Digsite: Difference between revisions
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====Maps==== | ====Maps==== | ||
*{{Code|b20}}{{Ref/Reuse|Floor}} | *{{Code|b20}}{{Ref/Reuse|Floor}} | ||
*[[Dusk]]{{Ref/Reuse|Floor}} | *[[Cut_Halo:_Combat_Evolved_levels#Dusk|Dusk]]{{Ref/Reuse|Floor}} | ||
*[[Indoor]]{{Ref/Reuse|Corps2}} | *[[Cut_Halo:_Combat_Evolved_levels#Indoor|Indoor]]{{Ref/Reuse|Corps2}} | ||
*[[Spasm]]{{Ref/Reuse|Corps2}} | *[[Spasm]]{{Ref/Reuse|Corps2}} | ||
*[[Cut Halo: Combat Evolved levels#Ruined pain|Ruined pain]]{{Ref/Reuse|Corps}} | *[[Cut Halo: Combat Evolved levels#Ruined pain|Ruined pain]]{{Ref/Reuse|Corps}} | ||
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====Maps==== | ====Maps==== | ||
Singleplayer | Singleplayer | ||
*[[ | *[[Alpha Moon]]{{Ref/Reuse|Floor}} | ||
*[[Arcology]]{{Ref/Reuse|Floor}} | *[[Arcology]]{{Ref/Reuse|Floor}} | ||
*[[ | *[[Destructo]]{{Ref/Reuse|Floor}} | ||
*[[Earth City]]{{Ref/Reuse|Floor}} | |||
*[[M20]]{{Ref/Reuse|Floor}} | |||
*[[Moonbase]]{{Ref/Reuse|Floor}} (not to be confused with Alpha Moon) | |||
Multiplayer | Multiplayer | ||
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*[[Backwoods]] | *[[Backwoods]] | ||
*[[Convergence]] | *[[Convergence]] | ||
*[[Convict (Halo 2 Map)]] | *[[Convict (Halo 2 Map)|Convict]] | ||
*[[Grotto]] | *[[Grotto]] | ||
*[[Rodentia]] | *[[Rodentia]] | ||
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''(Rare map samples intended for distribution with the editing kit from [[Halo 2 (Windows Vista)|Halo 2's Vista port]])'' | ''(Rare map samples intended for distribution with the editing kit from [[Halo 2 (Windows Vista)|Halo 2's Vista port]])'' | ||
*[[ | *[[Cut_Halo_2_levels#Earth_City_.28human_sample.29|Human Sample "Earth City"]] | ||
*[[Forerunner Sample]] | *[[Cut_Halo_2_levels#Beach_Battle_.28forerunner_sample.29|Forerunner Sample "Beach Battle"]] | ||
*[[ | *[[Cut_Halo_2_levels#covenant_sample|Covenant Sample]] | ||
{{Col-2}} | {{Col-2}} | ||
====Vehicles==== | ====Vehicles==== | ||
'''Human''' | '''Human''' | ||
*Early [[Warthog]] iterations | |||
*[[Mongoose]]{{Ref/Reuse|Floor}} | *[[Mongoose]]{{Ref/Reuse|Floor}} | ||
*[[Piglet]]{{Ref/Reuse|Floor}} | *[[Piglet]]{{Ref/Reuse|Floor}} |
Latest revision as of 04:20, November 17, 2024
Digsite is the name of a team comprised of 343 Industries employees and community modders, whose goal is to recover cut content from previous Halo games, polish it, and make it available to modders of those games, usually through the Halo Editing Kit released for the game, if available. This process requires scouring 343 Industries' internal archives to find surviving files related to the cut content, in some cases reverse-engineering compiled assets, updating them to work with the version of the game engine used at launch - which may have been changed significantly during development after the cut content was abandoned - and occasionally creating new textures or animations to fill gaps in cases where the cut content was partially lost or unfinished. For some of these purposes, the team devised custom tools to allow them to work more effectively.[1][2]
History[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Known team members[edit]
- Kenneth "Ken" Peters[1] (Senior Franchise Writer at 343 Industries)
- Sean "kornman" Cooper[1] (Publishing Team member at 343 Industries)
- Conscars[2] (Community modder)
- General_101[2] (Community modder)
- Num0005[2] (Community modder)
- xScruffyDaSasquatchx[2] (Community modder)
- Sean T[2] (Community modder)
- Ludus[2] (Community modder)
- Zeddikins[2] (Community modder)
Additional team members joined the project in 2023:[3]
- Crisp[3] (Community modder)
- Killzone64[3] (Community modder)
- Krevil[3] (Community modder)
- Neo Te Aika[3] (Community composer and modder)
Restored content[edit]
Digsite Alpha (Pre-Xbox Halo and Halo: Combat Evolved)[edit]
- Main article: Halo: Combat Evolved cut content
- This section needs expansion. You can help Halopedia by expanding it.
The following is a list of known Halo: CE content restored as part of the Digsite Alpha project, named in reference to Alpha Halo.
Characters and NPCs[edit]Human
Covenant Ambient life Maps[edit] |
Weapons[edit]
Human Covenant
Forerunner Vehicles[edit]
Human Covenant
Forerunner |
Digsite Delta (Halo 2)[edit]
- Main article: Halo 2 cut content
- This section needs expansion. You can help Halopedia by expanding it.
The following is a list of known Halo 2 content restored as part of the Digsite Delta project, named in reference to Delta Halo.
Maps[edit]Singleplayer
Multiplayer (Early revisions of maps that shipped in the final game) (Previously unreleased maps) (Rare map samples intended for distribution with the editing kit from Halo 2's Vista port) |
Vehicles[edit]Human Covenant |
Gallery[edit]
Trailers[edit]
Branding[edit]
An older, unofficial logo used by the Digsite team.[1]
Sources[edit]
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad Halo Waypoint, Cutting Room Floor (Retrieved on Jan 21, 2022) [archive]
- ^ a b c d e f g h i j Halo Waypoint, Cutting Room Corps (Retrieved on Jan 21, 2022) [archive]
- ^ a b c d e f g Halo Waypoint, Digsite deliveries (Retrieved on Jan 28, 2024) [archive]
- ^ Halo Waypoint, Canon Fodder, Cutting Room Lore (Retrieved on Jul 26, 2022) [archive]