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{{Era|HCW|Post}}
{{Status|Canon}}
{{Weapon Infobox
{{Weapon infobox
|image=[[File:H4-M41-SPNKR.png|350px]]
|image=[[File:HINF - M41 SPNKR Product Logo.png|100px]]
|manufacturer=[[Misriah Armory]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 156''</ref><ref>'''Halo: Reach''', M41 SSR in-game model</ref>
[[File:H5G-SPNKr.png|300px]]
|manufacturer=[[Misriah Armory]]{{Ref/Book|Id=EVG|EVG|Page=156}}{{Ref/Game|HR|Detail=M41 SSR in-game model}}{{Ref/Book|Id=osfm|OSFM|Page=194}}{{Ref/Book|Id=enc22|Enc22|Page=176}}
|series=M41
|series=M41
|type=Surface-to-surface rocket launcher
|type=Surface-to-surface rocket launcher
|cost=
|cost=
|variant=
|variant=
|service=[[Insurrection]]<br/>[[Human-Covenant War]]
|weight={{Convert|10.8|kg|lb|sigfig=3}}{{Ref/Reuse|osfm}}{{Ref/Site|Id=2015hw|URL=https://www.halowaypoint.com/en-us/universe/weapons/rocket-launcher|Site=Halo Waypoint|Page=Universe - Rocket Launcher|D=29|M=10|Y=2015}}
|affiliation=[[UNSC Defense Force]]
|length={{Convert|55.4|in|cm|disp=flip|sp=us|sigfig=4}}{{Ref/Reuse|osfm}}{{Ref/Reuse|2015hw}}{{Ref/Book|Id=H4VG|H4EVG|Page=68}}
|weight=
|width={{Convert|10.2|in|cm|disp=flip|sp=us|sigfig=3}}{{Ref/Reuse|2015hw}}{{Ref/Reuse|H4VG}}
|length= 56.8 inches (144.3 centimeters)<ref name="EVG"/>
|height={{Convert|17.4|in|cm|disp=flip|sp=us|sigfig=3}}{{Ref/Reuse|2015hw}}{{Ref/Reuse|H4VG}}
|ammotype=[[M19 surface-to-surface missile|M19 102mm surface-to-surface missile]]<ref name="EVG"/>
|ammotype=
|feed=2 rockets box case
*[[M19 surface-to-surface missile|M19 102mm surface-to-surface missile]]{{Ref/Reuse|EVG}}
|operation=Semi-automatic<ref name="EVG"/>
*[[M21 antipersonnel rocket]]{{Ref/Novel|Id=HSS3|SS|3}}
|rate=
*[[Wikipedia:Missile guidance|Guided missiles]]{{Ref/Reuse|osfm}}
*[[Wikipedia:Loitering munitions|Hunter-killer loitering munitions]]{{Ref/Reuse|osfm}}
|capacity=
|feed=2-rocket disposable tube assembly{{Ref/Reuse|osfm}}
|operation=Revolver{{Ref/Reuse|osfm}}
|rate= Semi-automatic{{Ref/Reuse|enc22}}{{Ref/Reuse|osfm}}
|velocity=
|velocity=
|range=Long
|optics=
|range={{Convert|1300|ft|m|disp=flip|sp=us}}{{Ref/Book|Id=enc09|Enc09|Page=314}}{{Ref/Book|Id=enc11|Enc11|Page=328}}
|service=
*Pre-[[Insurrection]]{{Ref/Reuse|osfm}}
*[[Insurrection]]{{Ref/Reuse|2016hw}}
*[[Human-Covenant War]]{{Ref/Reuse|enc11}}
*[[Post-Covenant War conflicts]]{{Ref/Game|HI|Gameplay}}
}}
}}
The '''M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon (M41 SSR)''', formally known as the '''Medium Anti-Vehicle / Assault Weapon, Bore 102mm, M41 Surface-to-Surface Rocket Launcher''', and commonly known as the '''Jackhammer''' or the '''Spanker''', is a heavy ordnance weapon used by the [[UNSC Defense Force]]. It is manufactured by [[Misriah Armory]].<ref name="EVG"/><ref name="ENC">'''[[Halo Encyclopedia]]''', ''page 314''</ref><ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=25440 '''Bungie.net''': ''Halo: Reach Ordnance Page'']</ref>


==Design details==
The '''M41 Surface-to-Surface Rocket Medium Anti-Vehicle / Assault Weapon''' ('''M41 SSR MAV/AW'''), formally known as the '''Medium Anti-Vehicle / Assault Weapon, Bore 102mm, M41 Surface-to-Surface Rocket Launcher''',{{Ref/Site|Id=bnetreach|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=25440|Site=Bungie.net|Page=Halo: Reach - Ordnance|D=12|M=4|Y=2016}} and commonly known as the '''Jackhammer''' or the '''SPNKr''' (pronounced "spanker"), is a heavy ordnance weapon used by the [[UNSC]] and [[Insurrectionist]]s.{{Ref/Site|Id=2016hw|https://www.halowaypoint.com/en-us/universe/weapons/rocket-launcher|Halo Waypoint|Universe: Rocket Launcher|D=13|M=4|Y=2016}} It is manufactured by [[Misriah Armory]].{{Ref/Reuse|EVG}}{{Ref/Reuse|enc22}}{{Ref/Reuse|enc09}} Nicknames for the M41 SPNKr include '''Pain''', '''Launcher''', '''Breath of God''', and '''Can Opener'''.{{Ref/Reuse|enc11}}
The M41 SSR has been in service with the UNSCDF for decades, as early as the [[Insurrection]].<ref name="ENC"/> It fires [[M19 surface-to-surface missile|M19 102mm high-explosive shaped charge missiles]]. The weapon uses a unique system for loading and firing: rather than using a traditional magazine or single-shot system, it is fed by a pair of detachable barrels, each of which holds a single rocket. When one of the rockets is fired, the other is cycled into place; when both have been fired, the operator removes the barrel unit and inserts another. This allows the operator to quickly reload while in combat and greatly reduces the weight he carries without throwing the weapon away, as with some disposable rocket launchers of the twentieth and twenty-first centuries.<ref name="ENC"/>


The launcher has a 2x scope and can fire rockets over long distances with devastating accuracy, although the rockets' altitude decreases over long distances. The weapon possesses great firepower and, in many cases, is able to destroy even a [[Covenant Empire|Covenant]] [[Type-26 Assault Gun Carriage|Wraith tank]] with a single missile. Many M41s and their M19 rockets are equipped with target tracking systems;<ref name="EVG"/> these systems allow the operator to "home" on a target, which often guarantees that the target will be struck, even if it attempts evasive maneuvers. Some launchers are capable of tracking both ground-based and airborne targets,<ref name="H2">'''Halo 2'''</ref><ref name="Wars">'''Halo Wars'''</ref> while others are capable of tracking only aircraft.<ref name="Reach">'''Halo: Reach'''</ref> Some M41s lack any form of tracking technology, requiring the operator to "dumb fire" the weapon without targeting assistance.<ref>'''Halo: Combat Evolved'''</ref><ref name="H3">'''Halo 3'''</ref><ref name="ODST">'''Halo 3: ODST'''</ref>
==Overview==
[[File:HINF SPNKR Reload.png|250px|left|thumb|A [[SPARTAN-IV program|Spartan-IV]] inserting the disposable twin-tube unit into an M41D SPNKr.]]
===Design details===
The M41 SPNKr is characterized by its two main components: firstly, a reusable launcher that opens and closes with a hinge mechanism, which encircles most of the magazine; secondly, a disposable magazine containing two rockets.{{Ref/Reuse|bnetreach}}{{Ref/Reuse|2016hw}} The launcher is [[Wikipedia:Shoulder-fired missile|shoulder-fired]], and the wielder stabilizes the weapon by holding a foregrip extending from the trigger guard. The weapon uses a unique system for loading and firing: rather than using a traditional magazine or single-shot system, it is fed by a disposable unit with two tubes, each of which holds a single rocket. When one of the rockets is fired, the other is cycled into place; when both have been fired, the operator opens the launcher, removes the twin-tube unit to insert another, and then closes the mechanism around the unit. As such, the M41 is considerably portable,{{Ref/Reuse|enc22}} allowing the operator to quickly reload while in combat and greatly reduces the weight he carries without throwing the weapon away. A self-test button on the weapon rotates the twin-tubes to ensure the mechanism will rotate as intended.{{Ref/Game|HCE|Rocket Launcher idle animation}}


Some M41s, primarily those used by the [[UNSC Army|Army]], feature a smart-linked sight, a trigger guard and an ergonomic thumbhole stock, adding the impression of greater bulk.<ref name="Reach"/><ref name="Anniversary">'''[[Halo: Combat Evolved Anniversary]]'''</ref> However, most variants, including those used by the [[UNSC Marine Corps|Marine Corps]], lack these design features, possessing only a pistol-style grip and no trigger guard, resulting in a more skeletal overall appearance.<ref name="H2"/><ref name="H3"/><ref name="ODST"/><ref name="Wars"/> Nonetheless, the Marine Corps makes limited use of the former model.<ref name="Anniversary"/>
The M41 accepts a variety of ammunition types, with the most common being the unguided [[M19 surface-to-surface missile|M19 102mm surface-to-surface missile]].{{Ref/Reuse|EVG}} Other ammunitions include the [[M21 antipersonnel rocket]],{{Ref/Reuse|HSS3}} [[Wikipedia:Missile guidance|guided missiles]], and [[Wikipedia:Loitering munitions|hunter-killer loitering munitions]].{{Ref/Reuse|osfm}}


Many M41s are equipped with a [[Smart-linking|smart-linked]] fire control module and target tracking systems; these systems allow the operator to track a target, which often guarantees that the target will be struck, even if it attempts evasive maneuvers.{{Ref/Reuse|EVG}} While the M41 rocket launcher is optimized for ground targets, engineers at Misriah Armory have developed tweaks,{{Ref/Reuse|2015hw}} integrating an enhanced tracking system on certain models of the M41.{{Ref/Reuse|enc22}} Subsequently, some launchers are capable of tracking both ground-based and airborne targets,{{Ref/Game|Id=H2|H2|Gameplay}}{{Ref/Game|Id=Wars|HW|Gameplay}} while others are capable of tracking only aircrafts.{{Ref/Game|Id=HR|HR|Gameplay}} Some M41s lack any form of tracking technology, requiring the operator to "dumb fire" the weapon without targeting assistance.{{Ref/Game|Id=CE|CE|Gameplay}}{{Ref/Game|Id=H3|H3|Gameplay}}{{Ref/Game|Id=ODST|H3ODST|Gameplay}}


<br />
Multiple variants of the M41 have been observed, with functional and aesthetic differences. Although the [[M41D SPNKr]] has no magnification optics attached, it possesses a smart-linked fire control module. The M41D features a trigger guard, and an ergonomic thumbhole stock, adding the impression of greater bulk. However, the [[M41B SPNKr|M41B model]] lack these design features, possessing only a pistol grip and no trigger guard, resulting in a more skeletal overall appearance.{{Ref/Reuse|enc22}}
'''<big>Advantages</big>'''
* The M41 Surface-to-Surface Rocket Medium Anti-Vehicle is very helpful to invade installations and to kill fast.
* It can explode vehicles in movement, Its aim is also very useful to achieve things at a greater distance.
*Your ammo is enough for its usefulness.
* You can use the M41 in a Warthog in the passenger sit to help explode an installation.


The model used in October [[2558]], and the M41D variants used during the [[Battle for Zeta Halo]], has a [[Weapon Serial Numbers|serial number]] of "00051405".{{Ref/Reuse|H5G}}{{Ref/Game|Id=hi|HI|Gameplay}}


==Changes among games==
[[File:H2A - Make More Noise.jpg|300px|thumb|[[John-117]] with an M41 during [[Battle of Installation 05|Battle]] of [[Installation 05]].]]
===Changes from ''Halo: Combat Evolved'' to ''Halo 2''===
===History===
*The weapon has a different firing sound effect.
Though there have been various shoulder-launched rocket launchers in service with the [[United Nations Space Command]] armed forces since its creation, only the M41 rocket launcher has the tactical importance to be heavily manufactured.{{Ref/Reuse|2015hw}} The M41 SSR has been in service with the UNSC for decades since [[2481]],{{Ref/Reuse|osfm}} predating even the [[Insurrection]], during which it was used by the UNSC and the Insurrectionists.{{Ref/Reuse|2016hw}} Over time, the M41's role shifted from an anti-vehicular weapon to an all-purpose heavy weapon, even used in demolition purposes.{{Ref/Reuse|enc11}} While it was obsolete before the [[Human-Covenant War]] began, it was not replaced by the [[M57 Pilum]] until the [[Created conflict]] to counter [[Promethean Knight]]s.{{Ref/Reuse|2016hw}} However, even after it was replaced, it still saw use in [[War Games]] matches aboard the {{UNSCShip|Infinity}}.{{Ref/Game|Id=H5G|H5G|Gameplay}}
*The weapon's melee attack and reload speeds are faster.
*Holding the right trigger allows the player to home on vehicles, gun turrets, and [[Sentinel]] [[Enforcer]]s in the campaign.
*Ammunition is indicated in the scope when zoomed in.
*The HUD ammunition indicator illustration is changed.
*The weapon's firepower and splash damage are decreased.


===Changes from ''Halo 2'' to ''Halo 3'' and ''Halo 3: ODST''===
== Variants ==
*The weapon's missiles travel faster.
* '''[[SPNKr EM|M41 SPNKr EM]]''': Improved variant with four rockets per magazine and the ability to lock onto ground and air vehicles.{{Ref/Reuse|H5G}}
*The tubing has a metallic silver color rather than a synthetic black finish.
* '''[[SPNKr EX|M41 SPNKr EX]]''': Advanced variant that fires laser-guided cluster warhead rockets that detonate in proximity to enemies, releasing an effect similar to the fields of [[Z-400 splinter grenade|splinter grenades]], albeit without the disintegration effect. It also produces a large red glare if used with Smart-Link.{{Ref/Reuse|H5G}}
*It lacks the homing feature from ''Halo 2''.
* '''[[SPNKr Prime|M41 SPNKr Prime]]''': [[Mythic weapon|Mythic]] variant that fires fast, powerful rockets. Spartans that use the SPNKr Prime in War Games also get boosts to movement speed, shield strength, and jump height.{{Ref/Reuse|H5G}}
*It has a different firing sound effect.
* '''[[M41B SPNKr]]''': A variant with a pistol grip and no trigger guard, but features 2× magnification.{{Ref/Reuse|enc22}}
*The weapon's melee attack and reload speeds are further decreased.
* '''[[M41D SPNKr]]''': A variant with no magnification optics. Used during the [[Battle for Zeta Halo]].{{Ref/Reuse|enc22}}{{Ref/Reuse|hi}}
*The HUD ammunition indicator is again changed.
** '''[[M41D SPNKr Tracker]]''': An improved version of the M41 that can track targets. Notably used by [[Zeretus]] during the Battle for Zeta Halo.{{Ref/Reuse|hi}}


===Changes from ''Halo 3'' and ''Halo 3: ODST'' to ''Halo: Reach''===
<gallery class=center>
*The grips of the weapon are enclosed in a thumbhole design.
File:Halo 5 SPNKR EM.png|M41 SPNKr EM.
*It can now lock on to aircraft, but not other types of vehicles.
File:H5G M41EX.png|M41 SPNKr EX.
*It has slightly different firing and rocket detonation sounds.
File:H5G M41 Prime.png|M41 SPNKr Prime.
*Rockets travel noticeably faster.
File:H3-M41SSRocketLauncherLeft.png|M41B SPNKr.
*Splash damage is increased.
File:HINF SPNKr Crop.png|M41D SPNKr
*Rockets are mildly affected by gravity.
File:HINF SPNKr Tracker Crop.png|M41D Tracker.
</gallery>


===Changes from ''Halo: Reach'' to ''Halo 4''===
==Gameplay==
*The appearance now resembles the M41 from the original trilogy, including the original coloring and shape.
{{Main|Rocket Launcher}}
*Rockets travel speed increased.
The M41 SPNKr and its variants are featured as a usable weapon in most of the ''Halo'' games, starting with ''[[Halo: Combat Evolved]]'' and continuing through to ''[[Halo Infinite|Infinite]]''. In most of these, it is known as the "Rocket Launcher", though ''Halo 5: Guardians'' calls it the "SPNKr Rocket Launcher" as the name "Rocket Launcher" was given to the [[M57 Pilum]] instead. It is a [[power weapon]], which fires slow-moving rockets that deal an incredible amount of damage upon detonation, with a wide area of effect. The Rocket Launcher is one of the most powerful weapons in the game, and to compensate, it has a small magazine size, slow reload speed and ammo is generally very rare.
*The sound of the weapon firing has been redesigned.


==Tactics==
==Trivia==
===Campaign===
{{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of M41 rocket launcher}}
*No matter in what game, the M41 Rocket Launcher is always the best choice for passengers on any vehicle looking to wield heavy firepower. The [[M6 Grindell/Galilean Nonlinear Rifle|M6 Spartan Laser]] and [[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]] take too long to charge, while the [[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]] [[Fuel rod|projectiles]] are too slow. However, the Rocket Launcher is still very slow to fire, and missing while on the move is remarkably easy, so it is sometimes advisable to take a less powerful "spray and pray" weapon instead.  
*The weapon was identified as the M19 SSM rocket launcher in the [[Halo: Combat Evolved manual|game manuals of ''Halo: Combat Evolved'']] and [[Halo 2 manual|''Halo 2'']] as well as in the ''[[Art of Halo 3]]''. It was also referred to in ''[[Halo: Ghosts of Onyx]]'' as the M19 missile launcher. It was established in ''[[Halo: The Essential Visual Guide]]'' that M19 SSM refers to the rocket ammunition while the launcher itself is designated as the M41.{{Ref/Reuse|EVG}} The 2022 edition of the ''[[Halo Encyclopedia (2022 edition)|Halo Encyclopedia]]'' further expanded on the designation, giving the M41B designation to the variant first introduced in ''Halo: Combat Evolved'', while the M41D designation was given to the ''Halo Infinite'' variant.{{Ref/Reuse|enc22}}
**In ''[[Halo 2]]'' and ''[[Halo: Reach]]'', the Rocket Launcher has the ability to lock on to enemy vehicles, and this plays a vital role when facing fast moving vehicles such as [[Type-26 Ground Support Aircraft|Banshees]] or [[Type-32 Rapid Assault Vehicle|Ghosts]]. In ''Reach'', though the rockets will only lock onto aircraft when used by the player, it will also lock onto ground vehicles and even infantry when used by an AI ally.  
*The M41 SPNKr, especially in its appearances starting from ''[[Halo: Reach]]'', is aesthetically similar to the [[marathongame:SPNKr SSM Launcher|SPNKr-XP surface-to-surface missile launcher]] from [[Marathon|''Marathon 2'' and ''Marathon Infinity'']]. This weapon is also the source of the M41's "SPNKr" moniker.
**In ''[[Halo 3: ODST]]'', AI characters' accuracy seems to have improved for gameplay balance. Give them the Rocket Launcher to strengthen one's allies and their firepower.
** In ''[[Wikipedia:Destiny 2|Destiny 2]]''{{'}}s Bungie 30th Anniversary Pack, the rocket launcher [[Destinypedia:Gjallarhorn|Gjallarhorn]], which debuted in the original ''Destiny'', makes an appearance. Its new alternate appearance is "GJNKR", referencing both the original ''Marathon'' weapon and the ''Halo'' weapon. However, the appearance of GJNKR looks more like the [[Cut Halo: Combat Evolved weapons#Rocket launcher|pre-release SPNKr 108 SAM]] than anything from ''Marathon''.<ref>[https://imgur.com/a/830YsmV ''Imgur'', Comparison]</ref>
*In ''[[Halo 3]]'' and ''Halo 3: ODST'', the M41 Rocket Launcher loses its tracking ability, so it is not recommended to fight aerial vehicles. Use it against enemy vehicles, provided that they are close.
*If the player uses [[Emile-A239]]'s voice in [[Firefight]], he will occasionally say ''"Someone's gonna pay!"'' when he readies a rocket launcher. This is a reference to the level ''If I Had a Rocket Launcher, I'd Make Someone Pay'' from ''[[Marathon|Marathon 2: Durandal]]'', which, in turn, was named after the [[Wikipedia:Bruce Cockburn|Bruce Cockburn]] song [[Wikipedia:If I Had a Rocket Launcher|''If I Had a Rocket Launcher'']].
*In ''Halo: Reach'' [[campaign]] level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'', it is better to save the M41 Rocket Launcher until one reaches the battle under the {{UNSCship|Commonwealth}} in the [[Aszod ship breaking yards|ship breaking yards]]. While the Sangheili will dodge the projectiles, predict where they would move to next and fire at that position. Even if the rocket doesn't hit them, use splash damage to lower their [[energy shielding]].
*In ''Halo 2: Anniversary'', while the in-game model reuses the one from ''Halo: Reach'', the design of the M41 SPNKr depicted in [[Blur Studio]]'s pre-rendered cutscenes is based on [[:File:HR RocketLauncher Concept.jpg|a piece of ''Halo: Reach'' concept art]], featuring minor differences including a different foregrip design and blue (instead of yellow) decals on the twin-tube unit. This unique design was also featured in [[:File:Sunray1-1.png|a piece of concept art]] for ''[[Halo Wars 2]]: [[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]]'', being held by [[Elijah Vaughan]].
*In ''Halo: Reach'', the M41 Rocket Launcher can be used to get the "[[Lucky Me]]" [[achievement]] by firing it at a group of [[Unggoy]].
 
== Gallery ==
=== ''Halo: Reach'' ===
<gallery>
File:HR_RocketLauncher_Concept.jpg|Concept art of the M41 SSR MAV/AW.
File:Reach Rocket Launcher Cropped.png|The Rocket launcher as it appears in the ''[[Halo: Reach]]'' [[Halo: Reach Beta|Beta]].
File:HReach-M41SSRocketLauncher.png|A profile view of the M41.
File:ReachSchematic - Rocket.png|The HUD icon of the M41.
File:Corvette4.jpg|A first-person view of the M41.
File:Rocket Launcher Reticle Scoped.jpg|View through the 2× scope of the M41.
</gallery>


===Multiplayer===
=== ''Halo: Combat Evolved Anniversary''===
*In ''Halo 2'', the M41 Rocket Launcher has a long range for locking on enemy vehicles. Whenever an opposing player commandeers a Banshee, use the Rocket Launcher to take it down.
<gallery>
*It doesn't need a direct hit from a rocket to kill another player. Players near the rocket's splash radius can be killed, and if they aren't killed, keep a scoped weapon to finish them off.
File:HCEA - M41 rocket launcher.png|A profile view of the M41.
File:HCEA-M41HUD.png|A first-person view of the M41.
File:HCEA-M41zoom.png|View through the 2× scope of the M41.
</gallery>


==Trivia==
=== ''Halo 4''===
*The M41 SSR is aesthetically almost identical to the [[w:c:marathongame:SPNKR SSM Launcher|SPNKR-XP surface-to-surface missile launcher]] from [[Marathon|''Marathon 2'' and ''Marathon Infinity'']]. This weapon is also the source of the M41's "SPNKr" moniker.
<gallery>
*On the last [[Coastal Highway|level]] of ''Halo 3: ODST'' there are four rocket launchers with 1000 rockets each for use in ''[[Vidmaster Challenge: Deja Vu]]''. These only appear on the [[Legendary]] difficulty when the [[Halo 3 Skulls#Iron|Iron Skull]] is activated. If any player boards a [[M12 Light Reconnaissance Vehicle|Warthog]], these rocket launchers will not spawn.
File:H4-M41-SPNKR.png|A profile view of the M41.
*If the player uses [[Emile-A239]]'s voice in [[Firefight]], he will occasionally say ''"Someone's gonna pay!"'' when he readies a rocket launcher. This is a reference to the level ''If I Had a Rocket Launcher, I'd Make Someone Pay'' from ''[[Marathon|Marathon 2: Durandal]]'', which, in turn, was named after the [[Wikipedia:Bruce Cockburn|Bruce Cockburn]] song [[Wikipedia:If I Had a Rocket Launcher|''If I Had a Rocket Launcher'']].
File:M41 SSR-MAV.png|The HUD icon of the M41.
File:H4-M41HUD-Campaign.png|First-person view of the M41 by John-117 in the campaign.
File:H4-M41HUD.png|A first-person view of the M41 on [[Ragnarok]].
File:H4-M41zoom.png|View through the 2× scope of the M41.
File:Rockethud.jpeg|A render of the M41's scope.
</gallery>
 
=== ''Halo 2: Anniversary''===
<gallery>
File:H2A RocketLauncher.png|A profile view of the M41.
File:H2ACP-M41HUD.png|A first-person view of the M41.
File:H2ACP-M41zoom.png|View through the 2× scope of the M41.
File:H2AM41.jpg|A [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]-clad Spartan using an M41 in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-M41HUD.png|First-person view of the M41 in ''Halo 2: Anniversary'' multiplayer.
File:H2AMP-M41zoom.png|View through the 2× scope of the M41 in ''Halo 2: Anniversary'' multiplayer.
</gallery>
 
=== ''Halo 5: Guardians''===
<gallery>
File:H5G-M41.jpg|A [[RECRUIT-class Mjolnir|Recruit]]-clad Spartan-IV sprinting with the M41.
File:H5G-M41HUD.png|A first-person view of the M41.
File:H5G-M41zoom.png|[[Smart scope]] with the M41.
File:H5G-M41SPNKREMHUD.png|First-person view of the M41 ''SPNKr EM''.
File:H5G-M41SPNKREM.png|A [[CENTURION-class Mjolnir|Centurion]]-clad Spartan-IV with the ''SPNKr EM''.
File:H5G-M41SPNKREXHUD.png|First-person view of the M41 ''SPNKr EX''.
File:H5G-M41SPNKREX.png|A Centurion-clad Spartan-IV with the ''SPNKr EX''.
File:H5G-M41SPNKREXeffect.png|The explosive effect of the ''EX'' variant.
File:H5G-M41SPNKRPrimeHUD.png|First-person view of the M41 ''SPNKr Prime''.
File:H5G-M41SPNKRPrime.png|A Centurion-clad Spartan-IV with the ''SPNKr Prime'' on [[Guillotine]].
File:H5G-M57vsM41.png|An M57 Pilum in comparison to an M41 SPNKr.
</gallery>


==Gallery==
=== ''Halo 5: Guardians'' REQ cards ===
<gallery>
<gallery>
File:M19 SSM RL.png|The Rocket Launcher as it appears in ''Halo: Combat Evolved''.
File:Spnkrcertification.png|SPNKr Rocket Launcher Certification.
File:HaloCE-M41SSM-RocketLauncher.png|An in-game profile view of the Rocket Launcher in ''Halo: Combat Evolved''.
File:Spnkr basic.png|SPNKr Rocket Launcher.
File:H2-M41SSRocketLauncher.png|An in-game profile view of the Rocket Launcher in ''Halo 2''.
File:Spnkremcertification.png|''SPNKr EM'' Certification.
File:H3-M41SSRocketLauncherLeft.png|An in-game left profile view of the Rocket Launcher in ''Halo 3''.
File:Spnkr em.png|''SPNKr EM''.
File:H3-M41SSRocketLauncher.png|An in-game right profile view of the Rocket Launcher in ''Halo 3''.
File:Spnkrexcertification.png|''SPNKr EX'' Certification.
File:Reach Rocket Launcher Cropped.png|The Rocket launcher as it appears in the ''Halo: Reach'' Beta.
File:Spnkr ex.png|''SPNKr EX''.
File:HReach-M41SSRocketLauncher.png|An in-game profile view of the Rocket Launcher in ''Halo: Reach''.
File:Spnkrprimecertification.png|''SPNKr Prime'' Certification.
File:HaloCE Rocket Launcher.png|A first-person view of the Rocket Launcher in ''Halo: Combat Evolved''.
File:Spnkr prime.png|''SPNKr Prime''.
File:HaloCE-M19SSMRL-Scope-screen.png|The 2x scope of the M41 Rocket Launcher in ''Halo: Combat Evolved''.
</gallery>
File:Rocket2.jpg|[[SPARTAN-II Program|SPARTAN]] [[John-117]] fires an M41 at a Wraith.
 
File:Rocketlauncher.jpg|An M41 rocket launcher with a synthetic black finish from ''Halo 2''.
=== Miscellaneous ===
File:halo picture_02.jpg|The M41 in use from ''Halo 2''.
<gallery>File:HO-M41.jpg|The M41 in ''[[Halo Online]]''.
File:Halo3 M41 RocketLauncher1.png|The right-side of the M41 SSR.
File:HW2 - Douglas-042 with Mark IV-GEN2 hybrid armor.jpg|Douglas-042 with an M41 SPNKr in ''[[Halo Wars 2]]''.
File:Halo3 M41 RocketLauncher2.png|The left-side view of the M41 SSR.
File:HFR_M41RocketLauncher_Render_1.jpg|A render of the M41 from ''[[Halo: Fireteam Raven]]''.
File:Rocket-launcher.png|A blueprint of the M41 SSR from ''Halo'' trilogy.
File:HFR_M41RocketLauncher_Render_2.jpg|A render of the M41 from ''Halo: Fireteam Raven''.
File:UNSC Rocket Launcher Cinematic.jpg|Models of the M41 as it appears in ''Halo Wars''' cinematics.
File:HFR_M41RocketLauncher_Render_3.jpg|A render of the M41 from ''Halo: Fireteam Raven''.
File:Reach M41 SSR MAV-AW.jpg|Concept art of the M41 SSR MAV/AW for ''Halo: Reach''.
File:HFR_Ramos_Render_Flood.png|[[Victor Ramos]] facing off against a [[Flood Tank Form]] with an M41.
File:ReachSchematic - Rocket.png|A blueprint of the M41 SSR.
File:Rocket Launcher Reticle Scoped.jpg|View through the scope of M41 Rocket Launcher in ''Halo: Reach''.
File:M41 SSR-MAV.png|HUD picture of the M41 in [[Halo 4]].
</gallery>
</gallery>


==List of appearances==
==List of appearances==
{{Col-begin}}
{{Col-2}}
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Halo: Combat Evolved]]''
*''[[Halo: Combat Evolved]]''
**''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo 2]]''
*''[[Halo 3]]
*''[[Halo 3: ODST]]''
*''[[Halo Wars]]''
*''[[Halo: Reach]]''
*''[[Halo: The Fall of Reach]]'' {{1st}}
*''[[Halo: The Flood]]''
*''[[Halo: The Flood]]''
*''[[Halo: First Strike]]''
*''[[Halo: First Strike]]''
*''[[Halo 2]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
*''[[Halo: Landfall]]''
**''[[Dirt]]''
**''[[Halo: Last One Standing]]''
*''[[Halo: Uprising]]''
*''[[Halo: Uprising]]''
*''[[Halo 3]]''
*''[[Halo: Helljumper]]''
*''[[Halo: Helljumper]]''
*''[[Halo 3: ODST]]''
*''[[Halo Wars]]''
*''[[Halo Legends]]''
*''[[Halo Legends]]''
**''[[Origins]]''
**''[[Origins]]''
*''[[Halo: Landfall]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Halo: Last One Standing]]''
**''[[Dirt]]''
*''[[Halo: Reach]]''
*''[[Halo: Combat Evolved Anniversary]]''
**''[[Terminal (Halo: Combat Evolved Anniversary)|Terminals]]''
*''[[Halo 4: Forward Unto Dawn]]''
{{Col-2}}
*''[[Halo 4]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Escalation]]''
*''[[Halo: Mortal Dictata]]''
*''[[Halo 2: Anniversary]]''
**''[[Terminal (Halo 2: Anniversary)|Terminals]]''
*''[[Halo: Spartan Strike]]''
*''[[Hunt the Truth]]''
*''[[Halo 5: Guardians]]''
*''[[Halo: Ground Command]]''
*''[[Halo Mythos]]''
*''[[Halo Wars 2]]''
*''[[Halo: Retribution]]''
*''[[Halo: Collateral Damage]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo: Silent Storm]]''
*''[[Halo: Oblivion]]''
*''[[Halo: Shadows of Reach]]''
*''[[Halo: Divine Wind]]'' {{Mo}}
*''[[Halo Infinite]]''
*''[[Halo: The Rubicon Protocol]]''
{{Col-end}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{UNSC support weapons}}
{{UNSC support weapons}}
[[Category:Rocket launchers]]
[[Category:Rocket launchers]]

Latest revision as of 06:17, August 12, 2024

M41 SPNKr
An M41 SPNKR product logo.

H5G-SPNKr.png

Production overview

Manufacturer:

Misriah Armory[1][2][3][4]

Model series:

M41

Type:

Surface-to-surface rocket launcher

Specifications

Length:

140.7 centimeters (55.4 in)[3][5][6]

Width:

25.9 centimeters (10.2 in)[5][6]

Height:

44.2 centimeters (17.4 in)[5][6]

Weight:

10.8 kilograms (23.8 lb)[3][5]

Ammunition type:

Feed system:

2-rocket disposable tube assembly[3]

Operation:

Revolver[3]

Rate of fire:

Semi-automatic[4][3]

Effective range:

400 meters (1,300 ft)[8][9]

Service history

In service:

 

The M41 Surface-to-Surface Rocket Medium Anti-Vehicle / Assault Weapon (M41 SSR MAV/AW), formally known as the Medium Anti-Vehicle / Assault Weapon, Bore 102mm, M41 Surface-to-Surface Rocket Launcher,[12] and commonly known as the Jackhammer or the SPNKr (pronounced "spanker"), is a heavy ordnance weapon used by the UNSC and Insurrectionists.[10] It is manufactured by Misriah Armory.[1][4][8] Nicknames for the M41 SPNKr include Pain, Launcher, Breath of God, and Can Opener.[9]

Overview[edit]

Third-person view of a SPARTAN-IV reloading an M41 SPNKR in Halo Infinite multiplayer.
A Spartan-IV inserting the disposable twin-tube unit into an M41D SPNKr.

Design details[edit]

The M41 SPNKr is characterized by its two main components: firstly, a reusable launcher that opens and closes with a hinge mechanism, which encircles most of the magazine; secondly, a disposable magazine containing two rockets.[12][10] The launcher is shoulder-fired, and the wielder stabilizes the weapon by holding a foregrip extending from the trigger guard. The weapon uses a unique system for loading and firing: rather than using a traditional magazine or single-shot system, it is fed by a disposable unit with two tubes, each of which holds a single rocket. When one of the rockets is fired, the other is cycled into place; when both have been fired, the operator opens the launcher, removes the twin-tube unit to insert another, and then closes the mechanism around the unit. As such, the M41 is considerably portable,[4] allowing the operator to quickly reload while in combat and greatly reduces the weight he carries without throwing the weapon away. A self-test button on the weapon rotates the twin-tubes to ensure the mechanism will rotate as intended.[13]

The M41 accepts a variety of ammunition types, with the most common being the unguided M19 102mm surface-to-surface missile.[1] Other ammunitions include the M21 antipersonnel rocket,[7] guided missiles, and hunter-killer loitering munitions.[3]

Many M41s are equipped with a smart-linked fire control module and target tracking systems; these systems allow the operator to track a target, which often guarantees that the target will be struck, even if it attempts evasive maneuvers.[1] While the M41 rocket launcher is optimized for ground targets, engineers at Misriah Armory have developed tweaks,[5] integrating an enhanced tracking system on certain models of the M41.[4] Subsequently, some launchers are capable of tracking both ground-based and airborne targets,[14][15] while others are capable of tracking only aircrafts.[16] Some M41s lack any form of tracking technology, requiring the operator to "dumb fire" the weapon without targeting assistance.[17][18][19]

Multiple variants of the M41 have been observed, with functional and aesthetic differences. Although the M41D SPNKr has no magnification optics attached, it possesses a smart-linked fire control module. The M41D features a trigger guard, and an ergonomic thumbhole stock, adding the impression of greater bulk. However, the M41B model lack these design features, possessing only a pistol grip and no trigger guard, resulting in a more skeletal overall appearance.[4]

The model used in October 2558, and the M41D variants used during the Battle for Zeta Halo, has a serial number of "00051405".[20][21]

John-117 with an M41 during Battle of Installation 05.

History[edit]

Though there have been various shoulder-launched rocket launchers in service with the United Nations Space Command armed forces since its creation, only the M41 rocket launcher has the tactical importance to be heavily manufactured.[5] The M41 SSR has been in service with the UNSC for decades since 2481,[3] predating even the Insurrection, during which it was used by the UNSC and the Insurrectionists.[10] Over time, the M41's role shifted from an anti-vehicular weapon to an all-purpose heavy weapon, even used in demolition purposes.[9] While it was obsolete before the Human-Covenant War began, it was not replaced by the M57 Pilum until the Created conflict to counter Promethean Knights.[10] However, even after it was replaced, it still saw use in War Games matches aboard the UNSC Infinity.[20]

Variants[edit]

  • M41 SPNKr EM: Improved variant with four rockets per magazine and the ability to lock onto ground and air vehicles.[20]
  • M41 SPNKr EX: Advanced variant that fires laser-guided cluster warhead rockets that detonate in proximity to enemies, releasing an effect similar to the fields of splinter grenades, albeit without the disintegration effect. It also produces a large red glare if used with Smart-Link.[20]
  • M41 SPNKr Prime: Mythic variant that fires fast, powerful rockets. Spartans that use the SPNKr Prime in War Games also get boosts to movement speed, shield strength, and jump height.[20]
  • M41B SPNKr: A variant with a pistol grip and no trigger guard, but features 2× magnification.[4]
  • M41D SPNKr: A variant with no magnification optics. Used during the Battle for Zeta Halo.[4][21]

Gameplay[edit]

Main article: Rocket Launcher

The M41 SPNKr and its variants are featured as a usable weapon in most of the Halo games, starting with Halo: Combat Evolved and continuing through to Infinite. In most of these, it is known as the "Rocket Launcher", though Halo 5: Guardians calls it the "SPNKr Rocket Launcher" as the name "Rocket Launcher" was given to the M57 Pilum instead. It is a power weapon, which fires slow-moving rockets that deal an incredible amount of damage upon detonation, with a wide area of effect. The Rocket Launcher is one of the most powerful weapons in the game, and to compensate, it has a small magazine size, slow reload speed and ammo is generally very rare.

Trivia[edit]

Gallery[edit]

Halo: Reach[edit]

Halo: Combat Evolved Anniversary[edit]

Halo 4[edit]

Halo 2: Anniversary[edit]

Halo 5: Guardians[edit]

Halo 5: Guardians REQ cards[edit]

Miscellaneous[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f Halo: The Essential Visual Guide, page 156
  2. ^ Halo: Reach: M41 SSR in-game model
  3. ^ a b c d e f g h i j k Halo: Official Spartan Field Manual, page 194
  4. ^ a b c d e f g h i Halo Encyclopedia (2022 edition), page 176
  5. ^ a b c d e f Halo Waypoint, Universe - Rocket Launcher (Retrieved on Oct 29, 2015) [archive]
  6. ^ a b c Halo 4: The Essential Visual Guide, page 68
  7. ^ a b Halo: Silent Storm, chapter 3
  8. ^ a b Halo Encyclopedia (2009 edition), page 314
  9. ^ a b c d Halo Encyclopedia (2011 edition), page 328
  10. ^ a b c d e Halo Waypoint, Universe: Rocket Launcher (Retrieved on Apr 13, 2016) [archive]
  11. ^ Halo Infinite, Gameplay
  12. ^ a b Bungie.net, Halo: Reach - Ordnance (Retrieved on Apr 12, 2016) [archive]
  13. ^ Halo: Combat Evolved, Rocket Launcher idle animation
  14. ^ Halo 2, Gameplay
  15. ^ Halo Wars, Gameplay
  16. ^ Halo: Reach, Gameplay
  17. ^ Halo: Combat Evolved, Gameplay
  18. ^ Halo 3, Gameplay
  19. ^ Halo 3: ODST, Gameplay
  20. ^ a b c d e Halo 5: Guardians, Gameplay
  21. ^ a b c Halo Infinite, Gameplay
  22. ^ Imgur, Comparison