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Arum: Difference between revisions

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An '''arum''' is part ornament and part puzzle, used to teach young [[Sangheili]] patience when faced with a difficult problem. They are composed of nested concentric spheres which need to be aligned properly in order to release an object from its center; usually some type of gemlike crystal.<ref name="89er">'''Halo: Glasslands''', ''page 89''</ref> Arum can be made with differing levels of difficulty, with ones made by the monks of the [[State of Ontom|Ontom]] region of [[Sanghelios]] being regarded as the most difficult to solve;<ref>'''Halo: Glasslands''', ''page 452''</ref> they also come in various styles, ranging from the simple pale spheres of Ontom to highly decorative affairs carved from a single block of material complete with display stand found in the [[State of Mdama|Mdama]] region.<ref>'''Halo: Glasslands''', ''pages 88 and 450''</ref>
An '''arum''' is a small device used to teach young [[Sangheili]] patience when faced with a difficult problem. Part ornament and part puzzle, they are composed of nested concentric spheres which need to be aligned properly in order to release an object from its center; usually some type of gemlike crystal.<ref name="89er">'''Halo: Glasslands''', ''page 89''</ref> Arum can be made with differing levels of difficulty, with ones made by the monks of the [[State of Ontom|Ontom]] region of [[Sanghelios]] being regarded as the most difficult to solve;<ref>'''Halo: Glasslands''', ''page 452''</ref> they also come in various styles, ranging from the simple pale spheres of Ontom to highly decorative affairs carved from a single block of material complete with display stand found in the [[State of Mdama|Mdama]] region.<ref>'''Halo: Glasslands''', ''pages 88 and 450''</ref>


In addition to being both a diversion and a lesson in character, an arum was said to represent what made Sangheili strong; a perfectly engineered, orderly system that presented a smooth, impenetrable face to the outside world, and each had his appointed place in it.<ref name="89er"/> It seems that few Sangheili ever manage to release more than a few crystals from their prisons in their lives.
In addition to being both a diversion and a lesson in character, an arum was said to represent what made Sangheili strong; a perfectly engineered, orderly system that presented a smooth, impenetrable face to the outside world, and each had his appointed place in it.<ref name="89er"/> It seems that few Sangheili ever manage to release more than a few crystals from their prisons in their lives.

Revision as of 21:38, November 4, 2011

An arum is a small device used to teach young Sangheili patience when faced with a difficult problem. Part ornament and part puzzle, they are composed of nested concentric spheres which need to be aligned properly in order to release an object from its center; usually some type of gemlike crystal.[1] Arum can be made with differing levels of difficulty, with ones made by the monks of the Ontom region of Sanghelios being regarded as the most difficult to solve;[2] they also come in various styles, ranging from the simple pale spheres of Ontom to highly decorative affairs carved from a single block of material complete with display stand found in the Mdama region.[3]

In addition to being both a diversion and a lesson in character, an arum was said to represent what made Sangheili strong; a perfectly engineered, orderly system that presented a smooth, impenetrable face to the outside world, and each had his appointed place in it.[1] It seems that few Sangheili ever manage to release more than a few crystals from their prisons in their lives.

Professor Evan Phillips is the only human known to have solved an arum. He has also gained quite the reputation on Sanghelios as he has yet to tackle an arum that he is unable to solve in less than an hour. This has impressed and awed many Sangheili; one asked the Professor if all humans were capable of solving the puzzles so quickly. When Phillips answered in the negative the response was: "Good. Then you would be a much more dangerous species."[4]

List of appearances

Sources

  1. ^ a b Halo: Glasslands, page 89
  2. ^ Halo: Glasslands, page 452
  3. ^ Halo: Glasslands, pages 88 and 450
  4. ^ Halo: Glasslands, page 427