Gameplay

The Storm: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
<center>''For the [[Halo 4]] weapon, see [[Type-55 Directed Energy Rifle/Advanced|storm rifle]].''</center>
{{Level infobox
{{Level infobox
|image=[[File:Covenant Anti-Air gun.jpg|300px]]
|pagegamelabel=H3
|prev=''[[Tsavo Highway (level)|Tsavo Highway]]''
|prev=''[[Tsavo Highway]]''
|next=''[[Floodgate]]''
|next=''[[Floodgate]]''
|name='''''The Storm'''''
|image=[[File:H3 TheStorm Loadscreen.png|300px]]
|game=''[[Halo 3]]''
|game=''[[Halo 3]]''
|name='''''The Storm'''''
|devname=<code>040_voi</code>{{Ref/File|Id=H3EK|H3EK|H3EK\tags\levels\solo\040_voi\040_voi.scenario}}
|player=[[John-117]]
|player=*[[Master_Chief_(gameplay)#Halo_3|Master Chief]] (player 1)
|date=[[2552#November|November 17th, 2552]]<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=16989 '''Bungie.net''': ''Bungie Weekly Update: 01/23/09 - Timeline'']</ref>
*[[Arbiter_(player_character)#Halo_3|Arbiter]] (player 2)
|place=[[Voi]], near [[The Portal]], [[Republic of Kenya|Kenya]]
*[[Elite (co-op)|N'tho 'Sraom]] (player 3)
|objective= Destroy all Covenant anti-air threats
*[[Elite (co-op)|Usze 'Taham]] (player 4)
|date=[[2552#November|November 17, 2552]]<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=16989 '''Bungie.net''': ''Bungie Weekly Update: 01/23/09 - Timeline'']</ref>
|place=[[Voi]], near [[Portal at Voi]], [[Republic of Kenya|Kenya]]
|objective=Destroy all Covenant anti-air threats
|partime=00:15:00 {{C|''Master Chief Collection''}}
|parscore=15,000 {{C|''Master Chief Collection'' and ''Halo 3''}}
}}
}}
{{Article Quote|Reclaim the [[Voi|city]]. Make a hole.}}
{{Article quote|Reclaim the [[Voi|city]]. Make a hole.}}
'''The Storm'''<ref>EGM Magazine, August 2007, page 62</ref> is the fifth [[campaign]] level of ''[[Halo 3]]''.
'''The Storm'''<ref>EGM Magazine, August 2007, page 62</ref> is the fifth [[campaign]] level of ''[[Halo 3]]''.


Upon completing it on [[Normal]], [[Heroic]], or [[Legendary]] the player will unlock [[Assault (achievement)|Assault]] [[achievement]], worth 20 [[Gamerpoint]]s. If a player gets more than 15,000 points in the meta-game he or she will unlock the [[Askar]] achievement, worth 10 Gamerpoints.
Upon completing it on [[Normal]], [[Heroic]], or [[Legendary]] the player will unlock [[Assault (achievement)|Assault]] [[achievement]], worth 20 [[Gamerscore]]. If a player gets more than 15,000 points in the meta-game he or she will unlock the [[Askar]] achievement, worth 10 Gamerscore.


==Background==
==Background==
It begins with a [[UNSC]] [[Warthog]] convoy moving to [[Voi]], its objective to punch through the [[Covenant]] [[Anti-Aircraft Battery|Anti-Aircraft defenses]] that surround the ''supposed'' [[The Portal|Ark]] and allow [[Lord Hood]]'s small fleet of ships passage to the [[Prophet of Truth]]'s fleet in order to kill Truth and stop the firing of the [[Halo Array|Halo rings]]. [[UNSC Marine]] forces, led by [[John-117]], fight through several pitched skirmishes through the industrial zone of Voi.
It begins with a [[UNSC]] [[Warthog]] convoy moving to [[Voi]], its objective to punch through the [[Covenant]] [[Skar'wa-pattern Mantis|anti-aircraft defenses]] that surround the supposed [[Portal at Voi|Ark]] and allow [[Lord Hood]]'s small fleet to launch a direct strike against the [[Prophet of Truth]]'s [[Anodyne Spirit|Dreadnought]] in hopes of killing Truth and stopping the firing of the [[Halo Array|Halo rings]]. [[UNSC Marine]] forces, led by [[John-117]], fight through several pitched skirmishes through the industrial zone of Voi.


After breaking through the industrial area, John-117 meets up with a group of approximately five [[Mongoose]] ATVs and commandeers one with a [[Marine]] riding 'pillion' using a M41 [[M41 SSR MAV/AW|Rocket Launcher]]. They immediately engage a squadron of [[Anti-Air Wraith]] tanks to secure a landing zone as [[Brute Chopper]]s and [[Ghost]]s attack. The Covenant are being continually reinforced by [[Phantom]]s. [[Hornet]]s and [[Banshee]]s fly above, vying for control of the skies. Although they manage to take the landing zone, the victory ends up being short-lived as a [[Type-47 Ultra Heavy Assault Platform|Scarab]] arrives to crush the UNSC forces. After John-117 destroys the massive walker, remaining UNSC forces prepare to push into a [[Brute]]-controlled warehouse.
After breaking through the industrial area, John meets up with a group of approximately five [[M274 Mongoose|Mongoose]] ATVs and commandeers one with a [[Marine]] riding 'pillion' using a [[M41 SPNKR|rocket launcher]]. They immediately engage a squadron of [[Ogab'd-pattern anti-aircraft Wraith|Anti-Air Wraith]] tanks to secure a landing zone as [[Barukaza Workshop Chopper|Brute Choppers]] and [[Karo'etba-pattern Ghost|Ghosts]] attack. Covenant forces are being continually reinforced by [[Ru'swum-pattern Phantom|Phantoms]]. [[AV-14 Hornet|Hornets]] and [[Type-26 Banshee|Banshees]] fly above, vying for control of the skies. Although they manage to take the landing zone, the victory ends up being short-lived as a [[Deutoros-pattern Scarab|Scarab]] arrives to crush the UNSC forces. After John destroys the massive walker, remaining UNSC forces prepare to push into a [[Jiralhanae]]-controlled warehouse.


With reinforcements led by [[Thel 'Vadam]] and [[Sergeant Johnson]] along with [[Voi Factory Workers|volunteer civilians]] from a nearby factory, they push onwards, engaging nearly a dozen Brutes armed with [[Spiker]]s and [[Brute Shot]]s, a pair of [[Hunters]], and a [[Brute Chieftain]] wielding a [[Gravity Hammer]]. They finally press on to the [[Anti-Aircraft Battery]], engaging a small Covenant force defending it, including a [[War Chieftain]]. Eventually, they succeeded in destroying the gun, enabling three [[UNSC Frigate]]s to attack [[Dreadnought|Truth's ship]].  Unfortunately, the assault fails to damage Truth's ship. The artifact opens and activates a massive portal, which Truth and the rest of the Covenant fleet use to escape. Before the UNSC can figure out what to do next, a badly damaged Covenant cruiser enters Earth's orbit and crashes into a nearby factory. An [[The Flood|even deadlier enemy]] has arrived...
With reinforcements led by [[Thel 'Vadam]] along with the [[civilian|Voi Factory Workers]], the Chief and his allies push onwards, engaging nearly a dozen [[Jiralhanae]] armed with [[Paegaas Workshop Spiker|spiker]]s and [[Type-25 Brute Shot|brute shot]]s, a pair of [[Mgalekgolo]], and a [[Jiralhanae Chieftain]] wielding a [[Gravity hammer (fiction)|Gravity Hammer]]. They finally press on to the anti-aircraft battery, engaging a small Covenant force defending it, including a [[Jiralhanae War Chieftain]]. Eventually, they succeeded in destroying the gun, enabling three [[UNSC frigate]]s to attack [[Anodyne Spirit|Truth's ship]].  Unfortunately, the assault fails to damage Truth's ship. The artifact opens and activates a massive portal, which Truth and the rest of the Covenant fleet use to escape. Before the UNSC can figure out what to do next, [[Indulgence of Conviction|a badly damaged Covenant cruiser]] enters Earth's orbit and crashes into a nearby factory. An [[Flood|even deadlier enemy]] has arrived...


==Transcript==
==Transcript==
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'''{''Gameplay''}'''
'''{''Gameplay''}'''
[[File:Voi 1.jpg|300px|thumb|The Warthog convoy arriving at Voi.]]
''A convoy of three [[M12 Warthog|Warthog]]s: two [[M831 TT Warthog]]s and one [[M12 Chaingun Warthog]] roll down a tunnel of [[Tsavo highway (location)|Tsavo Highway]], with the [[John-117|Chief]] riding shotgun in the LRV. (On co-op, [[Thel 'Vadam]] and [[N'tho 'Sraom]] ride shotgun on the TTs, but Usze 'Taham uses the [[M41 Vulcan|turret]] of the Warthog the Master Chief is riding on).''


''A convoy of three [[Warthog]]s: two [[M831 TT Warthog]]s and one [[M12 Warthog LRV]] roll down a tunnel of [[Tsavo Highway]], with the [[John-117|Chief]] riding shotgun in the LRV. (On co-op, Thel 'Vadam and N'tho 'Sraom ride shotgun on the TTs, but Usze 'Taham uses the [[M41 Vulcan Light Anti-Aircraft Gun|Turret]] of the Warthog the Master Chief is riding on).''
*'''[[Commander]] [[Miranda Keyes]] (COM)''': "Chief, the [[Prophet of Truth]] has found the [[Portal at Voi|Ark]]. Our only chance of stopping him is a surprise aerial assault. Clear this sector of Covenant [[Skar'wa-pattern Mantis|anti-air defenses]]. Make a hole for the [[Terrence Hood|Admiral's]] ships. Good hunting. Keyes out."


*'''[[Commander]] [[Miranda Keyes]] (COM)''': "Chief, the [[Prophet of Truth]] has found the [[The Portal|Ark]]. Our only chance of stopping him is a surprise aerial assault. Clear this sector of Covenant [[Anti-Aircraft Battery|anti-air defenses]]. Make a hole for the [[Lord Hood|Admiral]]’s ships. Good hunting. Keyes out."
''The Warthogs emerge from the tunnel in a parking lot scattered with destroyed Warthog chassis and Marine and [[Unggoy]] corpses. The Warthogs roll to a halt as the Marines and Master Chief walk out, and the Marines form a perimeter outside the locked door. (On co-op, Thel 'Vadam and N'tho 'Sraom will also get off their Warthogs, but Usze 'Taham will remain unless he chooses to get off.)''
 
''The Warthogs emerge from the tunnel in a parking lot scattered with destroyed Warthog chassis and Marine and [[Grunt]] corpses. The Warthogs roll to a halt as the Marines and Master Chief walk out, and the Marines form a perimeter outside the locked door. (On co-op, Thel 'Vadam and N'tho 'Sraom will also get off their warthogs, but Usze 'Taham will remain unless he chooses to get off.)''


*'''[[Gunnery Sergeant]] [[Reynolds]]''': "Ready when you are, Chief. Open the door and take point. We’ll cover you with the .50."
*'''[[Gunnery Sergeant]] [[Reynolds]]''': "Ready when you are, Chief. Open the door and take point. We’ll cover you with the .50."
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*'''Gunnery Sergeant [[Stacker]]''': "Ready when you are, Chief. Open the door, take point, we'll cover you with the .50!"
*'''Gunnery Sergeant [[Stacker]]''': "Ready when you are, Chief. Open the door, take point, we'll cover you with the .50!"


''The Master Chief opens the door into an empty factory section and then into a next section with Covenant. An M12 Warthog LRV and a squad of Marines follow him in.''
''The Master Chief opens the door into an empty factory section, moves up a flight of stairs, and heads out onto a catwalk overlooking an area with a few Unggoy and [[Kig-Yar]], who are listening to another of Truth's sermons.''
 
*'''[[Prophet of Truth]] (Hologram)''': "With my gentle encouragement, our [[Forerunner|Lords]]' holy relic springs to life. It is unfortunate that our [[Humans|enemies]] also bear witness to its glory. But their dull eyes will soon be closed; seared by the [[Halo Array|Rings]]' [[Great Journey|unforgiving light]]."
 
''The Chief opens fire, taking the Covenant by surprise.''
 
*'''Reynolds/Stacker (COM)''': "Chief, open the door; we can roll on through!"


*'''[[Prophet of Truth]] (Hologram)''': "With my gentle encouragement, our [[Forerunner|Lords]]' holy relic springs to life. It is unfortunate that our [[Humans|enemies]] also bear witness to its glory. But soon their dull eyes will be closed; seared by the [[Halo Array|Rings]]' [[Great Journey|unforgiving might]]."
''The Chief finds the door controls on the upper level and activates them. The doors open and an M12 Warthog LRV and a squad of Marines enter.''


*'''Reynolds/Stacker''': "Chief, open the door; we can roll on through!"
*'''Marine''': "That did it, sir! Push forward!"


''A set of doors is opened, leading to a factory tunnel full of [[Jiralhanae|Brute]]s, [[Kig-yar|Jackal]]s, Grunts, and even a pair of [[Ghost]]s. Beyond that is another door that will lead to Lake Bed A. After cleansing the tunnel, the [[UNSC]] forces open the next door, revealing a massive expanse with cruising Ghosts and a heavy Covenant garrison.''
''The Marines wipe out any remaining Covenant troops in the immediate area. Three more Unggoy enter the room, but they too are killed.''


*'''[[Fleet Admiral]] Lord [[Terrence Hood]] (COM)''': "[[Kilo 023|Kilo-two-three]], this is [[UNSC Forward Unto Dawn|''Forward Unto Dawn'']]. I need a sit-rep, Commander."
*'''Marine''': "Open her up, sir. We've got your six."
 
''The Chief heads back down to the ground floor, and opens a second set of doors, leading to a factory tunnel full of [[Jiralhanae]], Kig-Yar, Unggoy and even a pair of [[Karo'etba-pattern Ghost|Ghosts]]. Beyond that is another door leading outside to Lake Bed A. After cleaning out resistance in the tunnel, the [[UNSC]] forces open the next door, revealing a massive expanse with cruising Ghosts and a heavy Covenant garrison, along with an [[Ogab'd-pattern anti-aircraft Wraith|Anti-Air Wraith]] which fires at [[AV-14 Hornet|Hornet]]s overhead.''
 
''The Chief can take a Ghost, the Warthog, or proceed outside on foot.''
 
*'''[[Fleet Admiral]] Lord [[Terrence Hood]] (COM)''': "[[Kilo 023]], this is [[UNSC Forward Unto Dawn|''Forward Unto Dawn'']]. I need a sit-rep, Commander."


*'''Commander Keyes (COM)''': "Atmospheric disturbance is intensifying above the artifact, Admiral."
*'''Commander Keyes (COM)''': "Atmospheric disturbance is intensifying above the artifact, Admiral."
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*'''Marine (COM)''': "Let's get going, sir. Admiral's waiting for us to clear the anti-air."
*'''Marine (COM)''': "Let's get going, sir. Admiral's waiting for us to clear the anti-air."


''A [[Phantom]] deploys a standard [[Wraith]] at the far side of the lake bed. John-117 and his marines meets another group of marines under fire from a Phantom and troops deployed from it. The marines, with the help from John-117, destroys the [[Anti-Aircraft Wraith]] and the supporting Ghosts in the area.''
[[File:Voi 3.jpg|thumb|300px|Marines observing the AA Wraith at the first lake bed.]]
''A team of Marines are forced to retreat from a small dock office in the center of the lake bed as a [[Ru'swum-pattern Phantom|Phantom]] dropship drops Covenant troops directly on top of the structure. The Master Chief and accompanying Marines rendezvous with the displaced team and together they assault the dock office, clearing it of Covenant. The Ghosts attack the UNSC force, but are repelled. A Phantom drops extra Ghost reinforcements, but the Chief and company destroy these too. Another Phantom deploys a [[Zurdo-pattern Wraith|standard Wraith]] at the opposite end of the lake bed.''
 
''With most of the opposition destroyed, the Chief destroys the Anti-Aircraft Wraith.''


*'''Marine (COM)''': "Hell yeah! Boom! The Fly Boys are gonna love us for that!"
*'''Female Marine (COM)''': "Hell yeah! Boom! The Fly Boys are gonna ''love'' us for that!"


*'''[[Sergeant Major]] [[Avery Johnson]] (COM)''': "That-a-way, Chief! Target destroyed. Move to the next area, over."
*'''[[Sergeant Major]] [[Avery Johnson]] (COM)''': "That-a-way, Chief! Target destroyed. Move to the next area, over."


''Master Chief and the remaining Marines exit the lake bed into the confines of the factory again, where a [[War Chieftain]] wielding a plasma turret and his attendant Brutes, Jackals, and Grunts have a pair of Marines pinned down in the adjacent section.''
''A pair of [[Type-26 Banshee|Banshees]] swoops down to attack the UNSC forces.  A friendly Hornet arrives and destroys the Banshees.  The Chief and the remaining Marines cross the lake bed and neutralize the Wraith guarding the entrance to the factory. Another [[lance]] of Covenant attempt to stop the UNSC force, but fail.''
 
----
''If the player stalls:''
 
*'''Johnson (COM)''': "Chief, keep moving around the crater."
 
''If the player further stalls:''
 
*'''Johnson (COM)''': "Hurry, Chief! You need to find all the tanks!"
----
 
''Inside the factory, a sizable contingent of Jiralhanae, Kig-Yar and Unggoy led by a [[Jiralhanae War Chieftain]] have pinned down a pair of Marines manning a [[AIE-486H Heavy Machine Gun|mounted machine gun]] in the adjacent section.''


*'''Marine''': "They just keep coming!"
*'''Marine''': "They just keep coming!"


*'''Female Marine''': "Check your fire! It’s the Chief! Flush ‘em out, sir. We'll nail them with the .50."
*'''Female Marine''': "Check your fire! It’s the Chief!"


''After the Chieftain and his troops are killed by the Chief and Marines:''
''The Chief engages the Covenant.''


*'''Marine''': "We’ve made a hole. Hurry, before any more Covenant show up!"
*'''Female Marine''': "Flush 'em out, sir. We'll nail them with the .50!"
 
''The Chief goes upstairs and flanks the Covenant troops, forcing them out into the open where the mounted machine gun can cut them down. The Covenant soldiers are soon wiped out.''
 
*'''Marine''': "Hurry, before any more Covenant show up!"


''If the player brought the Warthog from the last section:''
''If the player brought the Warthog from the last section:''
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*'''Marine''': "Hey! We got a hog!"
*'''Marine''': "Hey! We got a hog!"


''The Marines defending the warehouse open the door. The Chief and accompanying Marines head through.''
''The Chief meets up with the Marines operating the mounted machine gun.''


*'''Female Marine''': "We're down to our last mags, sir. Thought those last ones had us."
*'''Female Marine''': "We're down to our last mags, sir. Thought those last ones had us."
''The Chief heads downstairs and opens a heavy door (or a Marine does it for him), giving him access to the next section of the factory.''
''A Phantom hovers overhead above a glass roof.''


*'''Marine''': "We've got a Phantom, overhead!"
*'''Marine''': "We've got a Phantom, overhead!"


''A Phantom hovers overhead above a glass roof. The Master Chief and Marines quickly move to the next section as the glass roof shatters and a horde of [[Drones]] descend. Eventually the UNSC troops fight off the swarm, and the Master Chief and Marines enter the next factory tunnel section.''
[[File:H3 DroneAttack.png|thumb|300px|A swarm of Yanme'e descends upon the UNSC forces in the factory.]]
''The glass roof shatters and a horde of [[Yanme'e]] descends. The Chief and the Marines stand their ground and fight off the swarm. The Phantom eventually leaves and any remaining Yanme'e flee.  The Master Chief and Marines proceed into the next factory tunnel section.''


*'''[[Cortana]] ([[Cortana Moment]])''': "I have defied ''Gods'' and ''Demons''..."
*'''[[Cortana]] ([[Cortana Moment]])''': "I have defied ''Gods'' and ''Demons''..."


''At the end of the tunnel are four [[Mongoose]] vehicles, next to a rack of weapons. Marines rush to man the ATVs.''
''At the end of the tunnel are four [[M274 Mongoose|Mongoose]] vehicles, next to a rack of weapons. Marines rush to man the ATVs.''


*'''Female Marine 2''': "Mount up, [[M41 SSR MAV/AW|Rockets]] in back!"
*'''Female Marine 2''': "Mount up, [[M41 SPNKR|Rockets]] in back!"


''The Chief opens the tunnel's door.''
''The Chief (or a Marine) opens the tunnel's door, leading outside to a neighboring lake bed.''


*'''Female Marine 2''': "Gotta move fast, and punch hard!"
*'''Female Marine 2''': "We gotta move fast, and punch hard!"


''The Chief takes a Mongoose (or can take any other vehicle of choice) and joins the Marines in the assault on the Anti-Air Wraiths in the neighboring lake bed. While a small squad of Marines are pinned down on the boardwalk on the northern side of the lake bed, Covenant vehicles mill in the center.''
''The Chief takes a Mongoose (or any other vehicle of choice) and heads outside with other ATVs. A small squad of Marines has taken refuge on the boardwalk on the northern side of the lake bed. They are shortly engaged by a Covenant lance. Multiple Jiralhanae [[Barukaza Workshop Chopper|Choppers]] and Ghosts mill about in the center, guarding two more Anti-Air Wraiths. In the sky above, Banshees and Hornets are engaged in a fierce dogfight.''


*'''Johnson (COM)''': "We’ve got Anti-Air Wraiths in the next lake bed, Chief!"
*'''Johnson (COM)''': "We’ve got Anti-Air Wraiths in the next lake bed, Chief!"


''The ATV's quickly take out the first Anti-Air.''
''The ATVs quickly take out the first Anti-Air Wraith.''


*'''Marine''': "One down, one to go!"
*'''Marine''': "One down, one to go!"


''A few [[Chopper]]s along with Phantoms carrying Ghosts overwhelm the lake bed with [[Banshee]]s above. The second Anti-Air Wraith is taken out. The ATVs, [[Hornet]]s, and [[Missile Pod]]s eventually clear the lake bed of remaining Covenant resistance.''
''Enemy Phantoms deploy additional Ghosts onto the battlefield. The Marines on the northern boardwalk use a pair of [[LAU-65D/SGM-151|mounted Missile Pods]] to support the Chief from a distance.''


*'''Johnson (COM)''': "Both AA Wraiths have been neutralized...standby. Something ''big'', closing in on your location."
''The Chief takes out the second Anti-Air Wraith. The ATVs, Hornets, and Missile Pods eventually clear the lake bed of remaining Covenant resistance. Pelicans arrive to deliver reinforcements.''


===Judgment===
*'''Johnson (COM)''': "Both AA Wraiths have been neutralized...standby. Something big, ''closing'' in on your location."
 
===Judgement===
'''''Scarab. BFG. End of World.'''''
'''''Scarab. BFG. End of World.'''''


''There is the booming of the anti-aircraft emplacement in the distance, but also an ominous mechanical grinding noise.''
''There is the booming of the anti-aircraft emplacement in the distance, but also an ominous mechanical grinding noise.''


*'''[[PFC]] [[Chips Dubbo]] (COM)''': "What's that sound?"
*'''[[Private First Class]] [[Chips Dubbo]] (COM)''': "What's that sound?"


''The booms and grinding get louder.''
''The booms and grinding get louder.''
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*'''Marine (COM)''': "Oh, this can't be good man..."
*'''Marine (COM)''': "Oh, this can't be good man..."


*'''Johnson (COM)''': "[[Type-47 Ultra Heavy Assault Platform|Scarab]]! Find some cover. Now!"
*'''Johnson (COM)''': "[[Deutoros-pattern Scarab|Scarab]]! Find some cover. Now!"


''A massive Scarab walker lumbers down from the roof of the factory onto the lake bed, and dust rises as its legs slam into the ground, destroying a Troop Transport Warthog in the process. [[Marine]]-operated vehicles and a pair of Marine-manned [[LAU-65D/SGM-151|Missile Pod]] turrets open up in volleys.''
''A massive Scarab walker lumbers down from the roof of the factory onto the lake bed, and dust rises as its legs slam into the ground, destroying a Troop Transport Warthog in the process.''
 
*'''Marine''': "We'll try to draw its fire."
 
''[[UNSC Marine Corps|Marine]]-operated vehicles and a pair of Marine-manned [[LAU-65D/SGM-151|Missile Pod]] turrets open up in volleys.''


*'''Marine''': "Use rockets! Target its joints!"
*'''Marine''': "Use rockets! Target its joints!"
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*'''Johnson (COM)''': "Aim for its legs, Chief!"
*'''Johnson (COM)''': "Aim for its legs, Chief!"


''The Chief, Marines, and Missile Pod emplacements eventually take out one of the Scarab's joints, forcing it to lower and consume all power into getting back up again, and deactivating its primary weapon.''
''The Chief, Marines, ATVs, Hornets, and Missile Pod emplacements eventually take out one of the Scarab's joints, forcing it to lower itself and consume all power into getting back up again, deactivating its [[focus cannon|primary weapon]] in the process.''


*'''Marine''': "Now, while it's down! Find a way inside!"
*'''Marine''': "Now, while it's down! Find a way inside!"
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''If the player wastes more time:''
''If the player wastes more time:''


*'''Johnson (COM)''': "Jump on top of it Chief, just like [[Metropolis (Level)|New Mombasa]]."
*'''Johnson (COM)''': "Jump on top of it Chief, just like [[Metropolis|New Mombasa]]."


''The Chief boards the Scarab.''
''The Chief boards the Scarab.''


*'''Johnson (COM)''': "Look for something big...power core, something like that."
*'''Johnson (COM)''': "Look for a weak spot, Chief. A power core, something like that."


''On the upper deck of the Scarab, several Brutes, Jackals and Grunts await the Chief, forcing the Chief to kill anyone in his path.''
''On the upper deck of the Scarab, the Chief neutralizes several Jiralhanae, Kig-Yar and Unggoy trying to stop him.''


''If the player stays on the Scarab for a while:''
''If the player stays on the Scarab for a while:''
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*'''Johnson (COM)''': "Look for the core, Chief. You'll know it when you see it."
*'''Johnson (COM)''': "Look for the core, Chief. You'll know it when you see it."


''The Chief finally finds and overloads the power core.''
''The Chief goes to the rear of the Scarab, where he finds and destroys the power core.''


*'''Dubbo (COM)''': "Get away! It's gonna blow!"
*'''Dubbo (COM)''': "Get away! It's gonna blow!"


''The Chief jumps off the Scarab and runs for it. The Scarab detonates violently.''
''The Chief jumps off the Scarab and runs for it. With a loud roar, the Scarab detonates violently in a blinding flash of light.''


''Alternatively, the Chief can use one of the missile pods to destroy the Scarab from a distance.''
''Alternatively, the Chief can use one of the missile pods to destroy the Scarab from a distance.''
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*'''Keyes (COM)''': "Well done, Chief! I’m sending in a few [[D77H-TCI Pelican Dropship|Pelicans]]."
*'''Keyes (COM)''': "Well done, Chief! I’m sending in a few [[D77H-TCI Pelican Dropship|Pelicans]]."


*'''Johnson (COM)''': "One more target, Chief. There’s a Covenant AA gun in the next area. Take it down and [[Lord Hood]] can start his attack run."
*'''Johnson (COM)''': "One more target, Chief. There’s a [[Skar'wa-pattern Mantis|Covenant AA gun]] in the next area. Take it down and Lord Hood can start his attack run."


''A Pelican lands, deploying [[Thel 'Vadam]] along with a fresh squad of Marines. The Marines lead 'Vadam and Master Chief to a locked door leading to the factory's warehouse.''
''A Pelican lands and drops off [[Thel 'Vadam]]. A fresh squad of Marines lead 'Vadam and Master Chief to a locked door leading to the factory's warehouse.''


*'''[[Thel 'Vadam]]:''' "There was honor in our [[Covenant]] once...and there shall be again!"
*'''[[Arbiter]] [[Thel 'Vadam]]''': "There was honor in our [[Covenant]] once...and there shall be again!"


*'''Female Marine''': "We've got this area locked down, sir. Follow us, we’ll get you through."
*'''Female Marine''': "We've got this area locked down, sir. Follow us, we’ll get you through."


''The door opens up, leading to a dirty tin-walled section filled with wounded Marines and civilians laying on the floor. Several grim-faced Marines are standing behind sandbags, tending to the wounded, and operating the sole [[UNSC]] field radio available.''
''The door opens up, leading to a dirty tin-walled section filled with wounded Marines and civilians lying on the floor. Several grim-faced Marines are standing behind sandbags, tending to the wounded and operating the sole [[UNSC]] field radio available.''


*'''[[Cortana]] ([[Cortana Moment]])''': "I am your shield. I am your sword."
*'''[[Cortana]] ([[Cortana Moment]])''': "I am your shield. I am your sword."
Line 183: Line 231:
''Voices begin to play through the radio and are attentively monitored by a pair of Marines operating it.''
''Voices begin to play through the radio and are attentively monitored by a pair of Marines operating it.''


*'''Naval Officer (COM)''': "All Brute [[CCS-class Battlecruiser|cruisers]] are pulling back to [[Truth]]’s [[Forerunner Dreadnought|ship]]. Winds inside the storm just hit 200 kilometers per hour. Energy cascades all over the artifact!"
*'''Naval Officer (COM)''': "All Brute [[Ket-pattern battlecruiser|cruisers]] are pulling back to [[Prophet of Truth|Truth's]] ship. Winds inside the storm just hit 200 kilometers per hour. Energy cascades all over the artifact!"


''There is a moderate pause within the radio conversation, before another starts between Commander Keyes and Lord Hood. This conversation foreshadows the very end of the level.''
''There is a moderate pause within the radio conversation, before another starts between Commander Keyes and Lord Hood. This conversation foreshadows the very end of the level.''


*'''Keyes (COM)''': "Admiral, [[Unnamed Flood-Captured Battlecruiser|a single Covenant ship]] has slipped in-system!"
*'''Keyes (COM)''': "Admiral, [[Indulgence of Conviction|a single Covenant ship]] has slipped in-system."


*'''Hood (COM)''': "Just one? What's its range and disposition?"
*'''Hood (COM)''': "Just one? What's its range and disposition?"
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*'''Keyes (COM)''': "Sir. Yes, sir."
*'''Keyes (COM)''': "Sir. Yes, sir."


''The Master Chief and Thel 'Vadam pass through a stained area of bolted tin plates until they reach the periphery of the warehouse, where a trio of Marines are pinned down under sandbags as [[Spiker]] projectiles fly through the air. Farther forward is a steel bridge where a pair of Marines frantically open fire on Brutes all around them with a [[Heavy Machine Gun]].''
''The Master Chief and Thel 'Vadam pass through a stained area of bolted tin plates until they reach the periphery of the warehouse, where a trio of Marines are pinned down under sandbags as [[Paegaas Workshop Spiker|spiker]] projectiles fly through the air. Farther forward is a steel bridge where a pair of Marines frantically open fire on Jiralhanae all around them with a [[AIE-486H Heavy Machine Gun|mounted machine gun]].''


*'''Marine''': "We’ve got company!"
*'''Marine''': "We’ve got company!"


''After the Brutes between the sandbags and the bridge are killed by the UNSC forces, another group of Brutes charges from the next section, chasing two Marines.''
''After the Jiralhanae between the sandbags and the bridge are killed by the UNSC forces, another group of Jiralhanae charges from the next section, chasing two Marines.''


*'''Brute''': "Don't let them escape!"
*'''Jiralhanae''': "Don't let them escape!"


''A surviving Brute from the previous wave tries to warn the charging Brutes of the impending doom but is too late.''
''A surviving Jiralhanae from the previous wave tries to warn the charging Jiralhanae of the impending doom but is too late.''


*'''Brute 2''': "No, fall back!"
*'''Jiralhanae 2''': "No, fall back!"


''They then run towards the bridge and a Marine fires the bridge-mounted turret.''
''They then run towards the bridge and a Marine fires the bridge-mounted turret.''
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*'''Marine''': "Hold the line! Enemy charging!"
*'''Marine''': "Hold the line! Enemy charging!"


*'''Thel 'Vadam''': "Be careful!"
''After the last wave of charging Jiralhanae is killed, the Master Chief, 'Vadam, and the surviving Marines make their way into the next section, where behind a mass of stacked crates a Jiralhanae violently throttles a construction worker. Three other workers armed with [[M6G magnum|pistols]] flee from the Jiralhanae and his [[pack]]. The throttling Jiralhanae roars out.''
 
''After the next wave of charging Brutes is killed.''
 
''Master Chief, 'Vadam, and surviving Marines make their way into the next section, where behind a mass of stacked crates a Brute violently throttles a construction worker. Three other workers armed with [[M6G Personal Defense Weapon System|Pistols]] flee from the Brute and his pack. The throttling Brute roars out.''


*'''Brute''': "Kill them for honor!"
*'''Jiralhanae''': "Kill them for honor!"


*'''[[Voi Factory Workers|Construction Worker]]''': "Get to safety!"
*'''Construction Worker''': "Get to safety!"


''The Chief and his allies kill the Brutes.''
''The Chief and his allies kill the Jiralhanae.''


''The next section is littered with civilian corpses, while a few live Factory Workers cower in the corner. A door leading to the outside of the factory is nearby. The door opens up, and a group of four construction workers runs in. However, they are cut down by two massive green beams of energy blowing up the [[Fusion Coils|fusion cores]] next to the workers: a pair of [[Hunters]] appears.''
''The next section is littered with civilian corpses, while a few live Factory Workers cower in the corner. A door leading to the outside of the factory is nearby. The door opens up, and a group of four construction workers runs in. However, they are cut down by two massive [[assault cannon|green beam]]s of energy blowing up the [[Fusion Coils|fusion cores]] next to the workers.''


''The Hunters charge in over the worker corpses and after the Master Chief, Thel 'Vadam, and the awaiting Marines. The cowering workers get up and are relieved to see fellow humans.''
''A pair of [[Mgalekgolo]] charge in over the worker corpses and after the Master Chief, Thel 'Vadam, and the awaiting Marines. The cowering workers get up and are relieved to see fellow humans.''


*'''Construction Worker''': "I thought we were the only ones left-"
*'''Construction Worker''': "I thought we were the only ones left-"


''Their celebration is cut short when they see the Hunters and retreat behind the approaching Marine forces.''
''Their celebration is cut short when they see the Mgalekgolo and retreat behind the approaching Marine forces.''


''If the fight continues for a while:''
''If the fight continues for a while:''


*'''Stacker (COM)''': "Gotta get around ‘em, Chief! Look for gaps in their armor!"
*'''Stacker (COM)''': "Gotta get around 'em, Chief! Look for gaps in their armor!"


''After the two Hunters are killed, the Marines, Master Chief, and Thel 'Vadam run through the open door to a series of low-roofed buildings where a [[Brute Chieftain]] awaits with numerous other Brutes, Jackals, and [[Grunts]]. The Prophet of Truth sermonizes from a holographic pedestal behind them.''
''After a firefight, the Chief and company manage to take out the Mgalekgolo pair. The Marines, Master Chief, and Thel 'Vadam run through the open door to a series of low-roofed buildings where a [[Jiralhanae Chieftain]] awaits with his [[Jiralhanae Bodyguard|Bodyguards]] and several Unggoy. The Prophet of Truth sermonizes from a holographic pedestal behind them.''


*'''[[Prophet of Truth]] (Hologram)''': "Take heart, my brothers! Only our enemies should fear this raging storm!"
*'''[[Prophet of Truth]] (Hologram)''': "Take heart, my brothers! Only our enemies should fear this raging storm!"


''The assault force finally defeats the Covenant defenders and continues on ahead.''
''After the Unggoy are wiped out, the Chieftain retreats with his Bodyguards back to the pedestal, where a larger force of Jiralhanae, Kig-Yar and Unggoy wait. After a protracted struggle, the assault force finally defeats the Covenant troops and continues on ahead. Truth continues preaching.''
 
*'''Prophet of Truth (Hologram)''': "Darkened skies and lashing fire are all that remains for them when we, the ''worthy'', have passed beyond."


*'''Prophet of Truth (Hologram)''': "Darkened skies and lashing fire are all that remains for them when we, ''the worthy'', have passed beyond."
*'''Thel 'Vadam''': ''(upon seeing Truth's hologram)'' "I will not be [[Mark of Shame|shamed]]. [[The Heretic|Not]] [[Cairo Station|again]]! Not by you!"


*'''Thel 'Vadam''': ''(upon seeing Truth's hologram)'' "I will not be shamed. Not again! Not by you!"
''The Chief, 'Vadam, and the surviving Marines and civilians move around the remaining buildings and reach the hill where the massive [[Skar'wa-pattern Mantis|anti-aircraft emplacement]] stands. Weapons can be found among the Marine corpses lying behind sandbags at the base of the hill. The Covenant AA gun opens fire on a surging UNSC [[GA-TL1 Longsword|Longsword]] and scores a direct hit on its engines. The damaged craft plunges into the cliffs below.''


''The Chief, 'Vadam, and the remaining Marines charge around the remaining buildings to the hill where the massive anti-aircraft emplacement stands. Before the hill's slope are a Marine, a [[Surface-to-Air Missile Launcher]], and a few corpses behind sandbags and a weapons rack. Grunts tentatively run down the slope to face the onrushing UNSC forces while mid-way up the hill a Grunt manning a turreted [[Plasma Cannon]] stands side-by-side with a War Chieftain wielding a [[Fuel Rod Gun]], along with his captains and bodyguards and a squad of Jackals. Numerous Banshees patrol the sky above (on higher difficulties, they will occasionally swoop down and strafe the player). The anti-air emplacement opens fire on a surging UNSC [[Longsword]] and scores a direct hit on its engines.  The damaged craft plunges into the cliffs below.''
*'''Keyes (COM)''': "Chief! Hood's ships are closing fast! Destroy that gun; we're out of time."


*'''Keyes (COM)''': "Chief! Hood's ships are closing fast! Destroy that gun; we’re out of time."
''The Chief, 'Vadam, and the remaining Marines and civilians push up the hill.  Unggoy tentatively run down the slope to face the onrushing UNSC forces. The Chief eliminates them and presses forward. Mid-way up the hill, he encounters a [[Jiralhanae War Chieftain]] wielding a [[Pez'tk-pattern fuel rod gun|fuel rod gun]]. The War Chieftain is backed up by his [[Jiralhanae Captain]]s and Bodyguards, as well as an [[Unggoy Heavy]] manning a [[Pek-pattern plasma cannon|plasma turret]], and Unggoy and Kig-Yar infantry.  Numerous [[Type-26 Banshee|Banshees]] patrol the sky above (on higher difficulties, they will occasionally swoop down and strafe the player).''


''The Chief, 'Vadam, and the remaining Marines and civilians push up the hill, taking down all the Covenant defenders.''
''Eventually, the Chief and his allies take down all the Covenant ground defenders.''


*'''Johnson (COM)''': "Chief, that gun’s been firing non-stop: it’s gotta be running hot!"
*'''Johnson (COM)''': "Chief, that gun’s been firing non-stop: it’s gotta be running hot!"
''If the player delays:''


*'''Johnson (COM)''': "It’s gonna be opening up its access panel!"
*'''Johnson (COM)''': "It’s gonna be opening up its access panel!"


''If the player delays:''
''If the player still delays:''


*'''Johnson (COM)''': "Wait till it opens up, vents its excess plasma. Shove some lead down its throat!"
*'''Johnson (COM)''': "Wait till it opens up, vents its excess plasma. Shove some lead down its throat!"
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[http://www.youtube.com/watch?v=k7U6z-Q5Pbw '''{''Cutscene''}''']
[http://www.youtube.com/watch?v=k7U6z-Q5Pbw '''{''Cutscene''}''']
 
[[File:1216052769 Anti-Aircraft Battery destroyed.jpg|thumb|300px|The Anti-Aircraft Battery explodes, knocking its main cannon off the base.]]
''The AA Gun explodes in the background, sending the upper section flying down the cliff. The [[John-117|Master Chief]] joins 'Vadam on the cliff side of the crater. They look up as multiple squadrons of [[Longswords]] streak overhead, followed by three [[UNSC Frigates]], including the ''[[UNSC Forward Unto Dawn]]'', [[Lord Hood]]'s flagship. The [[Covenant]] fleet hovers before them, with the [[Forerunner Dreadnought]] centered below at the center of the artifact.''
''The AA Gun explodes in the background, sending the upper section flying down the cliff. The Master Chief joins 'Vadam on the cliff side of the crater. They look up as multiple squadrons of Longswords streak overhead, followed by three [[UNSC frigate]]s, including the {{UNSCShip|Forward Unto Dawn}}, [[Lord Hood]]'s flagship. The [[Covenant]] fleet hovers before them, with the Forerunner Dreadnought positioned below at the center of the artifact.''


*'''Hood (COM)''': "All ships: fire at will!"
*'''Hood (COM)''': "All ships: fire at will!"


''The [[UNSC frigate|frigate]]s engage the Forerunner Dreadnought. Their [[Magnetic Accelerator Cannons]] discharge in volleys, and explosions coat the Dreadnought's surface, but the ship remains unscathed. The [[Forerunner]] structure begins to open like a starfish. The Dreadnought is lowered into the structure, an energy beam being focused through it. The storm's intensity increases. A powerful wind knocks John-117 and 'Vadam backwards. The beam of light grows thicker and expands, sending out a shockwave. Everything soon blacks out.''
''The frigates engage the Forerunner Dreadnought. Their [[Magnetic Accelerator Cannons]] discharge in volleys, and explosions coat the Dreadnought's surface, but the ship remains unscathed. The [[Forerunner]] structure begins to open like a starfish. The Dreadnought is lowered into the structure, an energy beam being focused through it. The storm intensifies. A powerful wind knocks John and 'Vadam backward. The beam of light grows thicker and expands, sending out a shockwave. Everything blacks out.''


*'''Cortana (Cortana Moment)''': "This...is the way the world ends."
*'''Cortana (Cortana Moment)''': "This...is the way the world ends."


''Scene fades in on the Chief, dazed and kneeling on the ground. He recovers and gets back to his feet and stares up. A large glowing sphere of blue light, centered by pitch darkness, hovers in the sky above the artifact. UNSC and Covenant ships alike drift in the air, disorganized. The large fins of the Portal are focusing energy on the sphere.''
''Scene fades in on the Chief, dazed and kneeling on the ground. He gets back to his feet and stares up. A large glowing sphere of blue light, centered by pitch darkness, hovers in the sky above the artifact. The large fins of the artifact focus energy on the sphere. UNSC and Covenant ships alike drift in the air, disorganized.''


''Truth's Dreadnought rises from the ground and approaches the sphere.''
''Truth's Dreadnought rises from the ground and approaches the sphere.''


*'''Hood (COM)''': "''(coughs)'' What did [[Truth]] just do? ''(coughs)'' Did he activate [[Halo Array|the rings]]?"
*'''Hood (COM)''': "''(coughs)'' What did [[Prophet of Truth|Truth]] just do?! ''(coughs)'' Did he activate [[Halo Array|the rings]]?!"


*'''Keyes (COM)''': "No, sir. But he certainly did something..."
*'''Keyes (COM)''': "No, sir. But he certainly did [[Portal at Voi|something]]..."


''Thel 'Vadam roars angrily as the Forerunner Dreadnought disappears into the sphere. The rest of the [[Covenant]] fleet soon follows.''
''Thel 'Vadam roars angrily as the Forerunner Dreadnought disappears into the sphere. The rest of the [[Covenant]] fleet follows.''


*'''Hood (COM)''': "Evac wounded and regroup. Wherever [[Truth]] went-"
*'''Hood (COM)''': "Evac wounded and regroup. Wherever Truth went-"


*'''Naval Officer (COM)''': "Sir, new contact - slipping in!"
*'''Naval Officer (COM)''': "Sir, new contact - slipping in!"


''A [[Unnamed Flood-Captured Battlecruiser|damaged CCS-class Battlecruiser]] emerges from [[Slipspace]] to the east of [[Voi]], and hurtles just over the Chief and 'Vadam. It is smoking with rancid fumes, and its underside is covered in a sinister, fleshy growth. The ship soon loses altitude and crashes to the ground out of sight. There is a flash of light and a deep rumbling is heard, followed by silence. The sky darkens as smog rises, veiling the sun. An omen of ancient evil is in the air.''
[[File:Voi 7.jpg|thumb|300px|John-117 and Thel 'Vadam watch as the damaged Covenant battlecruiser fly towards Voi.]]
''A damaged [[Indulgence of Conviction|Covenant battlecruiser]] emerges from [[Slipspace]] to the east of [[Voi]], and hurtles just over the Chief and 'Vadam. It is smoking with rancid fumes and its underside is covered in a sinister, fleshy growth. The ship soon loses altitude and crashes out of sight. There is a flash of light and a deep rumbling is heard, followed by silence. The sky darkens as smog rises, veiling the sun. An omen of ancient evil is in the air.''


''Scene cuts to a close up of John-117.''
''Scene cuts to a close up of John-117.''
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''Level ends.''
''Level ends.''
==Achievements==
The following [[achievement]]s can be unlocked on this mission on the [[Xbox 360]] edition of ''Halo 3''.
{|class="wikitable"
|-align="center"
!Icon
!Name
!Description
!{{Gamerscore|Gamerscore}}
|-align="center"
|[[File:H3 Achievement Assault.png]]
|[[Assault (Achievement)|Assault]]
|Finish the fourth mission of the [[Campaign]] on [[Normal]], [[Heroic]], or [[Legendary]].
|{{Gamerscore|30}}
|-align="center"
|[[File:H3 Achievement Catch.png]]
|[[Catch (Achievement)|Catch]]
|Find and claim this skull.
|{{Gamerscore|10}}
|}


==Trivia==
==Trivia==
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{{Main|Glitches}}
{{Main|Glitches}}
*If the player takes a few of the Marines from the first lake bed to the second factory complex using a Troop Warthog, then a couple of the Marines will disappear after the Cortana Moment, right before the player regroups with Mongooses.
*If the player takes a few of the Marines from the first lake bed to the second factory complex using a Troop Warthog, then a couple of the Marines will disappear after the Cortana Moment, right before the player regroups with Mongooses.
*It is possible to [[Flying Dumpster Glitch|fly a dumpster]] on this mission by getting a second player and have them both jump rapidly to make the dumpster ascend. It is possible to steer if both players jump in the same direction.
*It is possible to [[Flying dumpster glitch|fly a dumpster]] on this mission by getting a second player and have them both jump rapidly to make the dumpster ascend. It is possible to steer if both players jump in the same direction.
*If one uses a [[Power Drain]] or an over-charged [[Plasma Pistol]] shot, one can take down a [[Hornet]] but the player can not fly it or use the passenger seats. If the player do this while fighting the [[Type-47 Ultra Heavy Assault Platform|Scarab]] the player can stand on top of the [[Hornet]] and jump on to the Scarab after the [[Hornet]] can fly again and gets close enough to the Scarab.
*If one uses a [[Power Drain]] or an over-charged [[Plasma Pistol]] shot, one can take down a [[Hornet]] but the player can not fly it or use the passenger seats. If the player do this while fighting the [[Deutoros-pattern Scarab|Scarab]] the player can stand on top of the [[Hornet]] and jump on to the Scarab after the [[Hornet]] can fly again and gets close enough to the Scarab.
*The [[Banshees]] at the anti-air defense gun fly around for no reason. They can be shot down for some points. But sometimes one or two will shoot at the player for a second. If one manages to catch one in a Power Drain, or use a [[Plasma Pistol]] on one of them, they can be boarded and the player can fly around the place. The player will, however, die if they pass beyond the map borders.
*The [[Banshees]] at the anti-air defense gun fly around for no reason. They can be shot down for some points. But sometimes one or two will shoot at the player for a second. If one manages to catch one in a Power Drain, or use a [[Plasma Pistol]] on one of them, they can be boarded and the player can fly around the place. The player will, however, die if they pass beyond the map borders.
*When one first sees the Anti Aircraft Battery's "legs" keep going straight, then left onto a small cliff. One can jump onto the other side of the big crack in the earth and go on the other side. Doing this one can walk through some buildings and some of the trees to the right of the road do not have bottoms (assuming Bungie did not plan this)
*When one first sees the Anti Aircraft Battery's "legs" keep going straight, then left onto a small cliff. One can jump onto the other side of the big crack in the earth and go on the other side. Doing this one can walk through some buildings and some of the trees to the right of the road do not have bottoms (assuming Bungie did not plan this)
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===Mistakes===
===Mistakes===
*Despite entering the city from the Southeastern edge, the turn off to Arusha calls for a right turn, while in reality the city of Arusha is on the other side of Kilimanjaro with respect to Voi. This would logically place the turn off on the player's left.
*Despite entering the city from the Southeastern edge, the turn off to Arusha calls for a right turn, while in reality the city of Arusha is on the other side of Kilimanjaro with respect to Voi. This would logically place the turn off on the player's left.
*If one looks at the name of the UNSC Frigates firing on the [[Forerunner Dreadnought]], they all say ''[[Forward Unto Dawn]]'' and the ships' numbers are the same as well. Furthermore, on close observation of the cutscene, one can see that one Frigate actually fires its MAC gun twice, however, this Frigate may be similar to the Pillar of Autumn with a MAC gun capable of multiple firings per charge.
*If one looks at the name of the UNSC frigates firing on the [[Anodyne Spirit|Forerunner Dreadnought]], they all say {{UNSCShip|Forward Unto Dawn}} and the ships' numbers are the same as well. Furthermore, on close observation of the cutscene, one can see that one Frigate actually fires its MAC gun twice, however, this frigate may be similar to the {{UNSCShip|Pillar of Autumn}} with a MAC gun capable of multiple firings per charge.
*When the player leaves Lake Bed A and enter the area with the marines on the machine gun, the female Marine cries "We'll nail them with the .50". However, the gun that the marine is using is the [[AIE-486H Heavy Machine Gun]], which, in fact, uses 7.62x51mm [[wikipedia:Saboted light armor penetrator|SLAP]] ammunition.
*When the player leaves Lake Bed A and enter the area with the marines on the machine gun, the female Marine cries "We'll nail them with the .50". However, the gun that the marine is using is the [[AIE-486H Heavy Machine Gun]], which, in fact, uses 7.62×51mm [[wikipedia:Saboted light armor penetrator|SLAP]] ammunition.
*The Halo 3 official game guide doesn't show a [[gravity lift]] being on this level, however there is one in a dark area near the [[marine]]s manning [[LAU-65D/SGM-151|missile pods]].
*The ''Halo 3'' official game guide doesn't show a [[gravity lift]] being on this level, however there is one in a dark area near the [[marine]]s manning [[LAU-65D/SGM-151|missile pods]].


===Easter Eggs===
===Easter eggs===
{{Main|Easter Eggs}}
[[File:boat.jpg|thumb|225px|The boat that resembles Master Chief's Helmet. One can see it better if one looks at the bottom upside down.]]
{{Main|Easter eggs}}
* The boat at the second lakebed resembles the MJOLNIR Mark VI helmet.
* If one manages to get into the boat either in Theater or somehow in actual gameplay, there is a blurry picture of a pirate with writing under it in Swahili that says "Pimps at Sea", a reference to [[Bungie's April Fools Jokes|Bungie's April Fool's joke]] about the made-up game.
* If one manages to get into the boat either in Theater or somehow in actual gameplay, there is a blurry picture of a pirate with writing under it in Swahili that says "Pimps at Sea", a reference to [[Bungie's April Fools Jokes|Bungie's April Fool's joke]] about the made-up game.
* The [[Halo 3 Skulls#Catch|Catch Skull]] can be found on this level.
* The [[Halo 3 skulls#Catch|Catch Skull]] can be found on this level.
*Inspire the troops! After taking out the Scarab and heading indoors, the Master Chief encounters Traxus workers and Marines, some of whom are injured or frightened. By walking up and touching a frightened (but not wounded) worker or soldier, they will go through an animation where they'll shake off their fright, slowly stand up, grab a pistol, and will then follow the Chief into the remainder of the level.
*After taking out the Scarab and heading indoors, the Master Chief encounters Traxus workers and Marines, some of whom are injured or frightened. By walking up and touching a frightened (but not wounded) worker or soldier, they will go through an animation where they'll shake off their fright, slowly stand up, grab a pistol, and will then follow the Chief into the remainder of the level.


===References===
===References===
*The construction workers may occasionally say, ''"I'm a cowardly fool!"'' during combat. This line was originally said by the ''Pillar of Autumn'''s crewmen in the level ''[[Halo (Halo: Combat Evolved level)|Halo]]'' from ''Halo: Combat Evolved''.
*The construction workers may occasionally say, ''"I'm a cowardly fool!"'' during combat. This line was originally said by the ''Pillar of Autumn's'' crewmen in the level ''[[Halo (Halo: Combat Evolved level)|Halo]]'' from ''Halo: Combat Evolved''.
*The last portion of the level is called ''"Scarab. BFG. End of World"'' on the level selection menu. The [http://doomwiki.org/wiki/BFG9000 BFG] is a weapon in the ''[http://doomwiki.org/wiki/Doom Doom]'' and ''[[w:c:quake|Quake]]'' games whose name is short for ''"Big Fucking Gun"''.
*The phrase ''"make a hole"'', in the level description and spoken by Miranda at the beginning of the level, is a common phrase said by dwarves in Bungie’s [[Myth]] games when they’re about to throw a grenade near friendly units.
*The last portion of the level is called ''"Scarab. BFG. End of World"'' on the level selection menu. The [http://doomwiki.org/wiki/BFG9000 BFG] is a weapon in the ''[http://doomwiki.org/wiki/Doom Doom]'' and ''[[quake:|Quake]]'' games whose name is short for ''"Big Fucking Gun"''.
*The last cutscene of the level has clear resemblance to the [[Halo 3 Announcement Trailer]], including the music.
*The last cutscene of the level has clear resemblance to the [[Halo 3 Announcement Trailer]], including the music.


==Gallery==
==Gallery==
<gallery widths="150" orientation="landscape">
===Concept art===
File:1216052769 Anti-Aircraft Battery destroyed.jpg|An [[Anti-Aircraft Battery]] destroyed.
<!--https://www.neogaf.com/threads/halo-3-special-coverage-by-1up-ign.183178/ development images of press build c.Aug 07-->
File:Storm3.jpg|The [[UNSC]] initiates an attack on the Forerunner Dreadnought.
<gallery>
File:HTMCC H3 Achievement Milk Carton.png|Concept art for an earlier iteration of The Storm, in which the Mantis cannon would have been placed inside the town.
File:H3_TheStorm_Lakebed_Concept.jpg|Concept art of the lakebeds.
File:H3_TheStorm_Factory_Concept_1.jpg|Concept art of the factory.
File:H3_TheStorm_Factory_Concept_2.jpg|Concept art of the factory.
File:H3_TheStorm_Factory_Concept.jpg|Concept art of the factory.
File:H3_TheStorm_ColourStudy_Concept.jpg|Colour study for the level.
File:H3_TheStorm_WorkerTown_Concept.jpg|Concept art of a small market town, which was later cut from the level.
File:H3_TheStorm_WorkerTownStructure_Concept.jpg|Concept art of a modular building for the worker town.
File:H3_TheStorm_Interior_Concept.jpg|Finalised concept art of the interior of the level.
File:H3_TheStorm_Boats_Concept_1.jpg|Concept art of boats in the level.
File:H3_TheStorm_Boats_Concept_2.jpg|Concept art of the boat in the lakebed.
File:H3_TheStorm_Truck_Concept.jpg|Concept art of worker trucks.
File:H3_Voi_DesignSheet_Concept_1.jpg|Voi design sheet 1.
File:H3_Voi_DesignSheet_Concept_2.jpg|Voi design sheet 2.
File:H3_TheStorm_SouthEntrance_Concept.jpg|Concept art of the facility's south entrance.
File:H3 Concept TheStormDocks1.jpg|Concept art of the docks of Traxus Factory Complex 09
File:H3 Concept TheStormDocks2.jpg|More concept art of the docks.
File:H3_TheStorm_Lakebed_Concept_2.jpg|More concept art of the docks.
File:H3_TheStorm_Lakebed_Concept_1.jpg|Near-final concept of the docks.
</gallery>
 
===Design Documentation===
<gallery>
File:H3 TheStorm Napkin Concept.jpg|An early paper sketch for the level.
File:H3_VoiRefineryPaperSketch.jpeg|Early paper sketch titled "(Voi) Refinery".
File:H3_DriveOffCovenantWhiteboard.jpeg|Whiteboard mission design titled "1.3 Drive Off Covenant". At this point Tsavo Highway and The Storm seemed to have been the same level.
File:H3_VoiDesignDoc.jpeg|Digital design document titled "1.4 - Voi".
File:H3_TheStorm_Concept_Sheet.jpg|Revised digital design document titled "040 - Voi".
</gallery>
 
===Storyboards===
<gallery>
File:H3 TheStorm Storyboard 1.jpg
File:H3 TheStorm Storyboard 2.jpg
File:H3 TheStorm Storyboard 3.jpg
File:H3 TheStorm Storyboard 4.jpg
File:H3 TheStorm Storyboard 5.jpg
File:H3 TheStorm Storyboard 6.jpg
File:H3 TheStorm Storyboard 7.jpg
File:H3 TheStorm Storyboard 8.jpg
File:H3 TheStorm Storyboard 9.jpg
File:H3 TheStorm Storyboard 10.jpg
File:H3 TheStorm Storyboard 11.jpg
File:H3 TheStorm Storyboard 12.jpg
File:H3 TheStorm Storyboard 13.jpg
File:H3 TheStorm Storyboard 14.jpg
File:H3 TheStorm Storyboard 15.jpg
File:H3 TheStorm Storyboard 16.jpg
File:H3 TheStorm Storyboard 17.jpg
File:H3 TheStorm Storyboard 18.jpg
</gallery>
 
===Screenshots===
<gallery>
File:H3 Menu 05 The Storm.png|Preview of the level in ''Halo 3'' menu.
File:Warthog Convoy.jpg|A UNSC [[Warthog]] convoy en route to the [[Traxus Factory Complex 09]].
File:Voi 2.jpg|John-117 leads Marines and a Warthog on the attack against Covenant forces.
File:Anti-Air Fire.jpg|An AA Wraith fires on an [[AV-14 Hornet]].
File:Voi 5.jpg|Marines prepare an assault on the second lakebed with Mongooses and rocket launchers.
File:1216050538 Scarab.jpg|The Scarab fires its main cannon at UNSC vehicles.
File:H3 factory workers.jpg|Factory workers join John-117 in battle inside the factory.
File:H3 TraxusHunters.png|John-117 encounters a pair of Mgalekgolo in the factory complex.
File:UNSCHitsDreadnought-large.jpg|The [[UNSC]] initiates an attack on the Forerunner Dreadnought.
File:Storm2.jpg|Prophet of Truth activates the Portal structure.
File:Storm2.jpg|Prophet of Truth activates the Portal structure.
File:storm.jpg|The Loyalist Fleet follows the [[Prophet of Truth]] into the Portal.
File:Storm1.jpg|With UNSC frigates disabled by the blast, the Forerunner Dreadnought escapes into the portal.
File:boat.jpg|The Boat that resembles Master Chief's Helmet. One can see it better if one looks at the bottom upside down.
File:storm.jpg|Truth's Fleet follows the Forerunner Dreadnought into the Portal.
File:Warthog Convoy.jpg|A UNSC [[Warthog]] convoy en route to the [[Traxus Factory Complex 09]].
File:Anti-Air Fire.jpg|A [[Type-52 Anti Aircraft Artillery]] fires on an [[AV-14 Hornet]].
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{succession box | before = ''[[Tsavo Highway (level)|Tsavo Highway]]'' <br />| title = ''Halo 3'' Campaign Missions | years = '''''The Storm''''' |after = ''[[Floodgate (Level)|Floodgate]]''}}
{{succession box | before = ''[[Tsavo Highway]]'' <br />| title = ''Halo 3'' Campaign Missions | years = '''''The Storm''''' |after = ''[[Floodgate]]''}}


{{Level|H3}}
{{Levels|H3}}
[[Category:Halo 3 Campaign]]
[[Category:Halo 3 campaign]]
[[Category:Levels]]

Latest revision as of 16:29, June 27, 2024

Prev:

Tsavo Highway

Next:

Floodgate

The Storm
H3 TheStorm Loadscreen.png

Game:

Halo 3

File name (?):

040_voi[1]

Player:

Date:

November 17, 2552[2]

Location:

Voi, near Portal at Voi, Kenya

Objective(s):

Destroy all Covenant anti-air threats

Par Time:

00:15:00 (Master Chief Collection)

Par Score:

15,000 (Master Chief Collection and Halo 3)

Main-Legendary.png

Halopedia has a walkthrough guide for this level; see The Storm/Walkthrough.

 
Reclaim the city. Make a hole.

The Storm[3] is the fifth campaign level of Halo 3.

Upon completing it on Normal, Heroic, or Legendary the player will unlock Assault achievement, worth 20 Gamerscore. If a player gets more than 15,000 points in the meta-game he or she will unlock the Askar achievement, worth 10 Gamerscore.

Background[edit]

It begins with a UNSC Warthog convoy moving to Voi, its objective to punch through the Covenant anti-aircraft defenses that surround the supposed Ark and allow Lord Hood's small fleet to launch a direct strike against the Prophet of Truth's Dreadnought in hopes of killing Truth and stopping the firing of the Halo rings. UNSC Marine forces, led by John-117, fight through several pitched skirmishes through the industrial zone of Voi.

After breaking through the industrial area, John meets up with a group of approximately five Mongoose ATVs and commandeers one with a Marine riding 'pillion' using a rocket launcher. They immediately engage a squadron of Anti-Air Wraith tanks to secure a landing zone as Brute Choppers and Ghosts attack. Covenant forces are being continually reinforced by Phantoms. Hornets and Banshees fly above, vying for control of the skies. Although they manage to take the landing zone, the victory ends up being short-lived as a Scarab arrives to crush the UNSC forces. After John destroys the massive walker, remaining UNSC forces prepare to push into a Jiralhanae-controlled warehouse.

With reinforcements led by Thel 'Vadam along with the Voi Factory Workers, the Chief and his allies push onwards, engaging nearly a dozen Jiralhanae armed with spikers and brute shots, a pair of Mgalekgolo, and a Jiralhanae Chieftain wielding a Gravity Hammer. They finally press on to the anti-aircraft battery, engaging a small Covenant force defending it, including a Jiralhanae War Chieftain. Eventually, they succeeded in destroying the gun, enabling three UNSC frigates to attack Truth's ship. Unfortunately, the assault fails to damage Truth's ship. The artifact opens and activates a massive portal, which Truth and the rest of the Covenant fleet use to escape. Before the UNSC can figure out what to do next, a badly damaged Covenant cruiser enters Earth's orbit and crashes into a nearby factory. An even deadlier enemy has arrived...

Transcript[edit]

Ghost Town[edit]

Military Operations Urban Terrain.

{Gameplay}

A convoy of Warthogs arrive in the city of Voi during the Battle of Earth.
The Warthog convoy arriving at Voi.

A convoy of three Warthogs: two M831 TT Warthogs and one M12 Chaingun Warthog roll down a tunnel of Tsavo Highway, with the Chief riding shotgun in the LRV. (On co-op, Thel 'Vadam and N'tho 'Sraom ride shotgun on the TTs, but Usze 'Taham uses the turret of the Warthog the Master Chief is riding on).

The Warthogs emerge from the tunnel in a parking lot scattered with destroyed Warthog chassis and Marine and Unggoy corpses. The Warthogs roll to a halt as the Marines and Master Chief walk out, and the Marines form a perimeter outside the locked door. (On co-op, Thel 'Vadam and N'tho 'Sraom will also get off their Warthogs, but Usze 'Taham will remain unless he chooses to get off.)

or

  • Gunnery Sergeant Stacker: "Ready when you are, Chief. Open the door, take point, we'll cover you with the .50!"

The Master Chief opens the door into an empty factory section, moves up a flight of stairs, and heads out onto a catwalk overlooking an area with a few Unggoy and Kig-Yar, who are listening to another of Truth's sermons.

The Chief opens fire, taking the Covenant by surprise.

  • Reynolds/Stacker (COM): "Chief, open the door; we can roll on through!"

The Chief finds the door controls on the upper level and activates them. The doors open and an M12 Warthog LRV and a squad of Marines enter.

  • Marine: "That did it, sir! Push forward!"

The Marines wipe out any remaining Covenant troops in the immediate area. Three more Unggoy enter the room, but they too are killed.

  • Marine: "Open her up, sir. We've got your six."

The Chief heads back down to the ground floor, and opens a second set of doors, leading to a factory tunnel full of Jiralhanae, Kig-Yar, Unggoy and even a pair of Ghosts. Beyond that is another door leading outside to Lake Bed A. After cleaning out resistance in the tunnel, the UNSC forces open the next door, revealing a massive expanse with cruising Ghosts and a heavy Covenant garrison, along with an Anti-Air Wraith which fires at Hornets overhead.

The Chief can take a Ghost, the Warthog, or proceed outside on foot.

  • Commander Keyes (COM): "Atmospheric disturbance is intensifying above the artifact, Admiral."
  • Lord Hood (COM): "And Sierra-117?"
  • Commander Keyes (COM): "Moving as fast as he can, sir. I know he’ll get it done."

If the player stalls:

  • Marine (COM): "Let's get going, sir. Admiral's waiting for us to clear the anti-air."
Marines observing the AA Wraith at the first lake bed.

A team of Marines are forced to retreat from a small dock office in the center of the lake bed as a Phantom dropship drops Covenant troops directly on top of the structure. The Master Chief and accompanying Marines rendezvous with the displaced team and together they assault the dock office, clearing it of Covenant. The Ghosts attack the UNSC force, but are repelled. A Phantom drops extra Ghost reinforcements, but the Chief and company destroy these too. Another Phantom deploys a standard Wraith at the opposite end of the lake bed.

With most of the opposition destroyed, the Chief destroys the Anti-Aircraft Wraith.

  • Female Marine (COM): "Hell yeah! Boom! The Fly Boys are gonna love us for that!"

A pair of Banshees swoops down to attack the UNSC forces. A friendly Hornet arrives and destroys the Banshees. The Chief and the remaining Marines cross the lake bed and neutralize the Wraith guarding the entrance to the factory. Another lance of Covenant attempt to stop the UNSC force, but fail.


If the player stalls:

  • Johnson (COM): "Chief, keep moving around the crater."

If the player further stalls:

  • Johnson (COM): "Hurry, Chief! You need to find all the tanks!"

Inside the factory, a sizable contingent of Jiralhanae, Kig-Yar and Unggoy led by a Jiralhanae War Chieftain have pinned down a pair of Marines manning a mounted machine gun in the adjacent section.

  • Marine: "They just keep coming!"
  • Female Marine: "Check your fire! It’s the Chief!"

The Chief engages the Covenant.

  • Female Marine: "Flush 'em out, sir. We'll nail them with the .50!"

The Chief goes upstairs and flanks the Covenant troops, forcing them out into the open where the mounted machine gun can cut them down. The Covenant soldiers are soon wiped out.

  • Marine: "Hurry, before any more Covenant show up!"

If the player brought the Warthog from the last section:

  • Marine: "Hey! We got a hog!"

The Chief meets up with the Marines operating the mounted machine gun.

  • Female Marine: "We're down to our last mags, sir. Thought those last ones had us."

The Chief heads downstairs and opens a heavy door (or a Marine does it for him), giving him access to the next section of the factory.

A Phantom hovers overhead above a glass roof.

  • Marine: "We've got a Phantom, overhead!"
A swarm of Yanme'e descends upon the UNSC forces in the factory.

The glass roof shatters and a horde of Yanme'e descends. The Chief and the Marines stand their ground and fight off the swarm. The Phantom eventually leaves and any remaining Yanme'e flee. The Master Chief and Marines proceed into the next factory tunnel section.

At the end of the tunnel are four Mongoose vehicles, next to a rack of weapons. Marines rush to man the ATVs.

  • Female Marine 2: "Mount up, Rockets in back!"

The Chief (or a Marine) opens the tunnel's door, leading outside to a neighboring lake bed.

  • Female Marine 2: "We gotta move fast, and punch hard!"

The Chief takes a Mongoose (or any other vehicle of choice) and heads outside with other ATVs. A small squad of Marines has taken refuge on the boardwalk on the northern side of the lake bed. They are shortly engaged by a Covenant lance. Multiple Jiralhanae Choppers and Ghosts mill about in the center, guarding two more Anti-Air Wraiths. In the sky above, Banshees and Hornets are engaged in a fierce dogfight.

  • Johnson (COM): "We’ve got Anti-Air Wraiths in the next lake bed, Chief!"

The ATVs quickly take out the first Anti-Air Wraith.

  • Marine: "One down, one to go!"

Enemy Phantoms deploy additional Ghosts onto the battlefield. The Marines on the northern boardwalk use a pair of mounted Missile Pods to support the Chief from a distance.

The Chief takes out the second Anti-Air Wraith. The ATVs, Hornets, and Missile Pods eventually clear the lake bed of remaining Covenant resistance. Pelicans arrive to deliver reinforcements.

  • Johnson (COM): "Both AA Wraiths have been neutralized...standby. Something big, closing in on your location."

Judgement[edit]

Scarab. BFG. End of World.

There is the booming of the anti-aircraft emplacement in the distance, but also an ominous mechanical grinding noise.

The booms and grinding get louder.

  • Dubbo (COM): "It’s getting closer!"
  • Marine (COM): "Oh, this can't be good man..."
  • Johnson (COM): "Scarab! Find some cover. Now!"

A massive Scarab walker lumbers down from the roof of the factory onto the lake bed, and dust rises as its legs slam into the ground, destroying a Troop Transport Warthog in the process.

  • Marine: "We'll try to draw its fire."

Marine-operated vehicles and a pair of Marine-manned Missile Pod turrets open up in volleys.

  • Marine: "Use rockets! Target its joints!"

If the player waits around:

  • Johnson (COM): "Its armor's too thick!"

or

  • Johnson (COM): "Aim for its legs, Chief!"

The Chief, Marines, ATVs, Hornets, and Missile Pod emplacements eventually take out one of the Scarab's joints, forcing it to lower itself and consume all power into getting back up again, deactivating its primary weapon in the process.

  • Marine: "Now, while it's down! Find a way inside!"

If the player wastes more time:

  • Johnson (COM): "Jump on top of it Chief, just like New Mombasa."

The Chief boards the Scarab.

  • Johnson (COM): "Look for a weak spot, Chief. A power core, something like that."

On the upper deck of the Scarab, the Chief neutralizes several Jiralhanae, Kig-Yar and Unggoy trying to stop him.

If the player stays on the Scarab for a while:

  • Johnson (COM): "Look for the core, Chief. You'll know it when you see it."

The Chief goes to the rear of the Scarab, where he finds and destroys the power core.

  • Dubbo (COM): "Get away! It's gonna blow!"

The Chief jumps off the Scarab and runs for it. With a loud roar, the Scarab detonates violently in a blinding flash of light.

Alternatively, the Chief can use one of the missile pods to destroy the Scarab from a distance.

  • Keyes (COM): "Well done, Chief! I’m sending in a few Pelicans."
  • Johnson (COM): "One more target, Chief. There’s a Covenant AA gun in the next area. Take it down and Lord Hood can start his attack run."

A Pelican lands and drops off Thel 'Vadam. A fresh squad of Marines lead 'Vadam and Master Chief to a locked door leading to the factory's warehouse.

  • Female Marine: "We've got this area locked down, sir. Follow us, we’ll get you through."

The door opens up, leading to a dirty tin-walled section filled with wounded Marines and civilians lying on the floor. Several grim-faced Marines are standing behind sandbags, tending to the wounded and operating the sole UNSC field radio available.

  • Wounded Marine: "Ahh! Somebody, get me some morphine!"

Voices begin to play through the radio and are attentively monitored by a pair of Marines operating it.

  • Naval Officer (COM): "All Brute cruisers are pulling back to Truth's ship. Winds inside the storm just hit 200 kilometers per hour. Energy cascades all over the artifact!"

There is a moderate pause within the radio conversation, before another starts between Commander Keyes and Lord Hood. This conversation foreshadows the very end of the level.

  • Hood (COM): "Just one? What's its range and disposition?"
  • Keyes (COM): "Above the artifact, inside the orbital line. Seems to be holding steady."
  • Hood (COM): "The attack proceeds as planned, Commander. We’re not going to get another shot at Truth."
  • Keyes (COM): "Sir. Yes, sir."

The Master Chief and Thel 'Vadam pass through a stained area of bolted tin plates until they reach the periphery of the warehouse, where a trio of Marines are pinned down under sandbags as spiker projectiles fly through the air. Farther forward is a steel bridge where a pair of Marines frantically open fire on Jiralhanae all around them with a mounted machine gun.

  • Marine: "We’ve got company!"

After the Jiralhanae between the sandbags and the bridge are killed by the UNSC forces, another group of Jiralhanae charges from the next section, chasing two Marines.

  • Jiralhanae: "Don't let them escape!"

A surviving Jiralhanae from the previous wave tries to warn the charging Jiralhanae of the impending doom but is too late.

  • Jiralhanae 2: "No, fall back!"

They then run towards the bridge and a Marine fires the bridge-mounted turret.

  • Marine: "Hold the line! Enemy charging!"

After the last wave of charging Jiralhanae is killed, the Master Chief, 'Vadam, and the surviving Marines make their way into the next section, where behind a mass of stacked crates a Jiralhanae violently throttles a construction worker. Three other workers armed with pistols flee from the Jiralhanae and his pack. The throttling Jiralhanae roars out.

  • Jiralhanae: "Kill them for honor!"
  • Construction Worker: "Get to safety!"

The Chief and his allies kill the Jiralhanae.

The next section is littered with civilian corpses, while a few live Factory Workers cower in the corner. A door leading to the outside of the factory is nearby. The door opens up, and a group of four construction workers runs in. However, they are cut down by two massive green beams of energy blowing up the fusion cores next to the workers.

A pair of Mgalekgolo charge in over the worker corpses and after the Master Chief, Thel 'Vadam, and the awaiting Marines. The cowering workers get up and are relieved to see fellow humans.

  • Construction Worker: "I thought we were the only ones left-"

Their celebration is cut short when they see the Mgalekgolo and retreat behind the approaching Marine forces.

If the fight continues for a while:

  • Stacker (COM): "Gotta get around 'em, Chief! Look for gaps in their armor!"

After a firefight, the Chief and company manage to take out the Mgalekgolo pair. The Marines, Master Chief, and Thel 'Vadam run through the open door to a series of low-roofed buildings where a Jiralhanae Chieftain awaits with his Bodyguards and several Unggoy. The Prophet of Truth sermonizes from a holographic pedestal behind them.

  • Prophet of Truth (Hologram): "Take heart, my brothers! Only our enemies should fear this raging storm!"

After the Unggoy are wiped out, the Chieftain retreats with his Bodyguards back to the pedestal, where a larger force of Jiralhanae, Kig-Yar and Unggoy wait. After a protracted struggle, the assault force finally defeats the Covenant troops and continues on ahead. Truth continues preaching.

  • Prophet of Truth (Hologram): "Darkened skies and lashing fire are all that remains for them when we, the worthy, have passed beyond."
  • Thel 'Vadam: (upon seeing Truth's hologram) "I will not be shamed. Not again! Not by you!"

The Chief, 'Vadam, and the surviving Marines and civilians move around the remaining buildings and reach the hill where the massive anti-aircraft emplacement stands. Weapons can be found among the Marine corpses lying behind sandbags at the base of the hill. The Covenant AA gun opens fire on a surging UNSC Longsword and scores a direct hit on its engines. The damaged craft plunges into the cliffs below.

  • Keyes (COM): "Chief! Hood's ships are closing fast! Destroy that gun; we're out of time."

The Chief, 'Vadam, and the remaining Marines and civilians push up the hill. Unggoy tentatively run down the slope to face the onrushing UNSC forces. The Chief eliminates them and presses forward. Mid-way up the hill, he encounters a Jiralhanae War Chieftain wielding a fuel rod gun. The War Chieftain is backed up by his Jiralhanae Captains and Bodyguards, as well as an Unggoy Heavy manning a plasma turret, and Unggoy and Kig-Yar infantry. Numerous Banshees patrol the sky above (on higher difficulties, they will occasionally swoop down and strafe the player).

Eventually, the Chief and his allies take down all the Covenant ground defenders.

  • Johnson (COM): "Chief, that gun’s been firing non-stop: it’s gotta be running hot!"

If the player delays:

  • Johnson (COM): "It’s gonna be opening up its access panel!"

If the player still delays:

  • Johnson (COM): "Wait till it opens up, vents its excess plasma. Shove some lead down its throat!"

The anti-aircraft emplacement's lower section opens to reveal a white sphere. Steam vents as the panel continually opens. The Master Chief destroys the sphere.

{Cutscene}

The Anti-Aircraft Battery explodes, knocking its main cannon off the base.

The AA Gun explodes in the background, sending the upper section flying down the cliff. The Master Chief joins 'Vadam on the cliff side of the crater. They look up as multiple squadrons of Longswords streak overhead, followed by three UNSC frigates, including the UNSC Forward Unto Dawn, Lord Hood's flagship. The Covenant fleet hovers before them, with the Forerunner Dreadnought positioned below at the center of the artifact.

  • Hood (COM): "All ships: fire at will!"

The frigates engage the Forerunner Dreadnought. Their Magnetic Accelerator Cannons discharge in volleys, and explosions coat the Dreadnought's surface, but the ship remains unscathed. The Forerunner structure begins to open like a starfish. The Dreadnought is lowered into the structure, an energy beam being focused through it. The storm intensifies. A powerful wind knocks John and 'Vadam backward. The beam of light grows thicker and expands, sending out a shockwave. Everything blacks out.

  • Cortana (Cortana Moment): "This...is the way the world ends."

Scene fades in on the Chief, dazed and kneeling on the ground. He gets back to his feet and stares up. A large glowing sphere of blue light, centered by pitch darkness, hovers in the sky above the artifact. The large fins of the artifact focus energy on the sphere. UNSC and Covenant ships alike drift in the air, disorganized.

Truth's Dreadnought rises from the ground and approaches the sphere.

  • Hood (COM): "(coughs) What did Truth just do?! (coughs) Did he activate the rings?!"
  • Keyes (COM): "No, sir. But he certainly did something..."

Thel 'Vadam roars angrily as the Forerunner Dreadnought disappears into the sphere. The rest of the Covenant fleet follows.

  • Hood (COM): "Evac wounded and regroup. Wherever Truth went-"
  • Naval Officer (COM): "Sir, new contact - slipping in!"
John-117 and Thel 'Vadam watch as the damaged Covenant battlecruiser fly towards Voi.

A damaged Covenant battlecruiser emerges from Slipspace to the east of Voi, and hurtles just over the Chief and 'Vadam. It is smoking with rancid fumes and its underside is covered in a sinister, fleshy growth. The ship soon loses altitude and crashes out of sight. There is a flash of light and a deep rumbling is heard, followed by silence. The sky darkens as smog rises, veiling the sun. An omen of ancient evil is in the air.

Scene cuts to a close up of John-117.

  • Thel 'Vadam: "What is it? More Brutes?"

Fades to black.

Level ends.

Achievements[edit]

The following achievements can be unlocked on this mission on the Xbox 360 edition of Halo 3.

Icon Name Description Gamerscore gamerscore
H3 Achievement Assault.png Assault Finish the fourth mission of the Campaign on Normal, Heroic, or Legendary. 30 gamerscore
H3 Achievement Catch.png Catch Find and claim this skull. 10 gamerscore

Trivia[edit]

Glitches[edit]

Main article: Glitches
  • If the player takes a few of the Marines from the first lake bed to the second factory complex using a Troop Warthog, then a couple of the Marines will disappear after the Cortana Moment, right before the player regroups with Mongooses.
  • It is possible to fly a dumpster on this mission by getting a second player and have them both jump rapidly to make the dumpster ascend. It is possible to steer if both players jump in the same direction.
  • If one uses a Power Drain or an over-charged Plasma Pistol shot, one can take down a Hornet but the player can not fly it or use the passenger seats. If the player do this while fighting the Scarab the player can stand on top of the Hornet and jump on to the Scarab after the Hornet can fly again and gets close enough to the Scarab.
  • The Banshees at the anti-air defense gun fly around for no reason. They can be shot down for some points. But sometimes one or two will shoot at the player for a second. If one manages to catch one in a Power Drain, or use a Plasma Pistol on one of them, they can be boarded and the player can fly around the place. The player will, however, die if they pass beyond the map borders.
  • When one first sees the Anti Aircraft Battery's "legs" keep going straight, then left onto a small cliff. One can jump onto the other side of the big crack in the earth and go on the other side. Doing this one can walk through some buildings and some of the trees to the right of the road do not have bottoms (assuming Bungie did not plan this)

Mistakes[edit]

  • Despite entering the city from the Southeastern edge, the turn off to Arusha calls for a right turn, while in reality the city of Arusha is on the other side of Kilimanjaro with respect to Voi. This would logically place the turn off on the player's left.
  • If one looks at the name of the UNSC frigates firing on the Forerunner Dreadnought, they all say UNSC Forward Unto Dawn and the ships' numbers are the same as well. Furthermore, on close observation of the cutscene, one can see that one Frigate actually fires its MAC gun twice, however, this frigate may be similar to the UNSC Pillar of Autumn with a MAC gun capable of multiple firings per charge.
  • When the player leaves Lake Bed A and enter the area with the marines on the machine gun, the female Marine cries "We'll nail them with the .50". However, the gun that the marine is using is the AIE-486H Heavy Machine Gun, which, in fact, uses 7.62×51mm SLAP ammunition.
  • The Halo 3 official game guide doesn't show a gravity lift being on this level, however there is one in a dark area near the marines manning missile pods.

Easter eggs[edit]

The boat that resembles Master Chief's Helmet. One can see it better if one looks at the bottom upside down.
Main article: Easter eggs
  • The boat at the second lakebed resembles the MJOLNIR Mark VI helmet.
  • If one manages to get into the boat either in Theater or somehow in actual gameplay, there is a blurry picture of a pirate with writing under it in Swahili that says "Pimps at Sea", a reference to Bungie's April Fool's joke about the made-up game.
  • The Catch Skull can be found on this level.
  • After taking out the Scarab and heading indoors, the Master Chief encounters Traxus workers and Marines, some of whom are injured or frightened. By walking up and touching a frightened (but not wounded) worker or soldier, they will go through an animation where they'll shake off their fright, slowly stand up, grab a pistol, and will then follow the Chief into the remainder of the level.

References[edit]

  • The construction workers may occasionally say, "I'm a cowardly fool!" during combat. This line was originally said by the Pillar of Autumn's crewmen in the level Halo from Halo: Combat Evolved.
  • The phrase "make a hole", in the level description and spoken by Miranda at the beginning of the level, is a common phrase said by dwarves in Bungie’s Myth games when they’re about to throw a grenade near friendly units.
  • The last portion of the level is called "Scarab. BFG. End of World" on the level selection menu. The BFG is a weapon in the Doom and Quake games whose name is short for "Big Fucking Gun".
  • The last cutscene of the level has clear resemblance to the Halo 3 Announcement Trailer, including the music.

Gallery[edit]

Concept art[edit]

Design Documentation[edit]

Storyboards[edit]

Screenshots[edit]

Sources[edit]

  1. ^ Halo 3 Editing Kit, game file H3EK\tags\levels\solo\040_voi\040_voi.scenario
  2. ^ Bungie.net: Bungie Weekly Update: 01/23/09 - Timeline
  3. ^ EGM Magazine, August 2007, page 62
Preceded by
Tsavo Highway
Halo 3 Campaign Missions
The Storm
Succeeded by
Floodgate