Part of the Problem: Difference between revisions
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{{ | {{Status|RealWorld}} | ||
{{ | {{Music infobox | ||
| name = Part of | | name = Part of the Problem | ||
| | | yt = C8H2pylAHs0 | ||
| album = [[Halo Wars: Original Soundtrack]] | | album = ''[[Halo Wars: Original Soundtrack]]'' | ||
| composer = [[Stephen Rippy]] | | composer = [[Stephen Rippy]] | ||
| length = 2:52 | | length = 2:52 | ||
| producer = | | producer = | ||
| last = [[De Facto | | last = [[De Facto the Matter]] | ||
| next = [[Fingerprints Are Broken]] | | next = [[Fingerprints Are Broken]] | ||
}} | }} | ||
'''Part of The Problem''' is the twentieth track in ''[[Halo Wars: Original Soundtrack]]''. | |||
==Overview== | |||
The track opens with synth ambiance, with a short melody by bass guitar. Woodwinds enter with short notes, with bass guitar, which repeats its melody. The instruments pause briefly, with a variation of the ''[[Halo Theme]]'' cutting in. Bass guitar returns with strings, and the two parts build up to a climatic ending. Woodwinds return with its short notes, followed by the bass guitar. They reprise their respective melodies before fading out. | |||
==Appearances== | |||
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] levels in ''[[Halo Wars]]'' set on [[Arcadia]], including: | |||
;Campaign | |||
*''[[Arcadia City]]'' | |||
*''[[Arcadia Outskirts]]'' | |||
*''[[Dome of Light]]'' | |||
*''[[Scarab (level)|Scarab]]'' | |||
;Skirmish | |||
*''[[Beasley's Plateau]]'' | |||
*''[[Fort Deen]]'' | |||
*''[[Pirth Outskirts]]'' | |||
*''[[The Docks]]'' | |||
{{Soundtrack|HW}} | {{Soundtrack|HW}} | ||
Latest revision as of 10:37, March 19, 2022
Part of the Problem | |
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Part of The Problem is the twentieth track in Halo Wars: Original Soundtrack.
Overview[edit]
The track opens with synth ambiance, with a short melody by bass guitar. Woodwinds enter with short notes, with bass guitar, which repeats its melody. The instruments pause briefly, with a variation of the Halo Theme cutting in. Bass guitar returns with strings, and the two parts build up to a climatic ending. Woodwinds return with its short notes, followed by the bass guitar. They reprise their respective melodies before fading out.
Appearances[edit]
The track plays randomly as a backing track during gameplay on any campaign or Skirmish levels in Halo Wars set on Arcadia, including:
- Campaign
- Skirmish
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