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{{Weapon
{{Status|Canon}}
| image=[[Image:M6C Magnum Sidearm.jpg|300px]]
{{Weapon infobox
| name=M6C Magnum Sidearm
|image= [[File:H2A M6CPistol.png|300px]][[File:H2AMP M6C left transparent.png|280px]]<br>Two variants of the M6C Magnum.
| manufacturer=
|manufacturer=[[Misriah Armory]]
| model=
|series=[[M6 series]]
| type=Pistol
|type=Pistol
| cost=
|cost=1615 [[Credit|cR]]<ref name="bungie">[https://web.archive.org/web/20130525021451/http://halo.bungie.net/projects/odst/guide.aspx# '''Bungie.net''': ''Halo 3 ODST - Field Guide'']</ref>
| size=Handheld, Single-Handed
|variant=[[M6C/SOCOM]]
| damage per hit= Medium(shielded enemies)/ Very High (flesh damage)
|service=[[Human-Covenant War]]<br>
| magazine=12 rounds
[[Post-Covenant War conflicts]]
| maxammo=60 rounds or 5 magazines, (Duel-wielding) 108 rounds or 9 magazines
|affiliation=[[United Nations Space Command]]
| fire=Semiautomatic
|weight=Standard variant: {{Convert|1.8|kg}}{{Ref/Reuse|bungie}}
| ammotype=12.7mm x 40 (M228 Semi-Armor Piercing, High Power)
*Up-sized variant: {{Convert|2.7|kg}}{{Ref/Reuse|bungie}}
| operation=Short Recoil Principle
|length= {{Convert|22.86|cm|in}}{{Ref/Reuse|bungie}}
| rate of fire=VERY high: 6 rounds per second
*Up-sized: {{Convert|26.7|cm|in}}{{Ref/Reuse|bungie}}
| accuracy=very high
|ammotype=[[12.7X40|12.7×40mm]]<ref name="H2M">''[[Halo 2 Manual#Current UNSC Weapons|Halo 2 Manual, page 10, "M6C Pistol dual wield"]]''</ref>
| range=Close, Medium, can do semi-long.
|capacity=
| era=
|feed=12-round detachable box magazine{{Ref/Reuse|H2M}}
| counterpart=[[Covenant Carbine]]
|operation=[[Wikipedia:Recoil operation#Short recoil operation|Short Recoil Principle]]
| counterwep=[[Covenant Carbine]]
|rate= ~360 RPM
| affiliation=[[United Nations Space Command]]
|velocity=
|optics=
|range={{Convert|50|m|ft}}{{Ref/Reuse|bungie}}
}}
}}


The '''M6C Magnum''' is a stripped-down version of the [[M6D Pistol]] equipped by the crew of the [[Pillar of Autumn]] during their battle with the [[Covenant]] on [[Installation 04]], the Magnum does not have a scope, nor are its bullets explosive - and it therefore lacks the very features that made its counterpart so deceptively deadly in [[Halo: Combat Evolved]].  
The '''M6C Personal Defense Weapon System''',<ref>[http://halo.bungie.net/projects/odst/guide.aspx '''Bungie.net''': ''ODST Guide'']</ref> otherwise known as the '''M6C Magnum Sidearm''', is a [[United Nations Space Command]] sidearm. It is a variant of [[Misriah Armory]]'s [[M6 series|M6 handgun series]].


==Overview==


Dual [[Magnum]]s are EXTREMELY deadly, they have a insane rate of fire, and very high accuracy, and are effective at close, medium, to long ranges. they can kill faster than a [[BR55 Battle Rifle]]. The [[M6C Magnum]] may be the most effective gun in the game when wielding two.
===Design Details===
The M6C PDWS is a semi-automatic sidearm utilized by the [[United Nations Space Command]]. The M6C is a departure from other designs in the [[M6 Series]]. While it retains the large handguard and ridges on the rear slide, the M6C's safety mechanism is located on the slide itself rather than below it on other models.


The M6C Magnum is very effective against Hunters at almost any range, it only takes about 2 shots to kill a Hunter if aimed at there flesh because the M6C has very high flesh damage.
Although less powerful and effective than other UNSC sidearms, the M6C sees continued use due to its resilience and reliability coupled with a comfortable and compact design alongside being highly affordable and easy to produce. {{Ref/Book|Id=HEnc22|Enc22|Section=Magnum|Page=164}}


The M6C Magnum is also very effective against the feared brute hounor guards, killing them in 2 headshots, one to take off the helmet, and a second to kill.
===Usage===
 
The M6C was used by UNSC personnel as early as 2525.{{Ref/Film|Id=HLTD|Film=Halo Legends|Story=Homecoming}} Use of the M6C continued through the [[Human-Covenant War]], and it was used by UNSC Navy and Marine Corps personnel aboard the {{UNSCShip|In Amber Clad}} and during the early stages of the [[Battle for Earth]] and [[Battle of Installation 05]].{{Ref/Game|H2}}
 
==Introduction==
The fact that this is a different pistol than the M6D seen in Halo: Combat Evolved  may not be that the [[Marine]] Corps replaced it, but rather that [[Navy]] personnel are issued the M6D while Marines, being a separate branch of the military with separate administrative authority, are issued the M6C.
 
==Advantages==
The magazine of this handgun can hold 12 rounds and has moderate stopping power. In close quarters with a dual-wieldable configuration, it is extremely effective when employed against shielded or unshielded foes. It is also very useful for placing exact headshots.
At Medium and semi-long ranges, the M6C is also effective, but not as effective as the M6D, used in Halo: CE.
The Magnum also works at semi-long ranges, which makes it a good grunt sniper, or to bring down an elite at longer ranges. The Magnum also has a Very High accuracy, and also a VERY HIGH rate of fire.
 
 
Another really good thing about this weapon, is that it has a VERY HIGH rate of fire, and is still able to maintain VERY HIGH accuracy.
 
Once again, the M6C kills Hunters VERY easily when aimed at there flesh because of the Magnums very high flesh damage. (around 2 shots) and the M6C also has a very high rate of fire.
 
==Disadvantages==
The Lack of a scope, and shorter barrel makes the Magnum harder to use than the M6D in longer ranged combat. People argue that it is more balanced than the M6D, which was overpowered (according to some). The M6C tops the SMG, and the Battle Rifle at close ranges, at medium ranges, it is pretty much equal to the Battle Rifle, and much better than an SMG, at semi-long, or even long ranges, the Magnum is less effective than a Battle Rifle because it lacks a scope but it still works.
 
== Ammo ==
 
The M6C Magnum Sidearm is obviously the predecessor of the M6D Pistol, and it therefore has the cons that were resolved in the Pistol. One of the cons was ammo types. The M6C uses .40 Semi Armor Piercing, High Power rounds. These rounds, although lacking the stopping power of the HE-SAP M6D rounds, are still, in the right hands, just as useful. The Semi Armor Piercing renders it decently effective against shielded opponents, and has deadly VERY high flesh damage.
 
The HP-SAP round is still able to pierce metalloid armor (used by that of Grunts and Jackals and Drones) and can kill them with one shot to the head. On Normal, it takes about 8 Magnum rounds to kill a shielded Elite and with the Magnums higher rate of fire, is made easier.
1 Magnum shot will kill a normal enemy with low, or no shields.
 
==Close range==
 
This weapon is effective at close ranges, Duals are even better for Close range. This gun kills Very fast at close ranges.
 
==Medium ranges==
 
Perhaps where the Magnum is the best, it is very effective at medium ranges, and almost equal to the battle rifle, although it lacks the scope. The High accuracy added on to the High fire rate makes this weapon very good at Medium ranges.
 
==Long ranges==
 
OK. This gun is not the best weapon at long ranges, but it still works due to its high accuracy. The lack of a scope may make this gun harder to wield at long ranges than the Battle rifle.
 
Do NOT be afraid to use the [[M6C Magnum]] at longer ranges.
 
==M6C Magnum vs M6D==
 
Many people think that the M6D is a whole lot better than the M6C, this is not true. Although the M6D may just be the best weapon in the whole halo seris, that does not mean it is a lot better than the M6C.
 
The M6C Magnum takes 9 headshots to kill, and with the auto update, it takes 12, the same as a [[BR55 Battle Rifle]]. 12 sounds like alot, but lets not forget how fast the M6C Magnum fires, it has the same rate of fire as a [[Brute Plasma Rifle]] does which is VERY fast. they Magnum and M6D both do the same flesh damage (1 shot kill)
 
think about it this way, by the time the [[M6D]] pulls off 3 headshots, the [[M6C]] would have done 9, equalling in killing speed (this is not at all ranges, see the CONCLUSION for this) and therefor they should kill equally fast, however after the update, the [[M6C]] takes 12 headshots to kill, therefor the [[M6D]] kills way faster comparerd to the updated [[M6C]]. Dual [[M6C]]s after the update however, will kill equally fast compared to an [[M6D]] (once again, see CONCLUSION for ranged tests)
 
 
 
[[M6D]] Pros:
 
*WAY more powerfull per shot
*2X scope
*better than the M6C at long ranges.
*Best weapon in Halo: CE, and maybe even Halo 2.
 
[[M6D]] cons:
 
*slower melee than the [[M6C Magnum]]
*MUCH slower rate of fire
*slower reload time
*less accurate than the [[M6C Magnum]]
 
[[M6C Magnum]] Pros:
 
*MUCH faster rate of fire
*MUCH faster melee
*Dual Wieldable
*More accurate than the [[M6D]]
 
[[M6C Magnum]] cons:
 
*MUCH Less powerfull against shielded enemys
*not as good for long ranges
*No 2x Scope
*harder to find ammo for
 
CONCLUSION:
 
the [[M6C Magnum]] as you can see, is not THAT far away from the [[M6D]] in peformance, although tje [[M6D]] is still the overall better weapon.
the [[M6C Magnum]] and the [[M6D]] both do VERY HIGH flesh damage.
 
After MANY tests with freinds, here is the conclusion: Dual [[Magnums]] will win against a [[M6D]] at close, and maybe medium ranges ,the [[M6D]] is more likely to win at medium ranges against duals or singles. the [[M6D]] would win agains the Magnum at long ranges.


===Ammunition===
The M6C Magnum fires [[M225|M225 12.7x40mm Semi Armor-Piercing High Explosive]] cartridges from a 12-round magazine.{{Ref/Reuse|HEnc22}}


==In-game information==
{{Main
|1=Magnum#Halo_2_and_Halo_2:_Anniversary
|l1=Magnum
}}
===Advantages===
The M6C Magnum is a reliable sidearm for quickly finishing off enemies whose shields have already been stripped. With the new dual-wield feature in Halo 2, the Magnum can be used in the [[Noob Combo]] alongside a plasma pistol, enabling the player to quickly drain an enemy's shields using the plasma pistol's overcharge and finish them off with a headshot from the Magnum.


==Character Compatibility==
===Disadvantages===
The M6C Magnum has low damage, is fairly inaccurate, and is largely ineffective past close or medium range. These factors make the Magnum a poor choice for use in one-on-one fights with shielded opponents unless the player is capable of first draining the opponent's shields with a grenade or melee attack.


*[[Elites]]
=== Changes from the M6D PDWS in ''Halo: Combat Evolved''===
*[[Spartans]]
*The M6C has a much faster fire rate, but far less stopping power.
*[[Marines]]
*Lacks a targeting scope.
*[[Grunts]]
*Takes 13 headshots to kill rather than 3.
*[[Jackals]]
*Can be dual-wielded.
*[[Drones]] (have animation, but never used)
*[[Combat Form|Flood Combat Form (Human)]]
*[[Combat Form|Flood Combat Form (Elite)]]


Note: You can give Magnums to Grunts and Jackals when you encounter the flood on The [[Sacred Icon]]. Drones have animations for the Magnum.
===Changes from ''Halo 2'' to ''Halo 2: Anniversary''===
*Takes 11 headshots to kill rather than 13 in multiplayer.
*Overall update as part of Anniversary remaster.


==Trivia==
==Production notes==
*This weapon was first introduced in Eric Nylund's [[Halo: First Strike]] novel. It was noted the pistol "weren't the standard-issue HE pistols", and had "oversized barrels--easily 30 percent larger and longer", they also had "grips of self-molding plastasteel", and whatever it shot was "high caliber". Unlike the game's actual performance of the pistol, the novel described it as "far better than the standard-issue sidearm".
{{Linkbox|gallery=yes|gameplay=yes}}
The ''Halo 2'' Post Game Carnage Report Breakdown Tab on Bungie.net erroneously lists the weapon as the [[M6G magnum|"Magnum M6G Pistol"]].


*Similar to the M6D, on the bottom of the clip is a triangular piece that blends into the handle when the magazine is in place, this allows for the user to get a better grip on the gun, and if you look closely when wielding it in Halo 2 you will notice two fingers are wrapped around it. (Easiest to see in multiplayer)
==Gallery==
<gallery>
File:Magnum2.png|A texture of the M6C showing the engravings on the slide. Note the Korean hangul, 일곱, meaning [[seven]].
File:Halo picture_18.jpg|John-117 wielding two M6Cs; note the slide springing back after round is fired.
File:Halo picture_19.jpg|An M6C magazine.
File:M6C Magnum Pistol.png|The M6C in ''Halo 2''.
File:H2 M6C Magnum Pistol.png|An in-game profile view of the M6C Magnum Pistol in ''[[Halo 2]]''.
File:UNSC Pistol Cinematic.jpg|Models for the cinematic appearance of the ''Halo Wars'' M6C.
File:ForgeM6C.jpg|[[Sergeant]] [[John Forge]] aiming an M6C in ''[[Halo Wars]]''.
File:Homecoming_M6CMagnum_Concept.png|The M6C Magnum Pistol as it appears in ''[[Halo Legends]]: [[Homecoming]]''.
File:Silenced magnum.JPG|[[Jonah-B283]] using a silenced M6C in ''[[Headhunters (short story)|Headhunters]]''.
File:EvoMC RolandM6C.png|[[Roland-B210]]'s silenced M6C.
File:EvoMC RolandM6CMaintenance.png|Roland performing maintenance on his M6C.
File:H2A MP M6C Concept 1.jpg|Several different concepts for the M6C in ''[[Halo 2: Anniversary]]''.
File:H2A MP M6C Concept 2.jpg|Several different concepts for the M6C in ''Halo 2: Anniversary''.
File:H2A_M6C_Concept.jpg|''Halo 2: Anniversary'' campaign concept art for the M6C.
File:H2A - M6C model.jpg|A render of M6C in ''Halo 2: Anniversary''.
File:H2A Render M6C.png|The M6C in ''Halo 2: Anniversary''.
File:H2A - M6C in-game model.jpg|In-game model of the M6C in ''Halo 2: Anniversary''.
File:H2ACP-M6CHUD.png|First-person view of the M6C in ''Halo 2: Anniversary''.
File:H2ACP-M6CDualWieldHUD.png|First person view of dual wielding M6C pistols.
File:H2ADual.jpg|A Spartan dual wielding an M6C with an M7 SMG in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP M6C right.png|A M6C in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP M6C left.png|A M6C in ''Halo 2: Anniversary'' multiplayer.
File:H2AM6C.jpg|A Spartan with an M6C in ''Halo 2: Anniversary''.
File:H2AMP-M6CHUD.png|First-person view of the M6C in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-M6C.png|A Spartan with an M6C.
File:M6C Operation.PNG|A Spartan wielding a dry M6C, exposing the weapon's operation.
File:H2AMP-M6CDualWieldHUD.png|First-person view of dual wielding the M6C.
File:H2AMP-M6CDualWield.png|A Spartan dual wielding M6C pistols.
File:HW2-M6Cstillsucks.png|[[Jerome-092]] firing an M6C at [[Atriox]] in ''[[Halo Wars 2]]''.
File:HW2-Jerome-05.jpg|Jerome firing an M6C at Sangheili aboard the ''Enduring Conviction''.
</gallery>


==Related Links==
==List of appearances==
*''[[Halo: The Flood]]''
**''[[Halo: The Flood#2010 bonus content|Adjunct]]''
*''[[Halo 2]]'' {{1st}}
*''[[Halo Wars]]''
*''[[Halo: Helljumpers]]''
*''[[Halo Legends]]''
**''[[Homecoming]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Headhunters (short story)|Headhunters]]''
*''[[Halo: Nightfall]]'' {{C|Hologram only}}
*''[[Halo 2: Anniversary]]''
*''[[Halo Mythos]]''
*''[[Halo Wars 2]]''
*''[[Halo: Retribution]]''
*''[[Halo: Silent Storm]]''
*''[[Halo: Divine Wind]]''


*[[M6D Pistol]]
==Sources==
*[[M6G Pistol]]
{{Ref/Sources}}
*[[BR55 Battle Rifle]]
*[[Covenant Carbine]]
[[Category:Held Weapons]]
[[Category:Human Weapons]]
[[Category:UNSC]]
[[Category:Weapons]]


<br clear="all">
{{Navbox/Universe/HumanSidearms/M6Pistols}}
{{WepList}}
[[Category:Pistols]]

Latest revision as of 17:28, September 12, 2024

M6C magnum
H2A M6CPistol.pngA cropped screenshot of the M6C magnum, as depicted in Halo 2: Anniversary's multiplayer component.
Two variants of the M6C Magnum.
Production overview

Manufacturer:

Misriah Armory

Model series:

M6 series

Type:

Pistol

Cost:

1615 cR[1]

Variants:

M6C/SOCOM

Specifications

Length:

22.86 centimetres (9.00 in)[1]

  • Up-sized: 26.7 centimetres (10.5 in)[1]

Weight:

Standard variant: 1.8 kilograms (4.0 lb)[1]

  • Up-sized variant: 2.7 kilograms (6.0 lb)[1]

Ammunition type:

12.7×40mm[2]

Feed system:

12-round detachable box magazine[2]

Operation:

Short Recoil Principle

Rate of fire:

~360 RPM

Effective range:

50 metres (160 ft)[1]

Service history

In service:

Human-Covenant War
Post-Covenant War conflicts

 

The M6C Personal Defense Weapon System,[3] otherwise known as the M6C Magnum Sidearm, is a United Nations Space Command sidearm. It is a variant of Misriah Armory's M6 handgun series.

Overview[edit]

Design Details[edit]

The M6C PDWS is a semi-automatic sidearm utilized by the United Nations Space Command. The M6C is a departure from other designs in the M6 Series. While it retains the large handguard and ridges on the rear slide, the M6C's safety mechanism is located on the slide itself rather than below it on other models.

Although less powerful and effective than other UNSC sidearms, the M6C sees continued use due to its resilience and reliability coupled with a comfortable and compact design alongside being highly affordable and easy to produce. [4]

Usage[edit]

The M6C was used by UNSC personnel as early as 2525.[5] Use of the M6C continued through the Human-Covenant War, and it was used by UNSC Navy and Marine Corps personnel aboard the UNSC In Amber Clad and during the early stages of the Battle for Earth and Battle of Installation 05.[6]

Ammunition[edit]

The M6C Magnum fires M225 12.7x40mm Semi Armor-Piercing High Explosive cartridges from a 12-round magazine.[4]

In-game information[edit]

Main article: Magnum

Advantages[edit]

The M6C Magnum is a reliable sidearm for quickly finishing off enemies whose shields have already been stripped. With the new dual-wield feature in Halo 2, the Magnum can be used in the Noob Combo alongside a plasma pistol, enabling the player to quickly drain an enemy's shields using the plasma pistol's overcharge and finish them off with a headshot from the Magnum.

Disadvantages[edit]

The M6C Magnum has low damage, is fairly inaccurate, and is largely ineffective past close or medium range. These factors make the Magnum a poor choice for use in one-on-one fights with shielded opponents unless the player is capable of first draining the opponent's shields with a grenade or melee attack.

Changes from the M6D PDWS in Halo: Combat Evolved[edit]

  • The M6C has a much faster fire rate, but far less stopping power.
  • Lacks a targeting scope.
  • Takes 13 headshots to kill rather than 3.
  • Can be dual-wielded.

Changes from Halo 2 to Halo 2: Anniversary[edit]

  • Takes 11 headshots to kill rather than 13 in multiplayer.
  • Overall update as part of Anniversary remaster.

Production notes[edit]

The Halo 2 Post Game Carnage Report Breakdown Tab on Bungie.net erroneously lists the weapon as the "Magnum M6G Pistol".

Gallery[edit]

List of appearances[edit]

Sources[edit]