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Selene's Lance: Difference between revisions

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{{Quote|Built from components fresh from the labs of Seongnam. Advanced Spartan Laser with reduced charge time, longer beam duration, additional battery capacity, and targeting laser does damage. [[War Games]] balancing adds extra recoil.|In-game description{{Ref/Game|Id=REQ|H5G|List of REQ cards|REQ card|Detail=Selene's Lance description|Quote=Built from components fresh from the labs of Seongnam. Advanced Spartan Laser with reduced charge time, longer beam duration, additional battery capacity, and targeting laser does damage. War Games balancing adds extra recoil.}}}}
{{Article quote|Built from components fresh from the labs of Seongnam. Advanced Spartan Laser with reduced charge time, longer beam duration, additional battery capacity, and targeting laser does damage. [[War Games]] balancing adds extra recoil.{{Ref/Game|Id=REQ|H5G|List of REQ cards|REQ card|Detail=Selene's Lance description|Quote=Built from components fresh from the labs of Seongnam. Advanced Spartan Laser with reduced charge time, longer beam duration, additional battery capacity, and targeting laser does damage. War Games balancing adds extra recoil.}}}}
'''Selene's Lance''' is a special variant of the [[M6/E Spartan Laser|M6/E Grindell/Galilean Nonlinear Rifle]].{{Ref/Game|Id=H5G|H5G|Selene's Lance in-game weapon}}
'''Selene's Lance''' is a special variant of the [[M6/E Spartan Laser|M6/E Grindell/Galilean Nonlinear Rifle]].{{Ref/Game|Id=H5G|H5G|Selene's Lance in-game weapon}}


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===Design details===
===Design details===
{{Main|M6/E Spartan Laser}}
{{Main|M6/E Spartan Laser}}
Built from components made in [[Seongnam]], ''Selene's Lance'' is a named variant of the [[M6/E Spartan Laser|W/AV M6/E G/GNR]], with various upgrades such as a faster charging cycle, longer beam duration, larger battery capacity, and an upgraded targeting laser capable of damaging targets. [[War Games]] balancing also adds extra recoil to the weapon and removes its ability to pierce through multiple targets. It is also based on the W/AV M6/E G/GNR's chassis, including the original paint job, but with additional sage green and red stripes around the body and near the trigger area, along with a sage green falcon emblem taking the place of the original red UNSC text logo at the front of the weapon.{{Ref/Reuse|REQ}}
Built from components made in [[Seongnam]], Selene's Lance is a named variant of the [[M6/E Spartan Laser|W/AV M6/E G/GNR]], with various upgrades such as a faster charging cycle, longer beam duration, larger battery capacity, and an upgraded targeting laser capable of damaging targets. [[War Games]] balancing also adds extra recoil to the weapon and removes its ability to pierce through multiple targets. It is also based on the W/AV M6/E G/GNR's chassis, including the original paint job, but with additional sage green and red stripes around the body and near the trigger area, along with a sage green falcon emblem taking the place of the original red UNSC text logo at the front of the weapon.{{Ref/Reuse|REQ}}


===Service history===
===Service history===
In [[Operation: VERTICAL UMBRAGE]] in [[2558#February|February 2558]], ''Selene's Lance'' was used by [[Nina Kovan]] to destroy the [[pinch fusion reactor]] core of the {{Pattern|Zanar|light cruiser}}, ''[[Panom's Canticle]]''.{{Ref/Novel|Vertical Umbrage}}{{Ref/Site|Id=Waypoint|URL=https://www.halowaypoint.com/news/halo-4-vertical-umbrage|Site=Halo Waypoint|Page=Halo 4 - Vertical Umbrage|D=07|M=11|Y=2022|LocalArchive=Archive:Vertical Umbrage}} In [[2558#October|October 2558]], ''Selene's Lance'' was added to the {{UNSCShip|Infinity}}'s War Games simulations for use by [[SPARTAN-IV program|Spartan-IVs]].{{Ref/Reuse|H5G}}
In [[Operation: VERTICAL UMBRAGE]] in [[2558#February|February 2558]], Selene's Lance was used by [[Nina Kovan]] to destroy the [[pinch fusion reactor]] core of the {{Pattern|Zanar|light cruiser}}, ''[[Panom's Canticle]]''.{{Ref/Novel|Halo: Vertical Umbrage}} In [[2558#October|October 2558]], Selene's Lance was added to the {{UNSCShip|Infinity}}'s War Games simulations for use by [[SPARTAN-IV program|Spartan-IVs]].{{Ref/Reuse|H5G}}


==Gameplay==
==In-game information==
===''Halo 5: Guardians''===
===''Halo 5: Guardians''===
''Selene's Lance'' is a {{Energy|5}} Legendary Power Weapon [[Requisition system|REQ]] that is worth {{RP|200}} when sold. It has a faster charging cycle of 0.9 seconds compared to 2 seconds for the regular Spartan Laser and fires light beams with a longer duration as well. In addition, ''Selene's Lance'' can also carry six shots as opposed to four and is capable of dealing damage to targets with its targeting laser, although the damage done this way is minimal and requires a total of 11.30 seconds to kill a full health, full shield Spartan. Another special aspect of ''Selene's Lance'' is that it can disintegrate corpses in the same manner as the [[Z-390 incineration cannon|Incineration Cannon]]. As with the regular Spartan Laser, ''Selene's Lance'' has the same overall range: 38.12 m (125.07 ft) in hipfire and 95.25 m (312.50 ft) with Smart-Link.{{Ref/YouTube|H59QquGlPqE|Aozolai|Halo 5 - Spartan Lasers Analysis}} These aspects make ''Selene's Lance'' a fearsome weapon on the battlefield, as it can quickly wipe out single targets and, if in the hands of a skilled user, multiple targets in one shot due to the increased beam duration.
{{Main|Spartan Laser (gameplay)#Halo 5: Guardians}}
Selene's Lance is a {{Energy|5}} Legendary Power Weapon [[Requisition system|REQ]] that is worth {{RP|200}} when sold. It has a faster charging cycle of 0.9 seconds compared to 2 seconds for the regular Spartan Laser and fires light beams with a longer duration as well. In addition, Selene's Lance can also carry six shots as opposed to four and is capable of dealing damage to targets with its targeting laser, although the damage done this way is minimal and requires a total of 11.30 seconds to kill a full health, full shield Spartan. Another special aspect of Selene's Lance is that it can disintegrate corpses in the same manner as the [[Z-390 incineration cannon|Incineration Cannon]]. As with the regular Spartan Laser, Selene's Lance has the same overall range: 38.12 m (125.07 ft) in hipfire and 95.25 m (312.50 ft) with Smart-Link.{{Ref/YouTube|H59QquGlPqE|Aozolai|Halo 5 - Spartan Lasers Analysis|D=03|M=12|Y=2024}} These aspects make Selene's Lance a fearsome weapon on the battlefield, as it can quickly wipe out single targets and, if in the hands of a skilled user, multiple targets in one shot due to the increased beam duration.


There are two disadvantages to ''Selene's Lance'': one is that unlike the other Spartan Lasers, it recoils upwards slightly upon firing, presumably to balance the weapon. Another disadvantage is that ''Selene's Lance'' loses the ability to pierce through multiple targets, which forces the player to damage multiple targets (especially vehicles) one at a time, consequently resulting in wasted ammo.
There are two disadvantages to Selene's Lance: one is that unlike the other Spartan Lasers, it recoils upwards slightly upon firing, presumably to balance the weapon. Another disadvantage is that Selene's Lance loses the ability to pierce through multiple targets, which forces the player to damage multiple targets (especially vehicles) one at a time, consequently resulting in wasted ammo.


==== Changes from the M6/E Spartan Laser ====
====Changes from the M6/E Spartan Laser====
* Shorter charging cycle. The weapon charges up in 0.9 seconds, a 55% reduction from the base model.
*Shorter charging cycle. The weapon charges up in 0.9 seconds, a 55% reduction from the base model.
* Fired beams last longer.
*Fired beams last longer.
* Holds six shots instead of four.
*Holds six shots instead of four.
* Targeting laser can damage targets.
*Targeting laser can damage targets.
* Exhibits a stronger lens flare when firing.
*Exhibits a stronger lens flare when firing.
* Causes targets to disintegrate upon death.
*Causes targets to disintegrate upon death.
* Beams can no longer pierce through multiple targets.
*Beams can no longer pierce through multiple targets.


== Gallery ==
==Gallery==
=== Normal gallery ===
===Screenshots===
<gallery>
<gallery>
File:H5G-SelenesLanceHUD.png|First-person view of ''Selene's Lance'' in ''[[Halo 5: Guardians]]''.
File:H5G-SelenesLanceHUD.png|First-person view of Selene's Lance in ''[[Halo 5: Guardians]]''.
File:H5G-SelenesLance.png|A [[CENTURION-class Mjolnir|Centurion]]-clad Spartan-IV with ''Selene's Lance'' on [[Tyrant]].
File:H5G-SelenesLance.png|A [[CENTURION-class Mjolnir|Centurion]]-clad Spartan-IV with Selene's Lance on [[Tyrant]].
</gallery>
</gallery>


=== ''Halo 5: Guardians'' REQ cards ===
===''Halo 5: Guardians'' REQ cards===
<gallery>
<gallery>
File:REQ card - Selence's Lance.jpg|''Selene's Lance''.
File:REQ card - Selence's Lance.jpg|Selene's Lance.
</gallery>
</gallery>


== List of appearances ==
==List of appearances==
* ''[[Halo 5: Guardians]]'' {{1st}}
*''[[Halo 5: Guardians]]'' {{1st}}
* ''[[Vertical Umbrage]]''
*''[[Halo: Vertical Umbrage]]''


== Sources ==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}



Latest revision as of 06:25, December 3, 2024

Selene's Lance
H5G M6E SE.png
Production overview

Manufacturer:

Misriah Armory[1]

Model series:

M6

Type:

Directed-energy weapon[1]

Specifications

Length:

116 centimeters (45.7 in)[1]

Capacity:

100 battery units (4 shots)[1][2]

Operation:

Directed-energy[1]

Rate of fire:

Semi-automatic[3]

Muzzle velocity:

299,792,458 m/s (983,571,056 ft/s)[3]

Optics:

Wyrd-III optics suite (3× magnification)[1]

Service history

In service:

Post-Covenant War conflicts[4]

 
Built from components fresh from the labs of Seongnam. Advanced Spartan Laser with reduced charge time, longer beam duration, additional battery capacity, and targeting laser does damage. War Games balancing adds extra recoil.[5]

Selene's Lance is a special variant of the M6/E Grindell/Galilean Nonlinear Rifle.[2]

Overview[edit]

Design details[edit]

Main article: M6/E Spartan Laser

Built from components made in Seongnam, Selene's Lance is a named variant of the W/AV M6/E G/GNR, with various upgrades such as a faster charging cycle, longer beam duration, larger battery capacity, and an upgraded targeting laser capable of damaging targets. War Games balancing also adds extra recoil to the weapon and removes its ability to pierce through multiple targets. It is also based on the W/AV M6/E G/GNR's chassis, including the original paint job, but with additional sage green and red stripes around the body and near the trigger area, along with a sage green falcon emblem taking the place of the original red UNSC text logo at the front of the weapon.[5]

Service history[edit]

In Operation: VERTICAL UMBRAGE in February 2558, Selene's Lance was used by Nina Kovan to destroy the pinch fusion reactor core of the Zanar-pattern light cruiser, Panom's Canticle.[6] In October 2558, Selene's Lance was added to the UNSC Infinity's War Games simulations for use by Spartan-IVs.[2]

In-game information[edit]

Halo 5: Guardians[edit]

Main article: Spartan Laser (gameplay) § Halo 5: Guardians

Selene's Lance is a 5 energy Legendary Power Weapon REQ that is worth REQ Points 200 when sold. It has a faster charging cycle of 0.9 seconds compared to 2 seconds for the regular Spartan Laser and fires light beams with a longer duration as well. In addition, Selene's Lance can also carry six shots as opposed to four and is capable of dealing damage to targets with its targeting laser, although the damage done this way is minimal and requires a total of 11.30 seconds to kill a full health, full shield Spartan. Another special aspect of Selene's Lance is that it can disintegrate corpses in the same manner as the Incineration Cannon. As with the regular Spartan Laser, Selene's Lance has the same overall range: 38.12 m (125.07 ft) in hipfire and 95.25 m (312.50 ft) with Smart-Link.[7] These aspects make Selene's Lance a fearsome weapon on the battlefield, as it can quickly wipe out single targets and, if in the hands of a skilled user, multiple targets in one shot due to the increased beam duration.

There are two disadvantages to Selene's Lance: one is that unlike the other Spartan Lasers, it recoils upwards slightly upon firing, presumably to balance the weapon. Another disadvantage is that Selene's Lance loses the ability to pierce through multiple targets, which forces the player to damage multiple targets (especially vehicles) one at a time, consequently resulting in wasted ammo.

Changes from the M6/E Spartan Laser[edit]

  • Shorter charging cycle. The weapon charges up in 0.9 seconds, a 55% reduction from the base model.
  • Fired beams last longer.
  • Holds six shots instead of four.
  • Targeting laser can damage targets.
  • Exhibits a stronger lens flare when firing.
  • Causes targets to disintegrate upon death.
  • Beams can no longer pierce through multiple targets.

Gallery[edit]

Screenshots[edit]

Halo 5: Guardians REQ cards[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f Halo Encyclopedia (2022 edition), page 179
  2. ^ a b c Halo 5: Guardians, Selene's Lance in-game weapon
  3. ^ a b Halo: The Essential Visual Guide, page 183
  4. ^ Halo Waypoint, Cannon Fodder: Local Units (Retrieved on Mar 31, 2017) [archive]
  5. ^ a b Halo 5: Guardians, REQ card: Selene's Lance description "Built from components fresh from the labs of Seongnam. Advanced Spartan Laser with reduced charge time, longer beam duration, additional battery capacity, and targeting laser does damage. War Games balancing adds extra recoil."
  6. ^ Halo: Vertical Umbrage
  7. ^ YouTube - Aozolai, Halo 5 - Spartan Lasers Analysis (Retrieved on Dec 3, 2024)