Unggoy Heavy: Difference between revisions

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{{era|H2|H3}}
#REDIRECT [[Heavy (Covenant)#Unggoy]]
{{Covenant Rank Infobox
|name=Heavy
|image=[[Image:H3 Grunt Heavy.jpg|300px]]
|species=[[Unggoy]]
|weapons=*[[Fuel Rod Cannon]]
*[[Plasma Cannon]]
*[[Plasma Pistol]]
*[[Needler]]
*[[Spiker]]
*[[Shielded Plasma Cannon]]
*[[Plasma Grenade]]
*[[Shade]]
|equipment=[[Methane environmental suit]]
|vehicles=*[[Ghost]]
|missions=Boarding parties, defense
|role=Heavy weapons experts, defenders
|notable=
|affiliation=*[[Covenant]]
*[[Covenant Loyalists]]
*[[Covenant Seperatists]]
}}
 
'''Grunt Heavy''' is a [[Covenant]] [[Unggoy]] (Grunt) rank.
 
 
==Armor==
Heavy Grunts wear distinctive green armor with methane breathers, but are otherwise similar to other Grunts in terms of [[armor]] style. They take much more damage than any other Grunts, except of course [[Grunt Ultra]]s and [[SpecOps Grunts]].
 
==Combat==
[[Image:Grunt Heavy on Turret.jpg|thumb|left|200px|Stationed atop a [[Gravity Platform]], this particular Grunt Heavy shows one of the many duties of it's rank: operating [[Plasma Cannon]]s.]]
Heavy Grunts are usually seen in conjunction with other Covenant infantry, and most often operate a [[Plasma Cannon]], hence their name. However, sometimes, they will wield a [[Fuel Rod Cannon]].
 
They usually will not flee from their position until the player is too close or out of range of their [[weapon]], in which case they will pull out a [[Plasma Pistol]] and attack like a normal Grunt. They are easy to kill with any method you use, though their armor seems to be tougher than the average Grunt, most likely to protect them from explosives from their Fuel Rod Cannon. Unlike most Grunts, they will rarely throw plasma grenades.
 
Note that the cannon is free for you to use after taking out its operator. However, the Heavy Grunt must deploy a cannon on a tripod before operating it, and if killed before deploying a cannon, the cannon is inoperable.
 
In [[Halo 2]], they are lime green but in [[Halo 3]], it would seem as though they are a
more emerald greenish color.
 
[[Image:Gunner Grunt..jpg|thumb|A Grunt on [[The Ark]]]]
In Halo 3 these Grunts can be a big threat. They are commonly seen driving [[Ghosts]], and they are very skilled at it, much better than any Marine. One Ghost operator can easily kill the player. If you try to board it, the Grunt driving it will back up and fire it continuously just like a player would in multiplayer. Usually if they're not piloting a Ghost then they're manning a turret or carrying  a [[Fuel Rod Cannon]].
 
Like [[SpecOps Grunts]], they are some of the most dangerous [[Unggoy]]. They use Plasma Pistols, sometimes even charged shots. They even try to go for [[Headshots]], which is odd, as none of the weapons they wield have a headshot bonus.
 
These Grunts are such a big annoyance and threat on [[Heroic]] and above that they have instilled fear in many Halo players. Many people consider them above Ultra and Commando Grunts. Their lethal efficiency with anything they use has coined the term "Green Grunts are Horrible People"; a widely used term on Xbox Live.
 
==Appearances==
[[Image:Turret Grunt.jpg|thumb|right|200px|Halo 2 Grunt Heavy bearing that games version of the portable [[Plasma Cannon]].]]
Heavy Grunts have been seen in ''Halo 2'' and ''Halo 3'':
 
===[[Halo 2]]===
*''[[Cairo Station (Level)|Cairo Station]]'' - Two Heavy Grunts at [[Hangar A-02]] and three at [[Commons B-01]] man Plasma Cannons .
*''[[Delta Halo (Level)|Delta Halo]]'' - A handful of Heavy Grunts man [[Shielded Plasma Cannon]]s at the beginning of the level, defending against attack by [[SPARTAN-117]] and [[Orbital Drop Shock Troopers]].
*''[[Gravemind (Level)|Gravemind]]'' - Several Heavy Grunts are deployed to take out the Master Chief, all are equipped with the deadly Fuel Rod Cannons, except for the two Gunners at the start of the level.
 
===[[Halo 3]]===
*''[[The Ark (Level)|The Ark]]'' - Seen in many points throughout the level, they drive many of the light vehicles and operate plasma cannons from many positions, including two atop a [[Gravity Platform]] in the begining area. There are also two with [[Fuel Rod Cannons]] half way into the level.
 
*''[[The Covenant (Level)|The Covenant]]'' - Depending on the difficulty, two Heavy Grunts armed with Fuel Rod Cannons defend each of the hallways that lead to the [[Prophet of Truth]].
 
*Most [[Shades]] in Halo 3 are operated by Heavy Grunts, appearing in most levels.
 
==Trivia==
* If you blow up a Phantom and one of the gunners somehow survives the Heavy will usually be carrying a [[Type-25 Carbine|spiker]].
*in [[The Arbiter (level)]] a few [[Special Operations Grunts]] can be seen setting up [[Plasma Cannons]].
 
{{Grunt Ranks}}
 
 
[[Category:The Covenant]]
 
[[Category:Grunts]]
 
[[Category:Ranks]]

Latest revision as of 15:44, October 13, 2022