No-scoping: Difference between revisions
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'''No-scoping''' is the act of shooting an enemy with a scoped [[weapon]], but without using your [[scope]]. The term typically applies to scope-less shots pulled off with a [[Sniper Rifle]], [[Type-50 particle beam rifle]] or [[Binary Rifle]]; less often, it may refer to scope-less [[headshots]] performed with a [[Magnum]], [[Spartan Laser]], [[Carbine]], [[Needle Rifle]], [[Battle Rifle]], or [[Designated Marksman Rifle]] . | |||
Learning to no-scope is a definite must for advanced players. In situations where a charging enemy must be quickly neutralized, switching weapons or zooming in would waste valuable seconds and likely result in the sniper's death. No-scoping is a valuable skill to possess in a repertoire, especially when armed primarily with a sniper-only weapon. | |||
In ''[[Halo 4]]'' performing a no-scope with a Sniper Rifle, Beam Rifle or Binary Rifle in [[multiplayer]] or [[Spartan Ops]] will award the [[Snapshot]] medal. | |||
==Walkthrough== | ==Walkthrough== | ||
As with most advanced skills, practice is essential to master this skill. So if you don't get it right away don't give up; just keep on trying. | |||
When an enemy is approaching you with a Battle Rifle, [[Magnum]], Needle Rifle, [[DMR]] or Carbine, don't waste time trying to scope. Just keep your cool and remember that you only need one shot, while they need a minimum of seven rounds to kill you. Line your [[reticule]] at head level, and if possible, strafe to line up the shot and fire. | |||
When an enemy is approaching you with a [[ | |||
That is the most common situation to use no-scoping, and since one of the best ways to counter a sniper is with the Battle Rifle, it's also a pretty common scenario. | |||
== | ==Arguments against no-scoping== | ||
Since ammunition for sniper weapons tends to be very rare in the ''Halo'' games, each Sniper Rifle bullet is extremely valuable. Those who disapprove of no-scoping tend to argue that instead of wasting [[ammo]] on a charging enemy by using the no-scoping tactic, it would be better to switch to another weapon that can kill the threat, without wasting the "ever-so-precious" sniper ammo. | |||
*When you are | ==Tips== | ||
*When you are practicing, don't just keep aiming for the target's head when you are completely under control and in an easy situation. Rehearse the no-scope shot under pressure, so when you are panicked, you know you are capable of handling the pressure. | |||
*Another strategy for | *Try to shoot them once, then [[melee]] if they get close enough. This is the best way to do it, since you use only one shot and still get the kill. It's easy and doesn't waste ammo unless you miss the original shot. | ||
*Another strategy for no-scoping is jumping. Instead of taking the time to line up the shot on their head, get the target on the center of their body and jump. Pull the trigger as it passes their head on the way up or on the way down. It's almost like face painting but with no auto-aim. It works most of the time, as long as they don't move. | |||
*No-scoping is especially easy in narrow corridors, as well as effective. Sometimes players will take a [[Shotgun]] into a narrow passageways and just charge you to get close enough for the fatal shot. No-scoping with a Sniper Rifle is a great counter-measure to this technique. This is especially true for the shotty tunnels on [[Sanctuary (Level)|Sanctuary]]. | |||
*When in a pressured situation, always tell yourself you will be able to pull off that no-scope. Being pessimistic will make it a lot harder, so always view your magazine as half full rather than half empty. | |||
*An easy no-scope trick is to put your reticule in front of a moving player. When the player walks into your reticule, shoot him in the head. | |||
*A good tactic is to quickly rise to the opponents head once with your reticule. Once that is achieved, "swipe" or "whip" to the left or the right and instinctively pull the trigger. The auto-aim will slow a bit; slow enough to the point where you pull the trigger and achieve a true "headshot". Remember: don't panic. The idea is to make your opponent panic. | |||
*In ''Halo: Combat Evolved'', a good way to practice is to go to the level [[The Truth and Reconciliation (Level)|The Truth and Reconciliation]]. In ''Halo 2'' you can practice on [[Outskirts (Level)|Outskirts]] and [[Regret (Halo 2 level)|Regret]]. In ''Halo 3'' practice at the beginning of [[The Ark (Level)|The Ark]]. In ''[[Halo: Reach]]'' you can practice on [[Nightfall]]. | |||
*You will have varying time frames to complete your no-scope, but generally no longer than a few seconds. It is important to find your shot and take it as fast as your can before opposition strikes and your chances at pulling it off heavily decrease. | |||
*''You don't have to get headshots to be good at no-scoping.'' To get a no scope body shot and clean it up with the BR is as acceptable as a one-shot kill. | |||
*Usually, when you are trying to no-scope, it is best to fall back in a straight line, so when any player charges forward at you, they will usually do it in a straight line, thus locking on will be easier to get the kill. | |||
* | ==Related links== | ||
===Internal=== | |||
*[[Sniping]] | |||
*[[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] | |||
*[[Type-50 particle beam rifle|Beam Rifle]] | |||
*[[Battle Rifle]] | |||
*[[Carbine]] | |||
[[Category: | ===External=== | ||
*[http://www.youtube.com/watch?v=lJV202TpGrY Youtube Video] | |||
[[Category:Multiplayer lexicon]] |
Latest revision as of 18:26, March 18, 2022
No-scoping is the act of shooting an enemy with a scoped weapon, but without using your scope. The term typically applies to scope-less shots pulled off with a Sniper Rifle, Type-50 particle beam rifle or Binary Rifle; less often, it may refer to scope-less headshots performed with a Magnum, Spartan Laser, Carbine, Needle Rifle, Battle Rifle, or Designated Marksman Rifle .
Learning to no-scope is a definite must for advanced players. In situations where a charging enemy must be quickly neutralized, switching weapons or zooming in would waste valuable seconds and likely result in the sniper's death. No-scoping is a valuable skill to possess in a repertoire, especially when armed primarily with a sniper-only weapon.
In Halo 4 performing a no-scope with a Sniper Rifle, Beam Rifle or Binary Rifle in multiplayer or Spartan Ops will award the Snapshot medal.
Walkthrough[edit]
As with most advanced skills, practice is essential to master this skill. So if you don't get it right away don't give up; just keep on trying.
When an enemy is approaching you with a Battle Rifle, Magnum, Needle Rifle, DMR or Carbine, don't waste time trying to scope. Just keep your cool and remember that you only need one shot, while they need a minimum of seven rounds to kill you. Line your reticule at head level, and if possible, strafe to line up the shot and fire.
That is the most common situation to use no-scoping, and since one of the best ways to counter a sniper is with the Battle Rifle, it's also a pretty common scenario.
Arguments against no-scoping[edit]
Since ammunition for sniper weapons tends to be very rare in the Halo games, each Sniper Rifle bullet is extremely valuable. Those who disapprove of no-scoping tend to argue that instead of wasting ammo on a charging enemy by using the no-scoping tactic, it would be better to switch to another weapon that can kill the threat, without wasting the "ever-so-precious" sniper ammo.
Tips[edit]
- When you are practicing, don't just keep aiming for the target's head when you are completely under control and in an easy situation. Rehearse the no-scope shot under pressure, so when you are panicked, you know you are capable of handling the pressure.
- Try to shoot them once, then melee if they get close enough. This is the best way to do it, since you use only one shot and still get the kill. It's easy and doesn't waste ammo unless you miss the original shot.
- Another strategy for no-scoping is jumping. Instead of taking the time to line up the shot on their head, get the target on the center of their body and jump. Pull the trigger as it passes their head on the way up or on the way down. It's almost like face painting but with no auto-aim. It works most of the time, as long as they don't move.
- No-scoping is especially easy in narrow corridors, as well as effective. Sometimes players will take a Shotgun into a narrow passageways and just charge you to get close enough for the fatal shot. No-scoping with a Sniper Rifle is a great counter-measure to this technique. This is especially true for the shotty tunnels on Sanctuary.
- When in a pressured situation, always tell yourself you will be able to pull off that no-scope. Being pessimistic will make it a lot harder, so always view your magazine as half full rather than half empty.
- An easy no-scope trick is to put your reticule in front of a moving player. When the player walks into your reticule, shoot him in the head.
- A good tactic is to quickly rise to the opponents head once with your reticule. Once that is achieved, "swipe" or "whip" to the left or the right and instinctively pull the trigger. The auto-aim will slow a bit; slow enough to the point where you pull the trigger and achieve a true "headshot". Remember: don't panic. The idea is to make your opponent panic.
- In Halo: Combat Evolved, a good way to practice is to go to the level The Truth and Reconciliation. In Halo 2 you can practice on Outskirts and Regret. In Halo 3 practice at the beginning of The Ark. In Halo: Reach you can practice on Nightfall.
- You will have varying time frames to complete your no-scope, but generally no longer than a few seconds. It is important to find your shot and take it as fast as your can before opposition strikes and your chances at pulling it off heavily decrease.
- You don't have to get headshots to be good at no-scoping. To get a no scope body shot and clean it up with the BR is as acceptable as a one-shot kill.
- Usually, when you are trying to no-scope, it is best to fall back in a straight line, so when any player charges forward at you, they will usually do it in a straight line, thus locking on will be easier to get the kill.