Real World

Flollo: Difference between revisions

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{{Era|RW}}
{{Status|RealWorld}}
{{Music infobox
{{Music infobox
  | name      = Flollo
  | name      = Flollo
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==Overview==
==Overview==
The track is an ambient track featuring synthesizers with short snippets of soft percussion, piano notes, and electric guitar.
The track is an ambient track with basses playing its main melody, accompanied by synthesizer patches like [[Wikipedia:Lead instrument#Digital music|leads]] and pads. The play in ambiance, with short snippets of soft percussion near the end.  


==Appearances==
==Appearances==
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] level in ''[[Halo Wars]]'' set on the surface of the [[Etran Harborage]] (though with exception of two campaign levels), including:
The soundtrack's bonus DVD includes a [[Wikipedia:5.1 surround sound|5.1 channel surround mix]].
 
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] levels in ''[[Halo Wars]]'' set on the surface of [[Trove]] (though with exception of two campaign levels), including:
;Campaign
;Campaign
*''[[Anders' Signal]]''
*''[[Anders' Signal]]''
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*''[[Barrens (Halo Wars map)|Barrens]]''
*''[[Barrens (Halo Wars map)|Barrens]]''
It is the third track to play during the ''[[Halo Wars credits]]'', after ''[[Money or Meteors]]''.
It is the third track to play during the ''[[Halo Wars credits]]'', after ''[[Money or Meteors]]''.
==Production notes==
*''Flollo'', along with ''[[Bad Here Day]]'', were the first two tracks to be completed during composition.{{Ref/Site|Id=rippy|URL=https://www.stephenrippy.com/halo-wars-blog.html|Site=Stephen Rippy.com|Page=Over and Out: The Music of Halo Wars From Start to Finish|D=15|M=5|Y=2021}}{{Ref/Site|Id=OHWCS|URL=http://halowars.com/news/articles/archive/2008/12/12/_2200_Over-and-Out_2200_.aspx|Site=Official Halo Wars Community Site|Page=Over and Out|D=12|M=12|Y=2008}}
*Certain elements of ''Flollo'' originated from some ideas developed by Rippy in the months after he completed his previous work on [[Wikipedia:Age of Empires III|Age of Empires III]] and [[Wikipedia:Age of Empires III: The WarChiefs|its first expansion pack]].{{Ref/Reuse|rippy}}{{Ref/Reuse|OHWCS}}
*Stephen Rippy made stems (including basses, percussion, leads, pads, and synthesizers) of the track, along with ''[[Best Guess At Best]]'', available for download on his personal website.{{Ref/Site|URL=https://www.stephenrippy.com/halo-wars.html|Site=Stephen Rippy.com|Page=Halo Wars|D=16|M=5|Y=2021}}
==Sources==
{{Ref/Sources}}


{{Soundtrack|HW}}
{{Soundtrack|HW}}

Latest revision as of 12:58, May 29, 2022

Flollo

Album:

Halo Wars: Original Soundtrack

Composer(s):

Stephen Rippy

Length:

3:01

Previous:

Money or Meteors

Next:

Just Ad Nauseam

 

Flollo is the fifth track in the Halo Wars: Original Soundtrack.

Overview[edit]

The track is an ambient track with basses playing its main melody, accompanied by synthesizer patches like leads and pads. The play in ambiance, with short snippets of soft percussion near the end.

Appearances[edit]

The soundtrack's bonus DVD includes a 5.1 channel surround mix.

The track plays randomly as a backing track during gameplay on any campaign or Skirmish levels in Halo Wars set on the surface of Trove (though with exception of two campaign levels), including:

Campaign
Skirmish

It is the third track to play during the Halo Wars credits, after Money or Meteors.

Production notes[edit]

  • Flollo, along with Bad Here Day, were the first two tracks to be completed during composition.[1][2]
  • Certain elements of Flollo originated from some ideas developed by Rippy in the months after he completed his previous work on Age of Empires III and its first expansion pack.[1][2]
  • Stephen Rippy made stems (including basses, percussion, leads, pads, and synthesizers) of the track, along with Best Guess At Best, available for download on his personal website.[3]

Sources[edit]