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{{Era|FS|H2}}
{{Status|Canon}}
 
{{Weapon infobox
{{HaloWikiLink}}
|image= [[File:H2A M6CPistol.png|300px]][[File:H2AMP M6C left transparent.png|280px]]<br>Two variants of the M6C Magnum.
 
|manufacturer=[[Misriah Armory]]
{{Weapon
|series=[[M6 series]]
| image=[[Image:M6C Magnum Sidearm.jpg|300px]]
|type=Pistol
| name=M6C Magnum Sidearm
|cost=1615 [[Credit|cR]]<ref name="bungie">[https://web.archive.org/web/20130525021451/http://halo.bungie.net/projects/odst/guide.aspx# '''Bungie.net''': ''Halo 3 ODST - Field Guide'']</ref>
| manufacturer= Misriah Armory
|variant=[[M6C/SOCOM]]
| model=Model 6C Magnum Sidearm
|service=[[Human-Covenant War]]<br>
| type=Pistol
[[Post-Covenant War conflicts]]
| cost=
|affiliation=[[United Nations Space Command]]
| size=*26.8cm Long
|weight=Standard variant: {{Convert|1.8|kg}}{{Ref/Reuse|bungie}}
*Handheld, One or Two Handed (Dual Wieldable)
*Up-sized variant: {{Convert|2.7|kg}}{{Ref/Reuse|bungie}}
| damage per hit=*Medium (shielded enemies)
|length= {{Convert|22.86|cm|in}}{{Ref/Reuse|bungie}}
*Very High (flesh damage)
*Up-sized: {{Convert|26.7|cm|in}}{{Ref/Reuse|bungie}}
*Overall Damage: Medium
|ammotype=[[12.7X40|12.7×40mm]]<ref name="H2M">''[[Halo 2 Manual#Current UNSC Weapons|Halo 2 Manual, page 10, "M6C Pistol dual wield"]]''</ref>
| magazine=12 Rounds
|capacity=
| maxammo=*60 Rounds or 5 Magazines (Single-Wielded) 
|feed=12-round detachable box magazine{{Ref/Reuse|H2M}}
*108 Rounds or 9 Magazines (Dual Wielded)
|operation=[[Wikipedia:Recoil operation#Short recoil operation|Short Recoil Principle]]
| fire=Semi-Automatic
|rate= ~360 RPM
| ammotype=M228 12.7x40mm SAP-HP (Semi Armor Piercing-High Penetration)
|velocity=
| operation=Short Recoil Principle
|optics=
| rate of fire=5.2 Rounds per Second
|range={{Convert|50|m|ft}}{{Ref/Reuse|bungie}}
| accuracy=Very High
| range=Close, Medium, and Semi-Long
| era=
| counterpart=[[Covenant Carbine]], [[BR55 Battle Rifle]]
| counterwep=[[Covenant Carbine]], [[BR55 Battle Rifle]]
| affiliation=[[United Nations Space Command]]
}}
}}


The '''M6C Magnum Sidearm''' is one of the [[United Nations Space Command]]'s primary sidearms, and the possible third model in the Misriah M6 series. It is being partially being replaced by the [[M6G|M6G Magnum]].  
The '''M6C Personal Defense Weapon System''',<ref>[http://halo.bungie.net/projects/odst/guide.aspx '''Bungie.net''': ''ODST Guide'']</ref> otherwise known as the '''M6C Magnum Sidearm''', is a [[United Nations Space Command]] sidearm. It is a variant of [[Misriah Armory]]'s [[M6 series|M6 handgun series]].


==Introduction==
==Overview==
The M6C Magnum Sidearm is a [[dual-wield]]able, stripped-down version of the [[M6D Pistol]] that made its debut in [[Halo 2]], and is exclusive to that game. It is a much weaker, but a more accurate weapon compared to the M6D and has a much higher rate of fire. It is also a very effective weapon when wielding two and can kill in seconds.


==Summary==
===Design Details===
The M6C Magnum Sidearm is a semi-automatic, recoil-operated, magazine fed, dual-wieldable, magnum caliber handgun. It fires ''M228 12.7x40mm SAP-HP (Semi-Armor Piercing-High Penetration)'' rounds from a 12 round magazine and is weaker than the M6D(mainly because of the lack of explosive-tipped bullets). It fires these rounds with a very high rate of fire and somewhat decent accuracy (though it's noticeably less accurate than the M6D). The effective range of the M6C is much closer than that of the M6D, however, it can still reach long ranges and make a kill. Unfortunately the M6C does not feature a scope and lacks the very feature that made the M6D so lethal, besides the explosive-tipped bullets.
The M6C PDWS is a semi-automatic sidearm utilized by the [[United Nations Space Command]]. The M6C is a departure from other designs in the [[M6 Series]]. While it retains the large handguard and ridges on the rear slide, the M6C's safety mechanism is located on the slide itself rather than below it on other models.


The [[M6C Magnum]] is also a devastating melee weapon due to the fact that it melees MUCH faster than any other weapon in Halo.
Although less powerful and effective than other UNSC sidearms, the M6C sees continued use due to its resilience and reliability coupled with a comfortable and compact design alongside being highly affordable and easy to produce. {{Ref/Book|Id=HEnc22|Enc22|Section=Magnum|Page=164}}


==Physical Description And Appearance==
===Usage===
The M6C Magnum Sidearm is a semi-automatic UNSC handgun designed in an Uzi-style layout. It fires the 12.7x40mm SAP-HP (Semi-Armor Piercing-High Penetration) round from a 12 round magazine that fits flush in the handle. The magazine is housed in the handle of the weapon as most semi-automatic handguns are.
The M6C was used by UNSC personnel as early as 2525.{{Ref/Film|Id=HLTD|Film=Halo Legends|Story=Homecoming}} Use of the M6C continued through the [[Human-Covenant War]], and it was used by UNSC Navy and Marine Corps personnel aboard the {{UNSCShip|In Amber Clad}} and during the early stages of the [[Battle for Earth]] and [[Battle of Installation 05]].{{Ref/Game|H2}}


The M6C is made of lightweight polymers and has a chrome barrel. The M6C fires using the short recoil principle and must first be cocked before it can start firing. The slide, located on the top of the weapon, is used to chamber a round. From then on, the gases force the slide to move back and forth until the magazine is empty. Once the mag is empty, (although not illustrated in Halo 2) the slide locks back and the mag is dropped(using the mag drop button located on the handle), just like most real semi-auto dual action pistols. Once a new mag is placed in the housing, the slide catch, located above the handle, is pushed down and the slide launches forward chambering a round (also not illustrated in Halo 2). The ejection port is located directly top of the gun.
===Ammunition===
The M6C Magnum fires [[M225|M225 12.7x40mm Semi Armor-Piercing High Explosive]] cartridges from a 12-round magazine.{{Ref/Reuse|HEnc22}}


The M6C, having a rifled barrel, is 26.8cm long and has a rather large trigger guard that encompasses the entire handle. Its safety is located on the rear of the slide and is on both sides, allowing ambidextrous usage. This weapon is also dual-wieldable.
==In-game information==
 
{{Main
==Changes From The M6D==
|1=Magnum#Halo_2_and_Halo_2:_Anniversary
*Flat, black color
|l1=Magnum
*No scope
}}
*Dual-wieldable
===Advantages===
*Very high rate of fire
The M6C Magnum is a reliable sidearm for quickly finishing off enemies whose shields have already been stripped. With the new dual-wield feature in Halo 2, the Magnum can be used in the [[Noob Combo]] alongside a plasma pistol, enabling the player to quickly drain an enemy's shields using the plasma pistol's overcharge and finish them off with a headshot from the Magnum.  
*Even higher accuracy.
*Does less damage per hit than the M6D, but the higher rate of fire makes up for this.
 
==Against The Covenant==
The Magnum can be quite effective against certain members of the [[Covenant]], such as [[Grunts]] and [[Jackals]], requiring only a headshot to eliminate them. It can also take down a [[Brute]] in two shots to the head and [[Drones]] with 1-2 shots to the body. The Magnum is not as effective against Elites, requiring quite a few shots to kill (though a single headshot will kill an unshielded Elite). It also has questionable efficacy against [[Hunters]], requiring a 12 shots to the exposed orange areas to kill a Hunter. (12 shots sounds like alot, but it only takes around 3 seconds due to the VERY high rate of fire the Magnum has)
 
Grunts: 1 headshot (which takes a mili-second) on any difficulty, or 2 chest shots (which takes 1 second)
 
Jackals: 1 headshot kill, or hit the shield a couple times then the chest.
 
Elites: Around a clip to kill an elite, which takes about 3 seconds.
 
Drones: Drones are hard to catch, but due to the very high rate of fire the Magnum has, Drone killing is made very easy with this weapon. 1 shot anywhere and a drone will fall.
 
Brutes: The Magnum is THE most effective weapon in Halo 2 against brutes. It takes 2 headshots to kill a brute, and that takes less than a second to pull off. With other weapons it will take a whole clip to kill a Brute.
 
Hunters: About a clip to the flesh of a Hunter, takes about 3-4 seconds.
 
 
the Magnum is Very effective against ALL covenant, Hunters and Elites are a bit harder than the rest.
 
==Against The Flood==
The Magnum is very effective against the [[Flood]]. It can take down [[Combat Forms]] with one shot, the [[Infection Forms]] with one shot, and the [[Carrier Forms]] with 2-3 shots.
 
the Magnum is Very effective against all Flood forms.
 
==Ammo==
 
The M6C Magnum Sidearm is obviously the predecessor of the M6D Pistol, and it therefore has the cons that were resolved in the M6D. One of the cons was ammo types. The M6C uses .50 Semi Armor Piercing, High Power rounds. These rounds, although lacking the stopping power of the HE-SAP M6D rounds, are still quite deadly. The Semi Armor Piercing render it somewhat effective against shielded opponents, and can kill unshielded opponents in a single headshot.
 
==Important Clarification About The Magnum==
Many people think the Magnum is inferior to the M6D. One Very important thing that must be known, is that the Magnum trades off the power from the M6D, for an Extremely fast rate of fire, and even higher accuracy.
 
The most important thing that people should know, is that the Extremely fast rate of fire the Magnum has, makes up for the decreased power, and the even higher accuracy does to. This does not mean the Magnum is bettter than the M6D, this is just a clarification about the weapon.
 
==Dual Magnums==
Dual Magnums (aka: dual magies) if used properly can be the best combo in the game. Dual Magnums kill almost Instantly in a breath. They are effective at Close, Medium, and Semi-long ranges, and it takes about 1.4 seconds to kill a fully shielded spartan, and pre-update Dual Magnums take about .9 seconds to kill a fully shielded spartan. Dual Magnums are extremely effective against all types of Covenant, and Flood at basiclly any range (not sniper-only ranges obiouslly)
 
 
==M6C Magnum v.s. BR55 Battle Rifle==
 
'''''Fire power:'''''
 
The [[Battle Rifle]] fires rounds that are similar to Magnum rounds, and it fires them in 3 shot bursts. A 3 round burst is about equal to 3 Magnum shots. However, the Battle Rifle has a noticeable pause between each burst, while the Magnum has a very high rate of fire. Nonetheless, the Battle Rifle kills faster than the Magnum in terms of damage over time.
 
'''''Range:'''''
 
The Battle Rifle is effective at Medium to semi-long ranges, the Magnum is effective at close, medium, and semi-long ranges, however using the Battle Rifle at long ranges is easier than using the Magnum at long ranges because the Battle rifle has a scope. However, the Battle Rifle is not effective at close ranges, while the Magnum is. (See below for comparison)
 
'''Close range:'''
The Magnum has the advantage here as the Battle Rifle has questionable efficacy at very close ranges due to the slow rate of fire it has/the pauses between shots.
 
'''Medium ranges:'''
The Battle Rifle and the Magnum basiclly tie at Medium ranges, however the Battle Rifle has a SLIGHT advantage over a single Magnum. Dual Magnums are very powerful and can contend with or overpower the BR at mid-range.
 
'''Semi-long ranges:'''
The Battle Rifle has the upper hand here due to the scope.
 
'''''Melee:'''''
The Magnum and the Battle Rifle do the exact same melee damage, however the Magnums melee is MUCH faster than the battle rifle.
 
'''''Conclusion:'''''
A single Magnum is less effective than the Battle Rifle in most situations, however the Magnum can kill as fast or faster than the Battle Rifle when dual-wielded. At close ranges, Magnums can outperform the BR, and at Medium ranges, the two weapons are basiclly a tie. The Battle Rifle is more likely to win a fight at semi-long ranges. Overall the two weapons are basiclly equal in peformance.
 
==Character Compatibility==
 
*[[Elites]]
*[[Spartans]]
*[[Marines]]
*[[Grunts]]
*[[Jackals]]
*[[Drones]] (have animation, but never used)
*[[Combat Form|Flood Combat Form (Human)]]
*[[Combat Form|Flood Combat Form (Elite)]]


Note: You can give Magnums to Grunts and Jackals when you encounter the Flood on The [[Sacred Icon]].
===Disadvantages===
The M6C Magnum has low damage, is fairly inaccurate, and is largely ineffective past close or medium range. These factors make the Magnum a poor choice for use in one-on-one fights with shielded opponents unless the player is capable of first draining the opponent's shields with a grenade or melee attack.


==Trivia==
=== Changes from the M6D PDWS in ''Halo: Combat Evolved''===
*This weapon was first introduced in Eric Nylund's [[Halo: First Strike]] novel. It was noted the pistol "weren't the standard-issue HE pistols", and had "oversized barrels--easily 30 percent larger and longer", they also had "grips of self-molding plastasteel", and whatever it shot was "high caliber". The book described this weapon as FAR better than normal weapons/sidearms, the book may have been reffering to the M6D.
*The M6C has a much faster fire rate, but far less stopping power.
*Lacks a targeting scope.
*Takes 13 headshots to kill rather than 3.
*Can be dual-wielded.


*Similar to the M6D, on the bottom of the magazine is a triangular piece that blends into the handle when the magazine is in place, this allows for the user to get a better grip on the gun, and if you look closely when wielding it in Halo 2 you will notice two fingers are wrapped around it. (Easiest to see in multiplayer)
===Changes from ''Halo 2'' to ''Halo 2: Anniversary''===
*Takes 11 headshots to kill rather than 13 in multiplayer.
*Overall update as part of Anniversary remaster.


*The fact that this is a different pistol than the M6D seen in Halo: Combat Evolved  may not be that the Marine Corps replaced it, but rather that [[Navy]] personnel are issued the M6D while Marines, being a separate branch of the military with separate administrative authority, are issued the M6C.
==Production notes==
{{Linkbox|gallery=yes|gameplay=yes}}
The ''Halo 2'' Post Game Carnage Report Breakdown Tab on Bungie.net erroneously lists the weapon as the [[M6G magnum|"Magnum M6G Pistol"]].


==Related Links==
==Gallery==
<gallery>
File:Magnum2.png|A texture of the M6C showing the engravings on the slide. Note the Korean hangul, 일곱, meaning [[seven]].
File:Halo picture_18.jpg|John-117 wielding two M6Cs; note the slide springing back after round is fired.
File:Halo picture_19.jpg|An M6C magazine.
File:M6C Magnum Pistol.png|The M6C in ''Halo 2''.
File:H2 M6C Magnum Pistol.png|An in-game profile view of the M6C Magnum Pistol in ''[[Halo 2]]''.
File:UNSC Pistol Cinematic.jpg|Models for the cinematic appearance of the ''Halo Wars'' M6C.
File:ForgeM6C.jpg|[[Sergeant]] [[John Forge]] aiming an M6C in ''[[Halo Wars]]''.
File:Homecoming_M6CMagnum_Concept.png|The M6C Magnum Pistol as it appears in ''[[Halo Legends]]: [[Homecoming]]''.
File:Silenced magnum.JPG|[[Jonah-B283]] using a silenced M6C in ''[[Headhunters (short story)|Headhunters]]''.
File:EvoMC RolandM6C.png|[[Roland-B210]]'s silenced M6C.
File:EvoMC RolandM6CMaintenance.png|Roland performing maintenance on his M6C.
File:H2A MP M6C Concept 1.jpg|Several different concepts for the M6C in ''[[Halo 2: Anniversary]]''.
File:H2A MP M6C Concept 2.jpg|Several different concepts for the M6C in ''Halo 2: Anniversary''.
File:H2A_M6C_Concept.jpg|''Halo 2: Anniversary'' campaign concept art for the M6C.
File:H2A - M6C model.jpg|A render of M6C in ''Halo 2: Anniversary''.
File:H2A Render M6C.png|The M6C in ''Halo 2: Anniversary''.
File:H2A - M6C in-game model.jpg|In-game model of the M6C in ''Halo 2: Anniversary''.
File:H2ACP-M6CHUD.png|First-person view of the M6C in ''Halo 2: Anniversary''.
File:H2ACP-M6CDualWieldHUD.png|First person view of dual wielding M6C pistols.
File:H2ADual.jpg|A Spartan dual wielding an M6C with an M7 SMG in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP M6C right.png|A M6C in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP M6C left.png|A M6C in ''Halo 2: Anniversary'' multiplayer.
File:H2AM6C.jpg|A Spartan with an M6C in ''Halo 2: Anniversary''.
File:H2AMP-M6CHUD.png|First-person view of the M6C in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-M6C.png|A Spartan with an M6C.
File:M6C Operation.PNG|A Spartan wielding a dry M6C, exposing the weapon's operation.
File:H2AMP-M6CDualWieldHUD.png|First-person view of dual wielding the M6C.
File:H2AMP-M6CDualWield.png|A Spartan dual wielding M6C pistols.
File:HW2-M6Cstillsucks.png|[[Jerome-092]] firing an M6C at [[Atriox]] in ''[[Halo Wars 2]]''.
File:HW2-Jerome-05.jpg|Jerome firing an M6C at Sangheili aboard the ''Enduring Conviction''.
</gallery>


*[[M6D HE Magnum Sidearm]]
==List of appearances==
*[[M6G Magnum Sidearm]]
*''[[Halo: The Flood]]''
*[[BR55 Battle Rifle]]
**''[[Halo: The Flood#2010 bonus content|Adjunct]]''
*[[Covenant Carbine]]
*''[[Halo 2]]'' {{1st}}
*''[[Halo Wars]]''
*''[[Halo: Helljumpers]]''
*''[[Halo Legends]]''
**''[[Homecoming]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Headhunters (short story)|Headhunters]]''
*''[[Halo: Nightfall]]'' {{C|Hologram only}}
*''[[Halo 2: Anniversary]]''
*''[[Halo Mythos]]''
*''[[Halo Wars 2]]''
*''[[Halo: Retribution]]''
*''[[Halo: Silent Storm]]''
*''[[Halo: Divine Wind]]''


{{WepList}}
==Sources==
{{Ref/Sources}}


[[Category:Held Weapons]]
{{Navbox/Universe/HumanSidearms/M6Pistols}}
[[Category:Human Weapons]]
[[Category:Pistols]]
[[Category:UNSC]]
[[Category:Weapons]]

Latest revision as of 17:28, September 12, 2024

M6C magnum
H2A M6CPistol.pngA cropped screenshot of the M6C magnum, as depicted in Halo 2: Anniversary's multiplayer component.
Two variants of the M6C Magnum.
Production overview

Manufacturer:

Misriah Armory

Model series:

M6 series

Type:

Pistol

Cost:

1615 cR[1]

Variants:

M6C/SOCOM

Specifications

Length:

22.86 centimetres (9.00 in)[1]

  • Up-sized: 26.7 centimetres (10.5 in)[1]

Weight:

Standard variant: 1.8 kilograms (4.0 lb)[1]

  • Up-sized variant: 2.7 kilograms (6.0 lb)[1]

Ammunition type:

12.7×40mm[2]

Feed system:

12-round detachable box magazine[2]

Operation:

Short Recoil Principle

Rate of fire:

~360 RPM

Effective range:

50 metres (160 ft)[1]

Service history

In service:

Human-Covenant War
Post-Covenant War conflicts

 

The M6C Personal Defense Weapon System,[3] otherwise known as the M6C Magnum Sidearm, is a United Nations Space Command sidearm. It is a variant of Misriah Armory's M6 handgun series.

Overview[edit]

Design Details[edit]

The M6C PDWS is a semi-automatic sidearm utilized by the United Nations Space Command. The M6C is a departure from other designs in the M6 Series. While it retains the large handguard and ridges on the rear slide, the M6C's safety mechanism is located on the slide itself rather than below it on other models.

Although less powerful and effective than other UNSC sidearms, the M6C sees continued use due to its resilience and reliability coupled with a comfortable and compact design alongside being highly affordable and easy to produce. [4]

Usage[edit]

The M6C was used by UNSC personnel as early as 2525.[5] Use of the M6C continued through the Human-Covenant War, and it was used by UNSC Navy and Marine Corps personnel aboard the UNSC In Amber Clad and during the early stages of the Battle for Earth and Battle of Installation 05.[6]

Ammunition[edit]

The M6C Magnum fires M225 12.7x40mm Semi Armor-Piercing High Explosive cartridges from a 12-round magazine.[4]

In-game information[edit]

Main article: Magnum

Advantages[edit]

The M6C Magnum is a reliable sidearm for quickly finishing off enemies whose shields have already been stripped. With the new dual-wield feature in Halo 2, the Magnum can be used in the Noob Combo alongside a plasma pistol, enabling the player to quickly drain an enemy's shields using the plasma pistol's overcharge and finish them off with a headshot from the Magnum.

Disadvantages[edit]

The M6C Magnum has low damage, is fairly inaccurate, and is largely ineffective past close or medium range. These factors make the Magnum a poor choice for use in one-on-one fights with shielded opponents unless the player is capable of first draining the opponent's shields with a grenade or melee attack.

Changes from the M6D PDWS in Halo: Combat Evolved[edit]

  • The M6C has a much faster fire rate, but far less stopping power.
  • Lacks a targeting scope.
  • Takes 13 headshots to kill rather than 3.
  • Can be dual-wielded.

Changes from Halo 2 to Halo 2: Anniversary[edit]

  • Takes 11 headshots to kill rather than 13 in multiplayer.
  • Overall update as part of Anniversary remaster.

Production notes[edit]

The Halo 2 Post Game Carnage Report Breakdown Tab on Bungie.net erroneously lists the weapon as the "Magnum M6G Pistol".

Gallery[edit]

List of appearances[edit]

Sources[edit]