Turret detach glitch: Difference between revisions
From Halopedia, the Halo wiki
mNo edit summary |
m (Bot: Automated text replacement (-{{[Ee]ra\|(RW|BS|343)[^}\n]*}} +{{Status|Gameplay}})) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Status|Gameplay}} | ||
“'''Turret detach glitch'''” refers to two separate [[glitches]] in ''[[Halo 3]]''. The first glitch duplicates a [[AIE-486H machine gun|machine gun]] [[turret]]; the glitch is separate from the [[Forge turret glitch]], despite its identical result. The second glitch involves activating a loading point while a turret is detached. | “'''Turret detach glitch'''” refers to two separate [[glitches]] in ''[[Halo 3]]''. The first glitch duplicates a [[AIE-486H machine gun|machine gun]] [[turret]]; the glitch is separate from the [[Forge turret glitch]], despite its identical result. The second glitch involves activating a loading point while a turret is detached. | ||
Latest revision as of 23:42, March 18, 2022
“Turret detach glitch” refers to two separate glitches in Halo 3. The first glitch duplicates a machine gun turret; the glitch is separate from the Forge turret glitch, despite its identical result. The second glitch involves activating a loading point while a turret is detached.
Duplication[edit]
While trying to detach a turret, let go. There should be a turret in your hands and one still on its original place. Activating the Indestructible Vehicles in custom games also allows for such duplication, by simply breaking and re-manning the turret repeatedly; this method is more an exploit than a glitch, however.
Loading point[edit]
When playing the Campaign on two-player split-screen, if one player (Person A) crosses a loading point at the exact same time that the other player (Person B) detaches a turret, then Person B will spawn and lose control of their character. Both screens will show Person A's view, separated by a random patch of black and green. Person B's screen will show their heads-up display with a permanent “Press B to detach turret” message and a turret reticle. In this state, it is possible to walk through walls and see outside the map.