M20 PDW: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|name=M20 PDW | |name=M20/PDW | ||
|image=[[File:H5G-Render-SMG.png|300px]] | |image=[[File:H5G-Render-SMG.png|300px]] | ||
|manufacturer=[[Misriah Armory]] | |manufacturer=[[Misriah Armory]]{{Ref/Site|Id=universe|URL=https://www.halowaypoint.com/en-us/universe/weapons/submachine-gun|Site=Halo Waypoint|Page=SMG|D=13|M=04|Y=2016}}{{Ref/Book|Id=Enc22|Enc22|Page=176}} | ||
|series= | |series= | ||
|type=Personal defense weapon | |type=*Personal defense weapon{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}} | ||
*Submachine gun{{Ref/Reuse|Enc22}}{{Ref/Reuse|REQ}} | |||
|cost= | |cost= | ||
|variant= | |variant= | ||
|service=[[Post-Covenant War conflicts]] | |service=[[Post-Covenant War conflicts]] | ||
|length={{Convert| | |length={{Convert|21.9|in|cm|disp=flip|sp=us}}{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}} | ||
|width={{Convert| | |width={{Convert|4.4|in|cm|disp=flip|sp=us}}{{Ref/Reuse|universe}} | ||
|height={{Convert|11.6|cm| | |height={{Convert|11.6|in|cm|disp=flip|sp=us}}{{Ref/Reuse|universe}} | ||
|weight={{Convert|1.3|kg|lb|sigfig=3|sp=us}} | |weight={{Convert|1.3|kg|lb|sigfig=3|sp=us}}{{Ref/Reuse|universe}} | ||
|ammotype=[[ | |ammotype=[[5.7×28mm|M490 5.7×28mm HV-AP]]{{Ref/Reuse|Enc22}} | ||
| | |capacity=60 round magazine{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}} | ||
|feed= | |||
|operation= | |operation= | ||
|rate= | |rate= | ||
|velocity= | |velocity= | ||
|optics= | |||
|range= | |range= | ||
}} | }} | ||
The '''M20/Personal Defense Weapon''' ('''M20/PDW''') is a submachine gun produced by [[Misriah Armory]] and issued to [[United Nations Space Command]] service personnel.{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|REQ}} The M20 serves as a replacement for the [[M7 SMG]] in the [[Post-Covenant War conflicts|post-Covenant war]] era. The weapon is issued to UNSC vehicle and aircraft crews, security personnel, and [[Spartan]]s who expect to encounter close-quarters combat.{{Ref/Site|Id=CFLocke|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-locke-load|Site=Halo Waypoint|Page=Canon Fodder - Locke & Load|D=08|M=11|Y=2020}} | |||
==Overview== | |||
===Design details=== | |||
=== | The M20 is visually similar to its predecessor, though it differs in using a new high-velocity armor-piercing round that increases the amount of kinetic energy imparted to the target, specifically developed to counter the proliferation of military-grade armor among [[Insurrectionist]] cells and as a response to [[Covenant]] [[Energy shielding|energy shield]] technology.{{Ref/Reuse|universe}}{{Ref/Reuse|Enc22}} The weapon uses top-mounted magazines of cased [[5.7×28mm|5.7×28mm High Velocity, Armor Piercing (HV-AP)]] ammunition rather than the side-mounted magazines of caseless ammunition used by the M7. The top-mounted magazine offers an improved reload time and allows the weapon to be more open to customisation and field-modification,{{Ref/Reuse|Enc22}} with the weapon compatible with nearly all UNSC [[weapon attachment]]s.{{Ref/Reuse|universe}} | ||
By default, the M20 is equipped with a reflex [[CQB sight]], though as per above this can be swapped out.{{Ref/Reuse|Enc22}} The weapon's main frame features a retracting stock, folding foregrip, and a [[Smart-linking|smart-link]] electronics package to allow it to be used with any UNSC helmet. The weapon's lightweight construction allows it to be fired one-handed.{{Ref/Reuse|universe}} | |||
===Variants=== | ===Variants=== | ||
*'''Morph SMG''': SMG with [[Morph sight]]. Advanced tactical configuration used by the UEG's elite bodyguard corps. | The M20's accessibility to production and customisation has opened the weapon up to having a large catalog of subvariants.{{Ref/Reuse|Enc22}} It is compatible with nearly all UNSC [[weapon attachment]]s.{{Ref/Reuse|universe}} | ||
*'''Projection SMG''': SMG with [[Projection sight]]. [[SWAT]] configuration used by UNSC military police and UEG security forces. | ;Sight options | ||
*'''Recon SMG''': SMG with [[Recon sight]]. Personal defense weapon configuration issued to UNSC [[pilot]]s. | *'''Standard''': SMG with [[CQB sight]]. Standard configuration best suited for close-quarters combat while leveraging [[Smart-linking|smart-link]].SMG with CQB Sight.{{Ref/Game|Id=REQ|H5G|List of REQ cards|REQ card|Detail=SMG|Quote=Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smart-Link.}} | ||
*'''Hybrid SMG''': SMG with [[Holoscope]]. Personal defense weapon configuration used by Sangheili liaison teams. | *'''Morph SMG''': SMG with [[Morph sight]]. Advanced tactical configuration used by the UEG's elite bodyguard corps.{{Ref/Game|Id=Morph|H5G|List of REQ cards|REQ card|Detail=Projection SMG|Quote=SMG with Morph Sight. Advanced tactical configuration used by the UEG's elite bodyguard corps}} | ||
*'''COG SMG''': SMG with [[COG sight]]. Interdiction configuration used by Marine and Spartan boarding parties. | *'''Projection SMG''': SMG with [[Projection sight]]. [[SWAT]] configuration used by UNSC military police and UEG security forces.{{Ref/Reuse|CFLocke}}{{Ref/Game|Id=Projection|H5G|List of REQ cards|REQ card|Detail=Projection SMG|Quote=SMG with Projection Sight and Energy Bayonet. SWAT configuration used by UNSC military police and UEG security forces.}} | ||
*'''Recon SMG''': SMG with [[Recon sight]]. Personal defense weapon configuration issued to UNSC [[pilot]]s.{{Ref/Game|Id=Recon|H5G|List of REQ cards|REQ card|Detail=Hybrid SMG|Quote=SMG with Recon Sight. Personal defense weapon configuration issued to UNSC pilots.}} | |||
*'''Hybrid SMG''': SMG with [[Holoscope]]. Personal defense weapon configuration used by [[Sangheili]] liaison teams.{{Ref/Game|Id=Hybrid|H5G|List of REQ cards|REQ card|Detail=Hybrid SMG|Quote=SMG with Hybrid Sight. Personal defense weapon configuration used by Sangheili liaison teams.}} | |||
*'''COG SMG''': SMG with [[COG sight]]. Interdiction configuration used by Marine and Spartan [[Naval boarding|boarding parties]].{{Ref/Game|Id=COG|H5G|List of REQ cards|REQ card|Detail=COG SMG|Quote=SMG with COG Sight. Interdiction configuration used by Marine and Spartan boarding parties.}} | |||
;Other attachments | |||
*'''[[Long Barrel]]''': Increases range of bullet magnetism and aim assist. | *'''[[Long Barrel]]''': Increases range of bullet magnetism and aim assist. | ||
*'''[[Laser Targeter]]''': Increases weapon accuracy by reducing bullet spread. | *'''[[Laser Targeter]]''': Increases weapon accuracy by reducing bullet spread. | ||
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*'''[[Kinetic Bolts]]''': Augments knockback and damage against vehicles. | *'''[[Kinetic Bolts]]''': Augments knockback and damage against vehicles. | ||
*'''[[Energy Bayonet]]''': Increases melee damage and range, allowing for a one-hit kill against normal opponents. | *'''[[Energy Bayonet]]''': Increases melee damage and range, allowing for a one-hit kill against normal opponents. | ||
*'''Extended Magazine''': Increases both ready and reserve ammunition capacity by | *'''Extended Magazine''': Increases both ready and reserve ammunition capacity by up to 40%. | ||
*'''[[Threat Marker]]''': Tracks targeted enemy personnel for a short time. | *'''[[Threat Marker]]''': Tracks targeted enemy personnel for a short time. | ||
*'''[[Sound Dampener]]''': Increases effective range and reduces firing signature. | *'''[[Sound Dampener]]''': Increases effective range and reduces firing signature. | ||
==Gameplay== | == Gameplay == | ||
===Changes from M7 SMG in ''Halo 2: Anniversary''=== | {{Linkbox|gameplay=yes}} | ||
*Can now be zoomed in using the [[Spartan abilities#Smart Scope|Smart Scope]] | === Changes from M7 SMG in ''Halo 2: Anniversary'' === | ||
* | * Can now be zoomed in using the [[Spartan abilities#Smart Scope|Smart Scope]] to have its bullet spread reduced at the cost of added recoil. | ||
*Increased damage, killing in | * As of the November 2017 update, headshots with the M20 SMG now deal bonus damage on unshielded targets. | ||
*Maximum ammo | * Increased damage, killing in 19-20 rounds, (depending on the headshot bonus) instead of 25 rounds. | ||
* Maximum reserve ammo increased from 180 to 360. | |||
* Rate of fire is now 920 RPM. | |||
=== Changes from ''Halo 5: Guardians'' to [[Halo Championship Series|HCS]] testing === | |||
* Maximum reserve ammo decreased to 300 (-14.3%). | |||
=== Changes from HCS testing to [[Overtime]] === | |||
* Aim assist slightly decreased within effective range. | |||
* Overall damage slightly reduced, including headshot damage. | |||
* Accuracy slightly increased as the inner reticles no longer bloom outside of the outer circular reticle. | |||
==Production notes== | |||
The weapon's [[Halo Waypoint]] Universe article erroneously referred to the M20 PDW as firing the M7 SMG's [[5×23mm]] caseless ammunition.{{Ref/Reuse|universe}} However, the weapon is designed to eject spent shells - a behaviour which can be observed in-game. This discrepancy was corrected in the ''Halo Encyclopedia''.{{Ref/Reuse|Enc22}} | |||
==Trivia== | |||
The M20 bears similarity of both the [https://en.wikipedia.org/wiki/FN_P90 FN-P90]'s receiver-style magazine, and foresight, and the [https://en.wikipedia.org/wiki/Heckler_%26_Koch_MP7 MP7]'s frame. | |||
== Gallery == | |||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
===Screenshots=== | |||
== | |||
<gallery> | <gallery> | ||
File:H5G M20SMG Concept.jpg|''Halo 5: Guardians'' concept art of the SMG. | |||
File:Halo5 SMG.png|A render of the SMG from the pre-[[Halo 5: Guardians Multiplayer Beta|Beta]] development stage of ''[[Halo 5: Guardians]]''. | File:Halo5 SMG.png|A render of the SMG from the pre-[[Halo 5: Guardians Multiplayer Beta|Beta]] development stage of ''[[Halo 5: Guardians]]''. | ||
File:H5SMG.png|The SMG seen ejecting shell casings on [[Trench]] in the ''Halo 5: Guardians Multiplayer Beta''. | File:H5SMG.png|The SMG seen ejecting shell casings on [[Trench]] in the ''Halo 5: Guardians Multiplayer Beta''. | ||
File:H5GB-M7zoom.png|[[Smart Scope]] with the SMG on [[Crossfire]] in the ''Halo 5: Guardians Multiplayer Beta''. | File:H5GB-M7zoom.png|[[Smart Scope]] with the SMG on [[Crossfire]] in the ''Halo 5: Guardians Multiplayer Beta''. | ||
File:H5G-SMGSpartancover.png|Spartan [[Olympia Vale]] of [[Fireteam Osiris]] using an M20 SMG in ''Halo 5: Guardians''. | File:H5G-M20SMG-Render-Standard.png|A render of the M20 in ''Halo 5: Guardians''. | ||
File:H5G - Projection SMG (Transparent).png|A render of the Projection SMG in ''Halo 5: Guardians''. | |||
File:H5G-M20MasterControl.png|A render of the Master Control skin. | |||
File:H5G-SMGSpartancover.png|Spartan [[Olympia Vale]] of [[Fireteam Osiris]] using an M20 SMG in the key art for ''Halo 5: Guardians''. | |||
File:H5G-M20HUD-Campaign.png|First-person view of the M20 by [[Frederic-104]] in the ''Halo 5: Guardians'' campaign. | |||
File:H5G-Fred&M20.png|Fred-104 using smart scope with the M20 SMG. | |||
File:H5G-Linda&M20.png|[[Linda-058]] using the M20 SMG while aboard ''[[Argent Moon]]''. | |||
File:H5G-M20HUD.png|First-person view of the M20 on [[Coliseum]] in ''Halo 5: Guardians''. | File:H5G-M20HUD.png|First-person view of the M20 on [[Coliseum]] in ''Halo 5: Guardians''. | ||
File:H5G-M20zoom.png|Smart scope with the M20 in ''Halo 5: Guardians''. | File:H5G-M20zoom.png|Smart scope with the M20 in ''Halo 5: Guardians''. | ||
File:H5G-Freebooter | File:H5G - Freebooter with SMG on Coliseum.png|A [[FREEBOOTER-class Mjolnir|Freebooter]]-clad [[Spartan-IV]] using an M20. | ||
File:H5G-Venture&M20.jpg|A [[VENTURE-class Mjolnir|Venture]]-clad Spartan-IV using an M20 on [[March on Stormbreak]]. | File:H5G-Venture&M20.jpg|A [[VENTURE-class Mjolnir|Venture]]-clad Spartan-IV using an M20 on [[March on Stormbreak]]. | ||
File:H5G-M20SS.png|Third-person view of the M20 engaged in smart scope. | File:H5G-M20SS.png|Third-person view of the M20 engaged in smart scope. | ||
File:H5G-M20holoscope.jpg|Hybrid M20. | File:H5G-M20holoscope.jpg|Third-person view of a [[STINGER-class Mjolnir|Stinger]]-clad Spartan-IV using a Hybrid M20. | ||
File:H5G-Soldier&M20.png|A Promethean Soldier with an M20 on [[Raid on Apex 7]]. | File:H5G-Soldier&M20.png|A Promethean Soldier with an M20 on [[Raid on Apex 7]]. | ||
File: | File:HR targets.png|M20 SMGs being used on targets in ''[[Halo: Recruit]]''. | ||
</gallery> | </gallery> | ||
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==List of appearances== | ==List of appearances== | ||
*''[[Halo 5: Guardians]]'' {{1st}} | *''[[Halo 5: Guardians]]'' {{1st}} | ||
*''[[Halo Mythos: | *''[[Halo Mythos]]'' | ||
*''[[Halo: Recruit]]'' {{C|Non-canonical appearance}} | |||
*''[[Halo: Vertical Umbrage]]'' | |||
*''[[Halo: Outcasts]]'' | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Human sidearms}} | {{Human sidearms}} | ||
[[Category:Submachine guns]] | [[Category:Submachine guns]] |
Latest revision as of 08:36, June 5, 2024
M20/PDW | |
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Production overview | |
Manufacturer: |
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Type: |
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Specifications | |
Length: |
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Width: |
11 centimeters (4.4 in)[1] |
Height: |
29 centimeters (11.6 in)[1] |
Weight: |
1.3 kilograms (2.87 lb)[1] |
Ammunition type: |
|
Capacity: |
|
Service history | |
In service: |
|
The M20/Personal Defense Weapon (M20/PDW) is a submachine gun produced by Misriah Armory and issued to United Nations Space Command service personnel.[1][2][3] The M20 serves as a replacement for the M7 SMG in the post-Covenant war era. The weapon is issued to UNSC vehicle and aircraft crews, security personnel, and Spartans who expect to encounter close-quarters combat.[4]
Overview[edit]
Design details[edit]
The M20 is visually similar to its predecessor, though it differs in using a new high-velocity armor-piercing round that increases the amount of kinetic energy imparted to the target, specifically developed to counter the proliferation of military-grade armor among Insurrectionist cells and as a response to Covenant energy shield technology.[1][2] The weapon uses top-mounted magazines of cased 5.7×28mm High Velocity, Armor Piercing (HV-AP) ammunition rather than the side-mounted magazines of caseless ammunition used by the M7. The top-mounted magazine offers an improved reload time and allows the weapon to be more open to customisation and field-modification,[2] with the weapon compatible with nearly all UNSC weapon attachments.[1]
By default, the M20 is equipped with a reflex CQB sight, though as per above this can be swapped out.[2] The weapon's main frame features a retracting stock, folding foregrip, and a smart-link electronics package to allow it to be used with any UNSC helmet. The weapon's lightweight construction allows it to be fired one-handed.[1]
Variants[edit]
The M20's accessibility to production and customisation has opened the weapon up to having a large catalog of subvariants.[2] It is compatible with nearly all UNSC weapon attachments.[1]
- Sight options
- Standard: SMG with CQB sight. Standard configuration best suited for close-quarters combat while leveraging smart-link.SMG with CQB Sight.[3]
- Morph SMG: SMG with Morph sight. Advanced tactical configuration used by the UEG's elite bodyguard corps.[5]
- Projection SMG: SMG with Projection sight. SWAT configuration used by UNSC military police and UEG security forces.[4][6]
- Recon SMG: SMG with Recon sight. Personal defense weapon configuration issued to UNSC pilots.[7]
- Hybrid SMG: SMG with Holoscope. Personal defense weapon configuration used by Sangheili liaison teams.[8]
- COG SMG: SMG with COG sight. Interdiction configuration used by Marine and Spartan boarding parties.[9]
- Other attachments
- Long Barrel: Increases range of bullet magnetism and aim assist.
- Laser Targeter: Increases weapon accuracy by reducing bullet spread.
- Silencer: Firing the weapon does not make the user show up on enemy radar. However, walking still gives away the user's position.
- Stabilization Jets: Helps control vertical recoil.
- Kinetic Bolts: Augments knockback and damage against vehicles.
- Energy Bayonet: Increases melee damage and range, allowing for a one-hit kill against normal opponents.
- Extended Magazine: Increases both ready and reserve ammunition capacity by up to 40%.
- Threat Marker: Tracks targeted enemy personnel for a short time.
- Sound Dampener: Increases effective range and reduces firing signature.
Gameplay[edit]
See our gameplay information related to M20 PDW on its gameplay page. |
Changes from M7 SMG in Halo 2: Anniversary[edit]
- Can now be zoomed in using the Smart Scope to have its bullet spread reduced at the cost of added recoil.
- As of the November 2017 update, headshots with the M20 SMG now deal bonus damage on unshielded targets.
- Increased damage, killing in 19-20 rounds, (depending on the headshot bonus) instead of 25 rounds.
- Maximum reserve ammo increased from 180 to 360.
- Rate of fire is now 920 RPM.
Changes from Halo 5: Guardians to HCS testing[edit]
- Maximum reserve ammo decreased to 300 (-14.3%).
Changes from HCS testing to Overtime[edit]
- Aim assist slightly decreased within effective range.
- Overall damage slightly reduced, including headshot damage.
- Accuracy slightly increased as the inner reticles no longer bloom outside of the outer circular reticle.
Production notes[edit]
The weapon's Halo Waypoint Universe article erroneously referred to the M20 PDW as firing the M7 SMG's 5×23mm caseless ammunition.[1] However, the weapon is designed to eject spent shells - a behaviour which can be observed in-game. This discrepancy was corrected in the Halo Encyclopedia.[2]
Trivia[edit]
The M20 bears similarity of both the FN-P90's receiver-style magazine, and foresight, and the MP7's frame.
Gallery[edit]
Browse more images in this article's gallery page. |
Screenshots[edit]
A render of the SMG from the pre-Beta development stage of Halo 5: Guardians.
The SMG seen ejecting shell casings on Trench in the Halo 5: Guardians Multiplayer Beta.
Smart Scope with the SMG on Crossfire in the Halo 5: Guardians Multiplayer Beta.
Spartan Olympia Vale of Fireteam Osiris using an M20 SMG in the key art for Halo 5: Guardians.
First-person view of the M20 by Frederic-104 in the Halo 5: Guardians campaign.
Linda-058 using the M20 SMG while aboard Argent Moon.
First-person view of the M20 on Coliseum in Halo 5: Guardians.
A Freebooter-clad Spartan-IV using an M20.
A Venture-clad Spartan-IV using an M20 on March on Stormbreak.
Third-person view of a Stinger-clad Spartan-IV using a Hybrid M20.
A Promethean Soldier with an M20 on Raid on Apex 7.
M20 SMGs being used on targets in Halo: Recruit.
Halo 5: Guardians variants[edit]
List of appearances[edit]
- Halo 5: Guardians (First appearance)
- Halo Mythos
- Halo: Recruit (Non-canonical appearance)
- Halo: Vertical Umbrage
- Halo: Outcasts
Sources[edit]
- ^ a b c d e f g h i j k l m Halo Waypoint, SMG (Retrieved on Apr 13, 2016) [archive]
- ^ a b c d e f g h i j k l Halo Encyclopedia (2022 edition), page 176
- ^ a b c Halo 5: Guardians, REQ card: SMG "Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smart-Link."
- ^ a b Halo Waypoint, Canon Fodder - Locke & Load (Retrieved on Nov 8, 2020) [archive]
- ^ Halo 5: Guardians, REQ card: Projection SMG "SMG with Morph Sight. Advanced tactical configuration used by the UEG's elite bodyguard corps"
- ^ Halo 5: Guardians, REQ card: Projection SMG "SMG with Projection Sight and Energy Bayonet. SWAT configuration used by UNSC military police and UEG security forces."
- ^ Halo 5: Guardians, REQ card: Hybrid SMG "SMG with Recon Sight. Personal defense weapon configuration issued to UNSC pilots."
- ^ Halo 5: Guardians, REQ card: Hybrid SMG "SMG with Hybrid Sight. Personal defense weapon configuration used by Sangheili liaison teams."
- ^ Halo 5: Guardians, REQ card: COG SMG "SMG with COG Sight. Interdiction configuration used by Marine and Spartan boarding parties."
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