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Rohakadu-pattern plasma pistol: Difference between revisions

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{{Title|''Rohakadu''-pattern plasma pistol}}
{{Title|''Rohakadu''-pattern plasma pistol}}
{{Status|Canon}}
{{Status|Canon}}
{{Disambig header|the plasma pistol introduced in ''[[Halo Infinite]]''|the plasma pistols introduced in ''[[Halo: Combat Evolved]]'' and ''[[Halo 5: Guardians]]''|Type-25 plasma pistol|Type-54 plasma pistol}}
{{Disambig header|the plasma pistol introduced in ''[[Halo Infinite]]''|the plasma pistols introduced in ''[[Halo: Combat Evolved]]'' and ''[[Halo 5: Guardians]]'' respectively|Eos'Mak-pattern plasma pistol|Zo'klada-pattern plasma pistol}}
{{Weapon infobox
{{Weapon infobox
|image = [[File:HINF_PlasmaPistol_Crop.png|300px]]
|image=[[File:HINF_PlasmaPistol_Crop.png|300px]]
|name=''Rohakadu''-pattern Pistol
|name=''Rohakadu''-pattern Pistol
|manufacturer = [[Iruiru Armory]]{{Ref/Book|Id=Enc22|Enc22|Page=478}}
|manufacturer=[[Iruiru Armory]]{{Ref/Book|Id=Enc22|Enc22|Page=478}}
|series =  
|series=
|type = [[Directed-energy weapon|Directed-energy]] [[pistol]]{{Ref/Game|Id=hinf|HI|gameplay}}
|type=[[Directed-energy weapon|Directed-energy]] [[pistol]]{{Ref/Game|Id=hinf|HI|gameplay}}
|cost =  
|cost=
|variant =  
|variant=
|service = [[Post-Covenant War conflicts]]{{Ref/Reuse|hinf}}
* [[Unbound Plasma Pistol]]
|length = {{Convert|14.2|in|cm|sp=us|disp=flip|sigfig=3}}{{Ref/Reuse|Enc22}}
|service=[[Post-Covenant War conflicts]]{{Ref/Reuse|hinf}}
|width =  
|length={{Convert|14.2|in|cm|sp=us|disp=flip|sigfig=3}}{{Ref/Reuse|Enc22}}
|height =  
|width=
|weight =  
|height=
|ammotype = [[Plasma|Superheated plasma]]{{Ref/Reuse|Enc22}}{{Ref/Reuse|forge}}
|weight=
|capacity =
|ammotype=[[Plasma|Superheated plasma]]{{Ref/Reuse|Enc22}}{{Ref/Reuse|forge}}
|feed = 115 bolts{{Ref/Reuse|Enc22}}
|capacity=
|operation =  
|feed=115 bolts{{Ref/Reuse|Enc22}}
|rate = Semi-automatic; single charged bolt{{Ref/Reuse|Enc22}}
|operation=
|velocity =  
|rate=Semi-automatic; single charged bolt{{Ref/Reuse|Enc22}}
|optics =
|velocity=
|range = Close range{{Ref/Site|Id=Support|URL=https://support.halowaypoint.com/hc/en-us/articles/6882880281364-Halo-Infinite-Weapon-Equipment-and-Vehicle-Inventory-|Site=Halo Support|Page=Halo Infinite Weapon, Equipment, and Vehicle Inventory|Quote=Close-range, semi-automatic pistol which fires plasma bolts that do extra damage against shields. Holding down the trigger will build up a charged shot that destroys enemy shields in one hit.  Charged shots do not EMP vehicles as they did in Halo 2[sic] to Halo 5.|D=05|M=05|Y=2023}}
|optics=
|range=Close range{{Ref/Site|Id=Support|URL=https://support.halowaypoint.com/hc/en-us/articles/6882880281364-Halo-Infinite-Weapon-Equipment-and-Vehicle-Inventory-|Site=Halo Support|Page=Halo Infinite Weapon, Equipment, and Vehicle Inventory|Quote=Close-range, semi-automatic pistol which fires plasma bolts that do extra damage against shields. Holding down the trigger will build up a charged shot that destroys enemy shields in one hit.  Charged shots do not EMP vehicles as they did in Halo 2[sic] to Halo 5.|D=05|M=05|Y=2023}}
}}
}}
{{Article quote|The venerable plasma pistol remains a common weapon with the Banished, particularly among Grunt and Jackal forces. It fires bolts of superheated plasma, and can be charged up by holding down the trigger to fire an overcharged tracking bolt that EMPs vehicles[sic] and strips energy shields.{{Ref/Game|Id=forge|HI|[[Forge]] - [[Plasma Pistol]] description|Quote=The venerable plasma pistol remains a common weapon with the Banished, particularly among Grunt and Jackal forces. It fires bolts of superheated plasma, and can be charged up by holding down the trigger to fire an overcharged tracking bolt that EMPs vehicles[sic] and strips energy shields.}}}}
{{Article quote|The venerable plasma pistol remains a common weapon with the Banished, particularly among Grunt and Jackal forces. It fires bolts of superheated plasma, and can be charged up by holding down the trigger to fire an overcharged tracking bolt that EMPs vehicles[sic] and strips energy shields.{{Ref/Game|Id=forge|HI|[[Forge]] - [[Plasma Pistol]] description|Quote=The venerable plasma pistol remains a common weapon with the Banished, particularly among Grunt and Jackal forces. It fires bolts of superheated plasma, and can be charged up by holding down the trigger to fire an overcharged tracking bolt that EMPs vehicles[sic] and strips energy shields.}}}}
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===Variants===
===Variants===
*'''[[Unbound Plasma Pistol]]''': A modified variant of the plasma pistol with a white chassis that fires faster, stronger bolts. In addition, its scaled burst fires six bolts instead of a single overcharge bolt; the bolts detonate in a "supercombine" explosion if they hit the same target.{{Ref/Game|HINF|Forge - [[Unbound Plasma Pistol]] description|Quote=Bolts detonate when super-combined on target; over-charge increases detonation and tracking.}}
*'''[[Unbound Plasma Pistol]]''': A modified variant of the plasma pistol with a white chassis that fires faster, stronger bolts that have a homing ability. In addition, its scaled burst fires six bolts instead of a single overcharge bolt; the bolts detonate in a "supercombine" explosion if they hit the same target.{{Ref/Game|HINF|Forge - [[Unbound Plasma Pistol]] description|Quote=Bolts detonate when super-combined on target; over-charge increases detonation and tracking.}}
<gallery class=center>
<gallery class=center>
File:HINF PlasmaPistol Unbound Crop.png|Unbound Plasma Pistol
File:HINF PlasmaPistol Unbound Crop.png|Unbound Plasma Pistol
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* While it’s almost visually identical to the ''Halo 5: Guardians'' version, the organic carapace has been streamlined as discussed in ''The Art of Halo Infinite''. Additionally, the markings on the weapon are now green as opposed to blue, matching the plasma projectiles.
* While it’s almost visually identical to the ''Halo 5: Guardians'' version, the organic carapace has been streamlined as discussed in ''The Art of Halo Infinite''. Additionally, the markings on the weapon are now green as opposed to blue, matching the plasma projectiles.
-->
-->
==In-game information==
{{Article quote|Semi-automatic plasma energy weapon capable of a scaled-burst effect that strips shielded targets.{{Ref/Game|HI|Academy - Weapon Drills - Plasma Pistol description}}}}
{{Expand-section}}
==Production notes==
==Production notes==
The description for the plasma pistol in [[Forge]] erroneously states that the weapon's overcharged burst can disable vehicles via an electromagnetic pulse.{{Ref/Reuse|forge}} While this was true for the plasma pistol between ''[[Halo 3]]'' and ''[[Halo 5: Guardians]]'', this ability was removed in ''Halo Infinite''.{{Ref/Reuse|hinf}}{{Ref/Reuse|Support}}
At release, an overcharged burst from the plasma pistol in ''Halo Infinite'' was incapable of disabling vehicles via an electromagnetic pulse. Despite that, upon the release of [[Forge]], the Forge description for the plasma pistol erroneously stated that the weapon's overcharged burst retained this feature.{{Ref/Reuse|forge}} With the release of [[Content Update 32]] on April 30, 2024, the EMP functionality was restored on the weapon.{{Ref/Site|Id=sandbox|URL=https://www.halowaypoint.com/news/banished-honor-sandbox|Site=Halo Waypoint|Page=Sandbox Overview <nowiki>|</nowiki> Halo Infinite CU32|D=25|M=04|Y=2024}}


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HINF New Generation Plasma Pistol.png|A Spartan-IV using the ''Rohakadu''-pattern plasma pistol in the [[A New Generation]] trailer.
File:HINF PlasmaPistol HiPoly Render 1.jpg|A render of the plasma pistol's high-poly model.
File:HINF Kig-Yar Raider.png|A Kig-Yar Raider holding the ''Rohakadu''-pattern pistol.
File:HINF PlasmaPistol HiPoly Render 2.jpg|A render of the plasma pistol's high-poly model.
File:HINF-Unggoy Conscript.png|An Unggoy Conscript holding the ''Rohakadu''-pattern pistol.
File:HINF-Unggoy Conscript.png|An Unggoy Conscript holding the ''Rohakadu''-pattern pistol.
File:HINF-PlasmaPistolFPflight.png|First-person view of the ''Rohakadu''-pattern pistol.
File:HINF-PlasmaPistolFPflight.png|First-person view of the ''Rohakadu''-pattern pistol.
File:HINF OpenedPlasmaPistol.png|First-person view of the ''Rohakadu''-pattern pistol's firing coil being exposed.
File:HINF plasma pistol normal fire.png|First-person view of a ''Rohakadu''-pattern pistol being fired.
File:HINF plasma pistol normal fire.png|First-person view of a ''Rohakadu''-pattern pistol being fired.
File:HINF Rohakadu Plasma Pistol Overcharge.png|First-person view of a ''Rohakadu''-pattern pistol's overcharged shot.
File:HINF Rohakadu Plasma Pistol Overcharge.png|First-person view of a ''Rohakadu''-pattern pistol's overcharged shot.
File:HINF Plasma Pistol post-overcharge.png|The ''Rohakadu''-pattern pistol overheating.
File:HINF New Generation Plasma Pistol.png|A Spartan-IV using the ''Rohakadu''-pattern plasma pistol in [[A New Generation]].
File:HINF Mule 4.png|An [[Unggoy Mule]]'s ''Rohakadu''-pattern pistol overheating.
File:HINF JackalFreebooter Overcharge.png|A [[Kig-Yar Freebooter]] checking the overheating ''Rohakadu''-pattern pistol.
File:HINF PlasmaPistolOverheat.png|A ''Rohakadu''-pattern pistol overheating.
File:HINF Rohakadu overcharge side.png|A scaled burst from a ''Rohakadu''-pattern pistol.
File:HINF Rohakadu overcharge side.png|A scaled burst from a ''Rohakadu''-pattern pistol.
File:HINF Plasma Pistol post-overcharge.png|The ''Rohakadu''-pattern pistol overheating.
File:HINF-PPOC.jpg|An overheated plasma pistol.
</gallery>
</gallery>



Latest revision as of 18:21, June 28, 2024

This article is about the plasma pistol introduced in Halo Infinite. For the plasma pistols introduced in Halo: Combat Evolved and Halo 5: Guardians respectively, see Eos'Mak-pattern plasma pistol and Zo'klada-pattern plasma pistol.
Rohakadu-pattern Pistol
A transparent crop of the Rohakadu-pattern plasma pistol in-game model. Courtesy of User:BaconShelf.
Production overview

Manufacturer:

Iruiru Armory[1]

Type:

Directed-energy pistol[2]

Variants:

Specifications

Length:

36.1 centimeters (14.2 in)[1]

Ammunition type:

Superheated plasma[1][3]

Feed system:

115 bolts[1]

Rate of fire:

Semi-automatic; single charged bolt[1]

Effective range:

Close range[4]

Service history

In service:

Post-Covenant War conflicts[2]

 
The venerable plasma pistol remains a common weapon with the Banished, particularly among Grunt and Jackal forces. It fires bolts of superheated plasma, and can be charged up by holding down the trigger to fire an overcharged tracking bolt that EMPs vehicles[sic] and strips energy shields.[3]

The Rohakadu-pattern Pistol, also known as the plasma pistol, is a plasma-based directed-energy firearm manufactured by Iruiru Armory under a shadow contract with the Banished for use in armed combat.[1]

Overview[edit]

Design details[edit]

Main article: Plasma pistol

Manufactured by Iruiru Armory, the Rohakadu-pattern plasma pistol is a directed-energy weapon employed by the Banished. The Rohakadu-pattern was designed and commissioned per Let 'Volir's requests under a shadow contract with the manufacturer. The pattern bares heavy similarities to the Zo'klada-pattern plasma pistol utilized by many Covenant splinter factions, and respects the former's design in functionality too, although with slight improvements to durability and native-link compatibility.[1]

Usage[edit]

This Rohakadu-pattern pistol was fielded by Banished forces during the Battle for Zeta Halo in 2560. It was commonly used by Unggoy and Kig-Yar.[2][3]

Variants[edit]

  • Unbound Plasma Pistol: A modified variant of the plasma pistol with a white chassis that fires faster, stronger bolts that have a homing ability. In addition, its scaled burst fires six bolts instead of a single overcharge bolt; the bolts detonate in a "supercombine" explosion if they hit the same target.[5]

In-game information[edit]

Semi-automatic plasma energy weapon capable of a scaled-burst effect that strips shielded targets.[6]
Help.png This section needs expansion. You can help Halopedia by expanding it.

Production notes[edit]

At release, an overcharged burst from the plasma pistol in Halo Infinite was incapable of disabling vehicles via an electromagnetic pulse. Despite that, upon the release of Forge, the Forge description for the plasma pistol erroneously stated that the weapon's overcharged burst retained this feature.[3] With the release of Content Update 32 on April 30, 2024, the EMP functionality was restored on the weapon.[7]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g Halo Encyclopedia (2022 edition), page 478
  2. ^ a b c Halo Infinite, gameplay
  3. ^ a b c d Halo Infinite, Forge - Plasma Pistol description: "The venerable plasma pistol remains a common weapon with the Banished, particularly among Grunt and Jackal forces. It fires bolts of superheated plasma, and can be charged up by holding down the trigger to fire an overcharged tracking bolt that EMPs vehicles[sic] and strips energy shields."
  4. ^ Halo Support, Halo Infinite Weapon, Equipment, and Vehicle Inventory: "Close-range, semi-automatic pistol which fires plasma bolts that do extra damage against shields. Holding down the trigger will build up a charged shot that destroys enemy shields in one hit. Charged shots do not EMP vehicles as they did in Halo 2[sic] to Halo 5." (Retrieved on May 5, 2023) [archive]
  5. ^ Halo Infinite, Forge - Unbound Plasma Pistol description: "Bolts detonate when super-combined on target; over-charge increases detonation and tracking."
  6. ^ Halo Infinite, Academy - Weapon Drills - Plasma Pistol description
  7. ^ Halo Waypoint, Sandbox Overview | Halo Infinite CU32 (Retrieved on Apr 25, 2024) [archive]