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{{Era|RW}} | {{Era|RW}} | ||
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[[File:HCEA - Campaign Skull Menu.png|right|250px]] | |||
The '''Halo: Combat Evolved Anniversary Skulls''' are game-modifiers that will be featured in ''[[Halo: Combat Evolved Anniversary]]'' with the appearance of a human [[skull]]. Like in ''[[Halo 3]]'', they must be hunted down within the [[campaign]] levels to gain access to them. The skulls and the effects will not be visible in Classic Mode.<ref name="panel">[http://ie.ign.com/videos/2011/08/27/halo-fest-halo-anniversary-campaign-discussion '''IGN.com:''' ''Halo Anniversary Campaign Discussion Panel'']</ref> | The '''Halo: Combat Evolved Anniversary Skulls''' are game-modifiers that will be featured in ''[[Halo: Combat Evolved Anniversary]]'' with the appearance of a human [[skull]]. Like in ''[[Halo 3]]'', they must be hunted down within the [[campaign]] levels to gain access to them. The skulls and the effects will not be visible in Classic Mode.<ref name="panel">[http://ie.ign.com/videos/2011/08/27/halo-fest-halo-anniversary-campaign-discussion '''IGN.com:''' ''Halo Anniversary Campaign Discussion Panel'']</ref> | ||
==List of skulls== | ==List of skulls== | ||
===Bandana skull=== | ===Bandana skull=== | ||
When activated, this skull give players unlimited ammo. The skull's name is a reference to the ''[[wikipedia: Metal Gear|Metal Gear]]'' franchise, in which every game has an unlockable bandana that grants infinite ammunition. | When activated, this skull give players unlimited ammo. The skull's name is a reference to the ''[[wikipedia: Metal Gear|Metal Gear]]'' franchise, in which every game has an unlockable bandana that grants infinite ammunition.{{citation_needed}} | ||
===Boom skull=== | ===Boom skull=== | ||
Once the skull is activated, explosion radius will increase two-fold.<ref name="panel"/> | Once the skull is activated, explosion radius will increase two-fold.<ref name="panel"/> | ||
===Famine Skull=== | |||
Once the skull is activated, the weapons dropped by the AI, ally or enemy, would have half the ammunition they normally would.<ref name="bts">[http://halo.xbox.com/en-us/intel/featured/video/bts-anniversary-campaign/8a902cd8-dc45-4a35-88ae-39ba04ba8a41 '''Halo Waypoint''': ''BTS: Anniversary Campaign'']</ref> | |||
===Fog Skull=== | |||
Once the skull is activated, the player's [[Motion sensor|motion tracker]] is disabled.<ref name="bts"/> | |||
===Grunt Funeral skull=== | ===Grunt Funeral skull=== | ||
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===Malfunction skull=== | ===Malfunction skull=== | ||
Once the skull is activated, one random part of the HUD will disappear at every respawn. <ref name="panel"/> | Once the skull is activated, one random part of the HUD will disappear at every respawn.<ref name="panel"/> | ||
===Grunt Birthday skull=== | ===Grunt Birthday skull=== | ||
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===Recession skull=== | ===Recession skull=== | ||
When activated, every shot the player fires would deplete two rounds instead of one. For plasma-based weapons, the depletion rate is doubled. | When activated, every shot the player fires would deplete two rounds instead of one. For plasma-based weapons, the depletion rate is doubled.{{citation_needed}} | ||
==Sources== | ==Sources== |