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[[File:HR_EliteOfficer_Crop.png|x300px|thumb|A Sangheili Officer.]]
[[File:HR_EliteOfficer_Crop.png|x300px|thumb|A Sangheili Officer.]]
{{Quote|Station and Salvation both command a heavy price.|Sangheili Officer's mantra{{Ref/Game|HR|Armor customization (Halo: Reach)|Armory|Detail=[[Officer harness]] Description|Quote=Station and Salvation both command a heavy price.}}}}
{{Quote|Station and Salvation both command a heavy price.|Sangheili Officer's mantra{{Ref/Game|HR|Armor customization (Halo: Reach)|Armory|Detail=[[Officer harness]] Description|Quote=Station and Salvation both command a heavy price.}}}}
'''Officer''' was an [[Obedientiary]] [[Covenant rank structure|military rank]] held by [[Sangheili]] forces within the [[Covenant military|armed forces]] of the [[Covenant]] empire.{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=51&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Concept Art|Detail=File name <code>ReachConcept_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=53&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Renders|Detail=File name <code>Reach_E310_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|Id=GC|URL=http://www.spartangames.co.uk/new-halo-ground-command-blisters|Site=Spartan Games|Page=New Halo: Ground Command Blisters|D=25|M=08|Y=2017}} The title exists as a class byproduct of the [[Major (Covenant)|Major]] rank, and has few real practical differences beyond the more decorative ceremonial [[Officer harness|battle armour]] the officers employ. Like Majors, Officers report to an on-site [[Evocati]] official, and may be charged with the command of [[lances]] consisting of lesser-ranked [[Sangheili]], [[Kig-Yar]] and [[Unggoy]].{{Ref/Book|Id=Enc11|Enc11|Page=135}} Unlike Major, the Officer role has only ever been seen observed in use by Sangheili troops.{{Ref/Game|Id=Reach|HR|[[Elite Officer]] in-game enemy}}
'''Officer''' was an [[Obedientiary]] [[Covenant rank structure|military rank]] held by [[Sangheili]] forces within the [[Covenant military|armed forces]] of the [[Covenant]] empire.{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=51&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Concept Art|Detail=File name <code>ReachConcept_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=53&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Renders|Detail=File name <code>Reach_E310_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|Id=GC|URL=http://www.spartangames.co.uk/new-halo-ground-command-blisters|Site=Spartan Games|Page=New Halo: Ground Command Blisters|D=25|M=08|Y=2017}}{{Ref/Site|Id=CFArt|URL=https://www.halowaypoint.com/en-us/news/the-art-of-war-s|Site=Halo Waypoint|Page=Canon Fodder - The Art of War(s)|D=18|M=06|Y=2021}} The title exists as a class byproduct of the [[Major (Covenant)|Major]] rank, and has few real practical differences beyond the more decorative ceremonial [[Officer harness|battle armour]] the officers employ. Like Majors, Officers report to an on-site [[Evocati]] official, and may be charged with the command of [[lances]] consisting of lesser-ranked [[Sangheili]], [[Kig-Yar]] and [[Unggoy]].{{Ref/Book|Id=Enc11|Enc11|Page=135}} Unlike Major, the Officer role has only ever been seen observed in use by Sangheili troops.{{Ref/Game|Id=Reach|HR|[[Elite Officer]] in-game enemy}}


As a byproduct of the Major role, Officers wear more ornamental armor, which functions with no substantial differences to Major Sangheili equipped with the standard combat harness.{{Ref/Reuse|Enc11}} The officer harness features much more pronounced shoulder pauldrons and a more elaborate helmet with a backward-swept spike in the center.{{Ref/Reuse|Reach}} The design is more standardized than that of ordinary Majors, varying only in color. One color scheme is blood red with a golden tinge and brass-colored highlights;{{Ref/Reuse|Reach}} another is matte burgundy with white accents on the arms and legs, the collar, and the helmet.{{Ref/Game|HCEA|Elite Officer in-game enemy}}
As a byproduct of the Major role, Officers wear more ornamental armor, which functions with no substantial differences to Major Sangheili equipped with the standard combat harness.{{Ref/Reuse|Enc11}} The officer harness features much more pronounced shoulder pauldrons and a more elaborate helmet with a backward-swept spike in the center.{{Ref/Reuse|Reach}} The design is more standardized than that of ordinary Majors, varying only in color. One color scheme is blood red with a golden tinge and brass-colored highlights;{{Ref/Reuse|Reach}} another is matte burgundy with white accents on the arms and legs, the collar, and the helmet.{{Ref/Game|HCEA|Elite Officer in-game enemy}}


In the [[Post-Covenant War conflicts|post-war]] era, [[United Nations Space Command]] forces have simulated combat against Officers via [[War Games]] simulations. In these simulations, Officers are deployed in [[Commander harness]]es
In the [[Post-Covenant War conflicts|post-war]] era, [[United Nations Space Command]] forces have simulated combat against Officers via [[War Games]] simulations. In these simulations, Officers are deployed in [[Commander harness]]es.


==In-game information==
==In-game information==
{{Main|Elite Major}}
{{Main
|1=Elite_Major#Halo:_Reach
|l1=Elite Major
}}
Elite Officers were introduced into the ''Halo'' series in ''[[Halo: Reach]]''. In-game, Officers serve as the replacement for the series' classic [[Elite Major]]s, though have no particular gameplay differences outside of cosmetic changes. In ''[[Halo: Combat Evolved Anniversary]]'', Officers were used to replace the Majors in the game, albeit with a crimson red colouration as opposed to ''Reach''{{'}}s bronze orange. In ''Anniversary''{{'}}s [[Library (feature)|Library]] function, these elites are still identified as Majors.
Elite Officers were introduced into the ''Halo'' series in ''[[Halo: Reach]]''. In-game, Officers serve as the replacement for the series' classic [[Elite Major]]s, though have no particular gameplay differences outside of cosmetic changes. In ''[[Halo: Combat Evolved Anniversary]]'', Officers were used to replace the Majors in the game, albeit with a crimson red colouration as opposed to ''Reach''{{'}}s bronze orange. In ''Anniversary''{{'}}s [[Library (feature)|Library]] function, these elites are still identified as Majors.


In ''[[Halo: Ground Command]]'', Officers are available in the Covenant Command Pack.{{Ref/Reuse|GC}}
In ''[[Halo: Ground Command]]'', Officers are available in the Covenant Command Pack.{{Ref/Reuse|GC}}{{Ref/Reuse|CFArt}}
 
=== Halo: Reach ===
*'''Unlock''': Redeemed from an [[Xbox 360]] download code complemented in the [[Halo: Reach Limited Edition|''Halo: Reach'' Limited Edition]]
*'''Description''': ''"Station and Salvation both command a heavy price."''
 
=== Halo: The Master Chief Collection ===
*Unlocked with {{SeasonPoint}} 1.


{{Clear}}
{{Clear}}
==Gallery==
==Gallery==
<gallery>
<gallery>

Latest revision as of 16:43, September 12, 2024

This article is about the Covenant military rank. For the general concept of Covenant commissioned officers, see Obedientiary.
A Sangheili Officer.

"Station and Salvation both command a heavy price."
— Sangheili Officer's mantra[1]

Officer was an Obedientiary military rank held by Sangheili forces within the armed forces of the Covenant empire.[2][3][4][5] The title exists as a class byproduct of the Major rank, and has few real practical differences beyond the more decorative ceremonial battle armour the officers employ. Like Majors, Officers report to an on-site Evocati official, and may be charged with the command of lances consisting of lesser-ranked Sangheili, Kig-Yar and Unggoy.[6] Unlike Major, the Officer role has only ever been seen observed in use by Sangheili troops.[7]

As a byproduct of the Major role, Officers wear more ornamental armor, which functions with no substantial differences to Major Sangheili equipped with the standard combat harness.[6] The officer harness features much more pronounced shoulder pauldrons and a more elaborate helmet with a backward-swept spike in the center.[7] The design is more standardized than that of ordinary Majors, varying only in color. One color scheme is blood red with a golden tinge and brass-colored highlights;[7] another is matte burgundy with white accents on the arms and legs, the collar, and the helmet.[8]

In the post-war era, United Nations Space Command forces have simulated combat against Officers via War Games simulations. In these simulations, Officers are deployed in Commander harnesses.

In-game information[edit]

Main article: Elite Major

Elite Officers were introduced into the Halo series in Halo: Reach. In-game, Officers serve as the replacement for the series' classic Elite Majors, though have no particular gameplay differences outside of cosmetic changes. In Halo: Combat Evolved Anniversary, Officers were used to replace the Majors in the game, albeit with a crimson red colouration as opposed to Reach's bronze orange. In Anniversary's Library function, these elites are still identified as Majors.

In Halo: Ground Command, Officers are available in the Covenant Command Pack.[4][5]

Halo: Reach[edit]

Halo: The Master Chief Collection[edit]

  • Unlocked with Spartan Point 1.

Gallery[edit]

Sources[edit]

  1. ^ Halo: Reach, Armory: Officer harness Description "Station and Salvation both command a heavy price."
  2. ^ Bungie.net, Halo: Reach Intel - Concept Art: File name ReachConcept_EliteOfficer.jpg (Retrieved on Oct 13, 2014) [archive]
  3. ^ Bungie.net, Halo: Reach Intel - Renders: File name Reach_E310_EliteOfficer.jpg (Retrieved on Oct 13, 2014) [archive]
  4. ^ a b Spartan Games, New Halo: Ground Command Blisters (Retrieved on Aug 25, 2017) [archive]
  5. ^ a b Halo Waypoint, Canon Fodder - The Art of War(s) (Retrieved on Jun 18, 2021) [archive]
  6. ^ a b Halo Encyclopedia (2011 edition), page 135
  7. ^ a b c Halo: Reach, Elite Officer in-game enemy
  8. ^ Halo: Combat Evolved Anniversary, Elite Officer in-game enemy