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'''Machinima''' is a type of CGI filming style, using pre-rendered models from video games. [[Red vs Blue]] is a popular [[Halo 1]] and [[Halo 2]] machinima. Other popular ''Halo'' machinima include [[The Codex]], Fire Team Charlie, Spriggs, and Deus Ex Machina.
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Another definition of machinima is posted at halomovies.org:
'''Machinima''' is a type of CGI filming style in which a movie or animated short is filmed using 3D models from video games. ''[[Red vs Blue]]'' is a popular machinima made using the games in the [[Halo universe]].


"Machinima (muh-sheen-eh-mah) or machine cinema and/or "machine" "animation", is both a collection of associated production techniques and a film genre. As a film genre, the term refers to movies created by using tools and resources available in a commercial game engine. By combining the techniques of filmmaking, animation production and the technology of real-time 3D game engines, Machinima makes for a very cost-and time-efficient way to produce films, with a large amount of creative control."
Machinima in ''[[Halo: Combat Evolved]]'', such as ''Red vs Blue'' (seasons 1, 2, and 3), was filmed using the pistol, a glitch which raised a character's head if their gun was pointed at the ground, and panning using editing software. In ''[[Halo 2]]'', it was filmed using the [[cease-fire]] trick, which left only the [[heads-up display]] to be edited out in post-production.


Machinima in Halo: Combat Evolved, such as Red vs. Blue (seasons 1, 2, and 3 before the Halo 2 Saga), was filmed using the pistol and panning using editing software. In the Halo 2 Saga, it was filmed using a glitch. This glitch gives you no weapons. All that was left was to edit out the radar and the HUD.
''[[Halo 3]]''<nowiki/> and ''[[Halo: Reach]]'s'' [[Theater]] is extremely useful to machinima makers. Theater mode allowed machinima makers to record in game and then go back and view it from different angles. The camera was no longer tied to a character and could fly through the air, allowing for more free filming and more natural pans.


==Known Halo Machinimas==
[[Forge]] is also very useful for machinima makers, allowing them to create their own sets and, by using [[Forge Filters]], their own map atmosphere.


*''[[Red vs Blue]]''
==See also==
*''Deus Ex Machina''
*[[:Category:Machinima|List of Machinimas]]
*Select parts of ''Arby 'n' The Chief'' and ''Master Chief Sucks at Halo''
[[Category:Real-world terms and phrases]]
*''Spriggs''
[[Category:Machinima| ]]
*''[[The Codex]]''
*''Fire Team Charlie''
*''The Spartan Effect''
*''Matchmaking''
*''Outpost: Isil''
*''Deserted''
*''Halo 3 Tricks''
*''Its a wonderful Live''
 
==External Links==
*[http://darkspirefilms.com/index.php?option=com_xevidmegafx&Itemid=99999999&func=viewcategory&catid=1 ''Matchmaking'' website]
*[http://www.xboxottawa.ca/index.html Official ''Fire Team Charlie'' website]
*[http://www.machinima.com/index.php Machinima.com]
*[http://www.halomovies.org Halomovies.org]
 
[[Category:Terms and Phrases]]
[[Category:Machinima]]

Latest revision as of 10:15, March 19, 2022

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There is more information available on this subject at Machinima on the English Wikipedia.

Machinima is a type of CGI filming style in which a movie or animated short is filmed using 3D models from video games. Red vs Blue is a popular machinima made using the games in the Halo universe.

Machinima in Halo: Combat Evolved, such as Red vs Blue (seasons 1, 2, and 3), was filmed using the pistol, a glitch which raised a character's head if their gun was pointed at the ground, and panning using editing software. In Halo 2, it was filmed using the cease-fire trick, which left only the heads-up display to be edited out in post-production.

Halo 3 and Halo: Reach's Theater is extremely useful to machinima makers. Theater mode allowed machinima makers to record in game and then go back and view it from different angles. The camera was no longer tied to a character and could fly through the air, allowing for more free filming and more natural pans.

Forge is also very useful for machinima makers, allowing them to create their own sets and, by using Forge Filters, their own map atmosphere.

See also[edit]