H3 Kig-Yar Major protecting itself.jpg|A Kig-Yar Major protecting itself with its [[Kig-Yar point defense gauntlet|energy shield]] in ''Halo 3''.
File:Jackal Majors.jpg|Kig-Yar Majors in ''Halo 3''.
File:forkpocalypse.jpg|Kig-Yar Majors in ''[[Halo: Reach]]'', alongside [[Unggoy]] and [[Kig-Yar Minor]]s.
File:HReachKig-yarMajor.jpg|A Kig-Yar Major on ''[[Beachhead (Halo: Reach map)|Beachhead]]''.
File:Jackal, Major.jpg|A Kig-Yar Major on [[Corvette (map)|Corvette]].
File:HCEA-Mgalekgolo&JackalMajor.png|A Kig-Yar Major and a [[Mgalekgolo]] on [[Installation 04]] in ''[[Halo: Combat Evolved Anniversary]]''.
File:MCC-CEAJackalMajor.png|A Kig-Yar Major on one of Installation 04's many bridges.
File:Jiralhanae vs Kig-Yar.png|Kig-Yar Majors and [[Unggoy]] [[Unggoy Imperial|Imperials]] under fire from [[Jiralhanae]] in ''[[Halo: Escalation]]''.
File:H2A-KigYarMajor.png|A Kig-Yar Major with its shield deactivated on [[Installation 05]] in ''[[Halo 2: Anniversary]]''.
File:MCC-H2AJackalMajors.png|Kig-Yar Majors in '' Halo 2: Anniversary''.
File:HTMCC-H2A Kig-yar with Carbine.jpg|A Kig-Yar Major with a {{Pattern|Mosa|carbine}} in '' Halo 2: Anniversary''.
</gallery>
</gallery>


{{Jackal Ranks}}
==List of appearances==
[[Category:The Covenant]]
*''[[Halo: Combat Evolved]]'' {{1st}}
[[Category:Ranks]]
*''[[Halo 2]]''
[[Category:Jackals]]
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo 3]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Reach]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: Escalation]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Fireteam Raven]]''
==Sources==
{{Ref/Sources}}
 
{{Kig-Yar Ranks}}
 
[[Category:Kig-Yar ranks]]

Latest revision as of 16:30, October 22, 2023

Major
Kig-Yar Major transparent.png

Function:

Ground assault, infiltration, defense

Species:

Kig-Yar (Ruuhtian)

Affiliation:

Other role(s):

Infantry, support

 

"Pecking order is earned via survival instincts alone."
— A Kig-Yar Major's philosophy

The Kig-Yar Major is a rank attainable by Kig-Yar in the Covenant military. They are characterized by their orange point-defense gauntlets, and have moderately greater stamina than Kig-Yar Minors.[1][2]

Description[edit]

Similar to their less experienced brethren, Majors constitute a large part of the Covenant's mainstream infantry. They are seen in almost every engagement alongside other types of Covenant forces. Although higher in rank than Minors, they are still subject to the command of a lance leader, typically a Sangheili or Jiralhanae. Majors represent the highest rank within the standard infantry of the Kig-Yar contingent, often assuming leadership positions and specialized roles. Sometimes, a Kig-Yar Major leads a lance of low-ranking Kig-Yar and Unggoy.[3]

Generally, Kig-Yar Majors operate better in small groups or in scouting parties. However, they can play the role of a precision marksman if it is deemed necessary.[4]

Equipment[edit]

Kig-Yar Majors are better armed than their Minor subordinates. Since they are more experienced in combat, Majors are given better supplement equipment.[4] They are mostly armed with plasma pistols, Okarda'phaa-pattern plasma rifles, and Needlers.

Majors wield point-defense gauntlets of greater energy output than those used by the Kig-Yar Minors. The energy emitted by a Major's shield is typically shifted into the red spectrum, glowing orange, violet or red and shifting to blue as it takes fire. Majors occasionally sport additional armor as well, such as forearm gauntlets on both arms.

Gameplay[edit]

Kig-Yar Majors are known for wielding plasma pistols as their standard weapon of choice, though canonically they have also been known to utilize Needlers. When engaging an enemy, they tend to overcharge their plasma pistols to eliminate enemy SPARTAN's energy shields and release volleys of plasma bolts to quickly eliminate them. When engaged by an enemy, a Major will use its personal arm shield to block enemy fire.

When engaging a Kig-Yar Major from afar, it is best to use a precision weapon such as an M6 pistol, Battle Rifle, or Covenant Carbine and aim at their exposed left hand. From medium range, weapons such as the Okarda'phaa-pattern plasma rifle, the SMG and the Assault Rifle provide good suppressive fire against the Major, as a hit on their body will cause the Kig-Yar to stumble, momentarily exposing it to a melee or headshot. Alternatively, one can eliminate the Kig-Yar's personal arm shield by firing a volley from a plasma rifle or an overcharged shot from a plasma pistol. Once the personal arm shield collapses, the Kig-Yar Major is open to all attacks.

On higher difficulties, it is advisable for players to utilize either a long-range firing technique using a precision weapon or the overcharged plasma bolt.

Trivia[edit]

  • In the PC Halo: Combat Evolved, it looks like the textures, coloring and all-out graphics were never completed, or they didn't transfer from the Xbox to the PC very well. This causes Kig-Yar Minors and Majors to have the same shield color (turquoise). In the Xbox version, the Kig-Yar Majors have orange shields, while Minors have blue shields.
  • In Halo: Combat Evolved, Kig-Yar Majors are not only differentiated from Kig-Yar Minors by the color of their shields, but also the color of their skin. Majors have orange skin, while Minors have gray-green skin.
  • In Halo 2, Kig-Yar Majors have an orange combat suit, rather than the gray ones seen in the other games.
  • In Halo: Reach, Kig-Yar Majors appear to have bright red shields and wear added armor on the forearms and shoulders.
  • In the Halo 2 level 'Delta Halo', several Kig-Yar, including a Major, can be found wielding Okarda'phaa-pattern plasma rifles. Also, near the end of Halo: Reach, the player encounters a single Kig-Yar Major wielding a plasma rifle. These are the only instances, in any game, of non-sniper Kig-Yar wielding something other than a plasma pistol or Needler by default.

Gallery[edit]

List of appearances[edit]

Sources[edit]