Longbow: Difference between revisions
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{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|pagegamelabel=H4 | |pagegamelabel=H4 | ||
|name=Longbow | |name=Longbow | ||
|image= [[File:H4-E3-Multiplayer-2.jpg| | |image= [[File:H4-E3-Multiplayer-2.jpg|300px]] | ||
|game=''[[Halo 4]]'' | |game=''[[Halo 4]]'' | ||
|devname=<code>ca_gore_valley</code> | |devname=<code>ca_gore_valley</code>{{Ref/File|Id=H4EK|H4EK|H4EK\tags\levels\multi\ca_gore_valley\ca_gore_valley.scenario}} | ||
|map=War Games Map_Set/: 951-3{{Ref/Book|Id=VIS|H4EVG|Page=209}} | |map=War Games Map_Set/: 951-3{{Ref/Book|Id=VIS|H4EVG|Page=209}} | ||
|location= [[Longbow Station]], [[Concord]] | |location= [[Longbow Station]], [[Concord]] | ||
Line 26: | Line 25: | ||
==Overview== | ==Overview== | ||
===Layout=== | ===Layout=== | ||
It is a symmetrical map with a five-base layout (two starting bases at the ends of the map, two secondary bases directly in front of | It is a symmetrical map with a five-base layout (two starting bases at the ends of the map, two secondary bases directly in front of the starting bases, and a middle base overlooking nearly the whole map in the center) with paths leading between them through and around rocks. It offers a good mix of both close and long range combat, with long sight lines between the bases and cramped areas in the caves and inside the bases themselves. | ||
<gallery> | <gallery> | ||
File:HMCC H4 Longbow Map.png|Longbow Map. | File:HMCC H4 Longbow Map.png|Longbow Map. | ||
File:Longbow Overhead.jpg|Overhead view of the map. | File:Longbow Overhead.jpg|Overhead view of the map. | ||
</gallery> | </gallery> | ||
===Callouts=== | |||
The following are locations on the map that were named in the ''[[Halo 4: Official Game Guide]]'': | |||
*'''Blue Base''' | |||
*'''Blue Sneak''' | |||
*'''Blue Coast''' | |||
*'''Blue Garage''' | |||
*'''Blue Bridge''' | |||
*'''Blue Street''' | |||
*'''Blue Lift''' | |||
*'''Blue Caves''' | |||
*'''Facility''' | |||
*'''Trails''' | |||
*'''Caverns''' | |||
*'''Arch''' | |||
*'''Red Base''' | |||
*'''Red Sneak''' | |||
*'''Red Coast''' | |||
*'''Red Garage''' | |||
*'''Red Bridge''' | |||
*'''Red Street''' | |||
*'''Red Lift''' | |||
*'''Red Caves''' | |||
==Production notes== | |||
During the development of Longbow, it was named Gore Valley. This name would remain in use as the level's file name. | |||
343i considered making the map with a big Arecibo-type telescope into a valley. It had also been experimented with extreme amounts of fire, and ice on opposite sides of the map.{{Ref/Reuse|HaloBulletin}} | |||
==Trivia== | ==Trivia== | ||
Line 44: | Line 65: | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
=== | ===Development images=== | ||
<gallery> | <gallery> | ||
File: | File:H4 SnowStation Concept.jpg|Early concept exploration for Longbow. | ||
File:H4_Longbow_Concept_MassDriverTower_1.jpg|Early concept art of the mass driver. | |||
File:H4_Longbow_Concept_MassDriverTower_2.jpg|More early concept or the mass driver tower. | |||
File:H4_Longbow_Concept_CargoLaunchPods.jpg|Concept sketches of the cargo pods that would be fired from the mass driver. | |||
File:H4_Longbow_Concept_Bridge.jpg|Early concept exploration of the map's artstyle, featuring a much different design for the mass driver. | |||
File:H4_Longbow_Concept_Cannon.jpg|Another early concept, in which the mass driver looked more like a cannon. | File:H4_Longbow_Concept_Cannon.jpg|Another early concept, in which the mass driver looked more like a cannon. | ||
File:H4_Longbow_Concept_Centre.jpg| | File:H4_Longbow_Concept_Centre.jpg|Concept art approaching the final layout of the map. | ||
File:H4_Longbow_Concept_Trees.jpg|Concept art for plant life on the map. Plants had to resemble pine trees and block player line of sight, but allow bullets to pass through unhindered. | File:H4_Longbow_Concept_Trees.jpg|Concept art for plant life on the map. Plants had to resemble pine trees and block player line of sight, but allow bullets to pass through unhindered. | ||
File: | File:H4 Concept LongbowFacility.jpg|Concept sketch of the central facility. | ||
File: | File:H4_Longbow_Concept.jpg|Another concept sketch of the central facility. | ||
File: | File:H4 Concept LongbowBaseEntrance.jpg|Concept art of a building entrance on Longbow. | ||
File:H4_Longbow_Concept_Layout.jpg|Concept blockout for the map's layout. | |||
File:H4_Longbow_Concept_Layout.jpg|Concept | File:H4_Longbow_Concept_GoreValley.jpg|During early blockout stages, the map was nicknamed "Gore Valley." | ||
File: | |||
</gallery> | </gallery> | ||
Latest revision as of 13:24, June 30, 2024
Longbow | |
---|---|
Map overview | |
Game: |
|
Map file name (?): |
|
Lore information | |
Map designation (?): |
War Games Map_Set/: 951-3[2] |
Location: |
|
Gameplay overview | |
Terrain: |
Arctic landscape, isolated human buildings |
Recommended number of players: |
6-16 |
Recommended gametype(s): |
|
“ | The frigid climate and unique gravitational conditions of Concord’s northern polar region provide an optimal perch for Longbow Station’s channel-based mass drivers. Before the Covenant War, the UEG launched deep space monitoring relays from here in an effort to study far-flung star systems. | ” |
Longbow is a symmetrical Halo 4 multiplayer map.
Universe and lore[edit]
- Main article: Concord
Longbow's setting is a human mass driver station, located in the northern polar region of Concord.[3]
Overview[edit]
Layout[edit]
It is a symmetrical map with a five-base layout (two starting bases at the ends of the map, two secondary bases directly in front of the starting bases, and a middle base overlooking nearly the whole map in the center) with paths leading between them through and around rocks. It offers a good mix of both close and long range combat, with long sight lines between the bases and cramped areas in the caves and inside the bases themselves.
Callouts[edit]
The following are locations on the map that were named in the Halo 4: Official Game Guide:
- Blue Base
- Blue Sneak
- Blue Coast
- Blue Garage
- Blue Bridge
- Blue Street
- Blue Lift
- Blue Caves
- Facility
- Trails
- Caverns
- Arch
- Red Base
- Red Sneak
- Red Coast
- Red Garage
- Red Bridge
- Red Street
- Red Lift
- Red Caves
Production notes[edit]
During the development of Longbow, it was named Gore Valley. This name would remain in use as the level's file name.
343i considered making the map with a big Arecibo-type telescope into a valley. It had also been experimented with extreme amounts of fire, and ice on opposite sides of the map.[3]
Trivia[edit]
- The mass drivers fire once every minute.
- Longbow, along with Haven, was made by 343 Industries rather than Certain Affinity.
- Longbow was the inspiration for the Halo 5: Guardians multiplayer map Recurve.
Gallery[edit]
Browse more images in this article's gallery page. |
Development images[edit]
Screenshots[edit]
Sources[edit]
- ^ Halo 4 Editing Kit, game file
H4EK\tags\levels\multi\ca_gore_valley\ca_gore_valley.scenario
- ^ Halo 4: The Essential Visual Guide, page 209
- ^ a b Halo Waypoint, The Halo Bulletin: 6.28.12 (Retrieved on Aug 24, 2012) [archive]