Visor color: Difference between revisions

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[[File:Haloreacharmorygenerato.png|thumb|264px|All visor colors in ''Halo: Reach'']]
#REDIRECT [[Armor customization]]
 
'''Visor color''' is a customizable feature on a Spartan's helmet as an part of the the armor permutations of ''[[Halo: Reach]]'' and ''[[Halo 4]]''. As with all armor permutation options, visor color is purely cosmetic and has no effect on gameplay.
 
==List of visor colors==
===Halo: Reach===
{|cellpadding="4" border="1" style="margin-top: 5px;"
! Image !! Color !! Cost !! Description
|-
![[File:Halo reach visor color default-1-.jpg|100px]]
| Default || (Starter) || Restore your equipment to its default state.
|-
![[File:Halo reach visor color silver-1-.jpg|100px]]
| Silver || Sergeant, 35,000 cR || Jumping first feet into hell isn't your job; making sure it's crowded when you get there is.
|-
![[File:Halo reach visor color black-1-.jpg|100px]]
| Blue || Warrant Officer, 50,000 cR || It's already like they are looking at the sky, just put 'em on the ground.
|-
![[File:Halo reach visor color black1-1-.jpg|100px]]
| Black || Lt. Colonel, 100,000 cR || You can have it any color you want… as long as it's black.
|-
![[File:Halo reach visor color gold-1-.jpg|100px]]
| Gold || Colonel, 250,000 cR || Put your money where your mouth is.
|}
 
===Halo 4===
{|cellpadding="3" border="1" style="margin-top: 5px;"
! Image !! Color !! Description
|-
! [[File:H4 - Visor Recruit.png|120px]]
| Recruit || '''Manufacturer''': [[Hannibal Weapon Systems]] <br> Standard [[VISR]] 4.0 for all newly developed SPARTAN-IV assets.
|-
! [[File:H4 - Visor Solar.png|120px]]
|Solar ||'''Manufacturer''': [[Materials Group]] <br> Improved VISR 4.02 for flare mitigation and control operations.
|-
! [[File:H4 - Visor Frost.png|120px]]
| Frost || '''Manufacturer''': [[Lethbridge Industrial]] <br> Upgraded VISR 4.05 for range visibility in subzero conditions.
|-
! [[File:H4 - Visor Midnight.png|120px]]
| Midnight ||'''Manufacturer''': Materials Group <br> Enhanced VISR 4.08 for spatial blackout during slipspace maneuvers.
|-
! [[File:H4 - Visor Cyan.png|120px]]
| Cyan || '''Manufacturer''': Hannibal Weapons Systems <br> Improved VISR 4.03 for protracted survival methodology.
|-
! [[File:H4 - Visor Blindside.png|120px]]
| Blindside ||'''Manufacturer''': [[Imbrium Machine Complex]] <br> Upgraded VISR 4.04 for combat vindication reliance factor.
|-
! [[File:H4 - Visor Sunspot.png|120px]]
| Sunspot || '''Manufacturer''': [[Acheron Security]] <br> Enhanced VISR 4.06 for fixed support and auxiliary efforts.
|-
! [[File:H4 - Visor Verdant.png|120px]]
| Verdant || '''Manufacturer''': [[Naphtali Contractor Corporation]] <br> Improved VISR 4.07 or heavy machine operation in the field.
|-
! [[File:H4 - Visor Legendary.png|120px]]
| Legendary || '''Manufacturer''': Materials Group <br> Maximized VISR 4.09 for next-gen asymmetric warfare operability.
|}
 
==Trivia==
*In ''Halo: Reach'', [[Emile-A239]] and [[Jun-A266]] both have reddish orange visors and [[Jorge-052]] has a dark red visor. Neither of these colors is available to the player.
*In ''Halo: Reach'', the [[GUNGNIR]] helmet has no external visor plate. Instead, customization changes the color of the helmet's camera lens.
*In ''Halo: Reach'', changing the visor color of the Haunted helmet will instead change the color of the skull inside it.
*The description of the black visor in ''Halo: Reach'' states, ''"You can have it in any color you want... as long as it's black."'' This is a reference to a quote attributed to Henry Ford, speaking about the [[wikipedia:Ford Model T|Ford Model T]] in 1909.
 
[[Category:Halo: Reach]]
[[Category:Halo 4]]

Latest revision as of 11:09, December 23, 2022