Porta: Difference between revisions
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File:H3 - Flood porta concept.png|Concept art of a Porta. | File:H3 - Flood porta concept.png|Concept art of a Porta. | ||
File:Porta.jpg|A Porta opens for [[John-117]]. | File:Porta.jpg|A Porta opens for [[John-117]]. | ||
File:H3 FloodPorta Comparison Screenshot.jpg|A comparison of an open and a closed porta. | |||
</gallery> | </gallery> | ||
Latest revision as of 18:25, June 20, 2024
This article is about the Flood counterpart of doors. For the Forerunner artifact, see The Portal.
A porta[1] is a sphincter-like orifice embedded into the floors and walls of Flood hives that acts as the Flood analog to doorways. Portas were sighted in the Flood-infested High Charity[2] and on the Flood dens.[3]
The portas replace the doors in the original architecture of the Flood hive, because of the excessive growth of Flood blisters in the area. Even though the Gravemind controls all Flood forms, it doesn't control the opening and closing of a porta. This is supported by the fact that during Master Chief John-117's raid on High Charity, the portas in front of him opens, despite the Gravemind's attempts to stop John's progress to save the AI construct Cortana.[2]
Trivia[edit]
- Portas are comprised of seven segments, and there are seven Portas on the campaign level Cortana.
- The name "porta" probably comes from the Greek word porta (πόρτα) or the Italian word porta, which both mean "door".
- On the Halo 3 multiplayer map Isolation, there is one Porta. Sliding down a hole on the top part of the map will lead the player to slide down a tube. A Porta will open, leading into a Flood-infested cave.
Gallery[edit]
A Porta opens for John-117.
List of appearances[edit]
Sources[edit]
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