File:HW Wraith HiPoly.jpg: Difference between revisions
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==Summary== | ==Summary== | ||
{{file info | {{file info | ||
|summary = A render of the [[ | |summary = A render of the [[Type-25 Wraith|Wraith]] model for Halo Wars. | ||
|game = Halo Wars | |game = Halo Wars | ||
|type = render | |type = render | ||
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|caption = Wraith in-game unit I created for the Covenant civ for Ensemble Studio's Halo Wars on the Xbox. Back then we did all the high poly modeling in 3ds Max using a turbosmooth method and baked textures using a proprietary Max modifier plug-in thingy. | |caption = Wraith in-game unit I created for the Covenant civ for Ensemble Studio's Halo Wars on the Xbox. Back then we did all the high poly modeling in 3ds Max using a turbosmooth method and baked textures using a proprietary Max modifier plug-in thingy. | ||
}} | }} | ||
[[Category:Images of | [[Category:Images of Type-25 Wraith]] |
Latest revision as of 10:04, December 20, 2023
Summary[edit]
File information | |
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Summary | A render of the Wraith model for Halo Wars. |
Type | Render |
Game | Halo Wars |
Artist | Duane Santos |
Source | https://www.artstation.com/artwork/405Pn |
Original filename | duane-santos-cov-wraith-zbrush-renders1.jpg?1524356882
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Source caption | Wraith in-game unit I created for the Covenant civ for Ensemble Studio's Halo Wars on the Xbox. Back then we did all the high poly modeling in 3ds Max using a turbosmooth method and baked textures using a proprietary Max modifier plug-in thingy. |
License | This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the image. Halopedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the image portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 10:43, May 15, 2018 | 1,920 × 1,569 (334 KB) | BaconShelf (talk | contribs) |
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