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Fissures: Difference between revisions

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{{Era|Post}}
{{Status|Canon}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|name=Fissures
|name=Fissures
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|gametypes=*[[Deathmatch]]
|gametypes=*[[Deathmatch]]
}}
}}
 
{{Article quote|Volatile liquid churns and boils beneath the uncertain amber surface.}}
{{Article Quote|Volatile liquid churns and boils beneath the uncertain amber surface.}}
'''Fissures''' is a [[multiplayer]] map in ''[[Halo Wars 2]]'', released for free with the start of [[Season 7 (Halo Wars 2)|Season 7]].{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/gamescom-halo-wars-2-update|Site=Halo Waypoint|Page=Gamescom Halo Wars 2 Update|D=30|M=10|Y=2021}}
 
'''Fissures''' is a [[multiplayer]] map in ''[[Halo Wars 2]]'', released for free with the September 2017 update. <ref>[https://www.halowaypoint.com/en-us/news/gamescom-halo-wars-2-update '''Halo Waypoint''': ''Gamescom Halo Wars 2 Update'']</ref>


==Phoenix Log==
==Phoenix Log==
Volatile liquid churns and boils beneath the uncertain amber surface.
{| class="wikitable": style="margin-left: auto; margin-right: auto; border: none; width: 45%"
|+ '''[[Phoenix Logs|Phoenix Log]] - Fissures'''
|-
|{{:Phoenix Logs/Multiplayer Maps/Fissures}}
|}


Scorched cracks and violent crystal protrusions scar and pock this rocky amber terrain, torn by eruptions from the explosive molten fluid energy that bubbles and smolders beneath the surface. Pressure forces up huge bursts of the liquid, quickly solidifying into huge crystals and trapping invaluable volatile raw power inside. Nearby, an elegant Forerunner structure stretches out over the precipice overlooking endless desert dunes, housing a lift that drops deep to the solemn Archive below.
==Trivia==
*The level geometry used in this map is the same as the playable area in the mission [[Light the Fuse]]. Similarly, the map [[Mirage]] utilises the same geometry as the mission [[Gatecrashers]].
*There is only one playable soundtrack whenever players choose this map as the battlefield, mainly on Deathmatch.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HW2-Fissures map.png|A map of the Level.
HW2-Fissures map.png|A map of the Level.
File:HW2_ATNMission3Overview_Concept.jpg|Concept overview of the ''Hold the Line'', whose geometry was reused for this map.
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|HW2|mode=yes}}
{{Levels|HW2|mode=yes}}
[[Category:Halo Wars 2 multiplayer maps]]
[[Category:Halo Wars 2 multiplayer maps]]

Latest revision as of 07:38, November 19, 2022

Fissures
Concept art for Halo Wars 2: Awakening the Nightmare.
Map overview

Game:

Halo Wars 2

Lore information

Location:

Installation 00

Gameplay overview

Recommended number of players:

1v1, 2v2 and 3v3

Recommended gametype(s):

 
Volatile liquid churns and boils beneath the uncertain amber surface.

Fissures is a multiplayer map in Halo Wars 2, released for free with the start of Season 7.[1]

Phoenix Log[edit]

Phoenix Log - Fissures
Phoenix log artwork

Volatile liquid churns and boils beneath the uncertain amber surface.

Scorched cracks and violent crystal protrusions scar and pock this rocky amber terrain, torn by eruptions from the explosive molten fluid energy that bubbles and smolders beneath the surface. Pressure forces up huge bursts of the liquid, quickly solidifying into huge crystals and trapping invaluable volatile raw power inside. Nearby, an elegant Forerunner structure stretches out over the precipice overlooking endless desert dunes, housing a lift that drops deep to the solemn Archive below.

Trivia[edit]

  • The level geometry used in this map is the same as the playable area in the mission Light the Fuse. Similarly, the map Mirage utilises the same geometry as the mission Gatecrashers.
  • There is only one playable soundtrack whenever players choose this map as the battlefield, mainly on Deathmatch.

Gallery[edit]

Sources[edit]