Gameplay

Eden: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
 
(32 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Status|Gameplay}}
{{Center|'''Eden''' redirects here. For the [[Librarian]]'s garden, see [[Eden (place)]].}}
{{Disambig header|the multiplayer map|[[Librarian]]'s garden|Eden (place)}}
{{New Content}}  
{{New content}}  
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|pagegamelabel=H5G
|name=Eden
|name=Eden
|image=[[File:Eden.jpg|350px]]
|image=[[File:Gamescom-eden2.jpg|350px]]
|game=''[[Halo 5: Guardians]]''
|game=''[[Halo 5: Guardians]]''
|location=Human city
|devname=<code>ng42r_acropolis_remix</code>
|terrain=Industrial environment
|location=[[Noctus]], [[Andesia]]
|terrain=Urban skyscraper, industrial
|playernumber=8
|playernumber=8
|gametypes=*[[Slayer]]
|gametypes=*[[Slayer]]
*[[Strongholds]]
*[[Strongholds]]
*[[Capture the Flag]]
*[[Assault]]
}}
}}
{{Article quote|Only now - years after the [[Human-Covenant War]] - do many Andesian citizens feel secure enough to return to the metroplex centers.}}


'''Eden''' is a ''[[Halo 5: Guardians]]'' multiplayer map set in an industrial environment inside a [[human]] city.<ref>'''[[The Sprint]]''', ''[[The Sprint: Prophets|Prophets]]''</ref> Eden is a remix of the map [[Empire]].
'''Eden''' is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map set in an [[AMG Transport Dynamics]] shipping and storage facility inside [[Noctus]], the capital city of [[Andesia]].<ref name="cannonfodder">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-beta-late-than-never '''Halo Waypoint''': ''Cannon Fodder: Beta Late Than Never'']</ref><ref>'''[[The Sprint]]''', ''[[The Sprint: Prophets|Prophets]]''</ref> [[Empire]] is the remixed version of Eden.


==Gameplay==
==Gameplay==
Being a remix map, Eden retains the general layout of its parent-map, Empire. However, not only does Eden have a larger abundance of platforms and walkways to add more verticality to the map, but Eden replaces the [[Sniper Rifle]] that spawns in Empire's blue base with an [[Energy Sword]]. Additionally, Eden features an abundance of [[Z-250 lightrifle|Light Rifles]], and features an interactive element.
Eden has a larger abundance of catwalks, is asymmetrical in structure, and is overall more spacious. The focal power weapons on the map are the [[M57 Pilum|Rocket Launcher]], spawning in the center of the map, and the [[SRS99-S5 AM sniper rifle|Sniper Rifle]], spawning on the ledge above blue base. Other power weapons include the [[M45 shotgun|Shotgun]] and [[MLRS-1 Hydra]]. Additionally, Eden features an abundance of [[Z-250 lightrifle|lightrifles]].
 
Several interactive elements can be found on Eden. One of which is a trio of platforms that will lower and raise throughout the match when shot; it is located on the outer edge of the map that faces the skyline of the city. There are also pillars that when shot will raise to grant players access to the upper catwalks from below.
 
A common complaint during the beta was Eden's lighting, which many players found to be too dark and advantageous to blue team. In the final version of the game, the map is now brighter and has a more purplish color palette, addressing the complaints.<ref name="waypoint">[https://www.halowaypoint.com/en-us/games/halo-5-guardians#94048 '''Halo Waypoint''': ''HALO 5: GUARDIANS ARENA MULTIPLAYER - GAMESCOM'']</ref>
 
==Gallery==
{{Linkbox|gallery=yes}}
===Concept art===
<gallery>
File:H5G HumanCity EarlyConcept.jpg|Early concept art for a human city.
File:H5G_EmpireEden_Concept_1.jpg|Concept art for Empire and Eden (nicknamed respectively, Highrise and Highrise: Insurrection).
File:H5G_Eden_Vista_Concept_Sketch_1.jpg|A concept sketch of the map's vista.
File:H5G_Eden_Vista_Concept_Sketch_2.jpg|A concept sketch of the map's vista.
File:H5G_Eden_Vista_Concept_Render.jpg|3D render of the previous sketches.
File:H5G_Eden_Skybox_Concept.jpg|Paintover concept art of the map's vista.
</gallery>
 
===Beta Screenshots===
<gallery>
File:Eden.jpg
File:H5 - Recon with missile launcher.jpg|A Spartan with a rocket launcher.
File:H5-Empire-Beta-4.jpg|Red Team sprinting.
File:H5-Empire-Beta-5.jpg
File:H5-Empire-Beta-3.jpg
</gallery>
 
===Updated Screenshots===
<gallery>
File:Gamescom-eden1.jpg
File:Gamescom-eden4.jpg
File:Gamescom-eden3.jpg
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|H5|mode=yes}}
{{Levels|H5|mode=yes}}

Latest revision as of 11:33, October 11, 2024

This article is about the multiplayer map. For Librarian's garden, see Eden (place).
"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!"
This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
Eden
Gamescom-eden2.jpg
Map overview

Game:

Halo 5: Guardians

Map file name (?):

ng42r_acropolis_remix

Lore information

Location:

Noctus, Andesia

Gameplay overview

Terrain:

Urban skyscraper, industrial

Recommended number of players:

8

Recommended gametype(s):

 
Only now - years after the Human-Covenant War - do many Andesian citizens feel secure enough to return to the metroplex centers.

Eden is a Halo 5: Guardians multiplayer map set in an AMG Transport Dynamics shipping and storage facility inside Noctus, the capital city of Andesia.[1][2] Empire is the remixed version of Eden.

Gameplay[edit]

Eden has a larger abundance of catwalks, is asymmetrical in structure, and is overall more spacious. The focal power weapons on the map are the Rocket Launcher, spawning in the center of the map, and the Sniper Rifle, spawning on the ledge above blue base. Other power weapons include the Shotgun and MLRS-1 Hydra. Additionally, Eden features an abundance of lightrifles.

Several interactive elements can be found on Eden. One of which is a trio of platforms that will lower and raise throughout the match when shot; it is located on the outer edge of the map that faces the skyline of the city. There are also pillars that when shot will raise to grant players access to the upper catwalks from below.

A common complaint during the beta was Eden's lighting, which many players found to be too dark and advantageous to blue team. In the final version of the game, the map is now brighter and has a more purplish color palette, addressing the complaints.[3]

Gallery[edit]

Concept art[edit]

Beta Screenshots[edit]

Updated Screenshots[edit]

Sources[edit]