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Kig-Yar Major: Difference between revisions

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(Rewording the Plasma Rifle trivia, moving the armor and shield trivia to gameplay section as that is fairly useful, differentiated gameplay from Minor page)
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{{Ratings}}
{{Status|Canon}}
{{Era|H1|H2|H3R|H3|}}
{{Unit infobox
 
|variant=Cov
{{Covenant Rank Infobox
|name=Major
|name=Jackal Major
|image= [[File:Kig-Yar Major transparent.png|150px]]
|image=[[File:JackalMajor.png|300px]]
|species=[[Kig-Yar]] {{c|[[Ruuhtian]]}}
|species=[[Kig-Yar]]
|affiliation=*[[Covenant]]
|weapons=*[[Plasma Pistol]] (common)
*[[Covenant remnants]]
*[[Plasma Rifle]] (very rare)
|authority=
*[[Needler]]  
|branch=
|equipment=[[Jackal Personal Arm Shield|Kig-Yar Personal Arm Shield]]
|mission=Ground assault, infiltration, defense
|vehicles=None
|role=Infantry, support
|missions=Ground assault, Defense
|size=
|role=Infantry, [[Sergeant]]s to lesser troops
|armament=*[[Type-25 plasma pistol]]
*{{Pattern|Okarda'phaa|plasma rifle}}
*[[Type-33 needler]]
|equipment=[[Kig-Yar Point Defense Gauntlet|Point-defense gauntlet]]s
|notable=
|notable=
|affiliation=[[Covenant]], later [[Covenant Loyalists]]
}}
}}
{{Quote|Pecking order is earned via survival instincts alone.|A Kig-Yar Major's philosophy}}
The '''Kig-Yar Major''' is a [[Kig-Yar#Military structure|rank]] attainable by [[Kig-Yar]] in the [[Covenant military]]. They are characterized by their orange [[Kig-Yar Point Defense Gauntlet|point-defense gauntlets]], and have moderately greater stamina than [[Kig-Yar Minor]]s.<ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''pages 146-147''</ref><ref>'''[[Halo: The Essential Visual Guide]]''', ''page 100''</ref>


'''Kig-Yar Major''' is a  rank for more experienced [[Jackals]] of the [[Covenant]], equivalent to that of a UNSC [[Corporal (UNSC)|Corporal]] or [[Sergeant (UNSC)|Sergeant]]. They are characterized by their orange or (in [[Halo 3]]) purple shields, and usually wear armor that is golden brown in color, though this is not always the case. They are seen commanding [[Jackal Minor|Jackal Minor]] or  lesser [[Grunts]] in combat.
==Description==
Similar to their [[Kig-Yar Minor|less experienced]] brethren, Majors constitute a large part of the Covenant's mainstream infantry. They are seen in almost every engagement alongside other types of Covenant forces. Although higher in rank than Minors, they are still subject to the command of a lance leader, typically a [[Sangheili]] or [[Jiralhanae]]. Majors represent the highest rank within the standard infantry of the Kig-Yar contingent, often assuming leadership positions and specialized roles. Sometimes, a Kig-Yar Major leads a [[lance]] of low-ranking Kig-Yar and [[Unggoy]].<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[The Silent Cartographer]]''</ref>


==Appearances==
Generally, Kig-Yar Majors operate better in small groups or in scouting parties. However, they can play the role of a precision marksman if it is deemed necessary.<ref name="library">'''[[Halo: Combat Evolved Anniversary]]''', [[Library (feature)|Library]]</ref>
They appear in almost every level in ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'' and ''[[Halo 3]]'', with a few exceptions, such as [[The Pillar of Autumn (level)|the Pillar of Autumn]], [[The Library (Level)|the Library]], [[Keyes (level)|Keyes]] and [[the Maw]] in ''[[Halo: CE ]]''; [[The Arbiter (level)|the Arbiter]], [[The Oracle (Level)|the Oracle]] and [[Quarantine Zone (level)|Quarantine Zone]] levels in ''[[Halo 2]]''. They are not in the ''Halo 3'' levels [[Floodgate]], [[Cortana]], or [[Halo]].


==Combat==
==Equipment==
[[Image:1212860634 0046c.jpg|thumb|left|200px|A Jackal Major protecting himself with his energy shield.]]
Kig-Yar Majors are better armed than their Minor subordinates. Since they are more experienced in combat, Majors are given better supplement equipment.{{Ref/Reuse|library}} They are mostly armed with [[Type-25 Directed Energy Pistol|plasma pistol]]s, but can also be found with {{Pattern|Okarda'phaa|plasma rifle}}s, and [[Type-33 Guided Munitions Launcher|Needler]]s.
Jackal Majors almost always wield [[Plasma Pistol]]s, which is their standard weapon, with which they are fond of overcharging. Be very careful when attacking them from the front. These Jackals are trickier than their less experienced counterparts. They are better at blocking themselves with their shields, and can usually roll out of the way of a [[Frag Grenade]]. The best way to kill them is to [[Melee]] them, or use a [[M6C Magnum]] and land a head shot for an instant kill. This will also work with the [[Covenant Carbine]] or the [[BR55 Battle Rifle]] as well, or alternatively using a Sniper Rifle to kill them from afar. With precision weaponry(to help combat Jackal shields) fire at the shield embrasure on their arm which will cause them to reel back in pain allowing for a brief opportunity for a headshot. This will also occur if you shoot at the small area in the shield where the Jackal fires from. A shot anywhere on its body with a Sniper Rifle is fatal, and the body will fly back. Like all shielded Jackals, Major shields are vulnerable to plasma weaponry, although they take ''significantly'' more damage than the shields of the Minor. A single overcharged [[Plasma Pistol]] shot will deplete the shield, as will a stream of Plasma fire. Afterward, an [[SMG]], [[Battle Rifle]], or [[Shotgun]] will be devastating. In the case of the Battle Rifle, headshots are instantly lethal.


Like Jackal Minors, Jackal Majors are not tough and should be taken down at your own pace. However, they are rarely found alone, often found leading [[Lances]] or [[File]]s of [[Grunts]] as well as other [[Jackals]].  
Majors wield [[Kig-Yar point defense gauntlet|point-defense gauntlet]]s of greater energy output than those used by the [[Kig-Yar Minor]]s. The energy emitted by a Major's shield is typically shifted into the red spectrum, glowing orange, violet or red and shifting to blue as it takes fire. Majors occasionally sport additional armor as well, such as forearm gauntlets on both arms.


===''[[Halo 3]]''===
==Gameplay==
Jackal Majors appear in ''Halo 3'' as the violet shield bearing Jackals. On Legendary, these are more common then their blue shielded counterparts, and with the Thunderstorm Skull active, violet shielded Jackals are the only shield color that appear. In ''Halo 3'', Jackal Majors ''always'' seem to lead a few Grunts, but are in turn commanded by a [[Brute]].
Jackal Majors are a direct upgrade over the Minor, being more resilient, accurate and courageous. The same general tactics used for Minors can be applied to Majors, so using a precision weapon to fire at their hand, depleting their shield with energy weapons, hitting them in melee to stagger them, or throwing grenades at their feet are all valid options. However, Jackal Majors may resist stagger from both melee and hand shots, are more likely to dodge grenades, and may decide to stand their ground instead of fleeing when attacked in melee or even when their shields are depleted. As such, greater caution is advised. However, their arsenal is just as limited as that of Minors, using the Plasma Pistol in the vast majority of their appearances, and only rarely using Needlers starting with ''Halo 3: ODST'', so a player can usually expect the same tactics to work on Majors every time they encounter them.
 
Jackal Majors can be differentiated from their lower-ranked brethren by the color of their shields and body. In ''Halo: Combat Evolved'', Majors have orange skin and shields, while Minors have gray-green skin and green shields. In ''Halo 2'', Kig-Yar Majors have an orange combat suit, rather than the gray ones seen in the other games, as well as orange shields. In ''Halo 3'' and ''Halo 3: ODST'', their shields are purple colored rather than the orange of previous games. In ''Halo: Reach'' Majors wield red shields and don additional armor on their forearms and shoulders.


==Trivia==
==Trivia==
{{Linkbox|gallery=yes|gallerypage=Images of Kig-Yar Majors}}
*In the PC version of ''[[Halo: Combat Evolved]]'', it looks like the textures, coloring and all-out graphics were never completed, or they didn't transfer from the Xbox to the PC very well. This causes [[Kig-Yar Minor]]s and Majors to have the same shield color (turquoise). In the Xbox version, the Kig-Yar Majors have orange shields, while Minors have blue shields.
*Kig-Yar, mostly Majors, can very rarely be found wielding Plasma Rifles by default. It can be seen in the Halo 2 level '[[Delta Halo]]', as well as a single Major near the end of the Halo: Reach level ''[[The Pillar of Autumn]]'.
==Gallery==
<gallery>
File:MCC-CEJackalMajor.png|A Kig-Yar Major in ''[[Halo: Combat Evolved]]''
File:MCC-CEJackalMajorhelmet.png|A Kig-Yar Major wearing a helmet.
File:MCC-H2JackalMajors.png|Kig-Yar Majors in ''[[Halo 2]]''.
File:JackalMajor.png|Render of a Kig-Yar Major in ''[[Halo 3]]''.
File:H3 Kig-Yar Major protecting itself.jpg|A Kig-Yar Major protecting itself with its [[Kig-Yar point defense gauntlet|energy shield]] in ''Halo 3''.
File:Jackal Majors.jpg|Kig-Yar Majors in ''Halo 3''.
File:forkpocalypse.jpg|Kig-Yar Majors in ''[[Halo: Reach]]'', alongside [[Unggoy]] and [[Kig-Yar Minor]]s.
File:HReachKig-yarMajor.jpg|A Kig-Yar Major on ''[[Beachhead (Halo: Reach map)|Beachhead]]''.
File:Jackal, Major.jpg|A Kig-Yar Major on [[Corvette (map)|Corvette]].
File:HCEA-Mgalekgolo&JackalMajor.png|A Kig-Yar Major and a [[Mgalekgolo]] on [[Installation 04]] in ''[[Halo: Combat Evolved Anniversary]]''.
File:MCC-CEAJackalMajor.png|A Kig-Yar Major on one of Installation 04's many bridges.
File:Jiralhanae vs Kig-Yar.png|Kig-Yar Majors and [[Unggoy]] [[Unggoy Imperial|Imperials]] under fire from [[Jiralhanae]] in ''[[Halo: Escalation]]''.
File:H2A-KigYarMajor.png|A Kig-Yar Major with its shield deactivated on [[Installation 05]] in ''[[Halo 2: Anniversary]]''.
File:MCC-H2AJackalMajors.png|Kig-Yar Majors in '' Halo 2: Anniversary''.
File:HTMCC-H2A Kig-yar with Carbine.jpg|A Kig-Yar Major with a {{Pattern|Mosa|carbine}} in '' Halo 2: Anniversary''.
</gallery>
==List of appearances==
*''[[Halo: Combat Evolved]]'' {{1st}}
*''[[Halo 2]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo 3]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Reach]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: Escalation]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Fireteam Raven]]''
==Sources==
{{Ref/Sources}}
{{Kig-Yar Ranks}}


[[Category:Kig-Yar ranks]]
[[Image:Jackal Majors.jpg|thumb|right|150px|Jackal Majors in ''[[Halo 3]]''.]]
*The sudden change of the Jackal Majors' shield color (from orange to violet) from the time period between Halo 2 and Halo 3 is currently unknown, perhaps it was just a scripted promotion following the wake of the [[Covenant Civil War|Great Schism]].
*It has been confirmed in ''Halo 3'' the Jackals with the blueish/turquoise shields ''are'' Minor and the Jackals with the violet/pink shields are Major.
*In the PC ''[[Halo: Combat Evolved]]'', it looks like the textures, coloring and all-out graphics were never completed or they didn't transfer from the Xbox to the PC very well. So [[Jackal Minor|Jackal Minors]] and Jackal Majors have the same shield color (turquoise). In the Xbox version, the Jackal Majors have orange shields while Jackal Minors have blue shields.
*The only point so far in the ''Halo'' series where the player has Jackals (Jackal Majors usually) for allies, is the level [[Sacred Icon (Level)|Sacred Icon]] in ''Halo 2''.
*The Halo 3 action figure version of the Jackal Major has a red/crimson shield rather than a light pink one.
{{Jackal Ranks}}
[[Category:The Covenant]]
[[Category:Ranks]]
[[Category:Jackals]]

Latest revision as of 05:23, December 20, 2024

Major
Kig-Yar Major transparent.png

Function:

Ground assault, infiltration, defense

Species:

Kig-Yar (Ruuhtian)

Affiliation:

Other role(s):

Infantry, support

 

"Pecking order is earned via survival instincts alone."
— A Kig-Yar Major's philosophy

The Kig-Yar Major is a rank attainable by Kig-Yar in the Covenant military. They are characterized by their orange point-defense gauntlets, and have moderately greater stamina than Kig-Yar Minors.[1][2]

Description[edit]

Similar to their less experienced brethren, Majors constitute a large part of the Covenant's mainstream infantry. They are seen in almost every engagement alongside other types of Covenant forces. Although higher in rank than Minors, they are still subject to the command of a lance leader, typically a Sangheili or Jiralhanae. Majors represent the highest rank within the standard infantry of the Kig-Yar contingent, often assuming leadership positions and specialized roles. Sometimes, a Kig-Yar Major leads a lance of low-ranking Kig-Yar and Unggoy.[3]

Generally, Kig-Yar Majors operate better in small groups or in scouting parties. However, they can play the role of a precision marksman if it is deemed necessary.[4]

Equipment[edit]

Kig-Yar Majors are better armed than their Minor subordinates. Since they are more experienced in combat, Majors are given better supplement equipment.[4] They are mostly armed with plasma pistols, but can also be found with Okarda'phaa-pattern plasma rifles, and Needlers.

Majors wield point-defense gauntlets of greater energy output than those used by the Kig-Yar Minors. The energy emitted by a Major's shield is typically shifted into the red spectrum, glowing orange, violet or red and shifting to blue as it takes fire. Majors occasionally sport additional armor as well, such as forearm gauntlets on both arms.

Gameplay[edit]

Jackal Majors are a direct upgrade over the Minor, being more resilient, accurate and courageous. The same general tactics used for Minors can be applied to Majors, so using a precision weapon to fire at their hand, depleting their shield with energy weapons, hitting them in melee to stagger them, or throwing grenades at their feet are all valid options. However, Jackal Majors may resist stagger from both melee and hand shots, are more likely to dodge grenades, and may decide to stand their ground instead of fleeing when attacked in melee or even when their shields are depleted. As such, greater caution is advised. However, their arsenal is just as limited as that of Minors, using the Plasma Pistol in the vast majority of their appearances, and only rarely using Needlers starting with Halo 3: ODST, so a player can usually expect the same tactics to work on Majors every time they encounter them.

Jackal Majors can be differentiated from their lower-ranked brethren by the color of their shields and body. In Halo: Combat Evolved, Majors have orange skin and shields, while Minors have gray-green skin and green shields. In Halo 2, Kig-Yar Majors have an orange combat suit, rather than the gray ones seen in the other games, as well as orange shields. In Halo 3 and Halo 3: ODST, their shields are purple colored rather than the orange of previous games. In Halo: Reach Majors wield red shields and don additional armor on their forearms and shoulders.

Trivia[edit]

  • In the PC version of Halo: Combat Evolved, it looks like the textures, coloring and all-out graphics were never completed, or they didn't transfer from the Xbox to the PC very well. This causes Kig-Yar Minors and Majors to have the same shield color (turquoise). In the Xbox version, the Kig-Yar Majors have orange shields, while Minors have blue shields.
  • Kig-Yar, mostly Majors, can very rarely be found wielding Plasma Rifles by default. It can be seen in the Halo 2 level 'Delta Halo', as well as a single Major near the end of the Halo: Reach level The Pillar of Autumn'.

Gallery[edit]

List of appearances[edit]

Sources[edit]