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{{Era|HCW}}
{{Status|Canon}}
[[File:Communications Array.jpg|thumb|right|300px|A communication node used during the Battle of Installation 00]]
[[File:HR Tempest Comm Node.png|300px|thumb|A Spike of Obeisance on [[Tempest]].]]
'''Spikes of Obesience''', also known as '''Covenant comm relays''',<ref name="Spartan Games">[http://www.spartangames.co.uk/make-your-halo-table-look-awesome '''Spartan Games''': ''Make your Halo table look awesome!'']</ref> or '''comm nodes''',<ref name="Forge">'''[[Halo 3]]''', ''[[Forge]]''</ref> are mobile communication devices that were used by the [[Covenant]] on the battlefield. The first link in the Covenant's command and control of their ground units began with the placement of these Spikes in areas they intended to dominate.<ref name="Spartan Games"/>
'''Covenant comm nodes''',{{Ref/Mode|Id=Forge|H3|Forge/Halo 3|Forge}} also known as '''Covenant comm relays'''{{Ref/Site|Id=Spartan Games|URL=http://www.spartangames.co.uk/make-your-halo-table-look-awesome|Site=Spartan Games|Page=Make your Halo table look awesome!|D=21|M=11|Y=2016}} or '''''Spikes of Obeisance''''',{{Ref/Reuse|Spartan Games}}{{Ref/Site|Id=Announcement|URL=https://www.halowaypoint.com/en-us/news/into-the-storm|Site=Halo Waypoint|Page=Community Update - Into the Storm|D=19|M=10|Y=2021}}{{Ref/Note|Id=hld|Text=The name "Spikes of Obeisance" was attributed to the 'Covenant comm relay' modeled after its identical appearances in [[Halo 3]] and [[Halo: Reach]]. Whether or not this title applies to other depictions (such as those featured in [[Halo: CE]], [[Halo 2]], Halo: Reach, and [[Halo 4]]) is unspecified.}} are mobile communication devices employed by the [[Covenant]] for strategic ground command and control.{{Ref/Reuse|Spartan Games}}


==Description==
==Overview==
Comm nodes, known as Spikes of Obesience by the Covenant, were used by the hegemony as a means to connect to their [[Covenant battle network|battle network]] and functioned as a combination of proselytization network uplinks, communication hubs, and sensor relay nodes.<ref name="Spartan Games"/> The Spikes are tall devices, consisting of a stalk protruding from a central structure which is supported by a trio of "legs." The nodes are primarily dark pink, black, and silver in color.<ref name="TotS">'''[[Halo: Reach]]''', campaign level, ''[[Tip of the Spear]]''</ref>
===Design details===
The comm nodes come in several different variants, with the most common Spikes of Obeisance{{Ref/Reuse|Spartan Games}} depicted as tall devices, consisting of a stalk protruding from a round central structure, supported by a trio of 'legs'. They are primarily magenta, black, and silver in color.{{Ref/Level|Id=TotS|HR|Tip of the Spear}} Some comm nodes feature a tall antenna, but with a single large base structure,{{Ref/Game|H2|Covenant comm node in-game model}} while others are similar in appearance to the [[Covenant supply case]], bearing three equilateral antennas and a keyboard extending from within the base.{{Ref/Game|Id=HCE|HCE|Covenant comm node in-game model}}


==History==
===Usage===
Comm relays were used extensively during the Covenant's vicious [[Fall of Reach|assault]] on the planet [[Reach]],<ref name="TotS"/> as well as during the [[Battle of Earth]]<ref>'''Halo 3''' campaign level, ''[[Sierra 117]]''</ref> and the [[Battle of Installation 00]].<ref>'''Halo 3''' campaign level, ''[[The Covenant (level)|The Covenant]]''</ref>
Comm nodes are primarily deployed on ground in areas requiring tactical communication between separate Covenant operators. They were used by the Covenant as a means to interlink their [[proselytization network|battle network]] and functioned as a combination of proselytism, network up-links, communication hubs, and sensor relay nodes.{{Ref/Reuse|Spartan Games}}{{Ref/Reuse|Announcement}}
 
==Operational history==
Covenant comm relays were used extensively during the Covenant's vicious [[Fall of Reach|assault]] on the planet [[Reach]],{{Ref/Reuse|TotS}} and the follow-up [[Battle of Installation 04]]{{Ref/Reuse|HCE}} as well as during the [[Battle for Earth]]{{Ref/Level|H3|Sierra 117}} the [[Battle of Installation 05]],{{Ref/Level|H2|Uprising}} and the [[Battle of Installation 00]].{{Ref/Level|H3|The Covenant (level)|The Covenant}}


==Trivia==
==Trivia==
*The comm will remain active if one of its legs has been broken off, and it can still be picked up in [[Forge]]. To fully destroy it, one must break the tower off the base.<ref name="Forge"/>
*The comm will remain active if one of its legs has been broken off, and can still be picked up in [[Forge]]. To completely destroy it, one must break the tower from the base.{{Ref/Reuse|Forge}}
*On the main body of the node, something resembling the [[List of Marathon references in the Halo series|Marathon]] symbol can clearly be seen.<ref name="TotS"/>
*On the main body of the node, something resembling the [[List of Marathon references in the Halo series|Marathon]] symbol can clearly be seen.{{Ref/Reuse|TotS}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:H3 Communications Module.jpeg|A communications node in ''[[Halo 3]]''
File:HCE CovenantCommNode.jpg|The ''Halo: Combat Evolved'' comm node.
File:HReach Communications Module.jpg|A communications node in ''[[Halo: Reach]]''
File:HCE CovenantCommNode Closeup.jpg|A closeup of the ''[[Halo: Combat Evolved]]'' comm node, bearing more resemblance to the Covenant supply case.
File:HCE-CovenantComNode.png|Cutout of the ''Combat Evolved'' comm node.
File:HCEA SilentCartographer CommNode.jpg|The Covenant comm node as depicted in ''[[Halo: Combat Evolved Anniversary]]''.
File:HCEA Comm Node Keyboard.jpg|Closeup view of the comm node control pads.
File:H2 Communications Module.png|A comm node in ''[[Halo 2]]''.
File:H3 Communications Module.jpeg|A comm node in ''[[Halo 3]]''.
File:H3 CovenantCommNode.jpg|A comm node next to a [[Covenant supply case]] on [[Installation 00]].
 
File:HReach Communications Module.jpg|A comm node in ''[[Halo: Reach]]''
File:HR TipOfTheSpear Comm Node.png|A Comm Node on the mission [[Tip of the Spear]].
File:HR CovenantCommAntenna Concept.jpg|Concept art of a Covenant communication antenna in ''[[Halo: Reach]]''.
File:HR-CovenantComNode.png|A communications antenna in ''Reach''.
File:H4-Concept-Covenant-Uplink.jpg|Concept art of a comm node in ''Halo 4''.
File:H2A_CovenantCommNode.png|The ''[[Halo 2: Anniversary]]'' comm node on [[High Charity]].
File:H2A_CovenantCommNode_Side.png|A comm node beside several Covenant supply cases.
</gallery>
</gallery>


==List of Appearances==
==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo: Combat Evolved]] {{1st}}
*''[[Halo 2]]''
*''[[Halo 3]]''
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Ground Command]]''
*''[[Halo: Ground Command]]''
*''[[Halo: Oblivion]]'' {{Mo}}
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


[[Category:Covenant technology]]
[[Category:Covenant technology]]
[[Category:Communications technology]]
[[Category:Communications technology]]
[[Category:Scenery]]

Latest revision as of 09:34, August 30, 2023

A Covenant comm node in a cave on the multiplayer map Tempest
A Spike of Obeisance on Tempest.

Covenant comm nodes,[1] also known as Covenant comm relays[2] or Spikes of Obeisance,[2][3][Note 1] are mobile communication devices employed by the Covenant for strategic ground command and control.[2]

Overview[edit]

Design details[edit]

The comm nodes come in several different variants, with the most common Spikes of Obeisance[2] depicted as tall devices, consisting of a stalk protruding from a round central structure, supported by a trio of 'legs'. They are primarily magenta, black, and silver in color.[4] Some comm nodes feature a tall antenna, but with a single large base structure,[5] while others are similar in appearance to the Covenant supply case, bearing three equilateral antennas and a keyboard extending from within the base.[6]

Usage[edit]

Comm nodes are primarily deployed on ground in areas requiring tactical communication between separate Covenant operators. They were used by the Covenant as a means to interlink their battle network and functioned as a combination of proselytism, network up-links, communication hubs, and sensor relay nodes.[2][3]

Operational history[edit]

Covenant comm relays were used extensively during the Covenant's vicious assault on the planet Reach,[4] and the follow-up Battle of Installation 04[6] as well as during the Battle for Earth[7] the Battle of Installation 05,[8] and the Battle of Installation 00.[9]

Trivia[edit]

  • The comm will remain active if one of its legs has been broken off, and can still be picked up in Forge. To completely destroy it, one must break the tower from the base.[1]
  • On the main body of the node, something resembling the Marathon symbol can clearly be seen.[4]

Gallery[edit]

List of appearances[edit]

Notes[edit]

  1. ^ The name "Spikes of Obeisance" was attributed to the 'Covenant comm relay' modeled after its identical appearances in Halo 3 and Halo: Reach. Whether or not this title applies to other depictions (such as those featured in Halo: CE, Halo 2, Halo: Reach, and Halo 4) is unspecified.

Sources[edit]

  1. ^ a b Halo 3, gamemode Forge
  2. ^ a b c d e Spartan Games, Make your Halo table look awesome! (Retrieved on Nov 21, 2016) [archive]
  3. ^ a b Halo Waypoint, Community Update - Into the Storm (Retrieved on Oct 19, 2021) [archive]
  4. ^ a b c Halo: Reach, campaign level Tip of the Spear
  5. ^ Halo 2, Covenant comm node in-game model
  6. ^ a b Halo: Combat Evolved, Covenant comm node in-game model
  7. ^ Halo 3, campaign level Sierra 117
  8. ^ Halo 2, campaign level Uprising
  9. ^ Halo 3, campaign level The Covenant