Gameplay

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{{Era|RW}}
{{Status|Gameplay}}
{{New content}}
{{stub}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|hideb=yes
|pagegamelabel=H4
|name=Vortex
|name=Vortex
|image=[[File:H4 Vortex.jpg|350px]]
|image=[[File:H4 Vortex.jpg|300px]]
|game=''Halo 4''
|game=''[[Halo 4]]''
|location=Unidentified [[Forerunner]] Installation
|devname=<code>ca_redoubt</code>{{Ref/File|Id=H4EK|H4EK|H4EK\tags\levels\multi\ca_redoubt\ca_redoubt.scenario}}
|terrain=Forerunner
|map=War Games Map_Set/: 259-3<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]'''</ref>
|playernumber=
|location="[[Cyclone]]", large scale wind harvester in [[Requiem]]'s equatorial cavern
|gametypes=
|terrain=[[Forerunner]] structures, rocky landscape
|playernumber=6-16
|gametypes=*[[Dominion]]
*[[Big Team Slayer]]
}}
}}
'''Vortex''' is a ''[[Halo 4]]'' multiplayer map.
{{Article quote|ONI personnel remain convinced that these ancient structures somehow harness the planet's torrential wind for power.}}


==Description==
'''Vortex''' is a ''[[Halo 4]]'' [[multiplayer]] map. The map is also featured on three missions of ''[[Spartan Ops]]'', in which it is known as "[[Cyclone]]".<ref name="scattered">'''Spartan Ops''', [[S1/Scattered|S1E6 ''scattered'']]</ref>
The Forerunner structures which occupy Requiem’s equatorial caverns appear to generate power by harnessing its violent squalls. Onsite personnel believe that a full understanding of such a technology would offer the UEG substantial amounts of affordable, clean energy. Nevertheless, its internal mechanisms remain enigmatic.<ref>[http://blogs.halowaypoint.com/Headlines/post/2012/10/25/The-Halo-Bulletin-102512-.aspx '''The Halo Bulletin:''' ''10.25.12'']</ref>
 
==Universe and lore==
{{Main|Cyclone}}
The [[Forerunner]] structures which occupy [[Requiem]]'s equatorial caverns appear to generate power by harnessing its violent squalls. Onsite personnel believe that a full understanding of such a technology would offer the [[Unified Earth Government|UEG]] substantial amounts of affordable, clean energy. Nevertheless, its internal mechanisms remain enigmatic.<ref>[https://www.halowaypoint.com/en-us/universe/locations/requiem '''Halo Waypoint''': ''Requiem'']</ref>
 
==Overview==
===Layout===
<gallery>
File:HMCC H4 Vortex Map.png|Vortex Map.
File:Vortex Overhead.jpg|Overhead view of the map.
</gallery>
 
===Callouts===
The following are locations on the map that were named in the ''[[Halo 4: Official Game Guide]]'':
*'''Red Base'''
*'''Dunes'''
*'''Red Turret'''
*'''Horsemen'''
*'''Red Lift'''
*'''Red Trampoline'''
*'''Far Gate'''
*'''Wind Tunnel'''
*'''Wind Trampoline'''
*'''Pillars'''
*'''Generator Cave'''
*'''Limbo'''
*'''Near Gate'''
*'''Blue Landing'''
*'''Blue Lift'''
*'''Blue Trampoline'''
*'''Blue Sneaky'''
*'''Blue Base'''


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Concept art===
<gallery>
<gallery>
File:H4 Vortex Concept Art.jpg|Concept Art of Vortex.
File:H4 Concept EarlyVortexRuins.jpg|Unused early visual development of the map that eventually became Vortex.
File:H4 Vortex-2.jpg|Rocky environment in Vortex.
File:H4 Concept EarlyVortexTower.jpg|Another unused early concept showing a pristine Forerunner tower amidst ruins.
File:H4 Two Blue SIV Vortex.jpg|Two Blue [[SPARTAN-IV]] in a [[Warthog]] in Vortex.
File:H4 Vortex StructureInteriorPaintover Concept.jpg|Concept paintover of early Vortex geometry.
File:H4 SPARTAN-IV in Vortex.jpg|Two [[SPARTAN-IV]] fighting in Vortex.
File:H4 - Stone Grove.jpg|An early concept art that turned into Vortex.
File:H4-Concept-Vortex-Grove.jpg|The same concept, now recolored.
File:H4 Vortex Concept Art.jpg|Concept art exploration of Vortex's artstyle.
File:H4-Concept-Vortex-Cavern.jpg|Concept art of the area beneath the central structure.
</gallery>
 
===Screenshots===
<gallery>
File:H4 Vortex-2.jpg|Rocky environment on Vortex.
File:H4 Two Blue SIV Vortex.jpg|Two blue [[SPARTAN-IV]]s in a [[Warthog]] on Vortex.
File:H4 SPARTAN-IV in Vortex.jpg|Two [[SPARTAN-IV]]s fighting on Vortex.
File:H4-Dominion on Vortex.jpg|A game of [[Dominion]] on Vortex.
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
{{Level|H4}}


[[Category:Halo 4 multiplayer maps]]
{{Levels|H4|mode=yes}}
[[Category:Multiplayer Levels]]

Latest revision as of 13:26, June 30, 2024

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Vortex
H4 Vortex.jpg
Map overview

Game:

Halo 4

Map file name (?):

ca_redoubt[1]

Lore information

Map designation (?):

War Games Map_Set/: 259-3[2]

Location:

"Cyclone", large scale wind harvester in Requiem's equatorial cavern

Gameplay overview

Terrain:

Forerunner structures, rocky landscape

Recommended number of players:

6-16

Recommended gametype(s):

 
ONI personnel remain convinced that these ancient structures somehow harness the planet's torrential wind for power.

Vortex is a Halo 4 multiplayer map. The map is also featured on three missions of Spartan Ops, in which it is known as "Cyclone".[3]

Universe and lore[edit]

Main article: Cyclone

The Forerunner structures which occupy Requiem's equatorial caverns appear to generate power by harnessing its violent squalls. Onsite personnel believe that a full understanding of such a technology would offer the UEG substantial amounts of affordable, clean energy. Nevertheless, its internal mechanisms remain enigmatic.[4]

Overview[edit]

Layout[edit]

Callouts[edit]

The following are locations on the map that were named in the Halo 4: Official Game Guide:

  • Red Base
  • Dunes
  • Red Turret
  • Horsemen
  • Red Lift
  • Red Trampoline
  • Far Gate
  • Wind Tunnel
  • Wind Trampoline
  • Pillars
  • Generator Cave
  • Limbo
  • Near Gate
  • Blue Landing
  • Blue Lift
  • Blue Trampoline
  • Blue Sneaky
  • Blue Base

Gallery[edit]

Concept art[edit]

Screenshots[edit]

Sources[edit]

  1. ^ Halo 4 Editing Kit, game file H4EK\tags\levels\multi\ca_redoubt\ca_redoubt.scenario
  2. ^ Halo 4: The Essential Visual Guide
  3. ^ Spartan Ops, S1E6 scattered
  4. ^ Halo Waypoint: Requiem