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When listing appearances of in-universe subjects in game articles, we currently use a system in which all of the subjects are listed under a set of rather rigid in-universe categories in alphabetical order. However, I'm not convinced that this is the best way to convey the information to readers. | When listing appearances of in-universe subjects in game articles, we currently use a system in which all of the subjects are listed under a set of rather rigid in-universe categories in alphabetical order. However, I'm not convinced that this is the best way to convey the information to readers. | ||
Firstly, in our current format, the in-game roles of the various items are largely ignored in favor of in-universe based categorization; for example, enemy types may be found anywhere depending on whether they're living beings or machines. In addition, the usage of highly technical designations for weapons and technology is probably not the best choice in game articles; a lot of people who look for information on the games aren't hardcore fiction fans. The average person sees a title like "Deployment Platform Type-56 Ground Support/Ultra Heavy" and they have no idea what it might be referring to, so it's not helpful in the least. Add to that the confusing lack of faction-based categorization and most people will be completely lost with all the designations. | Firstly, in our current format, the in-game roles of the various items are largely ignored in favor of in-universe based categorization; for example, enemy types may be found anywhere depending on whether they're living beings or machines. In addition, the usage of highly technical designations for weapons and technology is probably not the best choice in game articles; a lot of people who look for information on the games aren't hardcore fiction fans. The average person sees a title like "Deployment Platform Type-56 Ground Support/Ultra Heavy" and they have no idea what it might be referring to, so it's not helpful in the least. Add to that the confusing lack of faction-based categorization and most people will be completely lost with all the designations. | ||