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==Overview== | ==Overview== | ||
In ''Halo: Reach'', there are ten available slots for SPARTAN armor customization. The ten available slots customizable to Spartans feature the '''Helmet''', '''Left''' and '''Right Shoulder''', and the '''Chest piece''', returning from ''Halo 3''. The new slots for customization include '''Wrist''', '''Utility''', '''Visor Color''', '''Knee Guards''', '''Armor Effect''', and '''Firefight Voice'''. In addition, the player's helmet can be "upgraded" with various gadgets, known as ''Helmet Variants''. The player | In ''Halo: Reach'', there are ten available slots for SPARTAN armor customization. The ten available slots customizable to Spartans feature the '''Helmet''', '''Left''' and '''Right Shoulder''', and the '''Chest piece''', returning from ''Halo 3''. The new slots for customization include '''Wrist''', '''Utility''', '''Visor Color''', '''Knee Guards''', '''Armor Effect''', and '''Firefight Voice'''. In addition, the player's helmet can be "upgraded" with various gadgets, known as ''Helmet Variants''. The player is also able to choose their character's gender, but unlike ''Halo 3'', the Spartan's gender is also reflected in their body type, instead of just their voice. Additionally, the player's character also appears in [[Campaign]] mode, as [[SPARTAN-B312|Noble Six]].<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_061810 '''Bungie.net''': ''Bungie Weekly Update 06.18.10'']</ref> | ||
In ''Halo: Reach,'' players | In ''Halo: Reach,'' players are no longer be able to use ''Elites'' as their default player model in Matchmaking, likely for balancing reasons. Instead, Elites are used in Matchmaking for the new Spartan-vs-Elite gametypes, and are still able to use Elites in ''Custom Games'', through a "Preferred Species" setting. Elite armor customization in ''Halo: Reach'' has been downgraded from ''Halo 3'' to a complete model swap. Elite armor does not cost additional cR, but instead requires the player to reach a certain rank for certain armor; for example, to obtain the armor of an Ultra Elite, the player must reach the rank of [[Warrant Officer]].<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_061110 '''Bungie.net''': ''Bungie Weekly Update: 6/11/10'']</ref> | ||
Additionally, the [[Halo: Reach Limited Edition|Limited]] and [[Halo: Reach Legendary Edition|Legendary Editions]] of ''Reach'' include exclusive armor permutations/effects for your player character. The Limited Edition comes with the "Sangheili Officer" Elite permutation, while the Legendary Edition includes the aforementioned permutation, along with a Spartan "Flaming Head" effect. However, if the player is equipped with the exclusive flaming helmet effect, the flames will be visible during gameplay but will not be shown in cinematics.<ref name="update">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_060410 '''Bungie.net''': ''Bungie Weekly Update: 6/4/2010'']</ref> A redeemable token that gives the player access to the Recon Helmet (with a certain set of attachments; the basic version is still available for purchase, but only after the player has ranked up enough) was bundled with the game to all sales made on the release date, and with all pre-orders outside of North America. As with ''Halo 3'', every armor permutation in ''Halo: Reach'' is purely for aesthetic purposes and do not impact gameplay whatsoever.[[File:Armory_flaming.png|thumb|right|Armor Effect choices with Legendary (Flaming Helmet) selected.]] | Additionally, the [[Halo: Reach Limited Edition|Limited]] and [[Halo: Reach Legendary Edition|Legendary Editions]] of ''Reach'' include exclusive armor permutations/effects for your player character. The Limited Edition comes with the "Sangheili Officer" Elite permutation, while the Legendary Edition includes the aforementioned permutation, along with a Spartan "Flaming Head" effect. However, if the player is equipped with the exclusive flaming helmet effect, the flames will be visible during gameplay but will not be shown in cinematics.<ref name="update">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_060410 '''Bungie.net''': ''Bungie Weekly Update: 6/4/2010'']</ref> A redeemable token that gives the player access to the Recon Helmet (with a certain set of attachments; the basic version is still available for purchase, but only after the player has ranked up enough) was bundled with the game to all sales made on the release date, and with all pre-orders outside of North America. As with ''Halo 3'', every armor permutation in ''Halo: Reach'' is purely for aesthetic purposes and do not impact gameplay whatsoever.[[File:Armory_flaming.png|thumb|right|Armor Effect choices with Legendary (Flaming Helmet) selected.]] |
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