Phoenix Logs/Leaders/The Arbiter: Difference between revisions

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<noinclude>
[[File:HW2 PhoenixLog The Arbiter Leader.png|center|x150px]]
{{Verbatim}}
Ripa 'Moramee
</noinclude>
:Ripa 'Moramee


:Driven to control and dominate, with a nearly insatiable bloodlust and ambition,
Driven to control and dominate, with a nearly insatiable bloodlust and ambition, Ripa 'Moramee was considered a radical choice as Arbiter. Ripa came to relish the nearly unchecked power and authority he wielded as an Arbiter, and his fearsome reputation was known by all—including a young Covenant warrior known as Atriox. Unbound by traditional notions of honor and loyalty, it is possible that Atriox could have convinced Ripa to join his cause, had Ripa survived events on Shield 0459.
:Ripa 'Moramee was considered a radical choice as Arbiter. Ripa came to relish
:the nearly unchecked power and authority he wielded as an Arbiter, and his
:fearsome reputation was known by all—including a young Covenant warrior
:known as Atriox. Unbound by traditional notions of honor and loyalty, it is
:possible that Atriox could have convinced Ripa to join his cause, had Ripa
:survived events on Shield 0459.


:As a Banished warhost leader Ripa would inspire fear and awe in those in his
As a Banished warhost leader Ripa would inspire fear and awe in those in his dominion, reflected in the Conduit of Rage passive ability. Conduit of Rage is triggered on the activation of leader powers, slightly healing the Arbiter's nearby units and increasing their damage and speed for a short time. Continuing to use leader powers extends the duration.
:dominion, reflected in the Conduit of Rage passive ability. Conduit of Rage is
:triggered on the activation of leader powers, slightly healing the Arbiter's
:nearby units and increasing their damage and speed for a short time.
:Continuing to use leader powers extends the duration.


:Ripa also had unrestricted access to experimental Stasis weapons, which
Ripa also had unrestricted access to experimental Stasis weapons, which immobilize units in their area of effect for a short time, in his role as Arbiter. Units in stasis cannot move or deal damage, but also cannot be harmed. Ripa used these weapons to delay enemy units and—on the rare occasion he was feeling generous—shield allies from harm.
:immobilize units in their area of effect for a short time, in his role as Arbiter.
[[Category:Leaders (Phoenix Logs)]]
:Units in stasis cannot move or deal damage, but also cannot be harmed. Ripa
:used these weapons to delay enemy units and—on the rare occasion he was
:feeling generous—shield allies from harm.

Latest revision as of 23:07, July 19, 2024

Phoenix log artwork

Ripa 'Moramee

Driven to control and dominate, with a nearly insatiable bloodlust and ambition, Ripa 'Moramee was considered a radical choice as Arbiter. Ripa came to relish the nearly unchecked power and authority he wielded as an Arbiter, and his fearsome reputation was known by all—including a young Covenant warrior known as Atriox. Unbound by traditional notions of honor and loyalty, it is possible that Atriox could have convinced Ripa to join his cause, had Ripa survived events on Shield 0459.

As a Banished warhost leader Ripa would inspire fear and awe in those in his dominion, reflected in the Conduit of Rage passive ability. Conduit of Rage is triggered on the activation of leader powers, slightly healing the Arbiter's nearby units and increasing their damage and speed for a short time. Continuing to use leader powers extends the duration.

Ripa also had unrestricted access to experimental Stasis weapons, which immobilize units in their area of effect for a short time, in his role as Arbiter. Units in stasis cannot move or deal damage, but also cannot be harmed. Ripa used these weapons to delay enemy units and—on the rare occasion he was feeling generous—shield allies from harm.