Halo: Combat Evolved Anniversary skulls: Difference between revisions
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[[File:HCEA - Campaign Skull Menu.png|right|400px]] | [[File:HCEA - Campaign Skull Menu.png|right|400px]] | ||
'''Skulls''' are game modifiers that will be featured in ''[[Halo: Combat Evolved Anniversary]]'' with the appearance of a human [[skull]]. Like in ''[[Halo 3]]'', they must be hunted down within the [[campaign]] levels to gain access to them. The skulls and the effects will not be visible in Classic mode.<ref name="panel">[http://ie.ign.com/videos/2011/08/27/halo-fest-halo-anniversary-campaign-discussion '''IGN.com:''' ''Halo Anniversary Campaign Discussion Panel'']</ref> | '''Halo: Combat Evolved Anniversary Skulls''' are game modifiers that will be featured in ''[[Halo: Combat Evolved Anniversary]]'' with the appearance of a human [[skull]]. Like in ''[[Halo 3]]'', they must be hunted down within the [[campaign]] levels to gain access to them. The skulls and the effects will not be visible in Classic mode.<ref name="panel">[http://ie.ign.com/videos/2011/08/27/halo-fest-halo-anniversary-campaign-discussion '''IGN.com:''' ''Halo Anniversary Campaign Discussion Panel'']</ref> | ||
==List of skulls== | ==List of skulls== | ||
===List of Gold Skulls=== | |||
====Iron skull==== | |||
When activated, this skull will restart the level if the player is killed, or reload the last checkpoint if multiple players are playing co-operatively.<ref name="bts"/> | |||
====Mythic skull==== | |||
When activated, the health of Covenant infantry will be doubled.<ref name="haloeastereggs.net"/> | |||
=== | ====Foreign skull==== | ||
When activated, players will no longer be able to pick up [[Covenant]] weaponry.<ref name="haloeastereggs.net"/> | |||
When | |||
==== | ====Recession skull==== | ||
When activated, | When activated, every shot the player fires would deplete two rounds instead of one. For plasma-based weapons, the depletion rate is doubled.<ref name="panel"/> | ||
==== | ====Black Eye skull==== | ||
When activated, | When activated, the only way players are able to recharge their energy shields after taking damage is to [[melee]] an enemy.<ref name="haloeastereggs.net"/> | ||
====Fog skull==== | ====Fog skull==== | ||
When activated, the player's [[motion sensor]] will be disabled.<ref name="bts"/> | When activated, the player's [[motion sensor]] will be disabled.<ref name="bts"/> | ||
==== | ====Famine skull==== | ||
When activated, | When activated, weapons dropped by the AI - ally or enemy - would have half the ammunition they normally would.<ref name="bts">[http://halo.xbox.com/en-us/intel/featured/video/bts-anniversary-campaign/8a902cd8-dc45-4a35-88ae-39ba04ba8a41 '''Halo Waypoint''': ''BTS: Anniversary Campaign'']</ref> | ||
==== | ====Eyepatch skull==== | ||
When activated, | When activated, auto-aim will be disabled.<ref name="haloeastereggs.net">[http://www.haloeastereggs.net/egg/halo-anniversary-skulls '''Halo Easter Eggs.net:''' ''Halo Anniversary Skulls'']</ref> | ||
====Malfunction skull==== | ====Malfunction skull==== | ||
When activated, one random part of the [[Heads-up display]] will disappear after every respawn.<ref name="bts"/> | When activated, one random part of the [[Heads-up display]] will disappear after every respawn.<ref name="bts"/> | ||
===List of Silver Skulls=== | ===List of Silver Skulls=== | ||
====Boom skull==== | ====Boom skull==== | ||
When activated, all explosions' damage radius will increase two-fold.<ref name="panel"/> | When activated, all explosions' damage radius will increase two-fold.<ref name="panel"/> | ||
==== | ====Bandana skull==== | ||
When activated, | When activated, players will have unlimited ammo. The skull's name is a reference to the [[w:c:metalgear|''Metal Gear'' franchise]], in which every game has an unlockable bandana that grants the player infinite ammunition.<ref name="panel"/> | ||
====Grunt Funeral skull==== | ====Grunt Funeral skull==== | ||
[[File:Grunt Funeral Skull.png|thumb|100px|Grunt Funeral Skull]] | [[File:Grunt Funeral Skull.png|thumb|100px|Grunt Funeral Skull]] | ||
When activated, every [[Unggoy | When activated, every [[Unggoy]]'s [[methane tank]] will explode similar to a [[Type-1 Antipersonnel Grenade|plasma grenade]] when killed. This skull will only be available to those who pre-ordered the game.<ref>[http://halo.xbox.com/en-us/news/headline/special-halo-combat-evolved-anniversary-pre-order-bonuses/111729 '''Halo Waypoint:''' ''Special Halo: Combat Evolved Anniversary Pre-order Bonuses'']</ref> | ||
====Grunt Birthday skull==== | |||
When activated, Unggoy will explode in a shower of confetti with a headshot.<ref name="panel"/> | |||
====Pinata skull==== | ====Pinata skull==== | ||
When activated, | When activated, Covenant infantry will drop a Plasma grenade when they die.<ref name="haloeastereggs.net"/> | ||
==Sources== | ==Sources== |
Revision as of 23:27, November 11, 2011
Halo: Combat Evolved Anniversary Skulls are game modifiers that will be featured in Halo: Combat Evolved Anniversary with the appearance of a human skull. Like in Halo 3, they must be hunted down within the campaign levels to gain access to them. The skulls and the effects will not be visible in Classic mode.[1]
List of skulls
List of Gold Skulls
Iron skull
When activated, this skull will restart the level if the player is killed, or reload the last checkpoint if multiple players are playing co-operatively.[2]
Mythic skull
When activated, the health of Covenant infantry will be doubled.[3]
Foreign skull
When activated, players will no longer be able to pick up Covenant weaponry.[3]
Recession skull
When activated, every shot the player fires would deplete two rounds instead of one. For plasma-based weapons, the depletion rate is doubled.[1]
Black Eye skull
When activated, the only way players are able to recharge their energy shields after taking damage is to melee an enemy.[3]
Fog skull
When activated, the player's motion sensor will be disabled.[2]
Famine skull
When activated, weapons dropped by the AI - ally or enemy - would have half the ammunition they normally would.[2]
Eyepatch skull
When activated, auto-aim will be disabled.[3]
Malfunction skull
When activated, one random part of the Heads-up display will disappear after every respawn.[2]
List of Silver Skulls
Boom skull
When activated, all explosions' damage radius will increase two-fold.[1]
Bandana skull
When activated, players will have unlimited ammo. The skull's name is a reference to the Metal Gear franchise, in which every game has an unlockable bandana that grants the player infinite ammunition.[1]
Grunt Funeral skull
When activated, every Unggoy's methane tank will explode similar to a plasma grenade when killed. This skull will only be available to those who pre-ordered the game.[4]
Grunt Birthday skull
When activated, Unggoy will explode in a shower of confetti with a headshot.[1]
Pinata skull
When activated, Covenant infantry will drop a Plasma grenade when they die.[3]