Canon

Eos'Mak-pattern plasma pistol: Difference between revisions

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{{Era|HW|FOR|H1|TF|HGN|H2|GOO|H3}}
{{Status|Canon}}
{{Weapon
{{Title|''Eos'Mak''-pattern plasma pistol}}
| image=[[Image:Plasma Pistol Halo 3.jpg|300px]]
{{Disambig header|the plasma pistol introduced in ''[[Halo: Combat Evolved]]''|the plasma pistols introduced in ''[[Halo 5: Guardians]]'' and ''[[Halo Infinite]]''|Zo'klada-pattern plasma pistol|Rohakadu-pattern plasma pistol}}
| name=Plasma Pistol
{{Weapon infobox
| manufacturer=
|name=''Eos'Mak''-pattern Pistol
| model=
|image=[[File:H2A T25DEP.png|300px]]
| type=Pistol
|manufacturer=
| cost=
*[[Assembly Forges]]{{Ref/Book|Id=osfm|OSFM|Page=187}}
| size=Handheld, Single Handed (Dual Wieldable)
*[[Iruiru Armory]]{{Ref/Book|Id=evg|EVG|Page=143}}{{Ref/Site|Id=waypoint|URL=https://www.halowaypoint.com/en-us/universe/weapons/plasma-pistol|Site=Halo Waypoint|Page= Universe - Weapons - Plasma Pistol|D=25|M=01|Y=2021|LocalArchive=https://archives.halopedia.org/waypoint/www.halowaypoint.com/en-us/universe/weapons/plasma-pistol.html}}{{Ref/Book|Id=enc22p291|Enc22|291}}
*length: 34 centimeters
|series=[[Plasma pistol]]{{Ref/Reuse|enc22p291}}
*width: 6.4 centimeters
|type=[[Directed-energy weapon]]{{Ref/Site|Id=h3bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3plasmapistol|Site=Bungie.net|Page=Type-25 Directed Energy Pistol|D=31|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/Plasma pistol}}
*height: 27.7 centimeters
|cost=
| damage per hit=
|variant=
| magazine=100 battery units
|service=*[[Human-Covenant War]]
| maxammo=100 battery units
*[[Post-Covenant War conflicts]]
| fire=Semiautomatic
|length={{Convert|37|cm|in}}{{Ref/Reuse|waypoint}}{{Ref/Reuse|evg}}
| ammotype=Superheated Plasma
|width={{Convert|6.6|cm|in}}{{Ref/Reuse|waypoint}}{{Ref/Book|Id=H4EVG|H4EVG|Page=84}}
| operation=
|height={{Convert|29.9|cm|in}}{{Ref/Reuse|waypoint}}{{Ref/Reuse|H4EVG}}
| rate of fire= Semi-automatic
|weight={{Convert|3.5|kg|lb}}{{Ref/Reuse|waypoint}}{{Ref/Reuse|h3bnet}}
| accuracy=*Medium
|ammotype=[[Plasma|Superheated plasma]]{{Ref/Reuse|waypoint}}{{Ref/Reuse|enc22p291}}
*Overcharged:Semihoming
|capacity=
| range= Close to Medium
|feed=100 battery units{{Ref/Reuse|waypoint}}{{Ref/Reuse|enc22p291}}{{Ref/Book|Id=enc09|Enc09|Page=320}}{{Ref/Book|Id=enc11|Enc11|Page=334}}
| era=
|operation=
| counterpart=[[Magnum]]
|rate=Semi-automatic; single charged bolt{{Ref/Reuse|waypoint}}{{Ref/Reuse|enc22p291}}
| counterwep=*@ Close Range: [[Energy Sword]], [[Shotgun]]
|velocity=108 m/s (354 f/s){{Ref/Reuse|h3bnet}}
*@ Medium Range: [[Battle Rifle]], [[Covenant Carbine]], [[M6D]], [[M6G]]
|optics=
| affiliation=[[Covenant]]
|range={{Convert|50|m|ft}}{{Ref/Reuse|h3bnet}}{{Ref/Reuse|enc09}}{{Ref/Reuse|enc11}}
}}
}}
== Introduction ==
{{Quote|[The plasma pistol] is the bread and butter of [[Covenant]] small arms—almost as common as the [[MA5 series|MA5]] is with the [[UNSC]]. After [[Solemn Penance|the Covenant Carrier]] jumped there were some areas of [[Mombasa]] where plasma pistols covered the ground like leaves—that maneuver killed a bunch of dudes on both sides.|Anonymous UNSC [[E2-BAG/1/7]] serviceman{{Ref/Reuse|h3bnet}}}}


The '''Plasma Pistol''', like the [[Plasma Rifle]], fires directed energy bolts instead of traditional [[Human]] ballistic ammunition. This [[Covenant]] [[weapon]] is capable of quickly firing low-powered shots, or of charging a single high-powered blast which can rapidly deplete energy shielding. This high powered shot makes the Plasma Pistol a formidable strategic weapon if used in concert with other infantry weapons.<ref>[http://halo3.com halo3.com]</ref>
The '''''Eos'Mak''-pattern Pistol''' {{Type|25|Directed Energy Pistol|DEP}}{{Ref/Reuse|evg}} also known as the '''plasma pistol''',{{Ref/Reuse|h3bnet}} is a Covenant infantry weapon originally manufactured by the [[Assembly Forges]] during the Human-Covenant War. Following the [[Fall of High Charity|Fall]] of ''[[High Charity]]'', the plasma pistol is manufactured by [[Iruiru Armory]].{{Ref/Reuse|enc22p291}}
==Overview==
===Design details===
{{Main|Plasma pistol}}
Manufactured by Iruiru Armory, the ''Eos'Mak''-pattern plasma pistol is a directed-energy weapon employed by the Covenant and [[Covenant remnants|its splinter factions]]. The ''Eos'Mak''-pattern was the most common variant of the plasma pistol, often utilized by the frontline infantry like the Unggoy, Kig-Yar, and Yanme'e.{{Ref/Reuse|enc22p291}} However, the design pattern is associated with an innumerable different sub-classes, much to the consternation of UNSC intelligence officers tasked with categorizing new variants.{{Ref/Reuse|waypoint}} Certain sub-variants are equipped with tracking sights.{{Ref/Reuse|evg}}
<gallery class=center>
File:PlasmaPistol-HaloCE.png|An ''Eos'Mak''-pattern sub-variant employed by [[Fleet of Particular Justice]]
File:PlasmaPistol-H2.png|An ''Eos'Mak''-pattern sub-variant employed by [[Fleet of Sacred Consecration]]
File:H3-PlasmaPistol.png|An ''Eos'Mak''-pattern sub-variant employed by [[Truth's fleet]]
File:HReach-PlasmaPistolSide.png|An ''Eos'Mak''-pattern sub-variant equipped with tracking sights
File:H4-T25PlasmaPistol-SideRender.png|An ''Eos'Mak''-pattern sub-variant manufactured on [[Hesduros]]{{Ref/Reuse|waypoint}}
</gallery>


== Description ==
===Usage===
The ''Eos'Mak''-pattern was the most common variant of the plasma pistol, employed across the Covenant and its splinter factions. It was commonly used by members of the lower caste, such as the Unggoy, Kig-Yar, and Yanme'e.{{Ref/Reuse|enc22p291}}{{Ref/Reuse|enc11}}


Capable of quickly firing low-powered shots, or of firing a single high-powered blast which tracks its target to some degree. This blast is capable of immediately dissipating [[Spartans]]', [[Elites]]', and [[Jackals]]' [[shields]]. It fires two rounds to 1% battery, and one overcharge shot to 11% battery. The core power output is, like the plasma rifle, 100-150 Kv @ 2-3 dA, but, when overcharged, the power output is 1.5 Mv @ 2-3 dA. It will also instantly destroy an unshielded [[Sentinel]] with one overcharge shot. An overcharged shot will also usually knock down or kill a [[Combat Form|flood combat form]], buying the player time to switch to a more effective weapon. The Overcharged shot can kill [[Grunts (Unggoy)|Grunts]], Jackals, and more on low difficulties levels in [[Halo]] 1 (in [[Halo 2]] its overcharge has no effect on unshielded enemies other then to alert them to your presence). The low-powered shots, however, can be fired faster than those of the Plasma Rifle. It is not known exactly what mechanism is used for ammunition or firing, but has been suggested that a burst of matter is shot into the electrical current, ionizing it with a charge, or using a electro magnet to strip and fire the [[plasma]] out of a pilot flame. This charge may be what brings down Spartan and Elite shields. It should be noted that in Halo 2, if one attacks an enemy in melee combat while wielding this weapon, he/she will strike with his left fist instead of hitting the enemy with the weapon. In Halo 3, the tracking capabilities of the plasma pistol are limited, but the overcharged shot gains the ability to stop the engine of vehicles.
==Non-canon and dubious canon appearances==
[[File:HTV-PPpew.jpg|thumb|300px|[[Riz-028/Silver|Riz-028]] using an ''Eos'Mak''-pattern plasma pistol to kill a Sangheili in ''[[Halo: The Television Series]]''.]]
===Silver Timeline===
{{Notice/Silver|category=no}}
''Eos'Mak''-pattern plasma pistols are used by the Covenant against humanity.{{Ref/Film|Id=Contact|TV|Episode=Contact}}{{Ref/Film|Id=Reckoning|TV|Episode=Reckoning}}


== Advantages ==
==Trivia==
The plasma pistol is dual-wieldable, as well as being able to temporarily take down a spartan or elite's shields, overshielded or not. The plasma pistol is an especially good combination with [[Magnums]] taking advantage of the unshielded enemy. Dual-wielding plasma pistols and shooting each one individually, like other dual-weildable weapons, would give one gun time to cool from temporary dischargement, keeping continuous fire until ammunition/power run out.
*In the PC version of ''Halo: Combat Evolved'', if the player has a modified controller with rapid-fire functionality, they can fire the plasma pistol as fast as the second highest turbo setting, which is as fast as the [[MA5B assault rifle|assault rifle]]. However, it overheats extremely fast.
*In the ''Halo'' trilogy, if the player's plasma pistol is running low on battery, (less than 10%) when they fire it, then it will occasionally splutter and refuse to fire. This may be due to the fact that the power cell is unable to focus the remaining energy into a ball of plasma.
*After killing the [[Prophet of Regret]] on "[[Regret (Halo 2 level)|Regret]]" in ''Halo 2,'' he will drop a plasma pistol. He held the same weapon in ''[[Halo: Contact Harvest]]'', and was rumored to keep it with him at all times in ''[[Halo: The Cole Protocol]]''.
*In [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]], it is possible to instantly destroy a {{Pattern|Karo'etba|Ghost}} by aiming an overcharged bolt at the metal flaps on the back of the Ghost's wings.
*In ''Halo 2'' for Windows Vista, if the player is carrying the plasma pistol and are in [[active camouflage]], one may see a polygon near the front of the weapon. In ''Halo 3'', while using active camouflage, one can see a square where the heat monitor is. This indicates the hologram is a polygon.
*In ''Halo 3'', if the player overcharges the plasma pistol and slowly release the trigger, it will not fire a shot. The plasma would slowly dissipate and disappear. This can be used as a way to prevent excess battery depletion when an overcharge shot is fired. The plasma pistol in PC versions cannot do this as the player is using a mouse to control the firing.
*In the "Extras" section of the ''[[Halo 3: The Official Strategy Guide]]'', it is stated incorrectly that the plasma pistol has a clip size of 10/100 when it does not have a clip size at all.
*In ''Halo 3'', it is the only [[dual-wield]]able weapon that does not cause less damage per shot when dual-wielded than when single wielded. (26 head/body shots single- or dual-wielded to kill with normal shields; as compared with the [[M6G magnum|M6G]] that takes 5 head or 8 body single-wielded but 7 head or 11 body when dual-wielded).
*In ''Halo 3'', if one looks at their shadow whilst holding a plasma pistol, one may notice a "cap" like protrusion on the back of the gun. This is actually the hologram on the gun that indicates if it is overheated.
*In the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the sound effect for an overcharged blast was the same as when a circuit is hit in ''[[Marathon]]''.


The Plasma Pistol has advantages with the Battle Rifle, by charging the Plasma Pistol and lock on the target and shoot, and when the fire hits ( you need both the Battle Rifle, and the Plasma Pistol ) press Y and aim for the enemy's head and fire, which should take the enemy out. This combo has a slang term which is called "n00b combo"
==Gallery==
{{Linkbox|gallery=yes}}
===Concept art and artwork===
<gallery>
File:Homecoming PlasmaPistol Concept.png|Concept art of the plasma pistol for ''Halo Legends'', Homecoming.
File:Prototype PlasmaPistol Concept.png|Concept art of the plasma pistol for ''Halo Legends'', Prototype.
File:HU MyrasPlasmaPistol.png|[[Myras Tyla]] holding a plasma pistol in ''[[Halo: Uprising]]''.
File:Colonists prisoner.png|An Unggoy holding a plasma pistol on [[Kojo Agu]] in ''[[Halo: Helljumper]]''.
File:Assault on CF-32.png|Two Unggoy Minors wielding plasma pistols in ''[[Halo: Spartan Assault]]''.
</gallery>
===''Halo: Combat Evolved''===
<gallery>
File:HCE GruntCombatForm Concept.jpg|Concept art of a [[Flood]]-infected Unggoy wielding an ''Eos'Mak''-pattern plasma pistol.
File:Plasma-pistol.png|HUD icon of the ''Eos'Mak''-pattern plasma pistol.
File:Plasma pistol.png|Angled views of the ''Eos'Mak''-pattern plasma pistol.
File:HTMCC Avatar Jackal 1.png|Render of a Kig-Yar wielding an ''Eos'Mak''-pattern plasma pistol.
File:HCE-PlasmaPistol-Screen.jpg|An ''Eos'Mak''-pattern plasma pistol on the ground.
File:HCE-GruntMajor.png|An Unggoy Major wielding the ''Eos'Mak''-pattern plasma pistol.
File:Jackals.jpg|Two Kig-Yars armed with the ''Eos'Mak''-pattern plasma pistol.
File:HCE-PlasmaPistol-FirstPerson.jpg|First-person view of the ''Eos'Mak''-pattern plasma pistol.
File:HCE-PlasmaPistol-Overheat.jpg|First-person view of an ''Eos'Mak''-pattern plasma pistol overheating.
File:HTMCC-HCE OpenedPlasmaPistol.png|First-person view of an ''Eos'Mak''-pattern plasma pistol being opened.
</gallery>
===''Halo 2''===
<gallery>
File:Plasma pistol H2.jpg|Angled view of the ''Eos'Mak''-pattern plasma pistol.
File:H2 DualWield PP Render.jpg|A Spartan dual wielding ''Eos'Mak''-pattern plasma pistols.
File:H2 Heavy Grunt.png|An Unggoy Heavy wielding the ''Eos'Mak''-pattern plasma pistol.
File:Jackal.jpg|A Kig-Yar Minor illuminated by the glow of an ''Eos'Mak''-pattern plasma pistol.
File:HTMCC-H2 OpenedPlasmaPistol.png|First-person view of an ''Eos'Mak''-pattern plasma pistol being opened.
</gallery>


== Disadvantages ==
===''Halo 3''===
<gallery>
File:Landfall PlasmaPistol Prop Photo 1.jpg|The plasma pistol prop built by [[WETA Workshop]] for ''[[Halo: Landfall]]''.
File:H3-Bnet PlasmaPistol.jpg|Promotional image of the ''Eos'Mak''-pattern plasma pistol.
File:Plasma Pistol Halo 3.png|Angled view of the ''Eos'Mak''-pattern plasma pistol.
File:H3 Grunt Major.jpg|An Unggoy Major wielding the ''Eos'Mak''-pattern plasma pistol.
File:HTMCC-H3 Drones in Crow's Nest 2.png|A Yanme'e swarm firing their ''Eos'Mak''-pattern plasma pistols at a UNSC marine.
File:H3 PlasmaPistol Overcharge.jpg|An overcharged plasma bolt mid-flight.
File:Flight Elite.jpg|A Sangheili dual-wielding ''Eos'Mak''-pattern plasma pistols in multiplayer.
File:Halo-3-legendary-map-pack--20080408000155827.jpg|A Spartan overcharging an ''Eos'Mak''-pattern plasma pistol in multiplayer.
File:74697396-Full.jpg|First-person view of overcharged plasma pistols in action in ''Halo 3''.
File:HTMCC-H3 OpenedPlasmaPistol.png|First-person view of an ''Eos'Mak''-pattern plasma pistol being opened.
</gallery>


It overheats when fired rapidly for extended periods, and overcharge uses 11 percent of the charge (15 percent in Halo 2). Also, the rounds are low-powered and the overcharged shot is not fully homing and dissipates at long distances. The battery cannot be recharged and in [[Halo 2]], the overcharged shot is only capable of depleting energy shields and will not kill any enemy, except [[Flood]].
===''Halo 3: ODST''===
In Halo 3 holding the Plasma Pistol in overcharge will deplete the battery gradually.
<gallery>
File:H3ODST PlasmaPistolBolt.png|An Unggoy firing an ''Eos'Mak''-pattern plasma pistol.
File:H3ODST ChargedPlasmaPistol.png|A Kig-Yar firing scaled burst from the ''Eos'Mak''-pattern plasma pistol.
File:H3ODST JackalMinor&Major.png|Two Kig-Yar with ''Eos'Mak''-pattern plasma pistols.
File:H3ODST DroneUltra Firing.jpg|A [[Yanme'e Ultra]] firing an ''Eos'Mak''-pattern plasma pistol.
</gallery>


== Influences ==
===''Halo: Reach''===
<gallery>
File:HR Type25 study2.jpg|A study of the ''Eos'Mak''-pattern plasma pistol.
File:T25 Bolt Study HR Temp.jpg|A study of the ''Eos'Mak''-pattern plasma pistol.
File:HaloReach - Plasma Pistol.png|A left-facing render of an active plasma pistol from the pre-beta development stage.
File:Reach-PlasmaPistol-Right.png|A right-facing render of an active plasma pistol from the pre-beta development stage.
File:Reach MPBeta PlasmaPistol.png|A [[Halo: Reach Multiplayer Beta|''Halo: Reach'' beta]] render of an inactive plasma pistol.
File:Ppovercharge.png|First-person view of an ''Eos'Mak''-pattern plasma pistol overheating in the beta.
File:HR_PlasmaPistol_Pattern.png|Pattern on the ''Eos'Mak''-pattern plasma pistol.
File:HTMCC-HR Grunt&PP Closeup.png|Two Unggoy wielding ''Eos'Mak''-pattern plasma pistols.
File:HR ChargedPlasmaPistol 1.png|A Kig-Yar Major firing a scaled burst from the ''Eos'Mak''-pattern plasma pistol.
File:HR ChargedPlasmaPistol 2.png|Two Kig-Yar overcharging their ''Eos'Mak''-pattern plasma pistols.
File:HR-PlasmaPistolHUD.jpg|First-person view of the ''Eos'Mak''-pattern plasma pistol.
File:HTMCC-HR OpenedPlasmaPistol.png|First-person view of an ''Eos'Mak''-pattern plasma pistol being opened.
</gallery>


The plasma pistol was inspired by the human "Zeus-class fusion pistol" from the ''[[Marathon]]'' series. Like the fusion pistol, the plasma pistol is a reasonably damaging single-shot weapon with an overcharge mode. However, the fusion pistol's overcharge was far more damaging and could kill nearly any enemy in the game, with one caveat: if the gun was left overcharged for too long, it would explode, killing its wielder.
===''Halo: Combat Evolved Anniversary''===
<gallery>
File:CEAmajor.PNG|An Unngoy Major with an ''Eos'Mak''-pattern plasma pistol.
File:2817470-gallery.jpg|Two Unggoy wielding with ''Eos'Mak''-pattern plasma pistols.
File:HCEA-Mgalekgolo&JackalMajor.png|A Kig-Yar Major armed with an ''Eos'Mak''-pattern plasma pistol.
File:HCEA-PlasmaPistolHUD.png|First-person view of the ''Eos'Mak''-pattern plasma pistol.
</gallery>
===''Halo 4''===
<gallery>
File:H4-Reference-PlasmaPistol.jpg|Reference model sheet of the ''Eos'Mak''-pattern plasma pistol.
File:H4-Reference-PlasmaPistol_2.jpg|Reference sheet for the ''Eos'Mak''-pattern plasma pistol.
File:H4-Render-PlasmaPistol.jpg|Orthographic views of the ''Eos'Mak''-pattern plasma pistol.
File:H4 profile - JackalHeavy.png|A Kig-Yar Heavy wielding an ''Eos'Mak''-pattern plasma pistol.
File:HTMCC-H4 EliteStorm&Grunts.png|A Sangheili with the ''Eos'Mak''-pattern plasma pistol.
File:H4-UnggoyStorm&Imperial.png|Two Unggoy with the ''Eos'Mak''-pattern plasma pistol.
File:Type-25_DEP_interior.jpg|The upper firing coil within the interior of an ''Eos'Mak''-pattern plasma pistol.
File:H4-PlasmaPistol-FirstPerson.jpg|First-person view of the ''Eos'Mak''-pattern plasma pistol.
File:HTMCC-H4 OpenedPlasmaPistol.png|First-person view of an ''Eos'Mak''-pattern plasma pistol being opened.
</gallery>


===''Halo 4'' skins===
<gallery>
File:H4-PlasmaPistol-Skin.png|FCT (Fracture) Skin.
File:H4-PlasmaPistol-SteelSkin.png|BPL (Boilerplate) Skin.
</gallery>
===''Halo 2: Anniversary''===
<gallery>
File:H2A Beach - Noob Combo.jpg|Walpole wielding a plasma pistol in ''[[Another Day at the Beach]]''.
File:H2A-UnggoyMinors-Screen.jpg|Two Unggoy Minors firing their plasma pistols in ''Halo 2: Anniversary'' campaign.
File:HTMCC-H2A ElitesDualPlasmaPistol.png|Sangheili Minors dual-wielding plasma pistols in ''Halo 2: Anniversary'' campaign.
File:H2ACP-PlasmaPistolHUD.png|First-person view of the plasma pistol in ''Halo 2: Anniversary'' campaign.
File:H2ACP-PlasmaPistolDualWield.png|First-person view of dual-wielding plasma pistols in ''Halo 2: Anniversary'' campaign.
File:H2AMP-PlasmaPistol.png|A Spartan using a plasma pistol in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-PlasmaPistolDualWield.png|A Spartan dual-wielding plasma pistols in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-PlasmaPistolHUD.png|First-person view of the plasma pistol in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-PlasmaPistolDualWieldHUD.png|First-person view of dual-wielding plasma pistols in ''Halo 2: Anniversary'' multiplayer.
</gallery>


== Role in Halo 3 multiplayer (beta) ==
===''Halo: Fireteam Raven''===
<gallery>
File:HFR PlasmaPistol Render 1.jpg|A render of the plasma pistol asset in ''[[Halo: Fireteam Raven]]''.
File:HFR PlasmaPistol Render 2.jpg|A render of the plasma pistol asset in ''Halo: Fireteam Raven''.
File:HFR PlasmaPistol Render 3.jpg|A render of the plasma pistol asset in ''Halo: Fireteam Raven''.
</gallery>


The Pistols overcharge distance at which it can track has been reduced, and the overheat has been increased very slightly. You can disable vehicles by shooting the vehicle, the vehicle will stall or become disabled for a small amount of time. The Pistol, when overcharged, will now slowly deplete its energy core every second the plasma pistol is overcharged. If you fire the Plasma pistol at any type of metal in the environment it will "melt".
===''Halo Online''===
<gallery>
File:HO-Plasma Pistol.png|The default plasma pistol in the menu.
File:PPistolOnline.jpeg|The default plasma pistol on [[Diamondback]].
File:PPistolOnlinePower.jpeg|The golden Power Plasma Pistol on Diamondback.
</gallery>


== Multiplayer Role ==
==List of appearances==
{{Col-begin}}
{{Col-2}}
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Halo: Combat Evolved]]''
*''[[Halo: The Flood]]''
*''[[Halo: First Strike]]''
*''[[Halo 2]]''
*''[[Halo Graphic Novel]]''
**''[[The Last Voyage of the Infinite Succor]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: Uprising]]''
*''[[Halo 3]]''
*''[[Halo: Contact Harvest]]''
*''[[Halo: The Cole Protocol]]''
*''[[Halo Wars: Genesis]]''
*''[[Halo Wars]]''
*''[[Halo: Helljumper]]''
*''[[Halo 3: ODST]]''
*''[[Halo Legends]]''
**''[[The Duel]]''
**''[[Homecoming]]''
**''[[Origins]]''
**''[[Prototype]]''
**''[[The Package (animated short)|The Package]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
*''[[Halo: Blood Line]]''
*''[[Halo: Reach]]''
*''[[Halo: Fall of Reach]]''
**''[[Halo: Fall of Reach - Covenant|Covenant]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
*''[[Halo: Combat Evolved Anniversary]]''
**''[[Terminal (Halo: Combat Evolved Anniversary)|Terminals]]''
{{Col-2}}
*''[[Halo: The Thursday War]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Initiation]]''
*''[[Halo: Escalation]]''
*''[[Halo: Mortal Dictata]]''
*''[[Halo: Broken Circle]]''
*''[[Halo 2: Anniversary]]''
**''[[Terminal (Halo 2: Anniversary)|Terminals]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: The Fall of Reach - The Animated Series]]''
*''[[Halo: Shadow of Intent]]''
*''[[Halo: Ground Command]]''
*''[[Halo Mythos]]''
*''[[Halo: Fractures]]''
**''[[Breaking Strain]]''
*''[[Halo Wars 2]]''
*''[[Halo: Envoy]]''
*''[[Halo: Retribution]]''
*''[[Halo: Recruit]]'' {{C|Non-canonical appearance}}
*''[[Halo: Fireteam Raven]]''
*''[[Halo: Silent Storm]]''
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo: Lone Wolf]]''
*''[[Halo: Meridian Divide]]''
*''[[Halo: Shadows of Reach]]''
*''[[Halo: Divine Wind]]''
*''[[Halo: The Television Series Season One]]''
**''[[Contact]]''
**''[[Homecoming (TV Series)|Homecoming]]''
**''[[Reckoning]]''
**''[[Transcendence]]''
*''[[Halo: The Television Series Season Two]]''
**''[[Reach (TV Series)|Reach]]''
{{Col-end}}


The only saving grace with the Plasma pistol is the overcharge shot, which brings down shields instantly. It is useful to bring down the enemy's shields with an overcharge for a quick pistol headshot or melee kill. Also, it will bring down the driver of a vehicle's shields down with a single overcharge shot, leaving them extremely vulnerable. Its low powered shots have the longest range of non sniping/heavy weapons. However, their low speed makes them easy to avoid.
==Sources==
{{Ref/Sources}}


In Halo: Combat Evolved, the plasma pistol is very useful on higher difficulties, such as [[Legendary]]. A charged shot will not only take out an Elite's shield, it will also temporarily incapacitate it making it stand still for a few seconds. Combat Evolved's plasma pistols can also spray a powerful stream on weaker enemies. A popular, effective strategy is to use the overcharge shot to take down an elite's shield to momentarily distract it, and then throw a plasma grenade to stick the immobile elite, giving an easy kill. Also in Halo 2 the Plasma Pistol's homing capability proves very useful on higher difficulties. dual wielding the pistol with the magnum, or using another human weapon after hitting the enemy with a charged shot can be very effective.
{{Covenant sidearms}}
[[Image:Plasmapistol.jpg|thumb|right|Plasma pistols.]]
[[Category:Covenant infantry weapons]]
Many players find a combination of the Plasma Pistol and the [[Magnum]] or [[Battle Rifle]] in Halo 2 to be an excellent combination. An overcharge shot deteriorates the shield, followed by a quick shot of the Battle Rifle or Magnum is known to cripple foes. This is generally frowned upon, however, and has become widely known as the "[[noob combo]]". However, there are ways to defeat it - if you can manage to avoid the overcharge, then you can swiftly bring down the wielder with a Headshot weapon.
[[Category:Infantry plasma weapons]]
 
== Tricks ==
*After a charged shot is fired before its done cooling, tap the grenade button twice, which throws two grenades in less than a second.
*After overheating, tap the B button to cancle so you can get back to fighting or with an effect, throw a grenade to stop the heat.
*If using the BR plasma pistol combo some people may call you a noob because of its lack of skill.
 
== Effective Against ==
 
*[[Grunts]]
*[[Jackals]] (Disabling Shields and Doing Damage)
*[[Elites]] (Disabling Shields)
*[[Spartans]] (Disabling shields)
*[[Sentinels]] (Completely destroys unshielded ones but disables shields on Majors)
 
== Character Compatibility ==
 
*[[Grunts]]
*[[Elites]]
*[[Jackals]]
*[[Drones]]
*[[Brutes]] (have animation but not used)
*[[Spartans]]
*[[Marines]]
*[[Flood]] [[Combat Form|Combat Form]]s
 
== Links ==
 
*[http://h2.halowiki.net/p/Plasma_Pistol http://h2.halowiki.net/p/Plasma_Pistol]
{{Clear}}
{{WepList}}
 
[[Category:The Covenant]]
[[Category:Held Weapons]]
[[Category:Weapons]]
[[Category:Covenant Weapons]]

Latest revision as of 15:41, October 17, 2024

This article is about the plasma pistol introduced in Halo: Combat Evolved. For the plasma pistols introduced in Halo 5: Guardians and Halo Infinite, see Zo'klada-pattern plasma pistol and Rohakadu-pattern plasma pistol.
Eos'Mak-pattern Pistol
H2A T25DEP.png
Production overview

Manufacturer:

Model series:

Plasma pistol[4]

Type:

Directed-energy weapon[5]

Specifications

Length:

37 centimetres (15 in)[3][2]

Width:

6.6 centimetres (2.6 in)[3][6]

Height:

29.9 centimetres (11.8 in)[3][6]

Weight:

3.5 kilograms (7.7 lb)[3][5]

Ammunition type:

Superheated plasma[3][4]

Feed system:

100 battery units[3][4][7][8]

Rate of fire:

Semi-automatic; single charged bolt[3][4]

Muzzle velocity:

108 m/s (354 f/s)[5]

Effective range:

50 metres (160 ft)[5][7][8]

Service history

In service:

 

"[The plasma pistol] is the bread and butter of Covenant small arms—almost as common as the MA5 is with the UNSC. After the Covenant Carrier jumped there were some areas of Mombasa where plasma pistols covered the ground like leaves—that maneuver killed a bunch of dudes on both sides."
— Anonymous UNSC E2-BAG/1/7 serviceman[5]

The Eos'Mak-pattern Pistol (UNSC Type classification: Type-25 Directed Energy Pistol, T-25 DEP)[2] also known as the plasma pistol,[5] is a Covenant infantry weapon originally manufactured by the Assembly Forges during the Human-Covenant War. Following the Fall of High Charity, the plasma pistol is manufactured by Iruiru Armory.[4]

Overview[edit]

Design details[edit]

Main article: Plasma pistol

Manufactured by Iruiru Armory, the Eos'Mak-pattern plasma pistol is a directed-energy weapon employed by the Covenant and its splinter factions. The Eos'Mak-pattern was the most common variant of the plasma pistol, often utilized by the frontline infantry like the Unggoy, Kig-Yar, and Yanme'e.[4] However, the design pattern is associated with an innumerable different sub-classes, much to the consternation of UNSC intelligence officers tasked with categorizing new variants.[3] Certain sub-variants are equipped with tracking sights.[2]

Usage[edit]

The Eos'Mak-pattern was the most common variant of the plasma pistol, employed across the Covenant and its splinter factions. It was commonly used by members of the lower caste, such as the Unggoy, Kig-Yar, and Yanme'e.[4][8]

Non-canon and dubious canon appearances[edit]

Nice opinion, but unfortunately you're an Elite preferred species.
Riz-028 using an Eos'Mak-pattern plasma pistol to kill a Sangheili in Halo: The Television Series.

Silver Timeline[edit]

HTV-SilverTeam logo.png
This article contains information about the Silver Timeline, and is not a part of the established Halo canon.

Eos'Mak-pattern plasma pistols are used by the Covenant against humanity.[9][10]

Trivia[edit]

  • In the PC version of Halo: Combat Evolved, if the player has a modified controller with rapid-fire functionality, they can fire the plasma pistol as fast as the second highest turbo setting, which is as fast as the assault rifle. However, it overheats extremely fast.
  • In the Halo trilogy, if the player's plasma pistol is running low on battery, (less than 10%) when they fire it, then it will occasionally splutter and refuse to fire. This may be due to the fact that the power cell is unable to focus the remaining energy into a ball of plasma.
  • After killing the Prophet of Regret on "Regret" in Halo 2, he will drop a plasma pistol. He held the same weapon in Halo: Contact Harvest, and was rumored to keep it with him at all times in Halo: The Cole Protocol.
  • In Halo 2 for Windows Vista, it is possible to instantly destroy a Karo'etba-pattern Ghost by aiming an overcharged bolt at the metal flaps on the back of the Ghost's wings.
  • In Halo 2 for Windows Vista, if the player is carrying the plasma pistol and are in active camouflage, one may see a polygon near the front of the weapon. In Halo 3, while using active camouflage, one can see a square where the heat monitor is. This indicates the hologram is a polygon.
  • In Halo 3, if the player overcharges the plasma pistol and slowly release the trigger, it will not fire a shot. The plasma would slowly dissipate and disappear. This can be used as a way to prevent excess battery depletion when an overcharge shot is fired. The plasma pistol in PC versions cannot do this as the player is using a mouse to control the firing.
  • In the "Extras" section of the Halo 3: The Official Strategy Guide, it is stated incorrectly that the plasma pistol has a clip size of 10/100 when it does not have a clip size at all.
  • In Halo 3, it is the only dual-wieldable weapon that does not cause less damage per shot when dual-wielded than when single wielded. (26 head/body shots single- or dual-wielded to kill with normal shields; as compared with the M6G that takes 5 head or 8 body single-wielded but 7 head or 11 body when dual-wielded).
  • In Halo 3, if one looks at their shadow whilst holding a plasma pistol, one may notice a "cap" like protrusion on the back of the gun. This is actually the hologram on the gun that indicates if it is overheated.
  • In the Halo: Reach Multiplayer Beta, the sound effect for an overcharged blast was the same as when a circuit is hit in Marathon.

Gallery[edit]

Concept art and artwork[edit]

Halo: Combat Evolved[edit]

Halo 2[edit]

Halo 3[edit]

Halo 3: ODST[edit]

Halo: Reach[edit]

Halo: Combat Evolved Anniversary[edit]

Halo 4[edit]

Halo 4 skins[edit]

Halo 2: Anniversary[edit]

Halo: Fireteam Raven[edit]

Halo Online[edit]

List of appearances[edit]

Sources[edit]