Halo: Combat Evolved Anniversary skulls: Difference between revisions

m
no edit summary
mNo edit summary
Line 1: Line 1:
{{Era|RW}}
{{Era|RW}}
{{New Content}}
 
{{disambig header|the skulls in Halo: Anniversary|skull in general|Skull}}
 
[[File:HCEA - Campaign Skull Menu.png|right|400px]]
[[File:HCEA - Campaign Skull Menu.png|right|400px]]


Line 107: Line 109:
==Trivia==
==Trivia==
*Unlike in [[Bungie]] games, players can still revert to their last checkpoint when using the Iron skull.
*Unlike in [[Bungie]] games, players can still revert to their last checkpoint when using the Iron skull.
*The description for the Boom skull advises "Light fuse, run away." This is a reference to the second chapter of [[The Maw]].
*The description for the Boom skull advises "Light fuse, run away." This is a reference to the second chapter of the level ''The Maw''.
*The Bandanna skull is a reference to the [[w:c:metalgear|''Metal Gear'' franchise]], in which every game has an unlockable bandanna that grants the player infinite ammunition.
*The Bandanna skull is a reference to the [[w:c:metalgear|''Metal Gear'' franchise]], in which every game has an unlockable bandanna that grants the player infinite ammunition.
*Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the Grunt's head.
*Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the Unggoy's head.
*This is the only Halo game(other than Halo Wars, and Combat Evolved) that does not feature the IWHBYD Skull.
*This is the only ''Halo'' game (other than ''[[Halo Wars]]'', and ''Combat Evolved'') that does not feature the IWHBYD Skull.


==Sources==
==Sources==