Gameplay

Crossfire: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|pagegamelabel=H5G
|name=Crossfire
|name=Crossfire
|image=[[File:H5-Crossfire-Beta-2.jpg|350px]]
|image=[[File:H5-Crossfire-Beta-2.jpg|350px]]
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*[[Type-1 plasma grenade|Plasma Grenades]]
*[[Type-1 plasma grenade|Plasma Grenades]]
}}
}}
{{Article Quote|The broadcast of Breakout matches has proven immensely popular with the UNSC Infinity crew.}}
{{Article quote|The broadcast of Breakout matches has proven immensely popular with the UNSC Infinity crew.}}


'''Crossfire''', originally called '''Speedball''' during development,<ref name="update">[https://www.halowaypoint.com/en-us/community/blog-posts/community-update-off-to-a-running-start '''Halo Waypoint''': ''Community Update - Off to a Running Start'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map. It is set in a UNSC orbital training arena with a holographic floor. This map is dedicated to the gametype [[Breakout]], in which players begin the game by being propelled into the arena and have no respawn.<ref name="h5g gp">[https://www.youtube.com/watch?v=tTmgb-ldVXc '''YouTube''': ''Halo 5: Guardians - Gameplay Xbox One'']</ref>
'''Crossfire''', originally called '''Speedball''' during development,<ref name="update">[https://www.halowaypoint.com/en-us/community/blog-posts/community-update-off-to-a-running-start '''Halo Waypoint''': ''Community Update - Off to a Running Start'']</ref> is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map. It is set in a UNSC orbital training arena with a holographic floor. This map is dedicated to the gametype [[Breakout]], in which players begin the game by being propelled into the arena and have no respawn.<ref name="h5g gp">[https://www.youtube.com/watch?v=tTmgb-ldVXc '''YouTube''': ''Halo 5: Guardians - Gameplay Xbox One'']</ref>


==Trivia==
==Trivia==
Crossfire's development name "Speedball" came from a type of competitive paintball with inflatable bunkers played by ''Halo'''s multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself.<ref name="update"/>
Crossfire's development name "Speedball" came from a type of competitive paintball with inflatable bunkers played by ''Halo'''s multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself.{{Ref/Reuse|update}}


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:Crossfireconcept.jpg|Concept art of the map
File:Crossfireconcept.jpg|Concept art of the map
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|H5|mode=yes}}
{{Levels|H5|mode=yes}}

Latest revision as of 19:18, September 15, 2022

Crossfire
H5-Crossfire-Beta-2.jpg
Map overview

Game:

Halo 5: Guardians

Lore information

Location:

Munera Platform A7, Earth

Gameplay overview

Terrain:

Training arena

Recommended number of players:

8

Recommended gametype(s):

 
The broadcast of Breakout matches has proven immensely popular with the UNSC Infinity crew.

Crossfire, originally called Speedball during development,[1] is a Halo 5: Guardians multiplayer map. It is set in a UNSC orbital training arena with a holographic floor. This map is dedicated to the gametype Breakout, in which players begin the game by being propelled into the arena and have no respawn.[2]

Trivia[edit]

Crossfire's development name "Speedball" came from a type of competitive paintball with inflatable bunkers played by Halo's multiplayer design director Kevin Franklin, which also heavily inspired the Breakout mode itself.[1]

Gallery[edit]

Sources[edit]