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Bridge (structure): Difference between revisions

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== Forerunner ==
== Forerunner ==
There are multiple bridges that span across canyons on the [[Halo Array|Halo installations]]. There are different forms of bridges, with some are held up by unknown energy beams.
There are multiple bridges that span across canyons on the [[Halo Array|Halo installations]]. There are different forms of bridges depending on the location and functionality. The Forerunners built various types of bridges to span large canyons. Many such bridges designed to span large canyons are supported by [[hard light]] cables, similar to the supports of a [[Wikipedia:Truss arch bridge|truss arch bridge]], attached to structures on each canyon's hedges.<ref name="aotcr">'''Halo: Combat Evolved''', campaign level ''[[Assault on the Control Room]]''</ref>
 
Forerunner bridges appear in a diversity of designs. Different bridges have been observed as having one, two or three levels. On [[Installation 04]], many bridges featured two levels, with glass floors on both levels. The glass floors on the top level were breakable, allowing one to drop down to the bottom level of the causeway. The bottom levels glass floors featured impenetrable glass. There were also many structures on both levels of the bridge, which could serve as cover during combat.<ref name="aotcr"/>
 
In ''Halo: Combat Evolved'', causeway-type bridges appear in the campaign levels [[Assault on the Control Room]] and [[Two Betrayals]], and [[Gephyrophobia]] in multiplayer. In ''Halo 3'', the multiplayer map [[Narrows]] is set on a type of causeway.


===Energy bridges===
===Energy bridges===
{{Main|Energy bridge}}
{{Main|Energy bridge}}
Energy Bridges are bridges made up of [[Hard light|solid light]].
Energy bridges are bridges made up of hard light.


In the ''[[Halo: Combat Evolved]]'' campaign, energy bridges are featured in the levels [[Halo (Halo: Combat Evolved level)|Halo]] and [[343 Guilty Spark (level)|343 Guilty Spark]]. In the campaign of ''[[Halo 3]]'', they appear in the levels [[The Ark (level)|The Ark]] and [[The Covenant (level)|The Covenant]]. They are also featured in several ''[[Halo Wars]]'' levels with a Forerunner setting, including [[Beachhead (Halo Wars level)|Beachhead]] and [[Terminal Moraine]].<ref>'''[[Halo Wars]]''', multiplayer map ''[[Terminal Moraine]]''</ref>
In the ''[[Halo: Combat Evolved]]'' campaign, energy bridges are featured in the levels [[Halo (Halo: Combat Evolved level)|Halo]] and [[343 Guilty Spark (level)|343 Guilty Spark]]. In the campaign of ''[[Halo 3]]'', they appear in the levels [[The Ark (level)|The Ark]] and [[The Covenant (level)|The Covenant]]. They are also featured in several ''[[Halo Wars]]'' levels with a Forerunner setting, including [[Beachhead (Halo Wars level)|Beachhead]] and [[Terminal Moraine]].<ref>'''[[Halo Wars]]''', multiplayer map ''[[Terminal Moraine]]''</ref>
===Causeways===
Causeways are bridges built to span large canyons. They are supported by lighted cables attached to each canyon's hedges. They also have supports much like that of a [[Wikipedia:Truss arch bridge|truss arch bridge]].
Causeways appear in a diversity of designs. Most commonly, the causeway will have two levels. They have also been observed with one level, or three levels. On [[Installation 04]], many causeways featured two levels, with glass floors on both levels. The glass floors on the top level were breakable, allowing one to drop down to the bottom level of the causeway. The bottom levels glass floors featured impenetrable glass. There are also many nooks and crannies where enemies can hide and take cover.
In ''Halo: Combat Evolved'', causeway-type bridges appear in the campaign levels [[Assault on the Control Room]] and [[Two Betrayals]], and [[Gephyrophobia]] in multiplayer. In ''Halo 3'', the multiplayer map [[Narrows]] is set on a type of causeway.


== Gallery ==
== Gallery ==

Revision as of 10:31, November 30, 2011

For the command center of a starship, see Bridge.
A human-made suspension bridge connecting two sections of the Uplift Nature Reserve.

A bridge is a structure built to span a physical obstacle such as a body of water, valley, or road, for the purpose of providing passage over the obstacle. More advanced version of a bridge include the energy bridge and the gravity conveyor.

Forerunner

There are multiple bridges that span across canyons on the Halo installations. There are different forms of bridges depending on the location and functionality. The Forerunners built various types of bridges to span large canyons. Many such bridges designed to span large canyons are supported by hard light cables, similar to the supports of a truss arch bridge, attached to structures on each canyon's hedges.[1]

Forerunner bridges appear in a diversity of designs. Different bridges have been observed as having one, two or three levels. On Installation 04, many bridges featured two levels, with glass floors on both levels. The glass floors on the top level were breakable, allowing one to drop down to the bottom level of the causeway. The bottom levels glass floors featured impenetrable glass. There were also many structures on both levels of the bridge, which could serve as cover during combat.[1]

In Halo: Combat Evolved, causeway-type bridges appear in the campaign levels Assault on the Control Room and Two Betrayals, and Gephyrophobia in multiplayer. In Halo 3, the multiplayer map Narrows is set on a type of causeway.

Energy bridges

Main article: Energy bridge

Energy bridges are bridges made up of hard light.

In the Halo: Combat Evolved campaign, energy bridges are featured in the levels Halo and 343 Guilty Spark. In the campaign of Halo 3, they appear in the levels The Ark and The Covenant. They are also featured in several Halo Wars levels with a Forerunner setting, including Beachhead and Terminal Moraine.[2]

Gallery

List of appearances

Template:Images link

Sources

  1. ^ a b Halo: Combat Evolved, campaign level Assault on the Control Room
  2. ^ Halo Wars, multiplayer map Terminal Moraine

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