List of REQ cards/Loadout Weapons: Difference between revisions
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<div class="tabcontainer"> | |||
{| class="wikitable" style="margin:2px auto | <div class="tabbox"> | ||
<div class="tab">Assault Rifle</div> | |||
{| class="wikitable sortable" style="margin:2px auto; text-align:center; background:#FFFFFF" | |||
|- | |- | ||
!Image | !Image | ||
!Name | !Name | ||
!Rarity | !Rarity | ||
!Energy Cost | |||
!Description | !Description | ||
|- | |- | ||
|[[File:REQ | |[[File:REQ Assault Rifle.jpg|100px]] | ||
| '''[[ | |'''[[MA5D assault rifle|Assault Rifle]]''' | ||
|Common | |Common | ||
| | |{{Energy|1}} | ||
|''Assault Rifle with [[Projection sight|Projection Sight]]. Standard-issue fully-automatic rifle effective at short to medium range.'' | |||
(This is a starter card, meaning everyone starts out with this card unlocked) | |||
|- | |- | ||
|[[File:REQ | |[[File:REQ AR with Long Barrel.jpg|100px]] | ||
| '''[[ | |'''Assault Rifle''' | ||
with Long Barrel | |||
|Common | |||
|{{Energy|3}} | |||
|''Assault Rifle with Projection Sight and [[Long Barrel]]. Standard-issue fully-automatic rifle effective at short to medium range. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Loadout Weapon AR Laser.png|100px]] | |||
|'''Assault Rifle''' | |||
with Laser Targeter | |||
|Common | |||
|{{Energy|3}} | |||
|''Assault Rifle with Projection Sight and [[Laser Targeter]]. Standard-issue fully-automatic rifle effective at short to medium range. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ AR with Silencer.jpg|100px]] | |||
|'''Assault Rifle''' | |||
with Silencer | |||
|Common | |||
|{{Energy|2}} | |||
|''Assault Rifle with Projection Sight and [[Silencer]]. Standard-issue fully-automatic rifle effective at short to medium range. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ AR with Stabilizers.jpg|100px]] | |||
|'''Assault Rifle''' | |||
with Stabilizers | |||
|Common | |||
|{{Energy|3}} | |||
|''Assault Rifle with Projection Sight and [[Stabilization Jets]]. Standard-issue fully-automatic rifle effective at short to medium range. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ AR with Kinetic Bolts.jpg|100px]] | |||
|'''Assault Rifle''' | |||
with Kinetic Bolts | |||
|Common | |||
|{{Energy|2}} | |||
|''Assault Rifle with Projection Sight and [[Kinetic Bolts]]. Standard-issue fully-automatic rifle effective at short to medium range. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
||[[File:REQ AR with Extended Mags.png|100px]] | |||
|'''Assault Rifle''' | |||
with Extended Mags | |||
|Common | |||
|{{Energy|2}} | |||
|''Assault Rifle with Projection Sight and Extended Mag. Standard-issue fully-automatic rifle effective at short to medium range. Extended Mags increase both ready and reserve ammo capacity.'' | |||
|- | |||
|[[File:REQ RAR.jpg|100px]] | |||
|'''Recon AR''' | |||
|Common | |||
|{{Energy|1}} | |||
|''Assault Rifle with [[Recon sight|Recon Sight]]. [[UNSC Army]] configuration with quick-acquisition sights for mid-range engagements.'' | |||
|- | |||
|[[File:REQ RAR with Long Barrel.jpg|100px]] | |||
|'''Recon AR''' | |||
with Long Barrel | |||
|Common | |||
|{{Energy|3}} | |||
|''Assault Rifle with Recon Sight and Long Barrel. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ RAR with Laser.jpg|100px]] | |||
|'''Recon AR''' | |||
with Laser Targeter | |||
|Common | |||
|{{Energy|3}} | |||
|''Assault Rifle with Recon Sight and Laser Targeter. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ RAR with Silencer.jpg|100px]] | |||
|'''Recon AR''' | |||
with Silencer | |||
|Common | |||
|{{Energy|2}} | |||
|''Assault Rifle with Recon Sight and Silencer. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ RAR with Stablizers.jpg|100px]] | |||
|'''Recon AR''' | |||
with Stabilizers | |||
|Common | |||
|{{Energy|3}} | |||
|''Assault Rifle with Recon Sight and Stabilization Jets. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ RAR with Kinetic Bolts.jpg|100px]] | |||
|'''Recon AR''' | |||
with Kinetic Bolts | |||
|Common | |||
|{{Energy|2}} | |||
|''Assault Rifle with Recon Sight and Kinetic Bolts. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ AR with Threat Marker.png|100px]] | |||
|'''Assault Rifle''' | |||
with Threat Marker | |||
|Uncommon | |Uncommon | ||
| style="text-align: | |{{Energy|4}} | ||
|''Assault Rifle with Projection Sight and [[Threat Marker]]. Standard-issue fully-automatic rifle effective at short to medium range. Threat Marker tracks targeted enemy personnel for a short time.'' | |||
|- | |||
|[[File:REQ AR with Sound Dampener.png|100px]] | |||
|'''Assault Rifle''' | |||
with Sound Dampener | |||
|Uncommon | |||
|{{Energy|4}} | |||
|''Assault Rifle with Projection Sight and [[Sound Dampener]]. Standard-issue fully-automatic rifle effective at short to medium range. Sound Dampener increases effective range and reduces firing signature.'' | |||
|- | |||
|[[File:REQ COG Assault Rifle.png|100px]] | |||
|'''COG Assault Rifle''' | |||
|Uncommon | |||
|{{Energy|1}} | |||
|''Assault Rifle with [[COG sight|COG]]. Security configuration issued to ONI's armed response teams.'' | |||
|- | |||
|[[File:REQ Hybrid AR.png|100px]] | |||
|'''Hybrid AR''' | |||
|Uncommon | |||
|{{Energy|1}} | |||
|''Assault Rifle with [[Hybrid sight|Hybrid Sight]]. Testbed for human-Sanghelli technology sharing, fitting with a modified Carbine holoscope.'' | |||
|- | |||
|[[File:REQ LAR.jpg|100px]] | |||
|'''Longshot AR''' | |||
|Uncommon | |||
|{{Energy|1}} | |||
|''Assault Rifle with [[Longshot sight|Longshot Sight]]. [[UNSC Marine Corps]] Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression.'' | |||
|- | |||
|[[File:REQ LAR with Long Barrel.jpg|100px]] | |||
|'''Longshot AR''' | |||
with Long Barrel | |||
|Uncommon | |||
|{{Energy|3}} | |||
|''Assault Rifle with Longshot Sight and Long Barrel. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ LAR with Laser.jpg|100px]] | |||
|'''Longshot AR''' | |||
with Laser Targeter | |||
|Uncommon | |||
|{{Energy|3}} | |||
|''Assault Rifle with Longshot Sight and Laser Targeter. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ LAR with Silencer.jpg|100px]] | |||
|'''Longshot AR''' | |||
with Silencer | |||
|Uncommon | |||
|{{Energy|2}} | |||
|''Assault Rifle with Longshot Sight and Silencer. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ LAR with Stabilizers.jpg|100px]] | |||
|'''Longshot AR''' | |||
with Stabilizers | |||
|Uncommon | |||
|{{Energy|3}} | |||
|''Assault Rifle with Longshot Sight and Stabilization Jets. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ LAR with Kinetic Bolts.jpg|100px]] | |||
|'''Longshot AR''' | |||
with Kinetic Bolts | |||
|Uncommon | |||
|{{Energy|2}} | |||
|''Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ Morph AR.png|100px]] | |||
|'''Morph AR''' | |||
|Uncommon | |||
|{{Energy|1}} | |||
|''Assault Rifle with [[Morph sight|Morph Sight]]. Test configuration issued to Spartans assigned to Infinity's science field teams.'' | |||
|- | |||
|[[File:REQ AR with Energy Bayonet.png|100px]] | |||
|'''Assault Rifle''' | |||
with Energy Bayonet | |||
|Rare | |||
|{{Energy|8}} | |||
|''Assault Rifle with Projection Sight and [[Energy Bayonet]]. Standard-issue fully-automatic rifle effective at short to medium range. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:Knight blade AR.jpg|100px]] | |||
|'''Assault Rifle''' | |||
with Knight Blade | |||
|Rare | |||
|{{Energy|8}} | |||
|''Assault Rifle with Projection Sight and [[Knight blade|Knight Blade]]. Standard-issue fully-automatic rifle effective at short to medium range. Knight Blade increases melee effectiveness , with extra damage and knockback against vehicles.'' | |||
|- | |||
|[[File:REQ Loadout Weapon Recon AR Bayonet.png|100px]] | |||
|'''Recon AR''' | |||
with Energy Bayonet | |||
|Rare | |||
|{{Energy|8}} | |||
|''Assault Rifle with Recon Sight and Energy Bayonet. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:REQ LAR with Energy Bayonet.png|100px]] | |||
|'''Longshot AR''' | |||
with Energy Bayonet | |||
|Ultra Rare | |||
|{{Energy|8}} | |||
|''Assault Rifle with Longshot Sight and Energy Bayonet. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Energy Bayonet increases melee damage and range.'' | |||
|} | |||
</div> | |||
<div class="tabbox"> | |||
<div class="tab">Battle Rifle</div> | |||
{| class="wikitable sortable" style="margin:2px auto; text-align:center; background:#FFFFFF" | |||
|- | |||
!Image | |||
!Name | |||
!Rarity | |||
!Energy Cost | |||
!Description | |||
|- | |||
|[[File:REQ Battle.png|100px]] | |||
|'''[[BR85 battle rifle|Battle Rifle]]''' | |||
|Common | |||
|{{Energy|3}} | |||
|''Battle Rifle with Recon Sight. Standard-issue burst-fire rifle that can excel at any engagement range.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Long Barrel.png|100px]] | |||
|'''Battle Rifle''' | |||
with Long Barrel | |||
|Common | |||
|{{Energy|5}} | |||
|''Battle Rifle with Recon Sight and Long Barrel. Standard-issue burst-fire rifle that can excel at any engagement range. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Laser Targeter.jpg|100px]] | |||
|'''Battle Rifle''' | |||
with Laser Targeter | |||
|Common | |||
|{{Energy|5}} | |||
|''Battle Rifle with Recon Sight and Laser Targeter. Standard-issue burst-fire rifle that can excel at any engagement range. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Silencer.jpg|100px]] | |||
|'''Battle Rifle''' | |||
with Silencer | |||
|Common | |||
|{{Energy|4}} | |||
|''Battle Rifle with Recon Sight and Silencer. Standard-issue burst-fire rifle that can excel at any engagement range. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Stabilizers.jpg|100px]] | |||
|'''Battle Rifle''' | |||
with Stabilizers | |||
|Common | |||
|{{Energy|5}} | |||
|''Battle Rifle with Recon Sight and Stabilization Jets. Standard-issue burst-fire rifle that can excel at any engagement range. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Kinetic Bolts.jpg|100px]] | |||
|'''Battle Rifle''' | |||
with Kinetic Bolts | |||
|Common | |||
|{{Energy|4}} | |||
|''Battle Rifle with Recon Sight and Kinetic Bolts. Standard-issue burst-fire rifle that can excel at any engagement range. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Extended Mags.jpg|100px]] | |||
|'''Battle Rifle''' | |||
with Extended Mags | |||
|Common | |||
|{{Energy|4}} | |||
|''Battle Rifle with Recon Sight and Extended Mag. Standard-issue burst-fire rifle that can excel at any engagement range. Extended Mags increase both ready and reserve ammo capacity.'' | |||
|- | |||
|[[File:H5G-ClassicBR.png|100px]] | |||
|'''Classic BR''' | |||
|Common | |||
|{{Energy|3}} | |||
|''Battle Rifle with [[Classic sight|Classic Sight]]. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Threat Marker.jpg|100px]] | |||
|'''Battle Rifle''' | |||
with Threat Marker | |||
|Uncommon | |||
|{{Energy|6}} | |||
|''Battle Rifle with Recon Sight and Threat Marker. Standard-issue burst-fire rifle that can excel at any engagement range. Threat Marker tracks targeted enemy personnel for a short time.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Sound Dampener.jpg|100px]] | |||
|'''Battle Rifle''' | |||
with Sound Dampener | |||
|Uncommon | |||
|{{Energy|6}} | |||
|''Battle Rifle with Recon Sight and Sound Dampener. Standard-issue burst-fire rifle that can excel at any engagement range. Sound Dampener increases effective range and reduces firing signature.'' | |||
|- | |||
|[[File:H5G-ClassicBR-LaserTargeter.png|100px]] | |||
|'''Classic BR''' | |||
with Laser Targeter | |||
|Uncommon | |||
|{{Energy|5}} | |||
|''Battle Rifle with Classic Sight and Laser Targeter. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:H5G-ClassicBR-KineticBolts.png|100px]] | |||
|'''Classic BR''' | |||
with Kinetic Bolts | |||
|Uncommon | |||
|{{Energy|4}} | |||
|''Battle Rifle with Classic Sight and Kinetic Bolts. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:H5G-ClassicBR-Silencer.png|100px]] | |||
|'''Classic BR''' | |||
with Silencer | |||
|Uncommon | |||
|{{Energy|4}} | |||
|''Battle Rifle with Classic Sight and Silencer. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:H5G-ClassicBR-Stabilizer.png|100px]] | |||
|'''Classic BR''' | |||
with Stabilizers | |||
|Uncommon | |||
|{{Energy|5}} | |||
|''Battle Rifle with Classic Sight and Stabilization Jets. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:H5G-ClassicBR-LongBarrel.png|100px]] | |||
|'''Classic BR''' | |||
with Long Barrel | |||
|Uncommon | |||
|{{Energy|5}} | |||
|''Battle Rifle with Classic Sight and Long Barrel. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR COG.jpg|100px]] | |||
|'''COG Battle Rifle''' | |||
|Uncommon | |||
|{{Energy|4}} | |||
|''Battle Rifle with COG. Army SPECWARCOM configuration currently undergoing final evaluation.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Hybrid.jpg|100px]] | |||
|'''Hybrid BR''' | |||
|Uncommon | |||
|{{Energy|3}} | |||
|''Battle Rifle with Hybrid Sight. [[Joint Task Force Sierra]] configuration undergoing evaluation by the [[UNSC Ordnance Commission]].'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Longshot.jpg|100px]] | |||
|'''Longshot BR''' | |||
|Uncommon | |||
|{{Energy|3}} | |||
|''Battle Rifle with Longshot Sight. Marksman configuration preferred by many Requiem veterans.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Longshot Stabilizer.jpg|100px]] | |||
|'''Longshot BR''' | |||
with Stabilizers | |||
|Uncommon | |||
|{{Energy|5}} | |||
|''Battle Rifle with Longshot Sight and Stabilization Jets. Marksman configuration preferred by many Requiem veterans. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Longshot Long Barrel.jpg|100px]] | |||
|'''Longshot BR''' | |||
with Long Barrel | |||
|Uncommon | |||
|{{Energy|5}} | |||
|''Battle Rifle with Longshot Sight and Long Barrel. Marksman configuration preferred by many Requiem veterans. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Loadout Weapon Longshot BR Kinetic.png|100px]] | |||
|'''Longshot BR''' | |||
with Kinetic Bolts | |||
|Uncommon | |||
|{{Energy|4}} | |||
|''Battle Rifle with Longshot Sight and Kinetic Bolts. Marksman configuration preferred by many Requiem veterans. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Longshot Laser.jpg|100px]] | |||
|'''Longshot BR''' | |||
with Laser Targeter | |||
|Uncommon | |||
|{{Energy|5}} | |||
|''Battle Rifle with Longshot Sight and Laser Targeter. Marksman configuration preferred by many Requiem veterans. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Longshot Long Silencer.jpg|100px]] | |||
|'''Longshot BR''' | |||
with Silencer | |||
|Uncommon | |||
|{{Energy|4}} | |||
|''Battle Rifle with Longshot Sight and Silencer. Marksman configuration preferred by many Requiem veterans. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Morph.jpg|100px]] | |||
|'''Morph BR''' | |||
|Uncommon | |||
|{{Energy|3}} | |||
|''Battle Rifle with Morph Sight. Work continues on analyzing 'resonance' exhibited by the Morph Sight with certain weapons.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Energy Bayonet.jpg|100px]] | |||
|'''Battle Rifle''' | |||
with Energy Bayonet | |||
|Rare | |||
|{{Energy|8}} | |||
|''Battle Rifle with Recon Sight and Energy Bayonet. Standard-issue burst-fire rifle that can excel at any engagement range. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:Knight blade BR.jpg|100px]] | |||
|'''Battle Rifle''' | |||
with Knight Blade | |||
|Rare | |||
|{{Energy|8}} | |||
|''Battle Rifle with Recon Sight and Knight Blade. Standard-issue burst-fire rifle that can excel at any engagement range. Knight Blade increases melee effectiveness , with extra damage and knockback against vehicles.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Sentinel.jpg|100px]] | |||
|'''Sentinel BR''' | |||
|Rare | |||
|{{Energy|3}} | |||
|''Battle Rifle with [[Sentinel sight|Sentinel Sight]]. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Sentinel Stabilizers.jpg|100px]] | |||
|'''Sentinel BR''' | |||
with Stabilizers | |||
|Rare | |||
|{{Energy|5}} | |||
|''Battle Rifle with Sentinel Sight and Stabilization Jets. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Sentinel Kinetic.jpg|100px]] | |||
|'''Sentinel BR''' | |||
with Kinetic Bolts | |||
|Rare | |||
|{{Energy|4}} | |||
|''Battle Rifle with Sentinel Sight and Kinetic Bolts. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Sentinel Laser.jpg|100px]] | |||
|'''Sentinel BR''' | |||
with Laser Targeter | |||
|Rare | |||
|{{Energy|5}} | |||
|''Battle Rifle with Sentinel Sight and Laser Targeter. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Sentinel LongBarrel.jpg|100px]] | |||
|'''Sentinel BR''' | |||
with Long Barrel | |||
|Rare | |||
|{{Energy|5}} | |||
|''Battel Rifle with Sentinel Sight and Long Barrel. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Sentinel Silencer.jpg|100px]] | |||
|'''Sentinel BR''' | |||
with Silencer | |||
|Rare | |||
|{{Energy|4}} | |||
|''Battle Rifle with Sentinel Sight and Silencer. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:H5G-ClassicBR-EnergyBayonet.png|100px]] | |||
|'''Classic BR''' | |||
with Energy Bayonet | |||
|Ultra Rare | |||
|{{Energy|8}} | |||
|''Battle Rifle with Classic Sight and Energy Bayonet. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Longshot Bayonet.jpg|100px]] | |||
|'''Longshot BR''' | |||
with Energy Bayonet | |||
|Ultra Rare | |||
|{{Energy|8}} | |||
|''Battle Rifle with Longshot Sight and Energy Bayonet. Marksman configuration preferred by many Requiem veterans. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:REQ Loadout Weapon BR Sentinel Bayonet.jpg|100px]] | |||
|'''Sentinel BR''' | |||
with Energy Bayonet | |||
|Legendary | |||
|{{Energy|8}} | |||
|''Battle Rifle with Sentinel Sight and Energy Bayonet. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Energy Bayonet increases melee damage and range.'' | |||
|} | |||
</div> | |||
<div class="tabbox"> | |||
<div class="tab">DMR</div> | |||
{| class="wikitable sortable" style="margin:2px auto; text-align:center; background:#FFFFFF" | |||
|- | |||
!Image | |||
!Name | |||
!Rarity | |||
!Energy Cost | |||
!Description | |||
|- | |||
|[[File:REQ Card - DMR COG.jpg|100px]] | |||
|'''COG DMR''' | |||
|Rare | |||
|{{Energy|8}} | |||
|''DMR with COG. Increasingly popular configuration offered for sale in civilian markets on the frontier.'' | |||
|- | |||
|[[File:REQ Card - DMR.png|100px]] | |||
|'''[[M395 DMR|DMR]]''' | |||
|Rare | |||
|{{Energy|6}} | |||
|''DMR with Longshot Sight. Powerful and accurate semi-automatic rifle best used at mid to long-range.'' | |||
|- | |||
|[[File:REQ Card - DMR Long Barrel.jpg|100px]] | |||
|'''DMR''' | |||
with Long Barrel | |||
|Rare | |||
|{{Energy|8}} | |||
|''DMR with Longshot Sight and Long Barrel. Powerful and accurate semi-automatic rifle best used at mid to long-range. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Card - DMR Laser.jpg|100px]] | |||
|'''DMR''' | |||
with Laser Targeter | |||
|Rare | |||
|{{Energy|8}} | |||
|''DMR with Longshot Sight and Laser Targeter. Powerful and accurate semi-automatic rifle best used at mid to long-range. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ Card - DMR Silencer.jpg|100px]] | |||
|'''DMR''' | |||
with Silencer | |||
|Rare | |||
|{{Energy|7}} | |||
|''DMR with Longshot Sight and Silencer. Powerful and accurate semi-automatic rifle best used at mid to long-range. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ Card - DMR Stabilizer.jpg|100px]] | |||
|'''DMR''' | |||
with Stabilizers | |||
|Rare | |||
|{{Energy|8}} | |||
|''DMR with Longshot Sight and Stabilization Jets. Powerful and accurate semi-automatic rifle best used at mid to long-range. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ Card - DMR Kinetic.jpg|100px]] | |||
|'''DMR''' | |||
with Kinetic Bolts | |||
|Rare | |||
|{{Energy|7}} | |||
|''DMR with Longshot Sight and Kinetic Bolts. Powerful and accurate semi-automatic rifle best used at mid to long-range. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ Card - DMR Extended.jpg|100px]] | |||
|'''DMR''' | |||
with Entended Mags | |||
|Rare | |||
|{{Energy|7}} | |||
|''DMR with Longshot Sight and Extended Mag. Powerful and accurate semi-automatic rifle best used at mid to long-range. Extended Mags increase both ready and reserve ammo capacity.'' | |||
|- | |||
|[[File:REQ Card - DMR Threat.jpg|100px]] | |||
|'''DMR''' | |||
with Threat Marker | |||
|Rare | |||
|{{Energy|8}} | |||
|''DMR with Longshot Sight and Threat Marker. Powerful and accurate semi-automatic rifle best used at mid to long-range. Threat Marker tracks targeted enemy personnel for a short time.'' | |||
|- | |||
|[[File:REQ Card - DMR Dampener.jpg|100px]] | |||
|'''DMR''' | |||
with Sound Dampener | |||
|Rare | |||
|{{Energy|8}} | |||
|''DMR with Longshot Sight and Threat Marker. Powerful and accurate semi-automatic rifle best used at mid to long-range. Sound Dampener increases effective range and reduces firing signature.'' | |||
|- | |||
|[[File:REQ Card - DMR Hybrid.jpg|100px]] | |||
|'''Hybrid DMR''' | |||
|Rare | |||
|{{Energy|6}} | |||
|''DMR with Hybrid Sight. Improvised configuration used by Swords of Sanghelios warriors on joint patrols.'' | |||
|- | |||
|[[File:REQ Card - DMR Morph.jpg|100px]] | |||
|'''Morph DMR''' | |||
|Rare | |||
|{{Energy|6}} | |||
|''DMR with Morph Sight. The Morph Sight has demonstrated enhanced acquisition speed against targets exhibiting Flood signatures.'' | |||
|- | |||
|[[File:REQ Card - DMR Recon.jpg|100px]] | |||
|'''Recon DMR''' | |||
|Ultra Rare | |||
|{{Energy|6}} | |||
|''DMR with Recon Sight. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy.'' | |||
|- | |||
|[[File:REQ Card - DMR Recon Long Barrel.jpg|100px]] | |||
|'''Recon DMR''' | |||
with Long Barrel | |||
|Ultra Rare | |||
|{{Energy|8}} | |||
|''DMR with Recon Sight and Long Barrel. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Card - DMR Recon Laser.jpg|100px]] | |||
|'''Recon DMR''' | |||
with Laser Targeter | |||
|Ultra Rare | |||
|{{Energy|8}} | |||
|''DMR with Recon Sight and Laser Targeter. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ Card - DMR Recon Silencer.jpg|100px]] | |||
|'''Recon DMR''' | |||
with Silencer | |||
|Ultra Rare | |||
|{{Energy|7}} | |||
|''DMR with Recon Sight and Silencer. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ Card - DMR Recon Stabilizer.jpg|100px]] | |||
|'''Recon DMR''' | |||
with Stabilizers | |||
|Ultra Rare | |||
|{{Energy|8}} | |||
|''DMR with Recon Sight and Stabilization Jets. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ Card - DMR Recon Kinetic.jpg|100px]] | |||
|'''Recon DMR''' | |||
with Kinetic Bolts | |||
|Ultra Rare | |||
|{{Energy|7}} | |||
|''DMR with Recon Sight and Kinetic Bolts. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ Card - DMR Bayonet.jpg|100px]] | |||
|'''DMR''' | |||
with Energy Bayonet | |||
|Legendary | |||
|{{Energy|8}} | |||
|''DMR with Longshot Sight and Energy Bayonet. Powerful and accurate semi-automatic rifle best used at mid to long-range. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:Knight blade DMR.jpg|100px]] | |||
|'''DMR''' | |||
with Knight Blade | |||
|Legendary | |||
|{{Energy|8}} | |||
|''DMR with Longshot Sight and Knight Blade. Powerful and accurate semi-automatic rifle best used at mid to long-range. Knight Blade increases melee effectiveness , with extra damage and knockback against vehicles.'' | |||
|- | |||
|[[File:REQ Card - DMR Recon Bayonet.jpg|100px]] | |||
|'''Recon DMR''' | |||
with Energy Bayonet | |||
|Legendary | |||
|{{Energy|8}} | |||
|''DMR with Recon Sight and Energy Bayonet. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:REQ Card - DMR Sentinel.jpg|100px]] | |||
|'''Sentinel DMR''' | |||
|Legendary | |||
|{{Energy|6}} | |||
|''DMR with Sentinel Sight. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers.'' | |||
|- | |||
|[[File:REQ Card - DMR Sentinel Long Barrel.jpg|100px]] | |||
|'''Sentinel DMR''' | |||
with Long Barrel | |||
|Legendary | |||
|{{Energy|8}} | |||
|''DMR with Sentinel Sight and Long Barrel. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Card - DMR Sentinel Laser.jpg|100px]] | |||
|'''Sentinel DMR''' | |||
with Laser Targeter | |||
|Legendary | |||
|{{Energy|8}} | |||
|''DMR with Sentinel Sight and Laser Targeter. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ Card - DMR Sentinel Silencer.jpg|100px]] | |||
|'''Sentinel DMR''' | |||
with Silencer | |||
|Legendary | |||
|{{Energy|7}} | |||
|''DMR with Sentinel Sight and Silencer. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ Card - DMR Sentinel Stabilizer.jpg|100px]] | |||
|'''Sentinel DMR''' | |||
with Stabilizers | |||
|Legendary | |||
|{{Energy|8}} | |||
|''DMR with Sentinel Sight and Stabilization Jets. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ Card - DMR Sentinel Bayonet.jpg|100px]] | |||
|'''Sentinel DMR''' | |||
with Energy Bayonet | |||
|Legendary | |||
|{{Energy|8}} | |||
|''DMR with Sentinel Sight and Energy Bayonet. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:REQ Card - DMR Sentinel Bayonet.jpg|100px]] | |||
|'''Sentinel DMR''' | |||
with Kinetic Bolts | |||
|Legendary | |||
|{{Energy|7}} | |||
|''DMR with Sentinel Sight and Kinetic Bolts. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|} | |||
</div> | |||
<div class="tabbox"> | |||
<div class="tab">Halo 2 Battle Rifle</div> | |||
{| class="wikitable sortable" style="margin:2px auto; text-align:center; background:#FFFFFF" | |||
|- | |||
!Image | |||
!Name | |||
!Rarity | |||
!Energy Cost | |||
!Description | |||
|- | |||
|[[File:H2br.png|100px]] | |||
|[[BR55 battle rifle|'''Halo 2 Battle Rifle''']] | |||
|Legendary/''Mythic'' | |||
|{{Energy|4}} | |||
|''BR with Classic Sight. Reliable firepower never goes out of style. Battle Rifle with full-screen zoom.'' | |||
|} | |||
</div> | |||
<div class="tabbox"> | |||
<div class="tab">Magnum</div> | |||
{| class="wikitable sortable" style="margin:2px auto; text-align:center; background:#FFFFFF" | |||
|- | |||
!Image | |||
!Name | |||
!Rarity | |||
!Energy Cost | |||
!Description | |||
|- | |||
|[[File:REQ Card - Magnum.png|100px]] | |||
|'''[[M6H Magnum|Magnum]]''' | |||
|Common | |||
|{{Energy|1}} | |||
|''Magnum with Projection Sight. Standard-issue semi-automatic heavy pistol. Use Smart-Link and call your shots.'' | |||
|- | |||
|[[File:Weapon Gunfighter Magnum.png|110px]] | |||
|'''Gunfighter Magnum''' | |||
|Ultra Rare | |||
|{{Energy|2}} | |||
|''Lightweight competition pistol carried by Spartan operators who prefer a no-frills backup firearm. Quick draw Magnum with fast-reload magazines. Iron sights only, no, Smart-Link modules attached.'' | |||
|- | |||
|[[File:REQ Card - Magnum Extended Mags.jpg|100px]] | |||
|'''Magnum''' | |||
with Extended Mags | |||
|Ultra Rare | |||
|{{Energy|2}} | |||
|''Magnum with Projection Sight and Extended Mag. Standard-issue semi-automatic heavy pistol. Use Smart-Link and call your shots. Extended Mags increase both ready and reserve ammo capacity.'' | |||
|- | |||
|[[File:Weapon Tactical Magnum.jpg|110px]] | |||
|'''Tactical Magnum''' | |||
|Ultra Rare | |||
|{{Energy|3}} | |||
|''Whisper-quiet tactical pistol loaded with armor-piercing rounds, tailored for Spartan force reconnaissance missions. Match grade Magnum with integral baffle-free suppressor and full-VISR Smart-Link.'' | |||
|} | |||
</div> | |||
<div class="tabbox"> | |||
<div class="tab">SMG</div> | |||
{| class="wikitable sortable" style="margin:2px auto; text-align:center; background:#FFFFFF" | |||
|- | |||
!Image | |||
!Name | |||
!Rarity | |||
!Energy Cost | |||
!Description | |||
|- | |||
|[[File:REQ Card - SMG.jpg|100px]] | |||
|[[M20 PDW|'''SMG''']] | |||
|Uncommon | |||
|{{Energy|4}} | |||
|''SMG with CQB Sight. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link.'' | |||
|- | |||
|[[File:REQ Card - SMG Long Barrel.jpg|100px]] | |||
|'''SMG''' | |||
with Long Barrel | |||
|Uncommon | |||
|{{Energy|6}} | |||
|''SMG with CQB Sight and Long Barrel. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Card - SMG Laser.jpg|100px]] | |||
|'''SMG''' | |||
with Laser Targeter | |||
|Uncommon | |||
|{{Energy|6}} | |||
|''SMG with CQB Sight and Laser Targeter. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ Card - SMG with Silencer.png|100px]] | |||
|'''SMG''' | |||
with Silencer | |||
|Uncommon | |||
|{{Energy|5}} | |||
|''SMG with CQB Sight and Silencer. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ Card - Stabilizer.jpg|100px]] | |||
|'''SMG''' | |||
with Stabilizers | |||
|Uncommon | |||
|{{Energy|6}} | |||
|''SMG with CQB Sight and Stabilization Jets. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ Card - SMG Kinetic.jpg|100px]] | |||
|'''SMG''' | |||
with Kinetic Bolts | |||
|Uncommon | |||
|{{Energy|5}} | |||
|''SMG with CQB Sight and Kinetic Bolts. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ Card - SMG Extended Mags.jpg|100px]] | |||
|'''SMG''' | |||
with Extended Mags | |||
|Uncommon | |||
|{{Energy|5}} | |||
|''SMG with CQB Sight and Extended Mag. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Extended Mags increase both ready and reserve ammo capacity.'' | |||
|- | |||
|[[File:REQ Card - SMG COG.jpg|100px]] | |||
|'''COG SMG''' | |||
|Rare | |||
|{{Energy|6}} | |||
|''SMG with COG Sight. Interdiction configuration used by Marine and Spartan boarding parties.'' | |||
|- | |||
|[[File:REQ Card - SMG Hybrid.jpg|100px]] | |||
|'''Hybrid SMG''' | |||
|Rare | |||
|{{Energy|4}} | |||
|''SMG with Hybrid Sight. Personal defense weapon configuration used by Sangheili liaison teams.'' | |||
|- | |||
|[[File:REQ Card - SMG Morph.jpg|100px]] | |||
|'''Morph SMG''' | |||
|Rare | |||
|{{Energy|4}} | |||
|''SMG with Morph Sight. Advanced tactical configuration used by the UEG's elite bodyguard corps.'' | |||
|- | |||
|[[File:REQ Card - SMG Projection.jpg|100px]] | |||
|'''Projection SMG''' | |||
|Rare | |||
|{{Energy|4}} | |||
|''SMG with Projection Sight. SWAT configuration used by UNSC military police and UEG security forces.'' | |||
|- | |||
|[[File:REQ Card - SMG Projection Long Barrel.jpg|100px]] | |||
|'''Projection SMG''' | |||
with Long Barrel | |||
|Rare | |||
|{{Energy|6}} | |||
|''SMG with Projection Sight and Long Barrel. SWAT configuration used by UNSC military police and UEG security forces. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Card - SMG Projection Laser.jpg|100px]] | |||
|'''Projection SMG''' | |||
with Laser Targeter | |||
|Rare | |||
|{{Energy|6}} | |||
|''SMG with Projection Sight and Laser Targeter. SWAT configuration used by UNSC military police and UEG security forces. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ Card - SMG Projection Silencer.jpg|100px]] | |||
|'''Projection SMG''' | |||
with Silencer | |||
|Rare | |||
|{{Energy|5}} | |||
|''SMG with Projection Sight and Silencer. SWAT configuration used by UNSC military police and UEG security forces. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ Loadout Weapon Projection SMG Stabilating.png|100px]] | |||
|'''Projection SMG''' | |||
with Stabilizers | |||
|Rare | |||
|{{Energy|6}} | |||
|''SMG with Projection Sight and Stabilization Jets. SWAT configuration used by UNSC military police and UEG security forces. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ Card - SMG Projection Kinetic.jpg|100px]] | |||
|'''Projection SMG''' | |||
with Kinetic Bolts | |||
|Rare | |||
|{{Energy|5}} | |||
|''SMG with Projection Sight and Kinetic Bolts. SWAT configuration used by UNSC military police and UEG security forces. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ Card - SMG Threat.jpg|100px]] | |||
|'''SMG''' | |||
with Threat Marker | |||
|Rare | |||
|{{Energy|7}} | |||
|''SMG with CQB Sight and Threat Marker. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Threat Marker tracks targeted enemy personnel for a short time.'' | |||
|- | |||
|[[File:REQ Card - SMG Sound.jpg|100px]] | |||
|'''SMG''' | |||
with Sound Dampener | |||
|Rare | |||
|{{Energy|7}} | |||
|''SMG with CQB Sight and Sound Dampener. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Sound Dampener increases effective range and reduces firing signature.'' | |||
|- | |||
|[[File:REQ Card - SMG Recon.jpg|100px]] | |||
|'''Recon SMG''' | |||
|Ultra Rare | |||
|{{Energy|4}} | |||
|''SMG with Recon Sight. Personal defense weapon configuration issued to UNSC pilots.'' | |||
|- | |||
|[[File:REQ Card - SMG Recon Long Barrel.jpg|100px]] | |||
|'''Recon SMG''' | |||
with Long Barrel | |||
|Ultra Rare | |||
|{{Energy|6}} | |||
|''SMG with Recon Sight and Long Barrel. Personal defense weapon configuration issued to UNSC pilots. Long Barrel increases effective range.'' | |||
|- | |||
|[[File:REQ Card - SMG Recon Laser.jpg|100px]] | |||
|'''Recon SMG''' | |||
with Laser Targeter | |||
|Ultra Rare | |||
|{{Energy|6}} | |||
|''SMG with Recon Sight and Laser Targeter. Personal defense weapon configuration issued to UNSC pilots. Laser Targeter increases weapon accuracy.'' | |||
|- | |||
|[[File:REQ Card - SMG Recon Silencer.jpg|100px]] | |||
|'''Recon SMG''' | |||
with Silencer | |||
|Ultra Rare | |||
|{{Energy|5}} | |||
|''SMG with Recon Sight and Silencer. Personal defense weapon configuration issued to UNSC pilots. Silencer reduces visibility on enemy Motion Trackers when firing.'' | |||
|- | |||
|[[File:REQ Card - SMG Recon Stabilizers.jpg|100px]] | |||
|'''Recon SMG''' | |||
with Stabilizers | |||
|Ultra Rare | |||
|{{Energy|6}} | |||
|''SMG with Recon Sight and Stabilization Jets. Personal defense weapon configuration issued to UNSC pilots. Stabilization Jets help control recoil.'' | |||
|- | |||
|[[File:REQ Card - SMG Recon Kinetic.jpg|100px]] | |||
|'''Recon SMG''' | |||
with Kinetic Bolts | |||
|Ultra Rare | |||
|{{Energy|5}} | |||
|''SMG with Recon Sight and Kinetic Bolts. Personal defense weapon configuration issued to UNSC pilots. Kinetic Bolts augment knockback and damage against vehicles.'' | |||
|- | |||
|[[File:REQ Card - SMG Recon Bayonet.jpg|100px]] | |||
|'''SMG''' | |||
with Energy Bayonet | |||
|Ultra Rare | |||
|{{Energy|8}} | |||
|''SMG with CQB Sight and Energy Bayonet. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:REQ Card - SMG Projection Bayonet.jpg|100px]] | |||
|'''Projection SMG''' | |||
with Energy Bayonet | |||
|Legendary | |||
|{{Energy|8}} | |||
|''SMG with Projection Sight and Energy Bayonet. SWAT configuration used by UNSC military police and UEG security forces. Energy Bayonet increases melee damage and range.'' | |||
|- | |||
|[[File:REQ Card - SMG Recon Bayonet.jpg|100px]] | |||
|'''Recon SMG''' | |||
with Energy Bayonet | |||
|Legendary | |||
|{{Energy|8}} | |||
|''SMG with Recon Sight and Energy Bayonet. Personal defense weapon configuration issued to UNSC pilots. Energy Bayonet increases melee damage and range.'' | |||
|} | |} | ||
</div> | |||
</div> | |||
<noinclude>[[Category:REQ system]]</noinclude> |
Latest revision as of 16:08, January 16, 2024
Image | Name | Rarity | Energy Cost | Description |
---|---|---|---|---|
Assault Rifle | Common | energy | Assault Rifle with Projection Sight. Standard-issue fully-automatic rifle effective at short to medium range.
(This is a starter card, meaning everyone starts out with this card unlocked) | |
Assault Rifle
with Long Barrel |
Common | energy | Assault Rifle with Projection Sight and Long Barrel. Standard-issue fully-automatic rifle effective at short to medium range. Long Barrel increases effective range. | |
Assault Rifle
with Laser Targeter |
Common | energy | Assault Rifle with Projection Sight and Laser Targeter. Standard-issue fully-automatic rifle effective at short to medium range. Laser Targeter increases weapon accuracy. | |
Assault Rifle
with Silencer |
Common | energy | Assault Rifle with Projection Sight and Silencer. Standard-issue fully-automatic rifle effective at short to medium range. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Assault Rifle
with Stabilizers |
Common | energy | Assault Rifle with Projection Sight and Stabilization Jets. Standard-issue fully-automatic rifle effective at short to medium range. Stabilization Jets help control recoil. | |
Assault Rifle
with Kinetic Bolts |
Common | energy | Assault Rifle with Projection Sight and Kinetic Bolts. Standard-issue fully-automatic rifle effective at short to medium range. Kinetic Bolts augment knockback and damage against vehicles. | |
Assault Rifle
with Extended Mags |
Common | energy | Assault Rifle with Projection Sight and Extended Mag. Standard-issue fully-automatic rifle effective at short to medium range. Extended Mags increase both ready and reserve ammo capacity. | |
Recon AR | Common | energy | Assault Rifle with Recon Sight. UNSC Army configuration with quick-acquisition sights for mid-range engagements. | |
Recon AR
with Long Barrel |
Common | energy | Assault Rifle with Recon Sight and Long Barrel. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Long Barrel increases effective range. | |
Recon AR
with Laser Targeter |
Common | energy | Assault Rifle with Recon Sight and Laser Targeter. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Laser Targeter increases weapon accuracy. | |
Recon AR
with Silencer |
Common | energy | Assault Rifle with Recon Sight and Silencer. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Recon AR
with Stabilizers |
Common | energy | Assault Rifle with Recon Sight and Stabilization Jets. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Stabilization Jets help control recoil. | |
Recon AR
with Kinetic Bolts |
Common | energy | Assault Rifle with Recon Sight and Kinetic Bolts. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Kinetic Bolts augment knockback and damage against vehicles. | |
Assault Rifle
with Threat Marker |
Uncommon | energy | Assault Rifle with Projection Sight and Threat Marker. Standard-issue fully-automatic rifle effective at short to medium range. Threat Marker tracks targeted enemy personnel for a short time. | |
Assault Rifle
with Sound Dampener |
Uncommon | energy | Assault Rifle with Projection Sight and Sound Dampener. Standard-issue fully-automatic rifle effective at short to medium range. Sound Dampener increases effective range and reduces firing signature. | |
COG Assault Rifle | Uncommon | energy | Assault Rifle with COG. Security configuration issued to ONI's armed response teams. | |
Hybrid AR | Uncommon | energy | Assault Rifle with Hybrid Sight. Testbed for human-Sanghelli technology sharing, fitting with a modified Carbine holoscope. | |
Longshot AR | Uncommon | energy | Assault Rifle with Longshot Sight. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. | |
Longshot AR
with Long Barrel |
Uncommon | energy | Assault Rifle with Longshot Sight and Long Barrel. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Long Barrel increases effective range. | |
Longshot AR
with Laser Targeter |
Uncommon | energy | Assault Rifle with Longshot Sight and Laser Targeter. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Laser Targeter increases weapon accuracy. | |
Longshot AR
with Silencer |
Uncommon | energy | Assault Rifle with Longshot Sight and Silencer. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Longshot AR
with Stabilizers |
Uncommon | energy | Assault Rifle with Longshot Sight and Stabilization Jets. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Stabilization Jets help control recoil. | |
Longshot AR
with Kinetic Bolts |
Uncommon | energy | Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles. | |
Morph AR | Uncommon | energy | Assault Rifle with Morph Sight. Test configuration issued to Spartans assigned to Infinity's science field teams. | |
Assault Rifle
with Energy Bayonet |
Rare | energy | Assault Rifle with Projection Sight and Energy Bayonet. Standard-issue fully-automatic rifle effective at short to medium range. Energy Bayonet increases melee damage and range. | |
Assault Rifle
with Knight Blade |
Rare | energy | Assault Rifle with Projection Sight and Knight Blade. Standard-issue fully-automatic rifle effective at short to medium range. Knight Blade increases melee effectiveness , with extra damage and knockback against vehicles. | |
Recon AR
with Energy Bayonet |
Rare | energy | Assault Rifle with Recon Sight and Energy Bayonet. UNSC Army configuration with quick-acquisition sights for mid-range engagements. Energy Bayonet increases melee damage and range. | |
Longshot AR
with Energy Bayonet |
Ultra Rare | energy | Assault Rifle with Longshot Sight and Energy Bayonet. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Energy Bayonet increases melee damage and range. |
Image | Name | Rarity | Energy Cost | Description |
---|---|---|---|---|
Battle Rifle | Common | energy | Battle Rifle with Recon Sight. Standard-issue burst-fire rifle that can excel at any engagement range. | |
Battle Rifle
with Long Barrel |
Common | energy | Battle Rifle with Recon Sight and Long Barrel. Standard-issue burst-fire rifle that can excel at any engagement range. Long Barrel increases effective range. | |
Battle Rifle
with Laser Targeter |
Common | energy | Battle Rifle with Recon Sight and Laser Targeter. Standard-issue burst-fire rifle that can excel at any engagement range. Laser Targeter increases weapon accuracy. | |
Battle Rifle
with Silencer |
Common | energy | Battle Rifle with Recon Sight and Silencer. Standard-issue burst-fire rifle that can excel at any engagement range. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Battle Rifle
with Stabilizers |
Common | energy | Battle Rifle with Recon Sight and Stabilization Jets. Standard-issue burst-fire rifle that can excel at any engagement range. Stabilization Jets help control recoil. | |
Battle Rifle
with Kinetic Bolts |
Common | energy | Battle Rifle with Recon Sight and Kinetic Bolts. Standard-issue burst-fire rifle that can excel at any engagement range. Kinetic Bolts augment knockback and damage against vehicles. | |
Battle Rifle
with Extended Mags |
Common | energy | Battle Rifle with Recon Sight and Extended Mag. Standard-issue burst-fire rifle that can excel at any engagement range. Extended Mags increase both ready and reserve ammo capacity. | |
Classic BR | Common | energy | Battle Rifle with Classic Sight. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. | |
Battle Rifle
with Threat Marker |
Uncommon | energy | Battle Rifle with Recon Sight and Threat Marker. Standard-issue burst-fire rifle that can excel at any engagement range. Threat Marker tracks targeted enemy personnel for a short time. | |
Battle Rifle
with Sound Dampener |
Uncommon | energy | Battle Rifle with Recon Sight and Sound Dampener. Standard-issue burst-fire rifle that can excel at any engagement range. Sound Dampener increases effective range and reduces firing signature. | |
Classic BR
with Laser Targeter |
Uncommon | energy | Battle Rifle with Classic Sight and Laser Targeter. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Laser Targeter increases weapon accuracy. | |
Classic BR
with Kinetic Bolts |
Uncommon | energy | Battle Rifle with Classic Sight and Kinetic Bolts. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Kinetic Bolts augment knockback and damage against vehicles. | |
Classic BR
with Silencer |
Uncommon | energy | Battle Rifle with Classic Sight and Silencer. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Classic BR
with Stabilizers |
Uncommon | energy | Battle Rifle with Classic Sight and Stabilization Jets. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Stabilization Jets help control recoil. | |
Classic BR
with Long Barrel |
Uncommon | energy | Battle Rifle with Classic Sight and Long Barrel. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Long Barrel increases effective range. | |
COG Battle Rifle | Uncommon | energy | Battle Rifle with COG. Army SPECWARCOM configuration currently undergoing final evaluation. | |
Hybrid BR | Uncommon | energy | Battle Rifle with Hybrid Sight. Joint Task Force Sierra configuration undergoing evaluation by the UNSC Ordnance Commission. | |
Longshot BR | Uncommon | energy | Battle Rifle with Longshot Sight. Marksman configuration preferred by many Requiem veterans. | |
Longshot BR
with Stabilizers |
Uncommon | energy | Battle Rifle with Longshot Sight and Stabilization Jets. Marksman configuration preferred by many Requiem veterans. Stabilization Jets help control recoil. | |
Longshot BR
with Long Barrel |
Uncommon | energy | Battle Rifle with Longshot Sight and Long Barrel. Marksman configuration preferred by many Requiem veterans. Long Barrel increases effective range. | |
Longshot BR
with Kinetic Bolts |
Uncommon | energy | Battle Rifle with Longshot Sight and Kinetic Bolts. Marksman configuration preferred by many Requiem veterans. Kinetic Bolts augment knockback and damage against vehicles. | |
Longshot BR
with Laser Targeter |
Uncommon | energy | Battle Rifle with Longshot Sight and Laser Targeter. Marksman configuration preferred by many Requiem veterans. Laser Targeter increases weapon accuracy. | |
Longshot BR
with Silencer |
Uncommon | energy | Battle Rifle with Longshot Sight and Silencer. Marksman configuration preferred by many Requiem veterans. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Morph BR | Uncommon | energy | Battle Rifle with Morph Sight. Work continues on analyzing 'resonance' exhibited by the Morph Sight with certain weapons. | |
Battle Rifle
with Energy Bayonet |
Rare | energy | Battle Rifle with Recon Sight and Energy Bayonet. Standard-issue burst-fire rifle that can excel at any engagement range. Energy Bayonet increases melee damage and range. | |
Battle Rifle
with Knight Blade |
Rare | energy | Battle Rifle with Recon Sight and Knight Blade. Standard-issue burst-fire rifle that can excel at any engagement range. Knight Blade increases melee effectiveness , with extra damage and knockback against vehicles. | |
Sentinel BR | Rare | energy | Battle Rifle with Sentinel Sight. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. | |
Sentinel BR
with Stabilizers |
Rare | energy | Battle Rifle with Sentinel Sight and Stabilization Jets. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Stabilization Jets help control recoil. | |
Sentinel BR
with Kinetic Bolts |
Rare | energy | Battle Rifle with Sentinel Sight and Kinetic Bolts. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Kinetic Bolts augment knockback and damage against vehicles. | |
Sentinel BR
with Laser Targeter |
Rare | energy | Battle Rifle with Sentinel Sight and Laser Targeter. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Laser Targeter increases weapon accuracy. | |
Sentinel BR
with Long Barrel |
Rare | energy | Battel Rifle with Sentinel Sight and Long Barrel. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Long Barrel increases effective range. | |
Sentinel BR
with Silencer |
Rare | energy | Battle Rifle with Sentinel Sight and Silencer. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Classic BR
with Energy Bayonet |
Ultra Rare | energy | Battle Rifle with Classic Sight and Energy Bayonet. Tactical configuration fitted with rugged combat optics preferred by veteran Spartans. Energy Bayonet increases melee damage and range. | |
Longshot BR
with Energy Bayonet |
Ultra Rare | energy | Battle Rifle with Longshot Sight and Energy Bayonet. Marksman configuration preferred by many Requiem veterans. Energy Bayonet increases melee damage and range. | |
Sentinel BR
with Energy Bayonet |
Legendary | energy | Battle Rifle with Sentinel Sight and Energy Bayonet. Delta-Six special forces configuration with variable-zoom 4x/6x optics; optimized for long-range, pinpoint lethality. Energy Bayonet increases melee damage and range. |
Image | Name | Rarity | Energy Cost | Description |
---|---|---|---|---|
COG DMR | Rare | energy | DMR with COG. Increasingly popular configuration offered for sale in civilian markets on the frontier. | |
DMR | Rare | energy | DMR with Longshot Sight. Powerful and accurate semi-automatic rifle best used at mid to long-range. | |
DMR
with Long Barrel |
Rare | energy | DMR with Longshot Sight and Long Barrel. Powerful and accurate semi-automatic rifle best used at mid to long-range. Long Barrel increases effective range. | |
DMR
with Laser Targeter |
Rare | energy | DMR with Longshot Sight and Laser Targeter. Powerful and accurate semi-automatic rifle best used at mid to long-range. Laser Targeter increases weapon accuracy. | |
DMR
with Silencer |
Rare | energy | DMR with Longshot Sight and Silencer. Powerful and accurate semi-automatic rifle best used at mid to long-range. Silencer reduces visibility on enemy Motion Trackers when firing. | |
DMR
with Stabilizers |
Rare | energy | DMR with Longshot Sight and Stabilization Jets. Powerful and accurate semi-automatic rifle best used at mid to long-range. Stabilization Jets help control recoil. | |
DMR
with Kinetic Bolts |
Rare | energy | DMR with Longshot Sight and Kinetic Bolts. Powerful and accurate semi-automatic rifle best used at mid to long-range. Kinetic Bolts augment knockback and damage against vehicles. | |
DMR
with Entended Mags |
Rare | energy | DMR with Longshot Sight and Extended Mag. Powerful and accurate semi-automatic rifle best used at mid to long-range. Extended Mags increase both ready and reserve ammo capacity. | |
DMR
with Threat Marker |
Rare | energy | DMR with Longshot Sight and Threat Marker. Powerful and accurate semi-automatic rifle best used at mid to long-range. Threat Marker tracks targeted enemy personnel for a short time. | |
DMR
with Sound Dampener |
Rare | energy | DMR with Longshot Sight and Threat Marker. Powerful and accurate semi-automatic rifle best used at mid to long-range. Sound Dampener increases effective range and reduces firing signature. | |
Hybrid DMR | Rare | energy | DMR with Hybrid Sight. Improvised configuration used by Swords of Sanghelios warriors on joint patrols. | |
Morph DMR | Rare | energy | DMR with Morph Sight. The Morph Sight has demonstrated enhanced acquisition speed against targets exhibiting Flood signatures. | |
Recon DMR | Ultra Rare | energy | DMR with Recon Sight. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. | |
Recon DMR
with Long Barrel |
Ultra Rare | energy | DMR with Recon Sight and Long Barrel. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Long Barrel increases effective range. | |
Recon DMR
with Laser Targeter |
Ultra Rare | energy | DMR with Recon Sight and Laser Targeter. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Laser Targeter increases weapon accuracy. | |
Recon DMR
with Silencer |
Ultra Rare | energy | DMR with Recon Sight and Silencer. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Recon DMR
with Stabilizers |
Ultra Rare | energy | DMR with Recon Sight and Stabilization Jets. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Stabilization Jets help control recoil. | |
Recon DMR
with Kinetic Bolts |
Ultra Rare | energy | DMR with Recon Sight and Kinetic Bolts. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Kinetic Bolts augment knockback and damage against vehicles. | |
DMR
with Energy Bayonet |
Legendary | energy | DMR with Longshot Sight and Energy Bayonet. Powerful and accurate semi-automatic rifle best used at mid to long-range. Energy Bayonet increases melee damage and range. | |
DMR
with Knight Blade |
Legendary | energy | DMR with Longshot Sight and Knight Blade. Powerful and accurate semi-automatic rifle best used at mid to long-range. Knight Blade increases melee effectiveness , with extra damage and knockback against vehicles. | |
Recon DMR
with Energy Bayonet |
Legendary | energy | DMR with Recon Sight and Energy Bayonet. Marine Force Recon configuration that emphasizes ease of handling and mid-range accuracy. Energy Bayonet increases melee damage and range. | |
Sentinel DMR | Legendary | energy | DMR with Sentinel Sight. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. | |
Sentinel DMR
with Long Barrel |
Legendary | energy | DMR with Sentinel Sight and Long Barrel. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Long Barrel increases effective range. | |
Sentinel DMR
with Laser Targeter |
Legendary | energy | DMR with Sentinel Sight and Laser Targeter. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Laser Targeter increases weapon accuracy. | |
Sentinel DMR
with Silencer |
Legendary | energy | DMR with Sentinel Sight and Silencer. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Sentinel DMR
with Stabilizers |
Legendary | energy | DMR with Sentinel Sight and Stabilization Jets. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Stabilization Jets help control recoil. | |
Sentinel DMR
with Energy Bayonet |
Legendary | energy | DMR with Sentinel Sight and Energy Bayonet. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Energy Bayonet increases melee damage and range. | |
Sentinel DMR
with Kinetic Bolts |
Legendary | energy | DMR with Sentinel Sight and Kinetic Bolts. Precision configuration with variable-zoom 4x/6x optics, used by unaugmented UNSC snipers. Kinetic Bolts augment knockback and damage against vehicles. |
Image | Name | Rarity | Energy Cost | Description |
---|---|---|---|---|
Halo 2 Battle Rifle | Legendary/Mythic | energy | BR with Classic Sight. Reliable firepower never goes out of style. Battle Rifle with full-screen zoom. |
Image | Name | Rarity | Energy Cost | Description |
---|---|---|---|---|
Magnum | Common | energy | Magnum with Projection Sight. Standard-issue semi-automatic heavy pistol. Use Smart-Link and call your shots. | |
Gunfighter Magnum | Ultra Rare | energy | Lightweight competition pistol carried by Spartan operators who prefer a no-frills backup firearm. Quick draw Magnum with fast-reload magazines. Iron sights only, no, Smart-Link modules attached. | |
Magnum
with Extended Mags |
Ultra Rare | energy | Magnum with Projection Sight and Extended Mag. Standard-issue semi-automatic heavy pistol. Use Smart-Link and call your shots. Extended Mags increase both ready and reserve ammo capacity. | |
Tactical Magnum | Ultra Rare | energy | Whisper-quiet tactical pistol loaded with armor-piercing rounds, tailored for Spartan force reconnaissance missions. Match grade Magnum with integral baffle-free suppressor and full-VISR Smart-Link. |
Image | Name | Rarity | Energy Cost | Description |
---|---|---|---|---|
SMG | Uncommon | energy | SMG with CQB Sight. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. | |
SMG
with Long Barrel |
Uncommon | energy | SMG with CQB Sight and Long Barrel. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Long Barrel increases effective range. | |
SMG
with Laser Targeter |
Uncommon | energy | SMG with CQB Sight and Laser Targeter. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Laser Targeter increases weapon accuracy. | |
SMG
with Silencer |
Uncommon | energy | SMG with CQB Sight and Silencer. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Silencer reduces visibility on enemy Motion Trackers when firing. | |
SMG
with Stabilizers |
Uncommon | energy | SMG with CQB Sight and Stabilization Jets. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Stabilization Jets help control recoil. | |
SMG
with Kinetic Bolts |
Uncommon | energy | SMG with CQB Sight and Kinetic Bolts. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Kinetic Bolts augment knockback and damage against vehicles. | |
SMG
with Extended Mags |
Uncommon | energy | SMG with CQB Sight and Extended Mag. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Extended Mags increase both ready and reserve ammo capacity. | |
COG SMG | Rare | energy | SMG with COG Sight. Interdiction configuration used by Marine and Spartan boarding parties. | |
Hybrid SMG | Rare | energy | SMG with Hybrid Sight. Personal defense weapon configuration used by Sangheili liaison teams. | |
Morph SMG | Rare | energy | SMG with Morph Sight. Advanced tactical configuration used by the UEG's elite bodyguard corps. | |
Projection SMG | Rare | energy | SMG with Projection Sight. SWAT configuration used by UNSC military police and UEG security forces. | |
Projection SMG
with Long Barrel |
Rare | energy | SMG with Projection Sight and Long Barrel. SWAT configuration used by UNSC military police and UEG security forces. Long Barrel increases effective range. | |
Projection SMG
with Laser Targeter |
Rare | energy | SMG with Projection Sight and Laser Targeter. SWAT configuration used by UNSC military police and UEG security forces. Laser Targeter increases weapon accuracy. | |
Projection SMG
with Silencer |
Rare | energy | SMG with Projection Sight and Silencer. SWAT configuration used by UNSC military police and UEG security forces. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Projection SMG
with Stabilizers |
Rare | energy | SMG with Projection Sight and Stabilization Jets. SWAT configuration used by UNSC military police and UEG security forces. Stabilization Jets help control recoil. | |
Projection SMG
with Kinetic Bolts |
Rare | energy | SMG with Projection Sight and Kinetic Bolts. SWAT configuration used by UNSC military police and UEG security forces. Kinetic Bolts augment knockback and damage against vehicles. | |
SMG
with Threat Marker |
Rare | energy | SMG with CQB Sight and Threat Marker. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Threat Marker tracks targeted enemy personnel for a short time. | |
SMG
with Sound Dampener |
Rare | energy | SMG with CQB Sight and Sound Dampener. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Sound Dampener increases effective range and reduces firing signature. | |
Recon SMG | Ultra Rare | energy | SMG with Recon Sight. Personal defense weapon configuration issued to UNSC pilots. | |
Recon SMG
with Long Barrel |
Ultra Rare | energy | SMG with Recon Sight and Long Barrel. Personal defense weapon configuration issued to UNSC pilots. Long Barrel increases effective range. | |
Recon SMG
with Laser Targeter |
Ultra Rare | energy | SMG with Recon Sight and Laser Targeter. Personal defense weapon configuration issued to UNSC pilots. Laser Targeter increases weapon accuracy. | |
Recon SMG
with Silencer |
Ultra Rare | energy | SMG with Recon Sight and Silencer. Personal defense weapon configuration issued to UNSC pilots. Silencer reduces visibility on enemy Motion Trackers when firing. | |
Recon SMG
with Stabilizers |
Ultra Rare | energy | SMG with Recon Sight and Stabilization Jets. Personal defense weapon configuration issued to UNSC pilots. Stabilization Jets help control recoil. | |
Recon SMG
with Kinetic Bolts |
Ultra Rare | energy | SMG with Recon Sight and Kinetic Bolts. Personal defense weapon configuration issued to UNSC pilots. Kinetic Bolts augment knockback and damage against vehicles. | |
SMG
with Energy Bayonet |
Ultra Rare | energy | SMG with CQB Sight and Energy Bayonet. Rapid fire submachine gun best suited for close-quarters combat wile leveraging Smark-Link. Energy Bayonet increases melee damage and range. | |
Projection SMG
with Energy Bayonet |
Legendary | energy | SMG with Projection Sight and Energy Bayonet. SWAT configuration used by UNSC military police and UEG security forces. Energy Bayonet increases melee damage and range. | |
Recon SMG
with Energy Bayonet |
Legendary | energy | SMG with Recon Sight and Energy Bayonet. Personal defense weapon configuration issued to UNSC pilots. Energy Bayonet increases melee damage and range. |