Gameplay

Beachhead (achievement): Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Title|Beachhead}}
{{disambig header|the achievement|other uses of "Beachhead"|Beachhead (disambiguation)}}
{{Center|''This article is about the achievement. For the Halo Wars campaign level, see [[Beachhead (Halo Wars level)]]. For the Halo: Reach Firefight level, see [[Beachhead (Halo: Reach level)]].''}}
{{achievement infobox
{{achievement infobox
|name = Beachhead
|name = Beachhead
|img  = [[File:ACH24.png]]
|img  = [[File:ACH24.png]]
[[File:HTMCC Achievement Beachhead Steam.jpg]]
[[File:HTMCC HCE Achievement Beachhead.jpg|140px]]
|gs  = 10
|gs  = 10
|game = Halo: Combat Evolved Anniversary
|game = Halo: Combat Evolved Anniversary
}}
{{achievement infobox
|name = Beachhead
|img  = [[File:HTMCC Achievement Beachhead Steam.jpg]]
[[File:HTMCC HCEA Achievement Beachhead.png|140px]]
|gs  = 10
|game = Halo: The Master Chief Collection
}}
}}


'''Beachhead''' is an [[achievement]] in ''[[Halo: Combat Evolved Anniversary]]'' and ''[[Halo: The Master Chief Collection]]''. It is awarded for not losing any [[UNSC Marine Corps|Marine]] allies during the beach landing on [[The Silent Cartographer]], on [[Heroic]] difficulty or higher. In the original game it is represented by a white [[MJOLNIR Mark V]] helmet over the outline of a [[plasma grenade]]; in ''The Master Chief Collection'' it is represented by a screenshot of [[Boarding Action]].
'''Beachhead''' is an [[achievement]] in ''[[Halo: Combat Evolved Anniversary]]'' and ''[[Halo: The Master Chief Collection]]''. It is awarded for not losing any [[UNSC Marine Corps|Marine]] allies during the beach landing on [[The Silent Cartographer]], on [[Heroic]] difficulty or higher. In the original game, it is represented by a white [[MJOLNIR Mark V]] helmet over the outline of a {{Pattern|Anskum|plasma grenade}}. In ''The Master Chief Collection'' it is represented by a screenshot of [[Boarding Action]] in the Xbox art, and is represented on Steam as an enclosed Marine [[CH252 helmet]] in front of two crossed difficulty swords - signifying the difficulty required to complete the achievement.


The achievement is worth 10 [[Gamerpoint]]s.
The achievement is worth 10 [[Gamerscore]].


==Method==
==Method==
The player needs to take the damage for the Marines. Keep moving, and make sure the Marines are behind you. Throw grenades when the Covenant troops are in cover, and the use the pistol when they are far away. Don't let the Marines get close to the Sangheili or the Plasma grenades' blast radius.
The player needs to take the damage for the Marines. Keep moving, and make sure the Marines are behind you. Throw grenades when the Covenant troops are in cover, and the use the pistol when they are far away. Don't let the Marines get close to the Sangheili or the Plasma grenades' blast radius.


[[Category:Achievements]]
{{Halo: Combat Evolved Anniversary Achievements|ACH24.png|25}}
{{Halo: Combat Evolved Anniversary Achievements|ACH24.png|25}}
{{Master Chief Collection Achievements|HCEA}}
{{Master Chief Collection Achievements|HCEA}}

Latest revision as of 06:28, November 14, 2024

This article is about the achievement. For other uses of "Beachhead", see Beachhead (disambiguation).

Beachhead is an achievement in Halo: Combat Evolved Anniversary and Halo: The Master Chief Collection. It is awarded for not losing any Marine allies during the beach landing on The Silent Cartographer, on Heroic difficulty or higher. In the original game, it is represented by a white MJOLNIR Mark V helmet over the outline of a Anskum-pattern plasma grenade. In The Master Chief Collection it is represented by a screenshot of Boarding Action in the Xbox art, and is represented on Steam as an enclosed Marine CH252 helmet in front of two crossed difficulty swords - signifying the difficulty required to complete the achievement.

The achievement is worth 10 Gamerscore.

Method[edit]

The player needs to take the damage for the Marines. Keep moving, and make sure the Marines are behind you. Throw grenades when the Covenant troops are in cover, and the use the pistol when they are far away. Don't let the Marines get close to the Sangheili or the Plasma grenades' blast radius.