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[[File:HaloPlanets.jpg|thumb|right|300px|Planets, moons and other celestial objects in comparison to one another.]]
[[File:HaloPlanets.jpg|thumb|300px|Planets, moons and other celestial objects in comparison to one another.]]


'''Planets''' are celestial objects in the [[Milky Way]] galaxy. They are found in systems orbiting stars. Planets themselves are sometimes orbited by both [[natural satellite]]s and artificial [[space station]]s. [[City|Cities]] are also often built on planetary surfaces.
'''Planets''' are celestial objects in the [[Milky Way]] galaxy. They are found in systems orbiting stars. Planets themselves are sometimes orbited by both [[natural satellite]]s and artificial [[space station]]s. [[City|Cities]] are also often built on planetary surfaces.
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File:H4-Concept-Requiem-Entrance.jpg|[[Requiem]], Shield 0001
File:H4-Concept-Requiem-Entrance.jpg|[[Requiem]], Shield 0001
File:Halowars shieldworld official.jpg|[[Trove]], Shield 0459
File:HW TroveOrbit MattePainting.jpg|[[Trove]], Shield 0459
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Latest revision as of 08:23, December 23, 2023

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Planets, moons and other celestial objects in comparison to one another.

Planets are celestial objects in the Milky Way galaxy. They are found in systems orbiting stars. Planets themselves are sometimes orbited by both natural satellites and artificial space stations. Cities are also often built on planetary surfaces.

Overview[edit]

Terraforming[edit]

Main article: Terraforming

Terraforming is a series of processes to make planets suitable for habitation.[1] It can take several centuries to fully terraform an Earth-sized planet, depending on what is needed.[2] Humans first began terraforming around the 22nd-century in the Sol system.[3] The Covenant can terraform worlds solely to produce plasma.[4] The Flood could also terraform, by altering the atmosphere of worlds they touched.[5]

Slipspace affects[edit]

Main article: Slipstream space

Planets can generate enough of a gravitational force that it can affect the superfine quantum filaments that are needed for slipspace drives; something UNSC calculations couldn't figure out. Covenant drives, which originate from Forerunner drives aren't affected by this.[6]

Types[edit]

  • Gas giant - Planets predominately composed of gases.[7][8] While the UNSC/UEG does not possess the ability to mine these worlds,[7] the Forerunners did.[9] Some of these gas giants were the anchor sites for Halo rings.[10][9]
  • Cradle world - Cradle worlds are the origin worlds of a species.[11][12] This appears to be synonymous with the word homeworld.[13][14] These planets are sometimes highly developed and play important governmental roles.[13][11]
For a list of homeworlds, see here.

By species[edit]

Human[edit]

Main article: Human colonies

Covenant[edit]

Forerunner[edit]

Sources[edit]

  1. ^ Halo: Ghosts of Onyx
  2. ^ Halo: Reach, Data pad 14
  3. ^ Halo Encyclopedia (2009 edition), p. 42 (2011)
  4. ^ Halo: Escalation, Issues 1-2
  5. ^ Halo: Combat Evolved, campaign level The Library: "Your environment suit will serve you well when the Flood begin to alter the atmosphere - you are a good planner!"
  6. ^ Halo: First Strike, p. 85
  7. ^ a b Halo Encyclopedia (2009 edition), The Sol System, p. 282-283 (2009)
  8. ^ Halo Waypoint, Universe - Threshold (Retrieved on Jun 1, 2020) [archive]
  9. ^ a b Halo Waypoint, Universe - Threshold Gas Mine (Retrieved on Jun 1, 2020) [archive]
  10. ^ Halo Waypoint, Universe - Delta Halo (Retrieved on Jun 1, 2020) [archive]
  11. ^ a b Halo Waypoint, Universe - Sanghelios (Retrieved on Jun 1, 2020) [archive]
  12. ^ Halo Waypoint, Universe - Locations (Retrieved on Jun 1, 2020) [archive]
  13. ^ a b Halo Waypoint, Universe - Earth (Retrieved on Jun 1, 2020) [archive]
  14. ^ Halo Waypoint, Universe - Janjur Qom (Retrieved on Jun 1, 2020) [archive]
  15. ^ Halo: Contact Harvest, p. 76
  16. ^ Halo: Contact Harvest, p. 224